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Rust wgpu Graphics Programming: Step-By-Step (4)

Create Point and Line Primitives

This is the source code for fourth video of the YouTube series on step-by-step Rust wgpu graphics programming.

This sample wgpu app creates point and line primitives. The output from this app is shown in the following image.

wgpu04

Link for All Source Code Used in the Rust wgpu Step-By-Step Video Series:

https://github.com/jack1232/wgpu-Step-By-Step

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