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tpltnt committed Feb 28, 2015
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Expand Up @@ -36,7 36,7 @@ The tutorial is broken into four sections:
##Basics: Working with ofMesh


A mesh is a collection of **vertices** - points in 3D space - that can be connected up in different ways. The shapes that are formed by connecting these vertices are called **primitives**. The primitives are our smallest building blocks that we can put together to form a mesh. We can create a couple different kinds of primitives:
A mesh is a collection of **vertices** - [points in 3D space](https://en.wikipedia.org/wiki/Vertex_(computer_graphics)) - that can be connected up in different ways. The shapes that are formed by connecting these vertices are called **primitives**. The primitives are our smallest building blocks that we can put together to form a mesh. We can create a couple different kinds of primitives:

* You can choose to not connect any of your vertices and just draw points as the primitives.
* You can choose to connect pairs of vertices and draw lines as the primitives.
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