shape='box' Add rigid body, why my rigid body is bigger than the actual object, I don't know what's wrong. #364
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volcanoqq
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This is a very strange way of creating an box. Why don't you just use |
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And then I manually pass in width,height,depth, and it works.
I rotated the object in three.js before adding the rigid body, and then added the rigid body in the physical world in a box way, the rigid body did not apply the rotation, I don't know what went wrong
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