-
Notifications
You must be signed in to change notification settings - Fork 1
Zorbage: algebraic data types and algorithms for use in numeric processing.
License
bdezonia/zorbage
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
Zorbage: algebraic data types and algorithms for use in numeric processing Developer Info: How to include zorbage in your Maven project Add the following dependency to your project's pom.xml: <dependency> <groupId>io.github.bdezonia</groupId> <artifactId>zorbage</artifactId> <version>2.0.4.7</version> </dependency> How to include zorbage in a different build system See https://search.maven.org/artifact/io.github.bdezonia/zorbage/2.0.4.7/jar for instructions on how to reference zorbage in build systems such as Gradle or others. Project Goals: - provide a framework for reusable numeric algorithms - support numeric computing in Java in an efficient manner - provide code easier to develop and almost as fast as C - provide code that is faster and less error prone than Python/R/Matlab - support very large data sets in an efficient manner - break limitations of many programming languages in terms of the computable types provided and the extensibility of such types - do all this with a powerful set of simple abstractions Contains support for: - integers, rationals, reals, complex numbers, quaternions, octonions - numbers, vectors, matrices, and tensors - various precisions: 1-bit to 128-bit to unbounded (signed and unsigned and float) - very large datasets (arrays, virtual files, sparse structures, JDBC storage) - generic programming - algebraic/group-theoretic algorithms - procedural java with object oriented comforts - the definition of your own types while reusing existing algorithms Can you show me what Zorbage can do? For some overviews see: https://github.com/bdezonia/zorbage/tree/master/src/main/java/example Once you've covered that if you have more questions look at Zorbage's extensive test code at: https://github.com/bdezonia/zorbage/tree/master/src/test/java/nom/bdezonia/zorbage To see a few small stand alone programs have a look here: https://github.com/bdezonia/zorbage/tree/master/example Thanks, I'll look that up later. Can you describe what can I do with Zorbage? Define multidimensional data sets with flexible out of bounds data handling procedures. Zorbage has an excellent abstraction for multi- dimensional data that is easy to understand and use and is at the same time quite powerful. Use data views of your multidimensional data source to very rapidly set and get values. Data views allow one to write any sample visiting algorithm desired. The views are especially good with nested for loop approaches to iterating through data. Their speed is comparable to direct 1-d array access. Pull out arbitrary planes of your multi- dimensional data set with ease. Use many different data types (133 and counting) - signed integers (bits: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 32, 64, 128, unbounded) - unsigned integers (bits: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 32, 64, 128) - rational numbers (unbounded) - floats (bits: 16, 32, 64, 128, unbounded) - gaussian integers (bits: 8, 16, 32, 64, unbounded) - complex numbers (bits: 16, 32, 64, 128) - quaternions (bits: 16, 32, 64, 128) - octonions (bits: 16, 32, 64, 128) - Unicode16 characters and variable length strings and fixed length strings - booleans - n-dimensional real Points - ARGB, RGB, and CIE LAB tuples - vectors and matrices and tensors made of the various types Define your own data types Do you have a custom data type? (Like RNA base pairs?). Can you define operators between elements? (Like when two base pairs are equal?). Then you can define their algebra and reuse any zorbage algorithms that accept similarly defined types. A conversion api exists for moving between types accurately and efficiently. There are types that are compound: complex numbers, quaternions, and octonions based on any of the floating types. Types can be stored in arrays, files, sparse structures, and JDBC database tables. You can allocate and use huge (length up to 2^63 elements) data structures. Data access revolves around 1-d lists that act like arrays. Arrays can be concatenated, trimmed, subsampled, masked, padded, readonly, as well as other abstractions. At the heart, each multidim data source has one of these arrays behind it. These arrays are not indexed by integers but instead by longs and break many of the limitations of Java arrays. Array storage can be in native types (for speed of access) or for many integer types they can be bit encoded (to save space). You can use existing or write your own generic algorithms that work with all the types transparently. For instance Zorbage has one Sort algorithm that can sort a list made of any of the above defined types while doing no data conversions. You can use existing or write your own algorithms that work with numbers, vectors, matrices, and tensors. Zorbage includes 100's of predefined algorithms too. It can find roots, find derivatives, and solve differential equations numerically involving arbitrary scalar and vector functions and procedures. It also includes algorithms from linear algebra, signal processing, statistics, set theory, and analysis. Algorithms include: - Basic vector and matrix and tensor operations - Transcendental functions of various precision floats and matrices - Basic runge kutta ode solver - FFT and Inverse FFT - Convolutions and Correlations - Resampling algorithms - LU Decomposition and LU Solving (simultaneous equation solving) - Basic statistical functions - Most C STL algorithms replicated - Numerous parallel algorithms are provided for quickly processing data. Define complex data sampling algorithms from prebuilt sampling components. Use type safe first class Function and Procedure objects. Pass them as arguments to code that can transform your data quickly and generically. Write methods that return Functions and Procedures if needed. Compute values from user defined Functions and Procedures. Use parsers to create Procedures from strings. These Procedures represent equations that when fed values will compute a return value (the result of applying the inputs to the equation). Equations can return numbers, vectors, matrices, or tensors. The subcomponents of these can be reals, complexes, quaternions, or octonions. Equations can be built out of numbers, input variable references, constants (like E, PI, etc.) and typical functions like sin(), atan(), exp(), log(), etc. For more info see: https://github.com/bdezonia/zorbage/blob/master/EQUATION_LANGUAGE Why Java? - numerical computing in Java is under represented - with Java there is no need to worry about memory or pointer bugs - the JRE optimizes many object allocations into stack allocations - Java is portable: Zorbage runs everywhere the JVM does - Java is safer at runtime than C while still supporting good performance - Java is faster at runtime than Python/R/Matlab while also avoiding simple "oops, that typo in my code just killed my long run" situations Why is Zorbage the way it is? - procedural programming is efficient - object oriented comforts can be used where needed - generics allow for reusable algorithms. often one can write one algorithm and use it for reals, complex numbers, quaternions, matrices, etc. - there is no telling what one bored developer can get up to when looking for fun Zorbage breaks Java barriers - in Zorbage "arrays" are indexed by 64-bit long integers rather than 32-bit integers. Relatedly data lists sizes can reach 2^63. - in Zorbage, due to JVM optimizations, you can pass primitives by reference - supports multidimensional arrays - breaks the limitation to integer types being in byte aligned sizes - supports unsigned numbers - supports 128-bit signed and unsigned integers - supports 128-bit floating point numbers - supports 16-bit floating point numbers - supports high precision floating point numbers - supports unbounded ints - supports (unbounded) rational numbers - builds reals, complexes, quaternions, and octonions from any of the floating types. You can write one algorithm and substitute one runtime parameter to calculate in 16 bit, 32 bit, 64 bit, 128 bit or seemingly unbounded accuracy. Zorbage is fast - Zorbage can run numeric algorithms in speeds comparable to C - Some multithreaded algorithms are provided - matrix multiplies - resampling - convolutions/correlations - fills - transforms - data conversions - apodizations Zorbage is flexible - supports n-dimensional data sets with flexible out of bounds data handling procedures - the n-dimensional data sets can use the equational language to carefully and powerfully calibrate their axes. Is there a way to get data into a Zorbage backed application? Code has been written to load ECAT scan data using the zorbage ecat library into Zorbage structures. You can find it here: https://github.com/bdezonia/zorbage-ecat Code has been written to load Java audio data using the zorbage jaudio library into Zorbage structures. You can find it here: https://github.com/bdezonia/zorbage-jaudio Code has been written to load raster GIS data using the GDAL library into Zorbage structures. You can find it here: https://github.com/bdezonia/zorbage-gdal Code has been written to load raster GIS data using the NetCDF library into Zorbage structures. You can find it here: https://github.com/bdezonia/zorbage-netcdf Code has been written to load Nifti scan data using the zorbage nifti library into Zorbage structures. You can find it here: https://github.com/bdezonia/zorbage-nifti Code has been written to load NMR data using the zorbage NMR library into Zorbage structures. You can find it here: https://github.com/bdezonia/zorbage-nmr Code has been written to load common raster data formats using the SCIFIO library into Zorbage structures. You can find it here: https://github.com/bdezonia/zorbage-scifio Is there a way to view Zorbage data? Coding is underway on a data viewer. It is available now (alpha ready). You can find it here: https://github.com/bdezonia/zorbage-viewer Programming notes Java 11 info Zorbage has been compiled and tested using Maven with OpenJDK Java 11 on Linux Java 8 info Zorbage was previously compiled and tested using Maven with OpenJDK Java 8 on Linux The Zorbage code has been scrubbed of API calls later than Java 8 and the Zorbage library API should be compilable with Java 8. Java 7 info At one time Zorbage was compiled and tested using Maven with Oracle Java 7 on the Macintosh. Recently the Zorbage code was updated to take advantage of some Java 8 features so it is possible it will not be callable from Java 7. YMMV Other platforms Zorbage has been compiled and tested with many versions of Eclipse and some versions of IntelliJ. Acknowledgements Thank you Dr. Pepper for your timely and generous contributions to the project. Zorbage would not be the same without you. Partial bibliography Books: A Book of Abstract Algebra; Pinter A Student's Guide to Vectors and Tensors; Fleisch Advanced Engineering Mathematics; Wylie, Barrett Algorithms for Computer Algebra; Geddes Basic Partial Differential Equations; Bleecker Calculus and Analytic Geometry; Thomas, Finney Compilers; Aho, Sethi, and Ullman Complex Variables and Applications; Brown, Churchill Complex Variables with Applications; Wunsch Computer Algebra and Symbolic Computation (2 vols); Cohen Design Patterns, gang of four Differential Equations; Ross Differential Equations and Linear Algebra; Edwards and Penny Digital Image Proccessing; Burger Digital Image Processing; Gonzalez, Woods Digital Signal Processing; Proakis Discrete Time Signal Processing; Oppenheim and Schaffer Div, Grad, Curl, and All That Elements of Modern Algebra; Gilbert Elements of Programming; Stepanov From Mathematics to Generic Programming; Stepanov Functions of Matrices; Higham Handbook of Math and Computational Science; Harris, Stocker Haskell School of Expression Haskell: the Craft of Functional Programming; Thompson Introduction to Abstract Algebra; Dubisch Introduction to Algorithms; Cormen, Lesserson, Rivest, Stein Introduction to Computer Simulation Methods; Gould Introduction to Octonion and Other Non-associative Algebras in Physics; Okubo Linear Algebra and Analytic Geometry for Physical Sciences; Landi, Zampini Matrix Algebra; Robbin Modern Mathematical Methods for Physicists and Engineers; Cantrell NMR Data Processing; Hoch and Stern Numerical Methods for Engineers; Chapra Numerical Methods for Engineers and Scientists; Gilat Numerical Methods for Scientists and Engineers; Hamming Numerical Recipes; Press etal Partial Differential Equations for Scientists and Engineers; Farlow Probability and Statistics for Engineering and the Sciences; Devore Programming Clojure; Miller, Halloway, Bedra Real World Haskell Rings, Fields, and Groups; Arnold Schaum's Outline of Tensor Calculus; Kay Scientific Computing With Python; Fuhrer, Solem, Verdier Structure and Interpretation of Computer Programs; Abelson Tensors Made Easy; Bernacchi Tensor Calculus Made Simple; Sochi The Art of Computer Programming; Knuth Online manuals: GNU Scientific Library documentation Boost Library documentation C STL documentation Mathematica documentation Matlab documentation R documentation Julia documentation Haskell documentation Ruby documentation Pascal language definitions Online articles: Many articles on Mathworld and Wikipedia and StackExchange Many other web pages and pdfs and slide presentations Paying it forward If you like Zorbage as a library or as a source of ideas then please visit my daughter's band's BandCamp page, listen to their music, and buy something if you like what you hear. Thanks. https://dearmrwatterson.bandcamp.com/
About
Zorbage: algebraic data types and algorithms for use in numeric processing.
Topics
Resources
License
Stars
Watchers
Forks
Packages 0
No packages published