A Library to provide Undo functionality, with depth and size limits. All core features implemented, see example in test project. Basic Usage:
List<string> ourList = new List<string>(new string[] { "plastics", "hardware", "housewares", "toys" });
Undo<List<string>> history = new Undo<List<string>>();
history.AddItem(new List<string>(ourList.ToArray()));
ourList.Add("books");
history.AddItem(new List<string>(ourList));
ourList.Add("furniture");
history.AddItem(new List<string>(ourList));
ourList.Add("auto parts");
history.AddItem(new List<string>(ourList));
string currentSize = history.GetSize().ToString();
Console.WriteLine("Current Size: {0}", currentSize);
for (int i = 0; i < 15; i )
{
history.Up();
current = history.Current.Value;
Console.WriteLine("Printing Item {0}: Time: {1} Date: {2};", history.Cursor.ToString(), history.Current.Time, history.Current.Date);
foreach (var item in current)
{
Console.Write(item ",");
}
Console.WriteLine();
Console.WriteLine("Moving Up:");
Console.WriteLine();
}
Console.ReadKey(false);
See Example Project for more in depth usage. Bugs/Features please post in issues.