A script that can be attached to the main camera to rotate and move it in game mode (and build) using simple input.
Controls:
- Movement: Unity input axis (e.g. W-A-S-D, arrow keys or gamepad input axis)
- Up: Unity input "Jump" (e.g. space)
- Down: X
- Rotate: Unity mouse axis
The following settings can be made directly in the Editor in the component:
- Movement speed (default: 10)
- Turn speed (default 3)
- Camera spawn (default current camera position)
- Cursor visible: Indicates whether the cursor should be visible or not (default false)
- Lock cursor: Indicates whether the cursor is locked in the game window or not (default true)