- Stage
- Container
- Sprite
- Bitmap
- Spritesheet
- FPSMeter
- MouseEvent
- Class
- Event
- M4
var domContainer = document.getElementById('stageParent');
var stage = new Stage(800, 600, domContainer);
var sprite = new Sprite();
sprite.beginFill("rgb(255, 0, 0)");
sprite.drawRectangle(-50, -50, 100, 100);
sprite.endFill();
sprite.x = 400;
sprite.y = 300;
stage.addChild(sprite);
stage.addChild(new FPS());
Check samples folder for more