This Java game implements the classic Snake game using Swing for the graphical interface. Players control a snake that moves around the screen to collect apples, increasing its size each time it eats one. The game ends if the snake collides with itself or the screen borders.
- Snake Movement: The snake moves in four directions: up, down, left, and right.
- Apple Collection: Players can eat apples to grow the snake's length and increase their score.
- Game Over: The game ends when the snake collides with itself or the screen borders.
- Score Display: Displays the player's score while playing.
- Restart Option: Players can restart the game after it ends.
- Controls: Use the arrow keys to direct the snake (Up, Down, Left, Right).
- Collect Apples: Guide the snake to eat apples without hitting itself or the walls.
- Game Over: The game ends if the snake collides with itself or the borders.
- Restart: Press the Space key to restart the game after it ends.
- Java Requirements: Ensure you have Java installed to run this game.
- IDE or Command Line: Open the project in an IDE or compile and run it via the command line.
- Run the Game: Execute the
GamePanel
class to start the game. - Gameplay: Control the snake using the arrow keys to eat apples and score points.
- Game Over: The game ends if the snake collides. Restart by pressing the Space key.
- Image Resources: The game uses images for the snake's head and apple objects.
- Adjustments: Modify the code to change game speed, appearance, or add new features.
- Dependencies: Requires the
javax.swing
,java.awt
, andjava.io
packages.