This collection showcases advanced WebGPU rendering techniques:
- Lagopus (GitHub): Tree-based objects rendered with vertex and fragment shaders.
- Protea (GitHub): Dynamic string animations powered by compute shaders.
- Soluble (GitHub): SDF-like rendering utilizing compute shaders.
- wgsl-shadertoy (GitHub): A compact WebGPU/WGSL playground for interactive shader exploration.
Explore the demos at WebGPU.Art (use a gamepad for camera control).
Generated videos from this project are available on Bilibili.
Technical Details:
- WGSL (Spec): Used for shaders and computations.
- TypeScript: Employed for WebGPU API bindings.
- Calcit (Website): Utilized for UI component creation.
Related Projects: