Love2D-ECS is a middleware software whose provides support for visual coding. It builds JSON files using ECS pattern that can be ported to LÖVE
game engine based using own interpreter, similar to Unity 2D's (for more details click here).
Love2D-ECS will provides to game developer...
- fast and ease development when working with complex code inheritance (based on OOP paradigm);
- simple deployment of objects' structures with JSON data format;
- ECS interpreter to allows full-control of objects during runtime; and
- better integration of ECS pattern into LÖVE game engine.
Looking for usages of Love2D-ECS? See some examples here.
- Vincent ~ @bawdeveloppement
- Jessica ~@jessicaBoisserand
- Nádio ~ @Devwarlt