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ToonWaterShader
ToonWaterShader PublicForked from IronWarrior/ToonWaterShader
Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
ShaderLab
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UnityToonShader
UnityToonShader PublicForked from IronWarrior/UnityToonShader
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.
ShaderLab
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ProjectileShooting
ProjectileShooting PublicForked from IronWarrior/ProjectileShooting
Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draws out the projectile's expected trajectory.
C#
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