It's a tool to build ffmpeg for almost all platforms.
How: https://github.com/wang-bin/avbuild/wiki
Lite build of FFmpeg master branch (recommended):
Android, iOS, macOS, Linux, VS2022 Desktop, VS2022 UWP, Clang Windows Desktop
FFmpeg releases and others: https://sourceforge.net/projects/avbuild/files
Build Details:
Linux, android, macOS, iOS, raspberry pi, windows build: , CircleCI
- Support single FFmpeg shared library: ffmpeg.dll, libffmpeg.so, libffmpeg.dylib
- modern toolchain support: clang lld, cross build for almost all platforms on any host OS
- multiple targets build and configure simultaneously
- ssl
- enable all gpu decoders and encoders if possible
- nvidia driver version is not limited(nvcuvid, nvdec, nvenc)
- ffmpeg patches
- Universal binaries for apple platforms, including apple sillicon support
CC/H?X/OS | Linux | Android | macOS | iOS | RPi | Win32 | WinStore | WinPhone |
---|---|---|---|---|---|---|---|---|
Clang | H | C | A H | A C | H C | |||
Clang LLD | H | C | ? | A H C | A H C. MINGW or VCRT120 |
A H C | A C | |
GCC | H | C | H | H C | H C | |||
VS2013/15 | H | H | C | |||||
VS2017 | H | H |
- A: Apple clang
- H: host build. Clang is open source clang
- C: cross build (for example, build win32 from linux/macOS using mingw, build rpi from windows/linux/macOS using gcc and clang)
- ?: in plan
- Empty: won't support
- single package for windows including shared and static libs
- Azure pipeline/github action: vs2022 WSL, MinGW