This is an experimental modification of the original Zombie Survival gamemode for Garry's Mod by JetBoom.
Over the years I kept on getting countless requests to rebuild and bring back to what was known as the "Bandit System". The bandit system is where upon redeeming the client is greeted with the option which they can choose to stay as a bandit (which can help or kill humans) or change back into a human.
You can check the current status and what's being worked on from the link below.
- Basic bandit redeem system with client & server convar.
- Custom Sigil with mapper support.
- Complete Russian, German, Spanish & Korean language translation.
- Spectator option in F1 menu with server convar.
- Tier System.
- Selling System.
- Altered how dropped deployable items work.
- Improved worth, in-game pointshop & zombie class menus.
- Balanced weapon & items.
- HD hexture icons.
- Healthbars on resupply & arsenal crates.
- Human & bandit third person.
- Fixed when another server alters the waves logic.
- Built-in spray detector.
- Discount prices in pointshop menu during wave intermissions.
- Fixed an point exploit with skycade props.
- Improved zombie class unlock infliction percentage.
- No Melee weapon "water splash".
- Fixed prop holding position with doors.
- Improved healthbar FPS.
- Disabled MouthMoveAnimation.
- Bandits flash on the scoreboard.
- New Beats.
- Zombie gas give non-boss zombies health.
- Last Human Weapon support.
- Zombie Escape fixes & boss entity healthbar support.
- Hidden PvP zombie class.
- Second credits tab in the F1 menu.
- New zombie bosses.
- Project Leader:
- MrCraigTunstall | https://steamcommunity.com/profiles/76561198059515155
- Simple PvP Zombie and Zombine Classes:
- Mka0207 | https://fwkzt.com
- Programmer / Contributor:
- Assistant Programmer / German Translation:
- Issue Tracker / Russian Translation:
- Spectate System:
- ForrestMarkX | https://steamcommunity.com/profiles/76561197997881512
- Spanish Translation:
- Korean Translation:
Created and programmed by William "JetBoom" Moodhe.
- E-mail | [email protected]
- Alternate e-mail | [email protected]
- Web | http://www.noxiousnet.com
- Zombie view models:
- 11k | [email protected]
- Zombie kill icons:
- Eisiger | [email protected]
- Some HUD textures:
- Typhon | [email protected]
- Ambient beat sounds:
- Austin "Little Nemo" Killey | [email protected]
- Melee weapon models:
- Zombie Panic: Source | http://www.zombiepanic.org/
- Board Kit model:
- Samuel | [email protected]
- Put the zombiesurvival folder in garrysmod/gamemodes with all the other gamemode folders.
- Select the Zombie Survival gamemode from the Gamemode button located on the bottom right of the main menu.
- Select any map and play!
- Get srcds and configure it for garrysmod (requires steamcmd).
- Put the zombiesurvival folder in garrysmod/gamemodes with all the other gamemode folders.
- Get some maps! Zombie Survival maps are plentiful on the Internet and the game also supports many other map types: Counter Strike: Source, Zombie Mod, Zombie Horde, Zombie Panic! Source.
- Either setup a custom voting script or use mapcycle_zombiesurvival.txt. Make a file called mapcycle_zombiesurvival.txt in base garrysmod folder! Put in names of maps without the .bsp ending. One per line.
- Make your auto-start batch file or whatever you use. The line should look like this:
srcds.exe -port 27015 -console -game garrysmod -secure ip 185.38.148.139 hostport 27015 gamemode zombiesurvival maxplayers 32 map gm_construct hostname "Your ZS Server"
- Run it! You now have a server! See other guides on the web for setting up sv_downloadurl.
See the license file.