ECMA-262, 14th edition, June 2023
ECMAScript® 2023 Language Specification
About this Specification
The document at https://tc39.es/ecma262/
is the most accurate and up-to-date ECMAScript specification. It
contains the content of the most recent yearly snapshot plus any finished proposals (those that have reached Stage 4 in the proposal process and thus are implemented in several implementations and will be in the next practical revision) since that snapshot was taken.
This specification is developed on GitHub with the help of the
ECMAScript community. There are a number of ways to contribute to the
development of this specification:
Refer to the colophon for more information on how this document is created.
Introduction
This Ecma Standard defines the ECMAScript 2023 Language. It is the
fourteenth edition of the ECMAScript Language Specification. Since
publication of the first edition in 1997, ECMAScript has grown to be one
of the world's most widely used general-purpose programming languages.
It is best known as the language embedded in web browsers but has also
been widely adopted for server and embedded applications.
ECMAScript is based on several originating technologies, the most
well-known being JavaScript (Netscape) and JScript (Microsoft). The
language was invented by Brendan Eich at Netscape and first appeared in
that company's Navigator 2.0 browser. It has appeared in all subsequent
browsers from Netscape and in all browsers from Microsoft starting with
Internet Explorer 3.0.
The development of the ECMAScript Language Specification started in
November 1996. The first edition of this Ecma Standard was adopted by
the Ecma General Assembly of June 1997.
That Ecma Standard was submitted to ISO/IEC JTC 1 for adoption
under the fast-track procedure, and approved as international standard
ISO/IEC 16262, in April 1998. The Ecma General Assembly of June 1998
approved the second edition of ECMA-262 to keep it fully aligned with
ISO/IEC 16262. Changes between the first and the second edition are
editorial in nature.
The third edition of the Standard introduced powerful regular
expressions, better string handling, new control statements, try/catch
exception handling, tighter definition of errors, formatting for numeric
output and minor changes in anticipation of future language growth. The
third edition of the ECMAScript standard was adopted by the Ecma
General Assembly of December 1999 and published as ISO/IEC 16262:2002 in
June 2002.
After publication of the third edition, ECMAScript achieved massive
adoption in conjunction with the World Wide Web where it has become the
programming language that is supported by essentially all web browsers.
Significant work was done to develop a fourth edition of ECMAScript.
However, that work was not completed and not published as the fourth
edition of ECMAScript but some of it was incorporated into the
development of the sixth edition.
The fifth edition of ECMAScript (published as ECMA-262 5th
edition) codified de facto interpretations of the language
specification that have become common among browser implementations and
added support for new features that had emerged since the publication of
the third edition. Such features include accessor properties,
reflective creation and inspection of objects, program control of
property attributes, additional array manipulation functions, support
for the JSON object encoding format, and a strict mode that provides
enhanced error checking and program security. The fifth edition was
adopted by the Ecma General Assembly of December 2009.
The fifth edition was submitted to ISO/IEC JTC 1 for adoption under
the fast-track procedure, and approved as international standard
ISO/IEC 16262:2011. Edition 5.1 of the ECMAScript Standard incorporated
minor corrections and is the same text as ISO/IEC 16262:2011. The 5.1
Edition was adopted by the Ecma General Assembly of June 2011.
Focused development of the sixth edition started in 2009, as the
fifth edition was being prepared for publication. However, this was
preceded by significant experimentation and language enhancement design
efforts dating to the publication of the third edition in 1999. In a
very real sense, the completion of the sixth edition is the culmination
of a fifteen year effort. The goals for this edition included providing
better support for large applications, library creation, and for use of
ECMAScript as a compilation target for other languages. Some of its
major enhancements included modules, class declarations, lexical block
scoping, iterators and generators, promises for asynchronous
programming, destructuring patterns, and proper tail calls. The
ECMAScript library of built-ins was expanded to support additional data
abstractions including maps, sets, and arrays of binary numeric values
as well as additional support for Unicode supplementary characters in
strings and regular expressions. The built-ins were also made extensible
via subclassing. The sixth edition provides the foundation for regular,
incremental language and library enhancements. The sixth edition was
adopted by the General Assembly of June 2015.
ECMAScript 2016 was the first ECMAScript edition released under
Ecma TC39's new yearly release cadence and open development process. A
plain-text source document was built from the ECMAScript 2015 source
document to serve as the base for further development entirely on
GitHub. Over the year of this standard's development, hundreds of pull
requests and issues were filed representing thousands of bug fixes,
editorial fixes and other improvements. Additionally, numerous software
tools were developed to aid in this effort including Ecmarkup,
Ecmarkdown, and Grammarkdown. ES2016 also included support for a new
exponentiation operator and adds a new method to Array.prototype called includes.
ECMAScript 2017 introduced Async Functions, Shared Memory, and
Atomics along with smaller language and library enhancements, bug fixes,
and editorial updates. Async functions improve the asynchronous
programming experience by providing syntax for promise-returning
functions. Shared Memory and Atomics introduce a new memory model that allows multi-agent
programs to communicate using atomic operations that ensure a
well-defined execution order even on parallel CPUs. It also included new
static methods on Object: Object.values, Object.entries, and Object.getOwnPropertyDescriptors.
ECMAScript 2018 introduced support for asynchronous iteration via
the AsyncIterator protocol and async generators. It also included four
new regular expression features: the dotAll flag, named
capture groups, Unicode property escapes, and look-behind assertions.
Lastly it included object rest and spread properties.
ECMAScript 2019 introduced a few new built-in functions: flat and flatMap on Array.prototype for flattening arrays, Object.fromEntries for directly turning the return value of Object.entries into a new Object, and trimStart and trimEnd on String.prototype as better-named alternatives to the widely implemented but non-standard String.prototype.trimLeft and trimRight
built-ins. In addition, it included a few minor updates to syntax and
semantics. Updated syntax included optional catch binding parameters and
allowing U 2028 (LINE SEPARATOR) and U 2029 (PARAGRAPH SEPARATOR) in
string literals to align with JSON. Other updates included requiring
that Array.prototype.sort be a stable sort, requiring that JSON.stringify return well-formed UTF-8 regardless of input, and clarifying Function.prototype.toString by requiring that it either return the corresponding original source text or a standard placeholder.
ECMAScript 2020, the 11th edition, introduced the matchAll method for Strings, to produce an iterator for all match objects generated by a global regular expression; import(), a syntax to asynchronously import Modules with a dynamic specifier; BigInt, a new number primitive for working with arbitrary precision integers; Promise.allSettled, a new Promise combinator that does not short-circuit; globalThis, a universal way to access the global this value; dedicated export * as ns from 'module' syntax for use within modules; increased standardization of for-in enumeration order; import.meta, a host-populated
object available in Modules that may contain contextual information
about the Module; as well as adding two new syntax features to improve
working with “nullish” values (null or undefined):
nullish coalescing, a value selection operator; and optional chaining, a
property access and function invocation operator that short-circuits if
the value to access/invoke is nullish.
ECMAScript 2021, the 12th edition, introduced the replaceAll method for Strings; Promise.any, a Promise combinator that short-circuits when an input value is fulfilled; AggregateError, a new Error type to represent multiple errors at once; logical assignment operators (??=, &&=, ||=); WeakRef, for referring to a target object without preserving it from garbage collection, and FinalizationRegistry,
to manage registration and unregistration of cleanup operations
performed when target objects are garbage collected; separators for
numeric literals (1_000); and Array.prototype.sort was made more precise, reducing the amount of cases that result in an implementation-definedsort order.
ECMAScript 2022, the 13th edition, introduced top-level await, allowing the keyword
to be used at the top level of modules; new class elements: public and
private instance fields, public and private static fields, private
instance methods and accessors, and private static methods and
accessors; static blocks inside classes, to perform per-class evaluation
initialization; the #x in obj syntax, to test for presence of private fields on objects; regular expression match indices via the /d flag, which provides start and end indices for matched substrings; the cause property on Error objects, which can be used to record a causation chain in errors; the at method for Strings, Arrays, and TypedArrays, which allows relative indexing; and Object.hasOwn, a convenient alternative to Object.prototype.hasOwnProperty.
ECMAScript 2023, the 14th edition, introduced the toSorted, toReversed, with, findLast, and findLastIndex methods on Array.prototype and TypedArray.prototype, as well as the toSpliced method on Array.prototype; added support for #!
comments at the beginning of files to better facilitate executable
ECMAScript files; and allowed the use of most Symbols as keys in weak
collections.
Dozens of individuals representing many organizations have made
very significant contributions within Ecma TC39 to the development of
this edition and to the prior editions. In addition, a vibrant community
has emerged supporting TC39's ECMAScript efforts. This community has
reviewed numerous drafts, filed thousands of bug reports, performed
implementation experiments, contributed test suites, and educated the
world-wide developer community about ECMAScript. Unfortunately, it is
impossible to identify and acknowledge every person and organization who
has contributed to this effort.
Allen Wirfs-Brock
ECMA-262, Project Editor, 6th Edition
Brian Terlson
ECMA-262, Project Editor, 7th through 10th Editions
Jordan Harband
ECMA-262, Project Editor, 10th through 12th Editions
Shu-yu Guo
ECMA-262, Project Editor, 12th through 14th Editions
Michael Ficarra
ECMA-262, Project Editor, 12th through 14th Editions
Kevin Gibbons
ECMA-262, Project Editor, 12th through 14th Editions
1 Scope
This Standard defines the ECMAScript 2023 general-purpose programming language.
2 Conformance
A conforming implementation of ECMAScript must provide and support
all the types, values, objects, properties, functions, and program
syntax and semantics described in this specification.
A conforming implementation of ECMAScript must interpret source
text input in conformance with the latest version of the Unicode
Standard and ISO/IEC 10646.
A conforming implementation of ECMAScript that provides an
application programming interface (API) that supports programs that need
to adapt to the linguistic and cultural conventions used by different
human languages and countries must implement the interface defined by
the most recent edition of ECMA-402 that is compatible with this
specification.
A conforming implementation of ECMAScript may provide additional
types, values, objects, properties, and functions beyond those described
in this specification. In particular, a conforming implementation of
ECMAScript may provide properties not described in this specification,
and values for those properties, for objects that are described in this
specification.
A conforming implementation of ECMAScript may support program and
regular expression syntax not described in this specification. In
particular, a conforming implementation of ECMAScript may support
program syntax that makes use of any “future reserved words” noted in subclause 12.7.2 of this specification.
A conforming implementation of ECMAScript must not implement any extension that is listed as a Forbidden Extension in subclause 17.1.
A conforming implementation of ECMAScript may choose to implement or not implement Normative Optional
subclauses. If any Normative Optional behaviour is implemented, all of
the behaviour in the containing Normative Optional clause must be
implemented. A Normative Optional clause is denoted in this
specification with the words "Normative Optional" in a coloured box, as
shown below.
A conforming implementation of ECMAScript must implement Legacy
subclauses, unless they are also marked as Normative Optional. All of
the language features and behaviours specified within Legacy subclauses
have one or more undesirable characteristics. However, their continued
usage in existing applications prevents their removal from this
specification. These features are not considered part of the core
ECMAScript language. Programmers should not use or assume the existence
of these features and behaviours when writing new ECMAScript code.
2.3 Example Legacy Normative Optional Clause Heading
Example clause contents.
3 Normative References
The following referenced documents are indispensable for the
application of this document. For dated references, only the edition
cited applies. For undated references, the latest edition of the
referenced document (including any amendments) applies.
ISO/IEC 10646 Information Technology — Universal Multiple-Octet
Coded Character Set (UCS) plus Amendment 1:2005, Amendment 2:2006,
Amendment 3:2008, and Amendment 4:2008, plus additional amendments and corrigenda, or successor
This section contains a non-normative overview of the ECMAScript language.
ECMAScript is an object-oriented programming language for
performing computations and manipulating computational objects within a host environment.
ECMAScript as defined here is not intended to be computationally
self-sufficient; indeed, there are no provisions in this specification
for input of external data or output of computed results. Instead, it is
expected that the computational environment of an ECMAScript program
will provide not only the objects and other facilities described in this
specification but also certain environment-specific objects, whose
description and behaviour are beyond the scope of this specification
except to indicate that they may provide certain properties that can be
accessed and certain functions that can be called from an ECMAScript
program.
ECMAScript was originally designed to be used as a scripting
language, but has become widely used as a general-purpose programming
language. A scripting language is a programming language that
is used to manipulate, customize, and automate the facilities of an
existing system. In such systems, useful functionality is already
available through a user interface, and the scripting language is a
mechanism for exposing that functionality to program control. In this
way, the existing system is said to provide a host environment
of objects and facilities, which completes the capabilities of the
scripting language. A scripting language is intended for use by both
professional and non-professional programmers.
ECMAScript was originally designed to be a Web scripting language,
providing a mechanism to enliven Web pages in browsers and to perform
server computation as part of a Web-based client-server architecture.
ECMAScript is now used to provide core scripting capabilities for a
variety of host environments. Therefore the core language is specified in this document apart from any particular host environment.
ECMAScript usage has moved beyond simple scripting and it is now
used for the full spectrum of programming tasks in many different
environments and scales. As the usage of ECMAScript has expanded, so
have the features and facilities it provides. ECMAScript is now a fully
featured general-purpose programming language.
4.1 Web Scripting
A web browser provides an ECMAScript host environment
for client-side computation including, for instance, objects that
represent windows, menus, pop-ups, dialog boxes, text areas, anchors,
frames, history, cookies, and input/output. Further, the host environment
provides a means to attach scripting code to events such as change of
focus, page and image loading, unloading, error and abort, selection,
form submission, and mouse actions. Scripting code appears within the
HTML and the displayed page is a combination of user interface elements
and fixed and computed text and images. The scripting code is reactive
to user interaction, and there is no need for a main program.
A web server provides a different host environment
for server-side computation including objects representing requests,
clients, and files; and mechanisms to lock and share data. By using
browser-side and server-side scripting together, it is possible to
distribute computation between the client and server while providing a
customized user interface for a Web-based application.
Each Web browser and server that supports ECMAScript supplies its own host environment, completing the ECMAScript execution environment.
4.2 Hosts and Implementations
To aid integrating ECMAScript into host environments, this specification defers the definition of certain facilities (e.g., abstract operations),
either in whole or in part, to a source outside of this specification.
Editorially, this specification distinguishes the following kinds of
deferrals.
An implementation is an external source that further defines facilities enumerated in Annex D or those that are marked as implementation-defined or implementation-approximated. In informal use, an implementation refers to a concrete artefact, such as a particular web browser.
An implementation-defined
facility is one that defers its definition to an external source without
further qualification. This specification does not make any
recommendations for particular behaviours, and conforming
implementations are free to choose any behaviour within the constraints
put forth by this specification.
An implementation-approximated
facility is one that defers its definition to an external source while
recommending an ideal behaviour. While conforming implementations are
free to choose any behaviour within the constraints put forth by this
specification, they are encouraged to strive to approximate the ideal.
Some mathematical operations, such as Math.exp, are implementation-approximated.
A host is an external source that further defines facilities listed in Annex D but does not further define other implementation-defined or implementation-approximated facilities. In informal use, a host
refers to the set of all implementations, such as the set of all web
browsers, that interface with this specification in the same way via
Annex D. A host is often an external specification, such as WHATWG HTML (https://html.spec.whatwg.org/). In other words, facilities that are host-defined are often further defined in external specifications.
A host hook is an abstract operation that is defined in whole or in part by an external source. All host hooks must be listed in Annex D. A host hook must conform to at least the following requirements:
A host-defined facility is one that defers its definition to an external source without further qualification and is listed in Annex D. Implementations that are not hosts may also provide definitions for host-defined facilities.
A host environment is a particular choice of definition for all host-defined facilities. A host environment typically includes objects or functions which allow obtaining input and providing output as host-defined properties of the global object.
This specification follows the editorial convention of always using the most specific term. For example, if a facility is host-defined, it should not be referred to as implementation-defined.
Both hosts and implementations may interface with this specification via the language types, specification types, abstract operations, grammar productions, intrinsic objects, and intrinsic symbols defined herein.
4.3 ECMAScript Overview
The following is an informal overview of ECMAScript—not all parts
of the language are described. This overview is not part of the
standard proper.
ECMAScript is object-based: basic language and host facilities are provided by objects, and an ECMAScript program is a cluster of communicating objects. In ECMAScript, an object is a collection of zero or more properties each with attributes that determine how each property can be used—for example, when the Writable attribute for a property is set to false,
any attempt by executed ECMAScript code to assign a different value to
the property fails. Properties are containers that hold other objects, primitive values, or functions. A primitive value is a member of one of the following built-in types: Undefined, Null, Boolean, Number, BigInt, String, and Symbol; an object is a member of the built-in type Object; and a function is a callable object. A function that is associated with an object via a property is called a method.
ECMAScript defines a collection of built-in objects that round out the definition of ECMAScript entities. These built-in objects include the global object; objects that are fundamental to the runtime semantics of the language including Object, Function, Boolean, Symbol, and various Error objects; objects that represent and manipulate numeric values including Math, Number, and Date; the text processing objects String and RegExp; objects that are indexed collections of values including Array
and nine different kinds of Typed Arrays whose elements all have a
specific numeric data representation; keyed collections including Map and Set objects; objects supporting structured data including the JSON object, ArrayBuffer, SharedArrayBuffer, and DataView; objects supporting control abstractions including generator functions and Promise objects; and reflection objects including Proxy and Reflect.
ECMAScript also defines a set of built-in operators.
ECMAScript operators include various unary operations, multiplicative
operators, additive operators, bitwise shift operators, relational
operators, equality operators, binary bitwise operators, binary logical
operators, assignment operators, and the comma operator.
Large ECMAScript programs are supported by modules which
allow a program to be divided into multiple sequences of statements and
declarations. Each module explicitly identifies declarations it uses
that need to be provided by other modules and which of its declarations
are available for use by other modules.
ECMAScript syntax intentionally resembles Java syntax. ECMAScript
syntax is relaxed to enable it to serve as an easy-to-use scripting
language. For example, a variable is not required to have its type
declared nor are types associated with properties, and defined functions
are not required to have their declarations appear textually before
calls to them.
4.3.1 Objects
Even though ECMAScript includes syntax for class definitions,
ECMAScript objects are not fundamentally class-based such as those in
C , Smalltalk, or Java. Instead objects may be created in various ways
including via a literal notation or via constructors
which create objects and then execute code that initializes all or part
of them by assigning initial values to their properties. Each constructor is a function that has a property named "prototype" that is used to implement prototype-based inheritance and shared properties. Objects are created by using constructors in new expressions; for example, new Date(2009, 11) creates a new Date object. Invoking a constructor without using new has consequences that depend on the constructor. For example, Date() produces a string representation of the current date and time rather than an object.
Every object created by a constructor has an implicit reference (called the object's prototype) to the value of its constructor's "prototype" property. Furthermore, a prototype may have a non-null implicit reference to its prototype, and so on; this is called the prototype chain.
When a reference is made to a property in an object, that reference is
to the property of that name in the first object in the prototype chain
that contains a property of that name. In other words, first the object
mentioned directly is examined for such a property; if that object
contains the named property, that is the property to which the reference
refers; if that object does not contain the named property, the
prototype for that object is examined next; and so on.
In a class-based object-oriented language, in general, state is
carried by instances, methods are carried by classes, and inheritance
is only of structure and behaviour. In ECMAScript, the state and methods
are carried by objects, while structure, behaviour, and state are all
inherited.
All objects that do not directly contain a particular property
that their prototype contains share that property and its value. Figure 1
illustrates this:
CF is a constructor (and also an object). Five objects have been created by using new expressions: cf1, cf2, cf3, cf4, and cf5. Each of these objects contains properties named "q1" and "q2". The dashed lines represent the implicit prototype relationship; so, for example, cf3's prototype is CFp. The constructor, CF, has two properties itself, named "P1" and "P2", which are not visible to CFp, cf1, cf2, cf3, cf4, or cf5. The property named "CFP1" in CFp is shared by cf1, cf2, cf3, cf4, and cf5 (but not by CF), as are any properties found in CFp's implicit prototype chain that are not named "q1", "q2", or "CFP1". Notice that there is no implicit prototype link between CF and CFp.
Unlike most class-based object languages, properties can be added to objects dynamically by assigning values to them. That is, constructors
are not required to name or assign values to all or any of the
constructed object's properties. In the above diagram, one could add a
new shared property for cf1, cf2, cf3, cf4, and cf5 by assigning a new value to the property in CFp.
Although ECMAScript objects are not inherently class-based, it
is often convenient to define class-like abstractions based upon a
common pattern of constructor
functions, prototype objects, and methods. The ECMAScript built-in
objects themselves follow such a class-like pattern. Beginning with
ECMAScript 2015, the ECMAScript language includes syntactic class
definitions that permit programmers to concisely define objects that
conform to the same class-like abstraction pattern used by the built-in
objects.
4.3.2 The Strict Variant of ECMAScript
The ECMAScript Language recognizes the possibility that some
users of the language may wish to restrict their usage of some features
available in the language. They might do so in the interests of
security, to avoid what they consider to be error-prone features, to get
enhanced error checking, or for other reasons of their choosing. In
support of this possibility, ECMAScript defines a strict variant of the
language. The strict variant of the language excludes some specific
syntactic and semantic features of the regular ECMAScript language and
modifies the detailed semantics of some features. The strict variant
also specifies additional error conditions that must be reported by
throwing error exceptions in situations that are not specified as errors
by the non-strict form of the language.
The strict variant of ECMAScript is commonly referred to as the strict mode
of the language. Strict mode selection and use of the strict mode
syntax and semantics of ECMAScript is explicitly made at the level of
individual ECMAScript source text units as described in 11.2.2.
Because strict mode is selected at the level of a syntactic source text
unit, strict mode only imposes restrictions that have local effect
within such a source text unit. Strict mode does not restrict or modify
any aspect of the ECMAScript semantics that must operate consistently
across multiple source text units. A complete ECMAScript program may be
composed of both strict mode and non-strict mode ECMAScript source text
units. In this case, strict mode only applies when actually executing
code that is defined within a strict mode source text unit.
In order to conform to this specification, an ECMAScript
implementation must implement both the full unrestricted ECMAScript
language and the strict variant of the ECMAScript language as defined by
this specification. In addition, an implementation must support the
combination of unrestricted and strict mode source text units into a
single composite program.
4.4 Terms and Definitions
For the purposes of this document, the following terms and definitions apply.
4.4.1 implementation-approximated
an implementation-approximated facility is defined in whole or in part by an external source but has a recommended, ideal behaviour in this specification
4.4.2 implementation-defined
an implementation-defined facility is defined in whole or in part by an external source to this specification
The value of a constructor's "prototype" property is a prototype object that is used to implement inheritance and shared properties.
4.4.8 prototype
object that provides shared properties for other objects
Note
When a constructor creates an object, that object implicitly references the constructor's "prototype" property for the purpose of resolving property references. The constructor's "prototype" property can be referenced by the program expression constructor.prototype,
and properties added to an object's prototype are shared, through
inheritance, by all objects sharing the prototype. Alternatively, a new
object may be created with an explicitly specified prototype by using
the Object.create built-in function.
4.4.9 ordinary object
object that has the default behaviour for the essential internal methods that must be supported by all objects
4.4.10 exotic object
object that does not have the default behaviour for one or more of the essential internal methods
object whose semantics are defined by this specification
4.4.12 built-in object
object specified and supplied by an ECMAScript implementation
Note
Standard built-in objects are defined in this specification.
An ECMAScript implementation may specify and supply additional kinds of
built-in objects. A built-in constructor is a built-in object that is also a constructor.
4.4.13 undefined value
primitive value used when a variable has not been assigned a value
4.4.14 Undefined type
type whose sole value is the undefined value
4.4.15 null value
primitive value that represents the intentional absence of any object value
There are only two Boolean values, true and false.
4.4.18 Boolean type
type consisting of the primitive values true and false
4.4.19 Boolean object
member of the Object type that is an instance of the standard built-in Boolean constructor
Note
A Boolean object is created by using the Boolean constructor in a new
expression, supplying a Boolean value as an argument. The resulting
object has an internal slot whose value is the Boolean value. A Boolean
object can be coerced to a Boolean value.
4.4.20 String value
primitive value that is a finite ordered sequence of zero or more 16-bit unsigned integer values
Note
A String value is a member of the String type. Each integer
value in the sequence usually represents a single 16-bit unit of UTF-16
text. However, ECMAScript does not place any restrictions or
requirements on the values except that they must be 16-bit unsigned integers.
4.4.21 String type
set of all possible String values
4.4.22 String object
member of the Object type that is an instance of the standard built-in String constructor
Note
A String object is created by using the String constructor in a new
expression, supplying a String value as an argument. The resulting
object has an internal slot whose value is the String value. A String
object can be coerced to a String value by calling the String constructor as a function (22.1.1.1).
4.4.23 Number value
primitive value corresponding to a double-precision 64-bit binary format IEEE 754-2019 value
Note
A Number value is a member of the Number type and is a direct representation of a number.
4.4.24 Number type
set of all possible Number values including the special “Not-a-Number” (NaN) value, positive infinity, and negative infinity
4.4.25 Number object
member of the Object type that is an instance of the standard built-in Number constructor
Note
A Number object is created by using the Number constructor in a new
expression, supplying a Number value as an argument. The resulting
object has an internal slot whose value is the Number value. A Number
object can be coerced to a Number value by calling the Number constructor as a function (21.1.1.1).
4.4.26 Infinity
Number value that is the positive infinite Number value
4.4.27 NaN
Number value that is an IEEE 754-2019 “Not-a-Number” value
4.4.28 BigInt value
primitive value corresponding to an arbitrary-precision integer value
4.4.29 BigInt type
set of all possible BigInt values
4.4.30 BigInt object
member of the Object type that is an instance of the standard built-in BigInt constructor
4.4.31 Symbol value
primitive value that represents a unique, non-String Object property key
4.4.32 Symbol type
set of all possible Symbol values
4.4.33 Symbol object
member of the Object type that is an instance of the standard built-in Symbol constructor
4.4.34 function
member of the Object type that may be invoked as a subroutine
Note
In addition to its properties, a function contains executable
code and state that determine how it behaves when invoked. A function's
code may or may not be written in ECMAScript.
4.4.35 built-in function
built-in object that is a function
Note
Examples of built-in functions include parseInt and Math.exp. A host or implementation may provide additional built-in functions that are not described in this specification.
4.4.36 property
part of an object that associates a key (either a String value or a Symbol value) and a value
Note
Depending upon the form of the property the value may be
represented either directly as a data value (a primitive value, an
object, or a function object) or indirectly by a pair of accessor functions.
4.4.37 method
function that is the value of a property
Note
When a function is called as a method of an object, the object is passed to the function as its this value.
4.4.38 built-in method
method that is a built-in function
Note
Standard built-in methods are defined in this specification. A host or implementation may provide additional built-in methods that are not described in this specification.
4.4.39 attribute
internal value that defines some characteristic of a property
4.4.40 own property
property that is directly contained by its object
4.4.41 inherited property
property of an object that is not an own property but is a property (either own or inherited) of the object's prototype
4.5 Organization of This Specification
The remainder of this specification is organized as follows:
Clause 5 defines the notational conventions used throughout the specification.
Clauses 6 through 10 define the execution environment within which ECMAScript programs operate.
Clauses 11 through 17
define the actual ECMAScript programming language including its
syntactic encoding and the execution semantics of all language features.
Clauses 18 through 28
define the ECMAScript standard library. They include the definitions of
all of the standard objects that are available for use by ECMAScript
programs as they execute.
Clause 29 describes the memory consistency model of accesses on SharedArrayBuffer-backed memory and methods of the Atomics object.
5 Notational Conventions
5.1 Syntactic and Lexical Grammars
5.1.1 Context-Free Grammars
A context-free grammar consists of a number of productions. Each production has an abstract symbol called a nonterminal as its left-hand side, and a sequence of zero or more nonterminal and terminal symbols as its right-hand side. For each grammar, the terminal symbols are drawn from a specified alphabet.
A chain production is a production that has exactly one nonterminal symbol on its right-hand side along with zero or more terminal symbols.
Starting from a sentence consisting of a single distinguished nonterminal, called the goal symbol, a given context-free grammar specifies a language,
namely, the (perhaps infinite) set of possible sequences of terminal
symbols that can result from repeatedly replacing any nonterminal in the
sequence with a right-hand side of a production for which the
nonterminal is the left-hand side.
Input elements other than white space and comments form the
terminal symbols for the syntactic grammar for ECMAScript and are called
ECMAScript tokens. These tokens are the reserved words,
identifiers, literals, and punctuators of the ECMAScript language.
Moreover, line terminators, although not considered to be tokens, also
become part of the stream of input elements and guide the process of
automatic semicolon insertion (12.10).
Simple white space and single-line comments are discarded and do not
appear in the stream of input elements for the syntactic grammar. A MultiLineComment (that is, a comment of the form /*…*/ regardless of whether it spans more than one line) is likewise simply discarded if it contains no line terminator; but if a MultiLineComment
contains one or more line terminators, then it is replaced by a single
line terminator, which becomes part of the stream of input elements for
the syntactic grammar.
A RegExp grammar for ECMAScript is given in 22.2.1. This grammar also has as its terminal symbols the code points as defined by SourceCharacter. It defines a set of productions, starting from the goal symbolPattern, that describe how sequences of code points are translated into regular expression patterns.
Productions of the lexical and RegExp grammars are distinguished by having two colons “::” as separating punctuation. The lexical and RegExp grammars share some productions.
Productions of the numeric string grammar are distinguished by having three colons “:::” as punctuation, and are never used for parsing source text.
5.1.4 The Syntactic Grammar
The syntactic grammar for ECMAScript is given in clauses 13 through 16. This grammar has ECMAScript tokens defined by the lexical grammar as its terminal symbols (5.1.2). It defines a set of productions, starting from two alternative goal symbolsScript and Module, that describe how sequences of tokens form syntactically correct independent components of ECMAScript programs.
When a stream of code points is to be parsed as an ECMAScript Script or Module,
it is first converted to a stream of input elements by repeated
application of the lexical grammar; this stream of input elements is
then parsed by a single application of the syntactic grammar. The input
stream is syntactically in error if the tokens in the stream of input
elements cannot be parsed as a single instance of the goal nonterminal (Script or Module), with no tokens left over.
When a parse is successful, it constructs a parse tree, a rooted tree structure in which each node is a Parse Node. Each Parse Node is an instance
of a symbol in the grammar; it represents a span of the source text
that can be derived from that symbol. The root node of the parse tree,
representing the whole of the source text, is an instance of the parse's
goal symbol.
When a Parse Node is an instance of a nonterminal, it is also an
instance of some production that has that nonterminal as its left-hand
side. Moreover, it has zero or more children, one for each
symbol on the production's right-hand side: each child is a Parse Node
that is an instance of the corresponding symbol.
New Parse Nodes are instantiated for each invocation of the
parser and never reused between parses even of identical source text.
Parse Nodes are considered the same Parse Node if and only if
they represent the same span of source text, are instances of the same
grammar symbol, and resulted from the same parser invocation.
Note 1
Parsing the same String multiple times will lead to different Parse Nodes. For example, consider:
let str = "1 1;";
eval(str);
eval(str);
Each call to eval converts the value of str into ECMAScript source text
and performs an independent parse that creates its own separate tree of
Parse Nodes. The trees are distinct even though each parse operates
upon a source text that was derived from the same String value.
Note 2
Parse Nodes are specification artefacts, and implementations are not required to use an analogous data structure.
Productions of the syntactic grammar are distinguished by having just one colon “:” as punctuation.
The syntactic grammar as presented in clauses 13 through 16 is not a complete account of which token sequences are accepted as a correct ECMAScript Script or Module.
Certain additional token sequences are also accepted, namely, those
that would be described by the grammar if only semicolons were added to
the sequence in certain places (such as before line terminator
characters). Furthermore, certain token sequences that are described by
the grammar are not considered acceptable if a line terminator character
appears in certain “awkward” places.
In certain cases, in order to avoid ambiguities, the syntactic
grammar uses generalized productions that permit token sequences that do
not form a valid ECMAScript Script or Module. For example, this technique is used for object literals and object destructuring patterns. In such cases a more restrictive supplemental grammar is provided that further restricts the acceptable token sequences. Typically, an early error rule will then state that, in certain contexts, "P must cover an N", where P is a Parse Node (an instance of the generalized production) and N is a nonterminal from the supplemental grammar. This means:
The sequence of tokens originally matched by P is parsed again using N as the goal symbol. If N takes grammatical parameters, then they are set to the same values used when P was originally parsed.
If the sequence of tokens can be parsed as a single instance of N, with no tokens left over, then:
We refer to that instance of N (a Parse Node, unique for a given P) as "the N that is covered by P".
All Early Error rules for N and its derived productions also apply to the N that is covered by P.
Otherwise (if the parse fails), it is an early Syntax Error.
5.1.5 Grammar Notation
5.1.5.1 Terminal Symbols
In the ECMAScript grammars, some terminal symbols are shown in fixed-width
font. These are to appear in a source text exactly as written. All
terminal symbol code points specified in this way are to be understood
as the appropriate Unicode code points from the Basic Latin block, as
opposed to any similar-looking code points from other Unicode ranges. A
code point in a terminal symbol cannot be expressed by a \UnicodeEscapeSequence.
In grammars whose terminal symbols are individual Unicode
code points (i.e., the lexical, RegExp, and numeric string grammars), a
contiguous run of multiple fixed-width code points appearing in a
production is a simple shorthand for the same sequence of code points,
written as standalone terminal symbols.
In contrast, in the syntactic grammar, a contiguous run of fixed-width code points is a single terminal symbol.
Terminal symbols come in two other forms:
In the lexical and RegExp grammars, Unicode code points
without a conventional printed representation are instead shown in the
form "<ABBREV>" where "ABBREV" is a mnemonic for the code point or
set of code points. These forms are defined in Unicode Format-Control Characters, White Space, and Line Terminators.
In the syntactic grammar, certain terminal symbols (e.g. IdentifierName and RegularExpressionLiteral) are shown in italics, as they refer to the nonterminals of the same name in the lexical grammar.
5.1.5.2 Nonterminal Symbols and Productions
Nonterminal symbols are shown in italic type. The
definition of a nonterminal (also called a “production”) is introduced
by the name of the nonterminal being defined followed by one or more
colons. (The number of colons indicates to which grammar the production
belongs.) One or more alternative right-hand sides for the nonterminal
then follow on succeeding lines. For example, the syntactic definition:
states that the nonterminal WhileStatement represents the token while, followed by a left parenthesis token, followed by an Expression, followed by a right parenthesis token, followed by a Statement. The occurrences of Expression and Statement are themselves nonterminals. As another example, the syntactic definition:
states that an ArgumentList may represent either a single AssignmentExpression or an ArgumentList, followed by a comma, followed by an AssignmentExpression. This definition of ArgumentList is recursive, that is, it is defined in terms of itself. The result is that an ArgumentList may contain any positive number of arguments, separated by commas, where each argument expression is an AssignmentExpression. Such recursive definitions of nonterminals are common.
5.1.5.3 Optional Symbols
The subscripted suffix “opt”, which may appear
after a terminal or nonterminal, indicates an optional symbol. The
alternative containing the optional symbol actually specifies two
right-hand sides, one that omits the optional element and one that
includes it. This means that:
so, in this example, the nonterminal ForStatement actually has four alternative right-hand sides.
5.1.5.4 Grammatical Parameters
A production may be parameterized by a subscripted annotation of the form “[parameters]”, which may appear as a suffix to the nonterminal symbol defined by the production. “parameters”
may be either a single name or a comma separated list of names. A
parameterized production is shorthand for a set of productions defining
all combinations of the parameter names, preceded by an underscore,
appended to the parameterized nonterminal symbol. This means that:
Prefixing a parameter name with “?” on a
right-hand side nonterminal reference makes that parameter value
dependent upon the occurrence of the parameter name on the reference to
the current production's left-hand side symbol. For example:
If a right-hand side alternative is prefixed with
“[ parameter]” that alternative is only available if the named parameter
was used in referencing the production's nonterminal symbol. If a
right-hand side alternative is prefixed with “[~parameter]” that
alternative is only available if the named parameter was not used in referencing the production's nonterminal symbol. This means that:
When the words “one of” follow the colon(s) in a
grammar definition, they signify that each of the terminal symbols on
the following line or lines is an alternative definition. For example,
the lexical grammar for ECMAScript contains the production:
If the phrase “[empty]” appears as the right-hand side of a
production, it indicates that the production's right-hand side contains
no terminals or nonterminals.
5.1.5.7 Lookahead Restrictions
If the phrase “[lookahead = seq]” appears in the right-hand side of a production, it indicates that the production may only be used if the token sequence seq is a prefix of the immediately following input token sequence. Similarly, “[lookahead ∈ set]”, where set is a finite non-empty set of token sequences, indicates that the production may only be used if some element of set
is a prefix of the immediately following token sequence. For
convenience, the set can also be written as a nonterminal, in which case
it represents the set of all token sequences to which that nonterminal
could expand. It is considered an editorial error if the nonterminal
could expand to infinitely many distinct token sequences.
These conditions may be negated. “[lookahead ≠ seq]” indicates that the containing production may only be used if seq is not a prefix of the immediately following input token sequence, and “[lookahead ∉ set]” indicates that the production may only be used if no element of set is a prefix of the immediately following token sequence.
matches either the letter n followed by one or more decimal digits the first of which is even, or a decimal digit not followed by another decimal digit.
Note that when these phrases are used in the syntactic
grammar, it may not be possible to unambiguously identify the
immediately following token sequence because determining later tokens
requires knowing which lexical goal symbol
to use at later positions. As such, when these are used in the
syntactic grammar, it is considered an editorial error for a token
sequence seq to appear in a lookahead restriction (including as part of a set of sequences) if the choices of lexical goal symbols to use could change whether or not seq would be a prefix of the resulting token sequence.
If the phrase “[no LineTerminator here]” appears in the right-hand side of a production of the syntactic grammar, it indicates that the production is a restricted production: it may not be used if a LineTerminator occurs in the input stream at the indicated position. For example, the production:
indicates that the production may not be used if a LineTerminator occurs in the script between the throw token and the Expression.
Unless the presence of a LineTerminator is forbidden by a restricted production, any number of occurrences of LineTerminator
may appear between any two consecutive tokens in the stream of input
elements without affecting the syntactic acceptability of the script.
5.1.5.9 but not
The right-hand side of a production may specify that certain expansions are not permitted by using the phrase “but not” and then indicating the expansions to be excluded. For example, the production:
means that the nonterminal Identifier may be replaced by any sequence of code points that could replace IdentifierName provided that the same sequence of code points could not replace ReservedWord.
5.1.5.10 Descriptive Phrases
Finally, a few nonterminal symbols are described by a
descriptive phrase in sans-serif type in cases where it would be
impractical to list all the alternatives:
The specification often uses a numbered list to specify steps in
an algorithm. These algorithms are used to precisely specify the
required semantics of ECMAScript language constructs. The algorithms are
not intended to imply the use of any specific implementation technique.
In practice, there may be more efficient algorithms available to
implement a given feature.
Algorithms may be explicitly parameterized with an ordered,
comma-separated sequence of alias names which may be used within the
algorithm steps to reference the argument passed in that position.
Optional parameters are denoted with surrounding brackets ([ , name
]) and are no different from required parameters within algorithm
steps. A rest parameter may appear at the end of a parameter list,
denoted with leading ellipsis (, ...name). The rest parameter captures all of the arguments provided following the required and optional parameters into a List. If there are no such additional arguments, that List is empty.
Algorithm steps may be subdivided into sequential substeps.
Substeps are indented and may themselves be further divided into
indented substeps. Outline numbering conventions are used to identify
substeps with the first level of substeps labelled with lowercase
alphabetic characters and the second level of substeps labelled with
lowercase roman numerals. If more than three levels are required these
rules repeat with the fourth level using numeric labels. For example:
1. Top-level step
a. Substep.
b. Substep.
i. Subsubstep.
1. Subsubsubstep
a. Subsubsubsubstep
i. Subsubsubsubsubstep
A step or substep may be written as an “if” predicate that
conditions its substeps. In this case, the substeps are only applied if
the predicate is true. If a step or substep begins with the word “else”,
it is a predicate that is the negation of the preceding “if” predicate
step at the same level.
A step may specify the iterative application of its substeps.
A step that begins with “Assert:” asserts
an invariant condition of its algorithm. Such assertions are used to
make explicit algorithmic invariants that would otherwise be implicit.
Such assertions add no additional semantic requirements and hence need
not be checked by an implementation. They are used simply to clarify
algorithms.
Algorithm steps may declare named aliases for any value using the form “Let x be someValue”. These aliases are reference-like in that both x and someValue
refer to the same underlying data and modifications to either are
visible to both. Algorithm steps that want to avoid this reference-like
behaviour should explicitly make a copy of the right-hand side: “Let x be a copy of someValue” creates a shallow copy of someValue.
Once declared, an alias may be referenced in any subsequent steps
and must not be referenced from steps prior to the alias's declaration.
Aliases may be modified using the form “Set x to someOtherValue”.
5.2.1 Abstract Operations
In order to facilitate their use in multiple parts of this specification, some algorithms, called abstract operations,
are named and written in parameterized functional form so that they may
be referenced by name from within other algorithms. Abstract operations
are typically referenced using a functional application style such as
OperationName(arg1, arg2). Some abstract
operations are treated as polymorphically dispatched methods of
class-like specification abstractions. Such method-like abstract
operations are typically referenced using a method application style
such as someValue.OperationName(arg1, arg2).
5.2.2 Syntax-Directed Operations
A syntax-directed operation
is a named operation whose definition consists of algorithms, each of
which is associated with one or more productions from one of the
ECMAScript grammars. A production that has multiple alternative
definitions will typically have a distinct algorithm for each
alternative. When an algorithm is associated with a grammar production,
it may reference the terminal and nonterminal symbols of the production
alternative as if they were parameters of the algorithm. When used in
this manner, nonterminal symbols refer to the actual alternative
definition that is matched when parsing the source text. The source text matched by a grammar production or Parse Node
derived from it is the portion of the source text that starts at the
beginning of the first terminal that participated in the match and ends
at the end of the last terminal that participated in the match.
When an algorithm is associated with a production alternative,
the alternative is typically shown without any “[ ]” grammar
annotations. Such annotations should only affect the syntactic
recognition of the alternative and have no effect on the associated
semantics for the alternative.
Syntax-directed operations are invoked with a parse node and, optionally, other parameters by using the conventions on steps 1, 3, and 4 in the following algorithm:
1. Let status be SyntaxDirectedOperation of SomeNonTerminal.
2. Let someParseNode be the parse of some source text.
3. Perform SyntaxDirectedOperation of someParseNode.
4. Perform SyntaxDirectedOperation of someParseNode with argument "value".
Unless explicitly specified otherwise, all chain productions
have an implicit definition for every operation that might be applied
to that production's left-hand side nonterminal. The implicit definition
simply reapplies the same operation with the same parameters, if any,
to the chain production's
sole right-hand side nonterminal and then returns the result. For
example, assume that some algorithm has a step of the form: “Return Evaluation of Block” and that there is a production:
but the Evaluation operation does not associate an algorithm with that production. In that case, the Evaluation operation implicitly includes an association of the form:
The abstract operation Completion takes argument completionRecord (a Completion Record) and returns a Completion Record. It is used to emphasize that a Completion Record is being returned. It performs the following steps when called:
Similarly, prefix ! is used to indicate that the following invocation of an abstract or syntax-directed operation will never return an abrupt completion and that the resulting Completion Record's [[Value]] field should be used in place of the return value of the operation. For example, the step:
1. Perform ! SyntaxDirectedOperation of NonTerminal.
5.2.3.5 Implicit Normal Completion
In algorithms within abstract operations which are declared to return a Completion Record, and within all built-in functions, the returned value is first passed to NormalCompletion, and the result is used instead. This rule does not apply within the Completion algorithm or when the value being returned is clearly marked as a Completion Record in that step; these cases are:
when the result of constructing a Completion Record is directly returned
It is an editorial error if a Completion Record is returned from such an abstract operation through any other means. For example, within these abstract operations,
Note that, through the ReturnIfAbrupt expansion, the following example is allowed, as within the expanded steps, the result of applying Completion is returned directly in the abrupt case and the implicit NormalCompletion application occurs after unwrapping in the normal case.
1. Return ? completion.
The following example would be an editorial error because a Completion Record is being returned without being annotated in that step.
Context-free grammars are not sufficiently powerful to express
all the rules that define whether a stream of input elements form a
valid ECMAScript Script or Module
that may be evaluated. In some situations additional rules are needed
that may be expressed using either ECMAScript algorithm conventions or
prose requirements. Such rules are always associated with a production
of a grammar and are called the static semantics of the production.
Static Semantic Rules have names and typically are defined
using an algorithm. Named Static Semantic Rules are associated with
grammar productions and a production that has multiple alternative
definitions will typically have for each alternative a distinct
algorithm for each applicable named static semantic rule.
A special kind of static semantic rule is an Early Error Rule. Early error rules define early error conditions (see clause 17) that are associated with specific grammar productions. Evaluation of most early error
rules are not explicitly invoked within the algorithms of this
specification. A conforming implementation must, prior to the first
evaluation of a Script or Module, validate all of the early error rules of the productions used to parse that Script or Module. If any of the early error rules are violated the Script or Module is invalid and cannot be evaluated.
5.2.5 Mathematical Operations
This specification makes reference to these kinds of numeric values:
Mathematical values: Arbitrary real numbers, used as the default numeric type.
In the language of this specification, numerical values are
distinguished among different numeric kinds using subscript suffixes.
The subscript 𝔽 refers to Numbers, and the subscript ℤ refers to BigInts. Numeric values without a subscript suffix refer to mathematical values.
Numeric operators such as , ×, =, and ≥ refer to those operations as determined by the type of the operands. When applied to mathematical values, the operators refer to the usual mathematical operations. When applied to extended mathematical values,
the operators refer to the usual mathematical operations over the
extended real numbers; indeterminate forms are not defined and their use
in this specification should be considered an editorial error. When
applied to Numbers, the operators refer to the relevant operations
within IEEE 754-2019. When applied to BigInts, the operators refer to the usual mathematical operations applied to the mathematical value of the BigInt.
In general, when this specification refers to a numerical value, such as in the phrase, "the length of y" or "the integer represented by the four hexadecimal digits ...", without explicitly specifying a numeric kind, the phrase refers to a mathematical value. Phrases which refer to a Number or a BigInt value are explicitly annotated as such; for example, "the Number value for the number of code points in …" or "the BigInt value for …".
Numeric operators applied to mixed-type operands (such as a Number and a mathematical value) are not defined and should be considered an editorial error in this specification.
This specification denotes most numeric values in base 10; it
also uses numeric values of the form 0x followed by digits 0-9 or A-F as
base-16 values.
When the term integer is used in this specification, it refers to a mathematical value which is in the set of integers, unless otherwise stated. When the term integral Number is used in this specification, it refers to a Number value whose mathematical value is in the set of integers.
The mathematical function abs(x) produces the absolute value of x, which is -x if x < 0 and otherwise is x itself.
The mathematical function min(x1, x2, … , xN) produces the mathematically smallest of x1 through xN. The mathematical function max(x1, x2, ..., xN) produces the mathematically largest of x1 through xN. The domain and range of these mathematical functions are the extended mathematical values.
The notation “x modulo y” (y must be finite and non-zero) computes a value k of the same sign as y (or zero) such that abs(k) < abs(y) and x - k = q × y for some integerq.
The phrase "the result of clamping x between lower and upper" (where x is an extended mathematical value and lower and upper are mathematical values such that lower ≤ upper) produces lower if x < lower, produces upper if x > upper, and otherwise produces x.
The mathematical function floor(x) produces the largest integer (closest to ∞) that is not larger than x.
The mathematical function truncate(x) removes the fractional part of x by rounding towards zero, producing -floor(-x) if x < 0 and otherwise producing floor(x).
Mathematical functions min, max, abs, floor, and truncate are not defined for Numbers and BigInts, and any usage of those methods that have non-mathematical value arguments would be an editorial error in this specification.
An interval from lower bound a to upper bound b
is a possibly-infinite, possibly-empty set of numeric values of the
same numeric type. Each bound will be described as either inclusive or
exclusive, but not both. There are four kinds of intervals, as follows:
An interval from a (inclusive) to b (inclusive), also called an inclusive interval from a to b, includes all values x of the same numeric type such that a ≤ x ≤ b, and no others.
An interval from a (inclusive) to b (exclusive) includes all values x of the same numeric type such that a ≤ x < b, and no others.
An interval from a (exclusive) to b (inclusive) includes all values x of the same numeric type such that a < x ≤ b, and no others.
An interval from a (exclusive) to b (exclusive) includes all values x of the same numeric type such that a < x < b, and no others.
For example, the interval from 1 (inclusive) to 2 (exclusive) consists of all mathematical values between 1 and 2, including 1 and not including 2. For the purpose of defining intervals, -0𝔽 < 0𝔽, so, for example, an inclusive interval with a lower bound of 0𝔽 includes 0𝔽 but not -0𝔽. NaN is never included in an interval.
5.2.6 Value Notation
In this specification, ECMAScript language values are displayed in bold. Examples include null, true, or "hello". These are distinguished from ECMAScript source text such as Function.prototype.apply or let n = 42;.
5.2.7 Identity
In this specification, both specification values and ECMAScript language values are compared for equality. When comparing for equality, values fall into one of two categories. Values without identity
are equal to other values without identity if all of their innate
characteristics are the same — characteristics such as the magnitude of
an integer
or the length of a sequence. Values without identity may be manifest
without prior reference by fully describing their characteristics. In
contrast, each value with identity
is unique and therefore only equal to itself. Values with identity are
like values without identity but with an additional unguessable,
unchangeable, universally-unique characteristic called identity.
References to existing values with identity cannot be manifest simply
by describing them, as the identity itself is indescribable; instead,
references to these values must be explicitly passed from one place to
another. Some values with identity are mutable and therefore can have
their characteristics (except their identity) changed in-place, causing
all holders of the value to observe the new characteristics. A value
without identity is never equal to a value with identity.
From the perspective of this specification, the word “is” is used to compare two values for equality, as in “If bool is true, then ...”, and the word “contains” is used to search for a value inside lists using equality comparisons, as in "If list contains a Recordr such that r.[[Foo]] is true, then ...". The specification identity of values determines the result of these comparisons and is axiomatic in this specification.
From the perspective of the ECMAScript language, language values are compared for equality using the SameValue abstract operation and the abstract operations it transitively calls. The algorithms of these comparison abstract operations determine language identity of ECMAScript language values.
Algorithms within this specification manipulate values each of
which has an associated type. The possible value types are exactly those
defined in this clause. Types are further subclassified into ECMAScript language types and specification types.
Within this specification, the notation “Type(x)” is used as shorthand for “the type of x” where “type” refers to the ECMAScript language and specification types defined in this clause.
6.1 ECMAScript Language Types
An ECMAScript language type
corresponds to values that are directly manipulated by an ECMAScript
programmer using the ECMAScript language. The ECMAScript language types
are Undefined, Null, Boolean, String, Symbol, Number, BigInt, and
Object. An ECMAScript language value is a value that is characterized by an ECMAScript language type.
6.1.1 The Undefined Type
The Undefined type has exactly one value, called undefined. Any variable that has not been assigned a value has the value undefined.
6.1.2 The Null Type
The Null type has exactly one value, called null.
6.1.3 The Boolean Type
The Boolean type represents a logical entity having two values, called true and false.
6.1.4 The String Type
The String type is the set of all ordered sequences of zero or more 16-bit unsigned integer values (“elements”) up to a maximum length of 253
- 1 elements. The String type is generally used to represent textual
data in a running ECMAScript program, in which case each element in the
String is treated as a UTF-16 code unit value. Each element is regarded
as occupying a position within the sequence. These positions are indexed
with non-negative integers.
The first element (if any) is at index 0, the next element (if any) at
index 1, and so on. The length of a String is the number of elements
(i.e., 16-bit values) within it. The empty String has length zero and
therefore contains no elements.
ECMAScript operations that do not interpret String contents
apply no further semantics. Operations that do interpret String values
treat each element as a single UTF-16 code unit. However, ECMAScript
does not restrict the value of or relationships between these code
units, so operations that further interpret String contents as sequences
of Unicode code points encoded in UTF-16 must account for ill-formed
subsequences. Such operations apply special treatment to every code unit
with a numeric value in the inclusive interval from 0xD800 to 0xDBFF (defined by the Unicode Standard as a leading surrogate, or more formally as a high-surrogate code unit) and every code unit with a numeric value in the inclusive interval from 0xDC00 to 0xDFFF (defined as a trailing surrogate, or more formally as a low-surrogate code unit) using the following rules:
A sequence of two code units, where the first code unit c1 is a leading surrogate and the second code unit c2 a trailing surrogate, is a surrogate pair and is interpreted as a code point with the value (c1 - 0xD800) × 0x400 (c2 - 0xDC00) 0x10000. (See 11.1.3)
The function String.prototype.normalize (see 22.1.3.14) can be used to explicitly normalize a String value. String.prototype.localeCompare (see 22.1.3.11)
internally normalizes String values, but no other operations implicitly
normalize the strings upon which they operate. Operation results are
not language- and/or locale-sensitive unless stated otherwise.
Note
The rationale behind this design was to keep the implementation of Strings as simple and high-performing as possible. If ECMAScript source text
is in Normalized Form C, string literals are guaranteed to also be
normalized, as long as they do not contain any Unicode escape sequences.
In this specification, the phrase "the string-concatenation of A, B,
..." (where each argument is a String value, a code unit, or a sequence
of code units) denotes the String value whose sequence of code units is
the concatenation of the code units (in order) of each of the arguments
(in order).
The phrase "the substring of S from inclusiveStart to exclusiveEnd" (where S is a String value or a sequence of code units and inclusiveStart and exclusiveEnd are integers) denotes the String value consisting of the consecutive code units of S beginning at index inclusiveStart and ending immediately before index exclusiveEnd (which is the empty String when inclusiveStart = exclusiveEnd). If the "to" suffix is omitted, the length of S is used as the value of exclusiveEnd.
The phrase "the ASCII word characters"
denotes the following String value, which consists solely of every
letter and number in the Unicode Basic Latin block along with U 005F
(LOW LINE): "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789_".
For historical reasons, it has significance to various algorithms.
The abstract operation StringIndexOf takes arguments string (a String), searchValue (a String), and fromIndex (a non-negative integer) and returns an integer. It performs the following steps when called:
1. Let len be the length of string.
2. If searchValue is the empty String and fromIndex ≤ len, return fromIndex.
3. Let searchLen be the length of searchValue.
4. For each integeri such that fromIndex ≤ i ≤ len - searchLen, in ascending order, do
a. Let candidate be the substring of string from i to isearchLen.
b. If candidate is searchValue, return i.
5. Return -1.
Note 1
If searchValue is the empty String and fromIndex ≤ the length of string, this algorithm returns fromIndex. The empty String is effectively found at every position within a string, including after the last code unit.
Note 2
This algorithm always returns -1 if fromIndex the length of searchValue > the length of string.
6.1.5 The Symbol Type
The Symbol type is the set of all non-String values that may be used as the key of an Object property (6.1.7).
Each possible Symbol value is unique and immutable.
Each Symbol value immutably holds an associated value called [[Description]] that is either undefined or a String value.
6.1.5.1 Well-Known Symbols
Well-known symbols are built-in Symbol values that are
explicitly referenced by algorithms of this specification. They are
typically used as the keys of properties whose values serve as extension
points of a specification algorithm. Unless otherwise specified,
well-known symbols values are shared by all realms (9.3).
Within this specification a well-known symbol is referred to
by using a notation of the form @@name, where “name” is one of the
values listed in Table 1.
Table 1: Well-known Symbols
Specification Name
[[Description]]
Value and Purpose
@@asyncIterator
"Symbol.asyncIterator"
A method that returns the default AsyncIterator for an object. Called by the semantics of the for-await-of statement.
@@hasInstance
"Symbol.hasInstance"
A method that determines if a constructor object recognizes an object as one of the constructor's instances. Called by the semantics of the instanceof operator.
@@isConcatSpreadable
"Symbol.isConcatSpreadable"
A Boolean valued property that if true indicates that an object should be flattened to its array elements by Array.prototype.concat.
@@iterator
"Symbol.iterator"
A method that returns the default Iterator for an object. Called by the semantics of the for-of statement.
@@match
"Symbol.match"
A regular expression method that matches the regular expression against a string. Called by the String.prototype.match method.
@@matchAll
"Symbol.matchAll"
A regular expression method that returns an iterator,
that yields matches of the regular expression against a string. Called
by the String.prototype.matchAll method.
@@replace
"Symbol.replace"
A regular expression method that replaces matched substrings of a string. Called by the String.prototype.replace method.
@@search
"Symbol.search"
A regular expression method that returns the index
within a string that matches the regular expression. Called by the String.prototype.search method.
@@species
"Symbol.species"
A function valued property that is the constructor function that is used to create derived objects.
@@split
"Symbol.split"
A regular expression method that splits a string at the
indices that match the regular expression. Called by the String.prototype.split method.
@@toPrimitive
"Symbol.toPrimitive"
A method that converts an object to a corresponding primitive value. Called by the ToPrimitive abstract operation.
@@toStringTag
"Symbol.toStringTag"
A String valued property that is used in the creation of
the default string description of an object. Accessed by the built-in
method Object.prototype.toString.
@@unscopables
"Symbol.unscopables"
An object valued property whose own and inherited property names are property names that are excluded from the with environment bindings of the associated object.
6.1.6 Numeric Types
ECMAScript has two built-in numeric types: Number and BigInt. The following abstract operations
are defined over these numeric types. The "Result" column shows the
return type, along with an indication if it is possible for some
invocations of the operation to return an abrupt completion.
Because the numeric types are in general not convertible
without loss of precision or truncation, the ECMAScript language
provides no implicit conversion among these types. Programmers must
explicitly call Number and BigInt functions to convert among types when calling a function which requires another type.
Note
The first and subsequent editions of ECMAScript have
provided, for certain operators, implicit numeric conversions that could
lose precision or truncate.
These legacy implicit conversions are maintained for backward
compatibility, but not provided for BigInt in order to minimize
opportunity for programmer error, and to leave open the option of
generalized value types in a future edition.
6.1.6.1 The Number Type
The Number type has exactly 18,437,736,874,454,810,627 (that is, 264 - 253 3) values, representing the double-precision 64-bit format IEEE 754-2019 values as specified in the IEEE Standard for Binary Floating-Point Arithmetic, except that the 9,007,199,254,740,990 (that is, 253 - 2) distinct “Not-a-Number” values of the IEEE Standard are represented in ECMAScript as a single special NaN value. (Note that the NaN value is produced by the program expression NaN.)
In some implementations, external code might be able to detect a
difference between various Not-a-Number values, but such behaviour is implementation-defined; to ECMAScript code, all NaN values are indistinguishable from each other.
Note
The bit pattern that might be observed in an ArrayBuffer (see 25.1) or a SharedArrayBuffer (see 25.2)
after a Number value has been stored into it is not necessarily the
same as the internal representation of that Number value used by the
ECMAScript implementation.
There are two other special values, called positive Infinity and negative Infinity. For brevity, these values are also referred to for expository purposes by the symbols ∞𝔽 and -∞𝔽, respectively. (Note that these two infinite Number values are produced by the program expressions Infinity (or simply Infinity) and -Infinity.)
The other 18,437,736,874,454,810,624 (that is, 264 - 253) values are called the finite numbers. Half of these are positive numbers and half are negative numbers; for every finite positive Number value there is a corresponding negative value having the same magnitude.
Note that there is both a positive zero and a negative zero. For brevity, these values are also referred to for expository purposes by the symbols 0𝔽 and -0𝔽, respectively. (Note that these two different zero Number values are produced by the program expressions 0 (or simply 0) and -0.)
The 18,437,736,874,454,810,622 (that is, 264 - 253 - 2) finite non-zero values are of two kinds:
18,428,729,675,200,069,632 (that is, 264 - 254) of them are normalized, having the form
The remaining 9,007,199,254,740,990 (that is, 253 - 2) values are denormalized, having the form
s × m × 2e
where s is 1 or -1, m is an integer in the interval from 0 (exclusive) to 252 (exclusive), and e is -1074.
Note that all the positive and negative integers whose magnitude is no greater than 253 are representable in the Number type. The integer 0 has two representations in the Number type: 0𝔽 and -0𝔽.
A finite number has an odd significand if it is non-zero and the integerm used to express it (in one of the two forms shown above) is odd. Otherwise, it has an even significand.
In this specification, the phrase “the Number value for x” where x
represents an exact real mathematical quantity (which might even be an
irrational number such as π) means a Number value chosen in the
following manner. Consider the set of all finite values of the Number type, with -0𝔽 removed and with two additional values added to it that are not representable in the Number type, namely 21024 (which is 1 × 253 × 2971) and -21024 (which is -1 × 253 × 2971). Choose the member of this set that is closest in value to x.
If two values of the set are equally close, then the one with an even
significand is chosen; for this purpose, the two extra values 21024 and -21024 are considered to have even significands. Finally, if 21024 was chosen, replace it with ∞𝔽; if -21024 was chosen, replace it with -∞𝔽; if 0𝔽 was chosen, replace it with -0𝔽 if and only if x < 0; any other chosen value is used unchanged. The result is the Number value forx. (This procedure corresponds exactly to the behaviour of the IEEE 754-2019 roundTiesToEven mode.)
Some ECMAScript operators deal only with integers in specific ranges such as the inclusive interval from -231 to 231 - 1 or the inclusive interval from 0 to 216 - 1. These operators accept any value of the Number type but first convert each such value to an integer value in the expected range. See the descriptions of the numeric conversion operations in 7.1.
6.1.6.1.1 Number::unaryMinus ( x )
The abstract operation Number::unaryMinus takes argument x (a Number) and returns a Number. It performs the following steps when called:
1. If x is NaN, return NaN.
2. Return the result of negating x; that is, compute a Number with the same magnitude but opposite sign.
6.1.6.1.2 Number::bitwiseNOT ( x )
The abstract operation Number::bitwiseNOT takes argument x (a Number) and returns an integral Number. It performs the following steps when called:
2. Return the result of applying bitwise complement to oldValue. The mathematical value of the result is exactly representable as a 32-bit two's complement bit string.
6.1.6.1.3 Number::exponentiate ( base, exponent )
The abstract operation Number::exponentiate takes arguments base (a Number) and exponent (a Number) and returns a Number. It returns an implementation-approximated value representing the result of raising base to the exponent power. It performs the following steps when called:
1. If exponent is NaN, return NaN.
2. If exponent is either 0𝔽 or -0𝔽, return 1𝔽.
3. If base is NaN, return NaN.
4. If base is ∞𝔽, then
a. If exponent > 0𝔽, return ∞𝔽. Otherwise, return 0𝔽.
5. If base is -∞𝔽, then
a. If exponent > 0𝔽, then
i. If exponent is an odd integral Number, return -∞𝔽. Otherwise, return ∞𝔽.
b. Else,
i. If exponent is an odd integral Number, return -0𝔽. Otherwise, return 0𝔽.
6. If base is 0𝔽, then
a. If exponent > 0𝔽, return 0𝔽. Otherwise, return ∞𝔽.
7. If base is -0𝔽, then
a. If exponent > 0𝔽, then
i. If exponent is an odd integral Number, return -0𝔽. Otherwise, return 0𝔽.
b. Else,
i. If exponent is an odd integral Number, return -∞𝔽. Otherwise, return ∞𝔽.
8. Assert: base is finite and is neither 0𝔽 nor -0𝔽.
11. Assert: exponent is finite and is neither 0𝔽 nor -0𝔽.
12. If base < -0𝔽 and exponent is not an integral Number, return NaN.
13. Return an implementation-approximated Number value representing the result of raising ℝ(base) to the ℝ(exponent) power.
Note
The result of base**exponent when base is 1𝔽 or -1𝔽 and exponent is ∞𝔽 or -∞𝔽, or when base is 1𝔽 and exponent is NaN, differs from IEEE 754-2019. The first edition of ECMAScript specified a result of NaN for this operation, whereas later revisions of IEEE 754 specified 1𝔽. The historical ECMAScript behaviour is preserved for compatibility reasons.
6.1.6.1.4 Number::multiply ( x, y )
The abstract operation Number::multiply takes arguments x (a Number) and y (a Number) and returns a Number. It performs multiplication according to the rules of IEEE 754-2019 binary double-precision arithmetic, producing the product of x and y. It performs the following steps when called:
Finite-precision multiplication is commutative, but not always associative.
6.1.6.1.5 Number::divide ( x, y )
The abstract operation Number::divide takes arguments x (a Number) and y (a Number) and returns a Number. It performs division according to the rules of IEEE 754-2019 binary double-precision arithmetic, producing the quotient of x and y where x is the dividend and y is the divisor. It performs the following steps when called:
1. If x is NaN or y is NaN, return NaN.
2. If x is either ∞𝔽 or -∞𝔽, then
a. If y is either ∞𝔽 or -∞𝔽, return NaN.
b. If y is 0𝔽 or y > 0𝔽, return x.
c. Return -x.
3. If y is ∞𝔽, then
a. If x is 0𝔽 or x > 0𝔽, return 0𝔽. Otherwise, return -0𝔽.
4. If y is -∞𝔽, then
a. If x is 0𝔽 or x > 0𝔽, return -0𝔽. Otherwise, return 0𝔽.
The abstract operation Number::remainder takes arguments n (a Number) and d (a Number) and returns a Number. It yields the remainder from an implied division of its operands where n is the dividend and d is the divisor. It performs the following steps when called:
In C and C , the remainder operator accepts only integral operands; in ECMAScript, it also accepts floating-point operands.
Note 2
The result of a floating-point remainder operation as computed by the % operator is not the same as the “remainder” operation defined by IEEE 754-2019. The IEEE 754-2019
“remainder” operation computes the remainder from a rounding division,
not a truncating division, and so its behaviour is not analogous to that
of the usual integer remainder operator. Instead the ECMAScript language defines % on floating-point operations to behave in a manner analogous to that of the Java integer remainder operator; this may be compared with the C library function fmod.
6.1.6.1.7 Number::add ( x, y )
The abstract operation Number::add takes arguments x (a Number) and y (a Number) and returns a Number. It performs addition according to the rules of IEEE 754-2019 binary double-precision arithmetic, producing the sum of its arguments. It performs the following steps when called:
Finite-precision addition is commutative, but not always associative.
6.1.6.1.8 Number::subtract ( x, y )
The abstract operation Number::subtract takes arguments x (a Number) and y (a Number) and returns a Number. It performs subtraction, producing the difference of its operands; x is the minuend and y is the subtrahend. It performs the following steps when called:
It is always the case that x - y produces the same result as x (-y).
6.1.6.1.9 Number::leftShift ( x, y )
The abstract operation Number::leftShift takes arguments x (a Number) and y (a Number) and returns an integral Number. It performs the following steps when called:
4. Return the result of left shifting lnum by shiftCount bits. The mathematical value of the result is exactly representable as a 32-bit two's complement bit string.
6.1.6.1.10 Number::signedRightShift ( x, y )
The abstract operation Number::signedRightShift takes arguments x (a Number) and y (a Number) and returns an integral Number. It performs the following steps when called:
4. Return the result of performing a sign-extending right shift of lnum by shiftCount bits. The most significant bit is propagated. The mathematical value of the result is exactly representable as a 32-bit two's complement bit string.
6.1.6.1.11 Number::unsignedRightShift ( x, y )
The abstract operation Number::unsignedRightShift takes arguments x (a Number) and y (a Number) and returns an integral Number. It performs the following steps when called:
4. Return the result of performing a zero-filling right shift of lnum by shiftCount bits. Vacated bits are filled with zero. The mathematical value of the result is exactly representable as a 32-bit unsigned bit string.
6.1.6.1.12 Number::lessThan ( x, y )
The abstract operation Number::lessThan takes arguments x (a Number) and y (a Number) and returns a Boolean or undefined. It performs the following steps when called:
11. If ℝ(x) < ℝ(y), return true. Otherwise, return false.
6.1.6.1.13 Number::equal ( x, y )
The abstract operation Number::equal takes arguments x (a Number) and y (a Number) and returns a Boolean. It performs the following steps when called:
1. If x is NaN, return false.
2. If y is NaN, return false.
3. If x is y, return true.
4. If x is 0𝔽 and y is -0𝔽, return true.
5. If x is -0𝔽 and y is 0𝔽, return true.
6. Return false.
6.1.6.1.14 Number::sameValue ( x, y )
The abstract operation Number::sameValue takes arguments x (a Number) and y (a Number) and returns a Boolean. It performs the following steps when called:
1. If x is NaN and y is NaN, return true.
2. If x is 0𝔽 and y is -0𝔽, return false.
3. If x is -0𝔽 and y is 0𝔽, return false.
4. If x is y, return true.
5. Return false.
6.1.6.1.15 Number::sameValueZero ( x, y )
The abstract operation Number::sameValueZero takes arguments x (a Number) and y (a Number) and returns a Boolean. It performs the following steps when called:
1. If x is NaN and y is NaN, return true.
2. If x is 0𝔽 and y is -0𝔽, return true.
3. If x is -0𝔽 and y is 0𝔽, return true.
4. If x is y, return true.
5. Return false.
6.1.6.1.16 NumberBitwiseOp ( op, x, y )
The abstract operation NumberBitwiseOp takes arguments op (&, ^, or |), x (a Number), and y (a Number) and returns an integral Number. It performs the following steps when called:
3. Let lbits be the 32-bit two's complement bit string representing ℝ(lnum).
4. Let rbits be the 32-bit two's complement bit string representing ℝ(rnum).
5. If op is &, let result be the result of applying the bitwise AND operation to lbits and rbits.
6. Else if op is ^, let result be the result of applying the bitwise exclusive OR (XOR) operation to lbits and rbits.
7. Else, op is |. Let result be the result of applying the bitwise inclusive OR operation to lbits and rbits.
8. Return the Number value for the integer represented by the 32-bit two's complement bit string result.
6.1.6.1.17 Number::bitwiseAND ( x, y )
The abstract operation Number::bitwiseAND takes arguments x (a Number) and y (a Number) and returns an integral Number. It performs the following steps when called:
The abstract operation Number::bitwiseXOR takes arguments x (a Number) and y (a Number) and returns an integral Number. It performs the following steps when called:
The abstract operation Number::bitwiseOR takes arguments x (a Number) and y (a Number) and returns an integral Number. It performs the following steps when called:
The abstract operation Number::toString takes arguments x (a Number) and radix (an integer in the inclusive interval from 2 to 36) and returns a String. It represents x as a String using a positional numeral system with radix radix. The digits used in the representation of a number using radix r are taken from the first r code units of "0123456789abcdefghijklmnopqrstuvwxyz" in order. The representation of numbers with magnitude greater than or equal to 1𝔽 never includes leading zeroes. It performs the following steps when called:
5. Let n, k, and s be integers such that k ≥ 1, radixk - 1 ≤ s < radixk, 𝔽(s × radixn - k) is x, and k is as small as possible. Note that k is the number of digits in the representation of s using radix radix, that s is not divisible by radix, and that the least significant digit of s is not necessarily uniquely determined by these criteria.
the code unit of the most significant digit of the decimal representation of s
the code unit 0x002E (FULL STOP)
the code units of the remaining k - 1 digits of the decimal representation of s
the code unit 0x0065 (LATIN SMALL LETTER E)
exponentSign
the code units of the decimal representation of abs(n - 1)
Note 1
The following observations may be useful as guidelines
for implementations, but are not part of the normative requirements of
this Standard:
If x is any Number value other than -0𝔽, then ToNumber(ToString(x)) is x.
The least significant digit of s is not always uniquely determined by the requirements listed in step 5.
Note 2
For implementations that provide more accurate
conversions than required by the rules above, it is recommended that the
following alternative version of step 5 be used as a guideline:
5. Let n, k, and s be integers such that k ≥ 1, radixk - 1 ≤ s < radixk, 𝔽(s × radixn - k) is x, and k is as small as possible. If there are multiple possibilities for s, choose the value of s for which s × radixn - k is closest in value to ℝ(x). If there are two such possible values of s, choose the one that is even. Note that k is the number of digits in the representation of s using radix radix and that s is not divisible by radix.
Note 3
Implementers of ECMAScript may find useful the paper and
code written by David M. Gay for binary-to-decimal conversion of
floating-point numbers:
The BigInt type represents an integer
value. The value may be any size and is not limited to a particular
bit-width. Generally, where not otherwise noted, operations are designed
to return exact mathematically-based answers. For binary operations,
BigInts act as two's complement binary strings, with negative numbers
treated as having bits set infinitely to the left.
6.1.6.2.1 BigInt::unaryMinus ( x )
The abstract operation BigInt::unaryMinus takes argument x (a BigInt) and returns a BigInt. It performs the following steps when called:
1. If x is 0ℤ, return 0ℤ.
2. Return the BigInt value that represents the negation of ℝ(x).
6.1.6.2.2 BigInt::bitwiseNOT ( x )
The abstract operation BigInt::bitwiseNOT takes argument x (a BigInt) and returns a BigInt. It returns the one's complement of x. It performs the following steps when called:
1. Return -x - 1ℤ.
6.1.6.2.3 BigInt::exponentiate ( base, exponent )
The abstract operation BigInt::exponentiate takes arguments base (a BigInt) and exponent (a BigInt) and returns either a normal completion containing a BigInt or a throw completion. It performs the following steps when called:
1. If exponent < 0ℤ, throw a RangeError exception.
2. If base is 0ℤ and exponent is 0ℤ, return 1ℤ.
3. Return the BigInt value that represents ℝ(base) raised to the power ℝ(exponent).
6.1.6.2.4 BigInt::multiply ( x, y )
The abstract operation BigInt::multiply takes arguments x (a BigInt) and y (a BigInt) and returns a BigInt. It performs the following steps when called:
1. Return the BigInt value that represents the product of x and y.
Note
Even if the result has a much larger bit width than the input, the exact mathematical answer is given.
6.1.6.2.5 BigInt::divide ( x, y )
The abstract operation BigInt::divide takes arguments x (a BigInt) and y (a BigInt) and returns either a normal completion containing a BigInt or a throw completion. It performs the following steps when called:
The abstract operation BigInt::remainder takes arguments n (a BigInt) and d (a BigInt) and returns either a normal completion containing a BigInt or a throw completion. It performs the following steps when called:
The sign of the result is the sign of the dividend.
6.1.6.2.7 BigInt::add ( x, y )
The abstract operation BigInt::add takes arguments x (a BigInt) and y (a BigInt) and returns a BigInt. It performs the following steps when called:
1. Return the BigInt value that represents the sum of x and y.
6.1.6.2.8 BigInt::subtract ( x, y )
The abstract operation BigInt::subtract takes arguments x (a BigInt) and y (a BigInt) and returns a BigInt. It performs the following steps when called:
1. Return the BigInt value that represents the difference x minus y.
6.1.6.2.9 BigInt::leftShift ( x, y )
The abstract operation BigInt::leftShift takes arguments x (a BigInt) and y (a BigInt) and returns a BigInt. It performs the following steps when called:
1. If y < 0ℤ, then
a. Return the BigInt value that represents ℝ(x) / 2-ℝ(y), rounding down to the nearest integer, including for negative numbers.
2. Return the BigInt value that represents ℝ(x) × 2ℝ(y).
Note
Semantics
here should be equivalent to a bitwise shift, treating the BigInt as an
infinite length string of binary two's complement digits.
6.1.6.2.10 BigInt::signedRightShift ( x, y )
The abstract operation BigInt::signedRightShift takes arguments x (a BigInt) and y (a BigInt) and returns a BigInt. It performs the following steps when called:
The abstract operation BigInt::unsignedRightShift takes arguments x (a BigInt) and y (a BigInt) and returns a throw completion. It performs the following steps when called:
1. Throw a TypeError exception.
6.1.6.2.12 BigInt::lessThan ( x, y )
The abstract operation BigInt::lessThan takes arguments x (a BigInt) and y (a BigInt) and returns a Boolean. It performs the following steps when called:
1. If ℝ(x) < ℝ(y), return true; otherwise return false.
6.1.6.2.13 BigInt::equal ( x, y )
The abstract operation BigInt::equal takes arguments x (a BigInt) and y (a BigInt) and returns a Boolean. It performs the following steps when called:
1. If ℝ(x) = ℝ(y), return true; otherwise return false.
6.1.6.2.14 BinaryAnd ( x, y )
The abstract operation BinaryAnd takes arguments x (0 or 1) and y (0 or 1) and returns 0 or 1. It performs the following steps when called:
1. If x = 1 and y = 1, return 1.
2. Else, return 0.
6.1.6.2.15 BinaryOr ( x, y )
The abstract operation BinaryOr takes arguments x (0 or 1) and y (0 or 1) and returns 0 or 1. It performs the following steps when called:
1. If x = 1 or y = 1, return 1.
2. Else, return 0.
6.1.6.2.16 BinaryXor ( x, y )
The abstract operation BinaryXor takes arguments x (0 or 1) and y (0 or 1) and returns 0 or 1. It performs the following steps when called:
1. If x = 1 and y = 0, return 1.
2. Else if x = 0 and y = 1, return 1.
3. Else, return 0.
6.1.6.2.17 BigIntBitwiseOp ( op, x, y )
The abstract operation BigIntBitwiseOp takes arguments op (&, ^, or |), x (a BigInt), and y (a BigInt) and returns a BigInt. It performs the following steps when called:
The abstract operation BigInt::bitwiseAND takes arguments x (a BigInt) and y (a BigInt) and returns a BigInt. It performs the following steps when called:
The abstract operation BigInt::bitwiseXOR takes arguments x (a BigInt) and y (a BigInt) and returns a BigInt. It performs the following steps when called:
The abstract operation BigInt::bitwiseOR takes arguments x (a BigInt) and y (a BigInt) and returns a BigInt. It performs the following steps when called:
The abstract operation BigInt::toString takes arguments x (a BigInt) and radix (an integer in the inclusive interval from 2 to 36) and returns a String. It represents x as a String using a positional numeral system with radix radix. The digits used in the representation of a BigInt using radix r are taken from the first r code units of "0123456789abcdefghijklmnopqrstuvwxyz" in order. The representation of BigInts other than 0ℤ never includes leading zeroes. It performs the following steps when called:
2. Return the String value consisting of the representation of x using radix radix.
6.1.7 The Object Type
An Object is logically a collection of properties. Each property is either a data property, or an accessor property:
A data property associates a key value with an ECMAScript language value and a set of Boolean attributes.
An accessor property
associates a key value with one or two accessor functions, and a set of
Boolean attributes. The accessor functions are used to store or
retrieve an ECMAScript language value that is associated with the property.
Properties are identified using key values. A property key
value is either an ECMAScript String value or a Symbol value. All
String and Symbol values, including the empty String, are valid as
property keys. A property name is a property key that is a String value.
Property keys are used to access properties and their values. There are two kinds of access for properties: get and set, corresponding to value retrieval and assignment, respectively. The properties accessible via get and set access includes both own properties that are a direct part of an object and inherited properties
which are provided by another associated object via a property
inheritance relationship. Inherited properties may be either own or
inherited properties of the associated object. Each own property of an
object must each have a key value that is distinct from the key values
of the other own properties of that object.
All objects are logically collections of properties, but there
are multiple forms of objects that differ in their semantics for
accessing and manipulating their properties. Please see 6.1.7.2 for definitions of the multiple forms of objects.
6.1.7.1 Property Attributes
Attributes are used in this specification to define and explain the state of Object properties as described in Table 3. Unless specified explicitly, the initial value of each attribute is its Default Value.
If the value is an Object it must be a function object. The function's [[Call]] internal method (Table 5) is called with an empty arguments list to retrieve the property value each time a get access of the property is performed.
If the value is an Object it must be a function object. The function's [[Call]] internal method (Table 5)
is called with an arguments list containing the assigned value as its
sole argument each time a set access of the property is performed. The
effect of a property's [[Set]] internal method may, but is not required
to, have an effect on the value returned by subsequent calls to the
property's [[Get]] internal method.
If false, attempts to delete the property, change it from a data property to an accessor property or from an accessor property to a data property, or make any changes to its attributes (other than replacing an existing [[Value]] or setting [[Writable]] to false) will fail.
6.1.7.2 Object Internal Methods and Internal Slots
The actual semantics of objects, in ECMAScript, are specified via algorithms called internal methods.
Each object in an ECMAScript engine is associated with a set of
internal methods that defines its runtime behaviour. These internal
methods are not part of the ECMAScript language. They are defined by
this specification purely for expository purposes. However, each object
within an implementation of ECMAScript must behave as specified by the
internal methods associated with it. The exact manner in which this is
accomplished is determined by the implementation.
Internal method names are polymorphic. This means that
different object values may perform different algorithms when a common
internal method name is invoked upon them. That actual object upon which
an internal method is invoked is the “target” of the invocation. If, at
runtime, the implementation of an algorithm attempts to use an internal
method of an object that the object does not support, a TypeError exception is thrown.
Internal slots correspond to internal state that is
associated with objects and used by various ECMAScript specification
algorithms. Internal slots are not object properties and they are not
inherited. Depending upon the specific internal slot specification, such
state may consist of values of any ECMAScript language type
or of specific ECMAScript specification type values. Unless explicitly
specified otherwise, internal slots are allocated as part of the process
of creating an object and may not be dynamically added to an object.
Unless specified otherwise, the initial value of an internal slot is the
value undefined. Various algorithms within this
specification create objects that have internal slots. However, the
ECMAScript language provides no direct way to associate internal slots
with an object.
All objects have an internal slot named [[PrivateElements]], which is a List of PrivateElements. This List represents the values of the private fields, methods, and accessors for the object. Initially, it is an empty List.
Internal methods and internal slots are identified within
this specification using names enclosed in double square brackets [[ ]].
Table 4 summarizes the essential internal methods
used by this specification that are applicable to all objects created
or manipulated by ECMAScript code. Every object must have algorithms for
all of the essential internal methods. However, all objects do not
necessarily use the same algorithms for those methods.
An ordinary object is an object that satisfies all of the following criteria:
For the internal methods listed in Table 4, the object uses those defined in 10.1.
If the object has a [[Call]] internal method, it uses either the one defined in 10.2.1 or the one defined in 10.3.1.
If the object has a [[Construct]] internal method, it uses either the one defined in 10.2.2 or the one defined in 10.3.2.
An exotic object is an object that is not an ordinary object.
This specification recognizes different kinds of exotic objects by those objects' internal methods. An object that is behaviourally equivalent to a particular kind of exotic object (such as an Array exotic object or a bound function exotic object), but does not have the same collection of internal methods specified for that kind, is not recognized as that kind of exotic object.
The “Signature” column of Table 4
and other similar tables describes the invocation pattern for each
internal method. The invocation pattern always includes a parenthesized
list of descriptive parameter names. If a parameter name is the same as
an ECMAScript type name then the name describes the required type of the
parameter value. If an internal method explicitly returns a value, its
parameter list is followed by the symbol “→” and the type name of the
returned value. The type names used in signatures refer to the types
defined in clause 6 augmented by the following additional names. “any” means the value may be any ECMAScript language type.
In addition to its parameters, an internal method always has access to the object that is the target of the method invocation.
Determine the object that provides inherited properties for this object. A null value indicates that there are no inherited properties.
[[SetPrototypeOf]]
(Object | Null) → Boolean
Associate this object with another object that provides inherited properties. Passing null indicates that there are no inherited properties. Returns true indicating that the operation was completed successfully or false indicating that the operation was not successful.
[[IsExtensible]]
( ) → Boolean
Determine whether it is permitted to add additional properties to this object.
[[PreventExtensions]]
( ) → Boolean
Control whether new properties may be added to this object. Returns true if the operation was successful or false if the operation was unsuccessful.
Return a Property Descriptor for the own property of this object whose key is propertyKey, or undefined if no such property exists.
[[DefineOwnProperty]]
(propertyKey, PropertyDescriptor) → Boolean
Create or alter the own property, whose key is propertyKey, to have the state described by PropertyDescriptor. Return true if that property was successfully created/updated or false if the property could not be created or updated.
[[HasProperty]]
(propertyKey) → Boolean
Return a Boolean value indicating whether this object
already has either an own or inherited property whose key is propertyKey.
[[Get]]
(propertyKey, Receiver) →any
Return the value of the property whose key is propertyKey from this object. If any ECMAScript code must be executed to retrieve the property value, Receiver is used as the this value when evaluating the code.
[[Set]]
(propertyKey, value, Receiver) → Boolean
Set the value of the property whose key is propertyKey to value. If any ECMAScript code must be executed to set the property value, Receiver is used as the this value when evaluating the code. Returns true if the property value was set or false if it could not be set.
[[Delete]]
(propertyKey) → Boolean
Remove the own property whose key is propertyKey from this object. Return false if the property was not deleted and is still present. Return true if the property was deleted or is not present.
Return a List whose elements are all of the own property keys for the object.
Table 5 summarizes additional essential internal methods that are supported by objects that may be called as functions. A function object is an object that supports the [[Call]] internal method. A constructor
is an object that supports the [[Construct]] internal method. Every
object that supports [[Construct]] must support [[Call]]; that is, every
constructor must be a function object. Therefore, a constructor may also be referred to as a constructor function or constructorfunction object.
Table 5: Additional Essential Internal Methods of Function Objects
Executes code associated with this object. Invoked via a
function call expression. The arguments to the internal method are a this value and a List whose elements are the arguments passed to the function by a call expression. Objects that implement this internal method are callable.
Creates an object. Invoked via the new operator or a super call. The first argument to the internal method is a List whose elements are the arguments of the constructor invocation or the super call. The second argument is the object to which the new operator was initially applied. Objects that implement this internal method are called constructors. A function object is not necessarily a constructor and such non-constructorfunction objects do not have a [[Construct]] internal method.
The semantics of the essential internal methods for ordinary objects and standard exotic objects are specified in clause 10. If any specified use of an internal method of an exotic object is not supported by an implementation, that usage must throw a TypeError exception when attempted.
6.1.7.3 Invariants of the Essential Internal Methods
The Internal Methods of Objects of an ECMAScript engine must
conform to the list of invariants specified below. Ordinary ECMAScript
Objects as well as all standard exotic objects
in this specification maintain these invariants. ECMAScript Proxy
objects maintain these invariants by means of runtime checks on the
result of traps invoked on the [[ProxyHandler]] object.
Any implementation provided exotic objects
must also maintain these invariants for those objects. Violation of
these invariants may cause ECMAScript code to have unpredictable
behaviour and create security issues. However, violation of these
invariants must never compromise the memory safety of an implementation.
An implementation must not allow these invariants to be
circumvented in any manner such as by providing alternative interfaces
that implement the functionality of the essential internal methods
without enforcing their invariants.
Definitions:
The target of an internal method is the object upon which the internal method is called.
A target is non-extensible if it has been observed to return false from its [[IsExtensible]] internal method, or true from its [[PreventExtensions]] internal method.
A non-existent property is a property that does not exist as an own property on a non-extensible target.
All references to SameValue are according to the definition of the SameValue algorithm.
Return value:
The value returned by any internal method must be a Completion Record with either:
[[Type]] = normal, [[Target]] = empty, and [[Value]] = a value of the "normal return type" shown below for that internal method, or
If target is non-extensible, and [[GetPrototypeOf]] returns a value V, then any future calls to [[GetPrototypeOf]] should return the SameValue as V.
Note 2
An object's prototype chain should have finite
length (that is, starting from any object, recursively applying the
[[GetPrototypeOf]] internal method to its result should eventually lead
to the value null). However, this requirement is not enforceable as an object level invariant if the prototype chain includes any exotic objects that do not use the ordinary object
definition of [[GetPrototypeOf]]. Such a circular prototype chain may
result in infinite loops when accessing object properties.
[[SetPrototypeOf]] ( V )
The normal return type is Boolean.
If target is non-extensible, [[SetPrototypeOf]] must return false, unless V is the SameValue as the target's observed [[GetPrototypeOf]] value.
[[IsExtensible]] ( )
The normal return type is Boolean.
If [[IsExtensible]] returns false, all future calls to [[IsExtensible]] on the target must return false.
[[PreventExtensions]] ( )
The normal return type is Boolean.
If [[PreventExtensions]] returns true, all future calls to [[IsExtensible]] on the target must return false and the target is now considered non-extensible.
If P is described as a non-configurable, non-writable own data property, all future calls to [[GetOwnProperty]] ( P ) must return Property Descriptor whose [[Value]] is SameValue as P's [[Value]] attribute.
If P's attributes other than [[Writable]] may change over time or if the property might be deleted, then P's [[Configurable]] attribute must be true.
If the [[Writable]] attribute may change from false to true, then the [[Configurable]] attribute must be true.
If the target is non-extensible and P is non-existent, then all future calls to [[GetOwnProperty]] (P) on the target must describe P as non-existent (i.e. [[GetOwnProperty]] (P) must return undefined).
Note 3
As a consequence of the third invariant, if a property is described as a data property and it may return different values over time, then either or both of the [[Writable]] and [[Configurable]] attributes must be true even if no mechanism to change the value is exposed via the other essential internal methods.
[[DefineOwnProperty]] ( P, Desc )
The normal return type is Boolean.
[[DefineOwnProperty]] must return false if P has previously been observed as a non-configurable own property of the target, unless either:
All attributes of Desc are the SameValue as P's attributes.
[[DefineOwnProperty]] (P, Desc) must return false if target is non-extensible and P is a non-existent own property. That is, a non-extensible target object cannot be extended with new properties.
[[HasProperty]] ( P )
The normal return type is Boolean.
If P was previously observed as a non-configurable own data or accessor property of the target, [[HasProperty]] must return true.
If P was previously observed as a non-configurable, non-writable own data property of the target with value V, then [[Get]] must return the SameValue as V.
If P was previously observed as a non-configurable own accessor property of the target whose [[Get]] attribute is undefined, the [[Get]] operation must return undefined.
[[Set]] ( P, V, Receiver )
The normal return type is Boolean.
If P was previously observed as a non-configurable, non-writable own data property of the target, then [[Set]] must return false unless V is the SameValue as P's [[Value]] attribute.
If P was previously observed as a non-configurable own accessor property of the target whose [[Set]] attribute is undefined, the [[Set]] operation must return false.
[[Delete]] ( P )
The normal return type is Boolean.
If P was previously observed as a non-configurable own data or accessor property of the target, [[Delete]] must return false.
The returned List must not contain any duplicate entries.
The Type of each element of the returned List is either String or Symbol.
The returned List must contain at least the keys of all non-configurable own properties that have previously been observed.
If the target is non-extensible, the returned List must contain only the keys of all own properties of the target that are observable using [[GetOwnProperty]].
The target must also have a [[Call]] internal method.
6.1.7.4 Well-Known Intrinsic Objects
Well-known intrinsics are built-in objects that are
explicitly referenced by the algorithms of this specification and which
usually have realm-specific
identities. Unless otherwise specified each intrinsic object actually
corresponds to a set of similar objects, one per realm.
Within this specification a reference such as %name% means the intrinsic object, associated with the current realm, corresponding to the name. A reference such as %name.a.b% means, as if the "b" property of the value of the "a"
property of the intrinsic object %name% was accessed prior to any
ECMAScript code being evaluated. Determination of the current realm and its intrinsics is described in 9.4. The well-known intrinsics are listed in Table 6.
A specification type corresponds to meta-values that are used
within algorithms to describe the semantics of ECMAScript language
constructs and ECMAScript language types. The specification types include Reference, List, Completion Record, Property Descriptor, Environment Record, Abstract Closure, and Data Block.
Specification type values are specification artefacts that do not
necessarily correspond to any specific entity within an ECMAScript
implementation. Specification type values may be used to describe
intermediate results of ECMAScript expression evaluation but such values
cannot be stored as properties of objects or values of ECMAScript
language variables.
6.2.1 The Enum Specification Type
Enums are values which are internal to the specification and not directly observable from ECMAScript code. Enums are denoted using a sans-serif typeface. For instance, a Completion Record's [[Type]] field takes on values like normal, return, or throw.
Enums have no characteristics other than their name. The name of an
enum serves no purpose other than to distinguish it from other enums,
and implies nothing about its usage or meaning in context.
6.2.2 The List and Record Specification Types
The List type is used to explain the evaluation of argument lists (see 13.3.8) in new
expressions, in function calls, and in other algorithms where a simple
ordered list of values is needed. Values of the List type are simply
ordered sequences of list elements containing the individual values.
These sequences may be of any length. The elements of a list may be
randomly accessed using 0-origin indices. For notational convenience an
array-like syntax can be used to access List elements. For example, arguments[2] is shorthand for saying the 3rd element of the List arguments.
When an algorithm iterates over the elements of a List without
specifying an order, the order used is the order of the elements in the
List.
For notational convenience within this specification, a literal
syntax can be used to express a new List value. For example, « 1, 2 »
defines a List value that has two elements each of which is initialized
to a specific value. A new empty List can be expressed as « ».
In this specification, the phrase "the list-concatenation of A, B,
..." (where each argument is a possibly empty List) denotes a new List
value whose elements are the concatenation of the elements (in order) of
each of the arguments (in order).
The Record type is used to
describe data aggregations within the algorithms of this specification. A
Record type value consists of one or more named fields. The value of
each field is an ECMAScript language value or specification value. Field names are always enclosed in double brackets, for example [[Value]].
For notational convenience within this specification, an object
literal-like syntax can be used to express a Record value. For example,
{ [[Field1]]: 42, [[Field2]]: false, [[Field3]]: empty
} defines a Record value that has three fields, each of which is
initialized to a specific value. Field name order is not significant.
Any fields that are not explicitly listed are considered to be absent.
In specification text and algorithms, dot notation may be used
to refer to a specific field of a Record value. For example, if R is the
record shown in the previous paragraph then R.[[Field2]] is shorthand
for “the field of R named [[Field2]]”.
Schema for commonly used Record field combinations may be
named, and that name may be used as a prefix to a literal Record value
to identify the specific kind of aggregations that is being described.
For example: PropertyDescriptor { [[Value]]: 42, [[Writable]]: false, [[Configurable]]: true }.
6.2.3 The Set and Relation Specification Types
The Set type is used to explain a collection of unordered elements for use in the memory model.
It is distinct from the ECMAScript collection type of the same name. To
disambiguate, instances of the ECMAScript collection are consistently
referred to as "Set objects" within this specification. Values of the
Set type are simple collections of elements, where no element appears
more than once. Elements may be added to and removed from Sets. Sets may
be unioned, intersected, or subtracted from each other.
The Relation type is used to
explain constraints on Sets. Values of the Relation type are Sets of
ordered pairs of values from its value domain. For example, a Relation
on events is a set of ordered pairs of events. For a Relation R and two values a and b in the value domain of R, aRb is shorthand for saying the ordered pair (a, b) is a member of R. A Relation is least with respect to some conditions when it is the smallest Relation that satisfies those conditions.
A strict partial order is a Relation value R that satisfies the following.
For all a, b, and c in R's domain:
It is not the case that aRa, and
If aRb and bRc, then aRc.
Note 1
The two properties above are called irreflexivity and transitivity, respectively.
A strict total order is a Relation value R that satisfies the following.
For all a, b, and c in R's domain:
a is b or aRb or bRa, and
It is not the case that aRa, and
If aRb and bRc, then aRc.
Note 2
The three properties above are called totality, irreflexivity, and transitivity, respectively.
6.2.4 The Completion Record Specification Type
The Completion Record specification type is used to explain the runtime propagation of values and control flow such as the behaviour of statements (break, continue, return and throw) that perform nonlocal transfers of control.
Completion Records have the fields defined in Table 7.
The following shorthand terms are sometimes used to refer to Completion Records.
normal completion refers to any Completion Record with a [[Type]] value of normal.
break completion refers to any Completion Record with a [[Type]] value of break.
continue completion refers to any Completion Record with a [[Type]] value of continue.
return completion refers to any Completion Record with a [[Type]] value of return.
throw completion refers to any Completion Record with a [[Type]] value of throw.
abrupt completion refers to any Completion Record with a [[Type]] value other than normal.
a normal completion containing some type of value refers to a normal completion that has a value of that type in its [[Value]] field.
Callable objects that are defined in this specification only
return a normal completion or a throw completion. Returning any other
kind of Completion Record is considered an editorial error.
Implementation-defined callable objects must return either a normal completion or a throw completion.
6.2.4.1 NormalCompletion ( value )
The abstract operation NormalCompletion takes argument value (any value except a Completion Record) and returns a normal completion. It performs the following steps when called:
The abstract operation ThrowCompletion takes argument value (an ECMAScript language value) and returns a throw completion. It performs the following steps when called:
The abstract operation UpdateEmpty takes arguments completionRecord (a Completion Record) and value (any value except a Completion Record) and returns a Completion Record. It performs the following steps when called:
1. Assert: If completionRecord.[[Type]] is either return or throw, then completionRecord.[[Value]] is not empty.
2. If completionRecord.[[Value]] is not empty, return ? completionRecord.
The Reference Record type is used to explain the behaviour of such operators as delete, typeof, the assignment operators, the superkeyword and other language features. For example, the left-hand operand of an assignment is expected to produce a Reference Record.
A Reference Record is a resolved name or property binding; its fields are defined by Table 8.
If not empty, the Reference Record represents a property binding that was expressed using the superkeyword; it is called a Super Reference Record and its [[Base]] value will never be an Environment Record. In that case, the [[ThisValue]] field holds the this value at the time the Reference Record was created.
The following abstract operations are used in this specification to operate upon Reference Records:
6.2.5.1 IsPropertyReference ( V )
The abstract operation IsPropertyReference takes argument V (a Reference Record) and returns a Boolean. It performs the following steps when called:
1. If V.[[Base]] is unresolvable, return false.
2. If V.[[Base]] is an Environment Record, return false; otherwise return true.
6.2.5.2 IsUnresolvableReference ( V )
The abstract operation IsUnresolvableReference takes argument V (a Reference Record) and returns a Boolean. It performs the following steps when called:
1. If V.[[Base]] is unresolvable, return true; otherwise return false.
6.2.5.3 IsSuperReference ( V )
The abstract operation IsSuperReference takes argument V (a Reference Record) and returns a Boolean. It performs the following steps when called:
1. If V.[[ThisValue]] is not empty, return true; otherwise return false.
6.2.5.4 IsPrivateReference ( V )
The abstract operation IsPrivateReference takes argument V (a Reference Record) and returns a Boolean. It performs the following steps when called:
1. If V.[[ReferencedName]] is a Private Name, return true; otherwise return false.
c. Return ? base.GetBindingValue(V.[[ReferencedName]], V.[[Strict]]) (see 9.1).
Note
The object that may be created in step 3.a is not accessible outside of the above abstract operation and the ordinary object [[Get]] internal method. An implementation might choose to avoid the actual creation of the object.
c. Return ? base.SetMutableBinding(V.[[ReferencedName]], W, V.[[Strict]]) (see 9.1).
Note
The object that may be created in step 3.a is not accessible outside of the above abstract operation and the ordinary object [[Set]] internal method. An implementation might choose to avoid the actual creation of that object.
The abstract operation MakePrivateReference takes arguments baseValue (an ECMAScript language value) and privateIdentifier (a String) and returns a Reference Record. It performs the following steps when called:
4. Return the Reference Record { [[Base]]: baseValue, [[ReferencedName]]: privateName, [[Strict]]: true, [[ThisValue]]: empty }.
6.2.6 The Property Descriptor Specification Type
The Property Descriptor type is used to explain the manipulation and reification of Object property attributes. A Property Descriptor is a Record
with zero or more fields, where each field's name is an attribute name
and its value is a corresponding attribute value as specified in 6.1.7.1.
The schema name used within this specification to tag literal
descriptions of Property Descriptor records is “PropertyDescriptor”.
Property Descriptor values may be further classified as data
Property Descriptors and accessor Property Descriptors based upon the
existence or use of certain fields. A data Property Descriptor is one
that includes any fields named either [[Value]] or [[Writable]]. An
accessor Property Descriptor is one that includes any fields named
either [[Get]] or [[Set]]. Any Property Descriptor may have fields named
[[Enumerable]] and [[Configurable]]. A Property Descriptor value may
not be both a data Property Descriptor and an accessor Property
Descriptor; however, it may be neither (in which case it is a generic
Property Descriptor). A fully populated Property Descriptor
is one that is either an accessor Property Descriptor or a data Property
Descriptor and that has all of the corresponding fields defined in Table 3.
The following abstract operations are used in this specification to operate upon Property Descriptor values:
6.2.6.1 IsAccessorDescriptor ( Desc )
The abstract operation IsAccessorDescriptor takes argument Desc (a Property Descriptor or undefined) and returns a Boolean. It performs the following steps when called:
1. If Desc is undefined, return false.
2. If Desc has a [[Get]] field, return true.
3. If Desc has a [[Set]] field, return true.
4. Return false.
6.2.6.2 IsDataDescriptor ( Desc )
The abstract operation IsDataDescriptor takes argument Desc (a Property Descriptor or undefined) and returns a Boolean. It performs the following steps when called:
1. If Desc is undefined, return false.
2. If Desc has a [[Value]] field, return true.
3. If Desc has a [[Writable]] field, return true.
4. Return false.
6.2.6.3 IsGenericDescriptor ( Desc )
The abstract operation IsGenericDescriptor takes argument Desc (a Property Descriptor or undefined) and returns a Boolean. It performs the following steps when called:
The abstract operation FromPropertyDescriptor takes argument Desc (a Property Descriptor or undefined) and returns an Object or undefined. It performs the following steps when called:
b. If IsCallable(setter) is false and setter is not undefined, throw a TypeError exception.
c. Set desc.[[Set]] to setter.
15. If desc has a [[Get]] field or desc has a [[Set]] field, then
a. If desc has a [[Value]] field or desc has a [[Writable]] field, throw a TypeError exception.
16. Return desc.
6.2.6.6 CompletePropertyDescriptor ( Desc )
The abstract operation CompletePropertyDescriptor takes argument Desc (a Property Descriptor) and returns unused. It performs the following steps when called:
1. Let like be the Record { [[Value]]: undefined, [[Writable]]: false, [[Get]]: undefined, [[Set]]: undefined, [[Enumerable]]: false, [[Configurable]]: false }.
a. If Desc does not have a [[Value]] field, set Desc.[[Value]] to like.[[Value]].
b. If Desc does not have a [[Writable]] field, set Desc.[[Writable]] to like.[[Writable]].
3. Else,
a. If Desc does not have a [[Get]] field, set Desc.[[Get]] to like.[[Get]].
b. If Desc does not have a [[Set]] field, set Desc.[[Set]] to like.[[Set]].
4. If Desc does not have an [[Enumerable]] field, set Desc.[[Enumerable]] to like.[[Enumerable]].
5. If Desc does not have a [[Configurable]] field, set Desc.[[Configurable]] to like.[[Configurable]].
6. Return unused.
6.2.7 The Environment Record Specification Type
The Environment Record
type is used to explain the behaviour of name resolution in nested
functions and blocks. This type and the operations upon it are defined
in 9.1.
6.2.8 The Abstract Closure Specification Type
The Abstract Closure
specification type is used to refer to algorithm steps together with a
collection of values. Abstract Closures are meta-values and are invoked
using function application style such as closure(arg1, arg2). Like abstract operations, invocations perform the algorithm steps described by the Abstract Closure.
In algorithm steps that create an Abstract Closure, values are
captured with the verb "capture" followed by a list of aliases. When an
Abstract Closure is created, it captures the value that is associated
with each alias at that time. In steps that specify the algorithm to be
performed when an Abstract Closure is called, each captured value is
referred to by the alias that was used to capture the value.
The Data Block specification type is used to describe a distinct and mutable sequence of byte-sized (8 bit) numeric values. A byte value is an integer in the inclusive interval from 0 to 255. A Data Block value is created with a fixed number of bytes that each have the initial value 0.
For notational convenience within this specification, an
array-like syntax can be used to access the individual bytes of a Data
Block value. This notation presents a Data Block value as a 0-origined integer-indexed sequence of bytes. For example, if db is a 5 byte Data Block value then db[2] can be used to access its 3rd byte.
A data block that resides in memory that can be referenced from multiple agents concurrently is designated a Shared Data Block. A Shared Data Block has an identity (for the purposes of equality testing Shared Data Block values) that is address-free:
it is tied not to the virtual addresses the block is mapped to in any
process, but to the set of locations in memory that the block
represents. Two data blocks are equal only if the sets of the locations
they contain are equal; otherwise, they are not equal and the
intersection of the sets of locations they contain is empty. Finally,
Shared Data Blocks can be distinguished from Data Blocks.
1. Let db be a new Shared Data Block value consisting of size bytes. If it is impossible to create such a Shared Data Block, throw a RangeError exception.
a. Append WriteSharedMemory { [[Order]]: Init, [[NoTear]]: true, [[Block]]: db, [[ByteIndex]]: i, [[ElementSize]]: 1, [[Payload]]: zero } to eventsRecord.[[EventList]].
The abstract operation CopyDataBlockBytes takes arguments toBlock (a Data Block or a Shared Data Block), toIndex (a non-negative integer), fromBlock (a Data Block or a Shared Data Block), fromIndex (a non-negative integer), and count (a non-negative integer) and returns unused. It performs the following steps when called:
1. Assert: fromBlock and toBlock are distinct values.
2. Let fromSize be the number of bytes in fromBlock.
iii. Let bytes be a List whose sole element is a nondeterministically chosen byte value.
iv. NOTE: In implementations, bytes
is the result of a non-atomic read instruction on the underlying
hardware. The nondeterminism is a semantic prescription of the memory model to describe observable behaviour of hardware with weak consistency.
v. Let readEvent be ReadSharedMemory { [[Order]]: Unordered, [[NoTear]]: true, [[Block]]: fromBlock, [[ByteIndex]]: fromIndex, [[ElementSize]]: 1 }.
vi. Append readEvent to eventsRecord.[[EventList]].
vii. Append Chosen Value Record { [[Event]]: readEvent, [[ChosenValue]]: bytes } to execution.[[ChosenValues]].
The PrivateElement type is a Record used in the specification of private class fields, methods, and accessors. Although Property Descriptors are not used for private elements, private fields behave similarly to non-configurable, non-enumerable, writable data properties, private methods behave similarly to non-configurable, non-enumerable, non-writable data properties, and private accessors behave similarly to non-configurable, non-enumerable accessor properties.
Values of the PrivateElement type are Record values whose fields are defined by Table 9. Such values are referred to as PrivateElements.
6.2.11 The ClassFieldDefinition Record Specification Type
The ClassFieldDefinition type is a Record used in the specification of class fields.
Values of the ClassFieldDefinition type are Record values whose fields are defined by Table 10. Such values are referred to as ClassFieldDefinition Records.
The Private Name
specification type is used to describe a globally unique value (one
which differs from any other Private Name, even if they are otherwise
indistinguishable) which represents the key of a private class element
(field, method, or accessor). Each Private Name has an associated
immutable [[Description]] which is a String value. A Private Name may be installed on any ECMAScript object with PrivateFieldAdd or PrivateMethodOrAccessorAdd, and then read or written using PrivateGet and PrivateSet.
6.2.13 The ClassStaticBlockDefinition Record Specification Type
A ClassStaticBlockDefinition Record is a Record value used to encapsulate the executable code for a class static initialization block.
ClassStaticBlockDefinition Records have the fields listed in Table 11.
The function object to be called during static initialization of a class.
7 Abstract Operations
These operations are not a part of the ECMAScript language; they
are defined here solely to aid the specification of the semantics of the
ECMAScript language. Other, more specialized abstract operations are defined throughout this specification.
7.1 Type Conversion
The ECMAScript language implicitly performs automatic type
conversion as needed. To clarify the semantics of certain constructs it
is useful to define a set of conversion abstract operations. The conversion abstract operations are polymorphic; they can accept a value of any ECMAScript language type. But no other specification types are used with these operations.
The BigInt type
has no implicit conversions in the ECMAScript language; programmers
must call BigInt explicitly to convert values from other types.
7.1.1 ToPrimitive ( input [ , preferredType ] )
The abstract operation ToPrimitive takes argument input (an ECMAScript language value) and optional argument preferredType (string or number) and returns either a normal completion containing an ECMAScript language value or a throw completion. It converts its input
argument to a non-Object type. If an object is capable of converting to
more than one primitive type, it may use the optional hint preferredType to favour that type. It performs the following steps when called:
When ToPrimitive is called without a hint, then it generally behaves as if the hint were number. However, objects may over-ride this behaviour by defining a @@toPrimitive method. Of the objects defined in this specification only Dates (see 21.4.4.45) and Symbol objects (see 20.4.3.5) over-ride the default ToPrimitive behaviour. Dates treat the absence of a hint as if the hint were string.
The abstract operation ToBoolean takes argument argument (an ECMAScript language value) and returns a Boolean. It converts argument to a value of type Boolean. It performs the following steps when called:
2. If argument is one of undefined, null, 0𝔽, -0𝔽, NaN, 0ℤ, or the empty String, return false.
3. NOTE: This step is replaced in section B.3.6.1.
4. Return true.
7.1.3 ToNumeric ( value )
The abstract operation ToNumeric takes argument value (an ECMAScript language value) and returns either a normal completion containing either a Number or a BigInt, or a throw completion. It returns value converted to a Number or a BigInt. It performs the following steps when called:
The abstract operation RoundMVResult takes argument n (a mathematical value) and returns a Number. It converts n to a Number in an implementation-defined
manner. For the purposes of this abstract operation, a digit is
significant if it is not zero or there is a non-zero digit to its left
and there is a non-zero digit to its right. For the purposes of this
abstract operation, "the mathematical value denoted by" a representation of a mathematical value is the inverse of "the decimal representation of" a mathematical value. It performs the following steps when called:
1. If the decimal representation of n has 20 or fewer significant digits, return 𝔽(n).
2. Let option1 be the mathematical value denoted by the result of replacing each significant digit in the decimal representation of n after the 20th with a 0 digit.
3. Let option2 be the mathematical value denoted by the result of replacing each significant digit in the decimal representation of n after the 20th with a 0 digit and then incrementing it at the 20th position (with carrying as necessary).
The abstract operation ToIntegerOrInfinity takes argument argument (an ECMAScript language value) and returns either a normal completion containing either an integer, ∞, or -∞, or a throw completion. It converts argument to an integer
representing its Number value with fractional part truncated, or to ∞
or -∞ when that Number value is infinite. It performs the following
steps when called:
𝔽(ToIntegerOrInfinity(x)) never returns -0𝔽 for any value of x. The truncation of the fractional part is performed after converting x to a mathematical value.
Unlike the other ECMAScript integer conversion abstract operation, ToUint8Clamp rounds rather than truncates non-integral values and does not convert ∞𝔽 to 0𝔽. ToUint8Clamp does “round half to even” tie-breaking. This differs from Math.round which does “round half up” tie-breaking.
7.1.13 ToBigInt ( argument )
The abstract operation ToBigInt takes argument argument (an ECMAScript language value) and returns either a normal completion containing a BigInt or a throw completion. It converts argument
to a BigInt value, or throws if an implicit conversion from Number
would be required. It performs the following steps when called:
The abstract operation CanonicalNumericIndexString takes argument argument (a String) and returns a Number or undefined. If argument is either "-0" or exactly matches the result of ToString(n) for some Number value n, it returns the respective Number value. Otherwise, it returns undefined. It performs the following steps when called:
The abstract operation IsCallable takes argument argument (an ECMAScript language value) and returns a Boolean. It determines if argument is a callable function with a [[Call]] internal method. It performs the following steps when called:
2. If argument has a [[Call]] internal method, return true.
3. Return false.
7.2.4 IsConstructor ( argument )
The abstract operation IsConstructor takes argument argument (an ECMAScript language value) and returns a Boolean. It determines if argument is a function object with a [[Construct]] internal method. It performs the following steps when called:
2. If argument has a [[Construct]] internal method, return true.
3. Return false.
7.2.5 IsExtensible ( O )
The abstract operation IsExtensible takes argument O (an Object) and returns either a normal completion containing a Boolean or a throw completion. It is used to determine whether additional properties can be added to O. It performs the following steps when called:
1. Return ? O.[[IsExtensible]]().
7.2.6 IsIntegralNumber ( argument )
The abstract operation IsIntegralNumber takes argument argument (an ECMAScript language value) and returns a Boolean. It determines if argument is a finiteintegral Number value. It performs the following steps when called:
3. If truncate(ℝ(argument)) ≠ ℝ(argument), return false.
4. Return true.
7.2.7 IsPropertyKey ( argument )
The abstract operation IsPropertyKey takes argument argument (an ECMAScript language value) and returns a Boolean. It determines if argument is a value that may be used as a property key. It performs the following steps when called:
The abstract operation IsStringWellFormedUnicode takes argument string (a String) and returns a Boolean. It interprets string as a sequence of UTF-16 encoded code points, as described in 6.1.4, and determines whether it is a well formed UTF-16 sequence. It performs the following steps when called:
b. If cp.[[IsUnpairedSurrogate]] is true, return false.
c. Set k to kcp.[[CodeUnitCount]].
4. Return true.
7.2.10 SameValue ( x, y )
The abstract operation SameValue takes arguments x (an ECMAScript language value) and y (an ECMAScript language value)
and returns a Boolean. It determines whether or not the two arguments
are the same value. It performs the following steps when called:
This algorithm differs from the IsStrictlyEqual Algorithm by treating all NaN values as equivalent and by differentiating 0𝔽 from -0𝔽.
7.2.11 SameValueZero ( x, y )
The abstract operation SameValueZero takes arguments x (an ECMAScript language value) and y (an ECMAScript language value) and returns a Boolean. It determines whether or not the two arguments are the same value (ignoring the difference between 0𝔽 and -0𝔽). It performs the following steps when called:
SameValueZero differs from SameValue only in that it treats 0𝔽 and -0𝔽 as equivalent.
7.2.12 SameValueNonNumber ( x, y )
The abstract operation SameValueNonNumber takes arguments x (an ECMAScript language value, but not a Number) and y (an ECMAScript language value, but not a Number) and returns a Boolean. It performs the following steps when called:
7. If x is y, return true; otherwise, return false.
Note 1
For expository purposes, some cases are handled separately within this algorithm even if it is unnecessary to do so.
Note 2
The specifics of what "x is y" means are detailed in 5.2.7.
7.2.13 IsLessThan ( x, y, LeftFirst )
The abstract operation IsLessThan takes arguments x (an ECMAScript language value), y (an ECMAScript language value), and LeftFirst (a Boolean) and returns either a normal completion containing either a Boolean or undefined, or a throw completion. It provides the semantics for the comparison x < y, returning true, false, or undefined (which indicates that at least one operand is NaN). The LeftFirst flag is used to control the order in which operations with potentially visible side-effects are performed upon x and y. It is necessary because ECMAScript specifies left to right evaluation of expressions. If LeftFirst is true, the x parameter corresponds to an expression that occurs to the left of the y parameter's corresponding expression. If LeftFirst is false, the reverse is the case and operations must be performed upon y before x. It performs the following steps when called:
k. If ℝ(nx) < ℝ(ny), return true; otherwise return false.
Note 1
Step 3 differs from step 1.c in the algorithm that handles the addition operator (13.15.3) by using the logical-and operation instead of the logical-or operation.
Note 2
The comparison of Strings uses a simple lexicographic
ordering on sequences of UTF-16 code unit values. There is no attempt to
use the more complex, semantically oriented definitions of character or
string equality and collating order defined in the Unicode
specification. Therefore String values that are canonically equal
according to the Unicode Standard but not in the same normalization form
could test as unequal. Also note that lexicographic ordering by code unit differs from ordering by code point for Strings containing surrogate pairs.
a. If x is not finite or y is not finite, return false.
b. If ℝ(x) = ℝ(y), return true; otherwise return false.
14. Return false.
7.2.15 IsStrictlyEqual ( x, y )
The abstract operation IsStrictlyEqual takes arguments x (an ECMAScript language value) and y (an ECMAScript language value) and returns a Boolean. It provides the semantics for the === operator. It performs the following steps when called:
This algorithm differs from the SameValue Algorithm in its treatment of signed zeroes and NaNs.
7.3 Operations on Objects
7.3.1 MakeBasicObject ( internalSlotsList )
The abstract operation MakeBasicObject takes argument internalSlotsList (a List
of internal slot names) and returns an Object. It is the source of all
ECMAScript objects that are created algorithmically, including both ordinary objects and exotic objects.
It factors out common steps used in creating all objects, and
centralizes object creation. It performs the following steps when
called:
1. Let obj be a newly created object with an internal slot for each name in internalSlotsList.
2. Set obj's essential internal methods to the default ordinary object definitions specified in 10.1.
3. Assert: If the caller will not be overriding both obj's [[GetPrototypeOf]] and [[SetPrototypeOf]] essential internal methods, then internalSlotsList contains [[Prototype]].
4. Assert: If the caller will not be overriding all of obj's [[SetPrototypeOf]], [[IsExtensible]], and [[PreventExtensions]] essential internal methods, then internalSlotsList contains [[Extensible]].
5. If internalSlotsList contains [[Extensible]], set obj.[[Extensible]] to true.
6. Return obj.
Note
Within this specification, exotic objects are created in abstract operations such as ArrayCreate and BoundFunctionCreate
by first calling MakeBasicObject to obtain a basic, foundational
object, and then overriding some or all of that object's internal
methods. In order to encapsulate exotic object creation, the object's essential internal methods are never modified outside those operations.
The abstract operation Set takes arguments O (an Object), P (a property key), V (an ECMAScript language value), and Throw (a Boolean) and returns either a normal completion containingunused or a throw completion. It is used to set the value of a specific property of an object. V is the new value for the property. It performs the following steps when called:
1. Let success be ? O.[[Set]](P, V, O).
2. If success is false and Throw is true, throw a TypeError exception.
1. Let newDesc be the PropertyDescriptor { [[Value]]: V, [[Writable]]: true, [[Enumerable]]: true, [[Configurable]]: true }.
2. Return ? O.[[DefineOwnProperty]](P, newDesc).
Note
This abstract operation creates a property whose attributes
are set to the same defaults used for properties created by the
ECMAScript language assignment operator. Normally, the property will not
already exist. If it does exist and is not configurable or if O is not extensible, [[DefineOwnProperty]] will return false.
7.3.6 CreateMethodProperty ( O, P, V )
The abstract operation CreateMethodProperty takes arguments O (an Object), P (a property key), and V (an ECMAScript language value) and returns unused. It is used to create a new own property of an ordinary object. It performs the following steps when called:
1. Assert: O is an ordinary, extensible object with no non-configurable properties.
2. Let newDesc be the PropertyDescriptor { [[Value]]: V, [[Writable]]: true, [[Enumerable]]: false, [[Configurable]]: true }.
This abstract operation creates a property whose attributes
are set to the same defaults used for built-in methods and methods
defined using class declaration syntax. Normally, the property will not
already exist. If it does exist, DefinePropertyOrThrow is guaranteed to complete normally.
7.3.7 CreateDataPropertyOrThrow ( O, P, V )
The abstract operation CreateDataPropertyOrThrow takes arguments O (an Object), P (a property key), and V (an ECMAScript language value) and returns either a normal completion containingunused or a throw completion. It is used to create a new own property of an object. It throws a TypeError exception if the requested property update cannot be performed. It performs the following steps when called:
2. If success is false, throw a TypeError exception.
3. Return unused.
Note
This abstract operation creates a property whose attributes
are set to the same defaults used for properties created by the
ECMAScript language assignment operator. Normally, the property will not
already exist. If it does exist and is not configurable or if O is not extensible, [[DefineOwnProperty]] will return false causing this operation to throw a TypeError exception.
7.3.8 CreateNonEnumerableDataPropertyOrThrow ( O, P, V )
The abstract operation CreateNonEnumerableDataPropertyOrThrow takes arguments O (an Object), P (a property key), and V (an ECMAScript language value) and returns unused. It is used to create a new non-enumerable own property of an ordinary object. It performs the following steps when called:
1. Assert: O is an ordinary, extensible object with no non-configurable properties.
2. Let newDesc be the PropertyDescriptor { [[Value]]: V, [[Writable]]: true, [[Enumerable]]: false, [[Configurable]]: true }.
This abstract operation creates a property whose attributes
are set to the same defaults used for properties created by the
ECMAScript language assignment operator except it is not enumerable.
Normally, the property will not already exist. If it does exist, DefinePropertyOrThrow is guaranteed to complete normally.
7.3.9 DefinePropertyOrThrow ( O, P, desc )
The abstract operation DefinePropertyOrThrow takes arguments O (an Object), P (a property key), and desc (a Property Descriptor) and returns either a normal completion containingunused or a throw completion. It is used to call the [[DefineOwnProperty]] internal method of an object in a manner that will throw a TypeError exception if the requested property update cannot be performed. It performs the following steps when called:
1. Let success be ? O.[[DefineOwnProperty]](P, desc).
2. If success is false, throw a TypeError exception.
3. Return unused.
7.3.10 DeletePropertyOrThrow ( O, P )
The abstract operation DeletePropertyOrThrow takes arguments O (an Object) and P (a property key) and returns either a normal completion containingunused or a throw completion.
It is used to remove a specific own property of an object. It throws an
exception if the property is not configurable. It performs the
following steps when called:
1. Let success be ? O.[[Delete]](P).
2. If success is false, throw a TypeError exception.
2. If func is either undefined or null, return undefined.
3. If IsCallable(func) is false, throw a TypeError exception.
4. Return func.
7.3.12 HasProperty ( O, P )
The abstract operation HasProperty takes arguments O (an Object) and P (a property key) and returns either a normal completion containing a Boolean or a throw completion. It is used to determine whether an object has a property with the specified property key. The property may be either own or inherited. It performs the following steps when called:
1. Return ? O.[[HasProperty]](P).
7.3.13 HasOwnProperty ( O, P )
The abstract operation HasOwnProperty takes arguments O (an Object) and P (a property key) and returns either a normal completion containing a Boolean or a throw completion. It is used to determine whether an object has an own property with the specified property key. It performs the following steps when called:
The abstract operation Construct takes argument F (a constructor) and optional arguments argumentsList (a List of ECMAScript language values) and newTarget (a constructor) and returns either a normal completion containing an Object or a throw completion. It is used to call the [[Construct]] internal method of a function object. argumentsList and newTarget are the values to be passed as the corresponding arguments of the internal method. If argumentsList is not present, a new empty List is used as its value. If newTarget is not present, F is used as its value. It performs the following steps when called:
1. If newTarget is not present, set newTarget to F.
2. If argumentsList is not present, set argumentsList to a new empty List.
If newTarget is not present, this operation is equivalent to: new F(...argumentsList)
7.3.16 SetIntegrityLevel ( O, level )
The abstract operation SetIntegrityLevel takes arguments O (an Object) and level (sealed or frozen) and returns either a normal completion containing a Boolean or a throw completion. It is used to fix the set of own properties of an object. It performs the following steps when called:
1. Let status be ? O.[[PreventExtensions]]().
2. If status is false, return false.
3. Let keys be ? O.[[OwnPropertyKeys]]().
4. If level is sealed, then
a. For each element k of keys, do
i. Perform ? DefinePropertyOrThrow(O, k, PropertyDescriptor { [[Configurable]]: false }).
The abstract operation TestIntegrityLevel takes arguments O (an Object) and level (sealed or frozen) and returns either a normal completion containing a Boolean or a throw completion. It is used to determine if the set of own properties of an object are fixed. It performs the following steps when called:
3. NOTE: If the object is extensible, none of its properties are examined.
4. Let keys be ? O.[[OwnPropertyKeys]]().
5. For each element k of keys, do
a. Let currentDesc be ? O.[[GetOwnProperty]](k).
b. If currentDesc is not undefined, then
i. If currentDesc.[[Configurable]] is true, return false.
ii. If level is frozen and IsDataDescriptor(currentDesc) is true, then
1. If currentDesc.[[Writable]] is true, return false.
6. Return true.
7.3.18 CreateArrayFromList ( elements )
The abstract operation CreateArrayFromList takes argument elements (a List of ECMAScript language values) and returns an Array. It is used to create an Array whose elements are provided by elements. It performs the following steps when called:
The abstract operation LengthOfArrayLike takes argument obj (an Object) and returns either a normal completion containing a non-negative integer or a throw completion. It returns the value of the "length" property of an array-like object. It performs the following steps when called:
The abstract operation CreateListFromArrayLike takes argument obj (an ECMAScript language value) and optional argument elementTypes (a List of names of ECMAScript Language Types) and returns either a normal completion containing a List of ECMAScript language values or a throw completion. It is used to create a List value whose elements are provided by the indexed properties of obj. elementTypes contains the names of ECMAScript Language Types that are allowed for element values of the List that is created. It performs the following steps when called:
1. If elementTypes is not present, set elementTypes to « Undefined, Null, Boolean, String, Symbol, Number, BigInt, Object ».
The abstract operation OrdinaryHasInstance takes arguments C (an ECMAScript language value) and O (an ECMAScript language value) and returns either a normal completion containing a Boolean or a throw completion. It implements the default algorithm for determining if O inherits from the instance object inheritance path provided by C. It performs the following steps when called:
7.3.23 SpeciesConstructor ( O, defaultConstructor )
The abstract operation SpeciesConstructor takes arguments O (an Object) and defaultConstructor (a constructor) and returns either a normal completion containing a constructor or a throw completion. It is used to retrieve the constructor that should be used to create new objects that are derived from O. defaultConstructor is the constructor to use if a constructor@@species property cannot be found starting from O. It performs the following steps when called:
The target passed in here is always a newly created object which is not directly accessible in case of an error being thrown.
7.3.27 PrivateElementFind ( O, P )
The abstract operation PrivateElementFind takes arguments O (an Object) and P (a Private Name) and returns a PrivateElement or empty. It performs the following steps when called:
1. If O.[[PrivateElements]] contains a PrivateElementpe such that pe.[[Key]] is P, then
3. If entry is not empty, throw a TypeError exception.
4. Append PrivateElement { [[Key]]: P, [[Kind]]: field, [[Value]]: value } to O.[[PrivateElements]].
5. Return unused.
7.3.29 PrivateMethodOrAccessorAdd ( O, method )
The abstract operation PrivateMethodOrAccessorAdd takes arguments O (an Object) and method (a PrivateElement) and returns either a normal completion containingunused or a throw completion. It performs the following steps when called:
1. Assert: method.[[Kind]] is either method or accessor.
7.3.34 InitializeInstanceElements ( O, constructor )
The abstract operation InitializeInstanceElements takes arguments O (an Object) and constructor (an ECMAScript function object) and returns either a normal completion containingunused or a throw completion. It performs the following steps when called:
1. Let methods be the value of constructor.[[PrivateMethods]].
The abstract operation IteratorComplete takes argument iterResult (an Object) and returns either a normal completion containing a Boolean or a throw completion. It performs the following steps when called:
The abstract operation IteratorStep takes argument iteratorRecord (an Iterator Record) and returns either a normal completion containing either an Object or false, or a throw completion. It requests the next value from iteratorRecord.[[Iterator]] by calling iteratorRecord.[[NextMethod]] and returns either false
indicating that the iterator has reached its end or the IteratorResult
object if a next value is available. It performs the following steps
when called:
The abstract operation IteratorClose takes arguments iteratorRecord (an Iterator Record) and completion (a Completion Record) and returns a Completion Record.
It is used to notify an iterator that it should perform any actions it
would normally perform when it has reached its completed state. It
performs the following steps when called:
The abstract operation AsyncIteratorClose takes arguments iteratorRecord (an Iterator Record) and completion (a Completion Record) and returns a Completion Record.
It is used to notify an async iterator that it should perform any
actions it would normally perform when it has reached its completed
state. It performs the following steps when called:
c. Set innerResult to Completion(Call(return, iterator)).
d. If innerResult.[[Type]] is normal, set innerResult to Completion(Await(innerResult.[[Value]])).
5. If completion.[[Type]] is throw, return ? completion.
6. If innerResult.[[Type]] is throw, return ? innerResult.
7. If innerResult.[[Value]] is not an Object, throw a TypeError exception.
8. Return ? completion.
7.4.11 CreateIterResultObject ( value, done )
The abstract operation CreateIterResultObject takes arguments value (an ECMAScript language value) and done (a Boolean) and returns an Object that conforms to the IteratorResult interface. It creates an object that conforms to the IteratorResult interface. It performs the following steps when called:
The abstract operation CreateListIteratorRecord takes argument list (a List of ECMAScript language values) and returns an Iterator Record. It creates an Iterator (27.1.1.2) object record whose next method returns the successive elements of list. It performs the following steps when called:
1. Let closure be a new Abstract Closure with no parameters that captures list and performs the following steps when called:
The definitions for this operation are distributed over the
"ECMAScript Language" sections of this specification. Each definition
appears after the defining occurrence of the relevant productions.
"*default*" is used within this
specification as a synthetic name for a module's default export when it
does not have another name. An entry in the module's [[Environment]] is
created with that name and holds the corresponding value, and resolving
the export named "default" by calling ResolveExport ( exportName [ , resolveSet ] ) for the module will return a ResolvedBinding Record whose [[BindingName]] is "*default*",
which will then resolve in the module's [[Environment]] to the
above-mentioned value. This is done only for ease of specification, so
that anonymous default exports can be resolved like any other export.
This "*default*" string is never accessible to ECMAScript code or to the module linking algorithm.
It is defined piecewise over the following productions:
It is not necessary to treat export defaultAssignmentExpression
as a constant declaration because there is no syntax that permits
assignment to the internal bound name used to reference a module's
default object.
8.2.4 Static Semantics: LexicallyDeclaredNames
The syntax-directed operation LexicallyDeclaredNames takes no arguments and returns a List of Strings. It is defined piecewise over the following productions:
The syntax-directed operation LexicallyScopedDeclarations takes no arguments and returns a List of Parse Nodes. It is defined piecewise over the following productions:
The syntax-directed operation VarDeclaredNames takes no arguments and returns a List of Strings. It is defined piecewise over the following productions:
The syntax-directed operation VarScopedDeclarations takes no arguments and returns a List of Parse Nodes. It is defined piecewise over the following productions:
The syntax-directed operation TopLevelLexicallyDeclaredNames takes no arguments and returns a List of Strings. It is defined piecewise over the following productions:
The syntax-directed operation TopLevelLexicallyScopedDeclarations takes no arguments and returns a List of Parse Nodes. It is defined piecewise over the following productions:
The syntax-directed operation TopLevelVarDeclaredNames takes no arguments and returns a List of Strings. It is defined piecewise over the following productions:
The syntax-directed operation TopLevelVarScopedDeclarations takes no arguments and returns a List of Parse Nodes. It is defined piecewise over the following productions:
The syntax-directed operation ContainsDuplicateLabels takes argument labelSet (a List of Strings) and returns a Boolean. It is defined piecewise over the following productions:
The syntax-directed operation ContainsUndefinedBreakTarget takes argument labelSet (a List of Strings) and returns a Boolean. It is defined piecewise over the following productions:
The syntax-directed operation ContainsUndefinedContinueTarget takes arguments iterationSet (a List of Strings) and labelSet (a List of Strings) and returns a Boolean. It is defined piecewise over the following productions:
The abstract operation IsAnonymousFunctionDefinition takes argument expr (an AssignmentExpressionParse Node or an InitializerParse Node)
and returns a Boolean. It determines if its argument is a function
definition that does not bind a name. It performs the following steps
when called:
The syntax-directed operation ComputedPropertyContains takes argument symbol (a grammar symbol) and returns a Boolean. It is defined piecewise over the following productions:
undefined is passed for environment to indicate that a PutValue operation should be used to assign the initialization value. This is the case for var statements and formal parameter lists of some non-strict functions (See 10.2.11). In those cases a lexical binding is hoisted and preinitialized prior to evaluation of its initializer.
It is defined piecewise over the following productions:
When undefined is passed for environment it indicates that a PutValue operation should be used to assign the initialization value. This is the case for formal parameter lists of non-strict functions.
In that case the formal parameter bindings are preinitialized in order
to deal with the possibility of multiple parameters with the same name.
It is defined piecewise over the following productions:
The syntax-directed operation AssignmentTargetType takes no arguments and returns simple or invalid. It is defined piecewise over the following productions:
Environment Record is a specification type used to define the association of Identifiers
to specific variables and functions, based upon the lexical nesting
structure of ECMAScript code. Usually an Environment Record is
associated with some specific syntactic structure of ECMAScript code
such as a FunctionDeclaration, a BlockStatement, or a Catch clause of a TryStatement.
Each time such code is evaluated, a new Environment Record is created
to record the identifier bindings that are created by that code.
Every Environment Record has an [[OuterEnv]] field, which is either null
or a reference to an outer Environment Record. This is used to model
the logical nesting of Environment Record values. The outer reference of
an (inner) Environment Record is a reference to the Environment Record
that logically surrounds the inner Environment Record. An outer
Environment Record may, of course, have its own outer Environment
Record. An Environment Record may serve as the outer environment for
multiple inner Environment Records. For example, if a FunctionDeclaration contains two nested FunctionDeclarations
then the Environment Records of each of the nested functions will have
as their outer Environment Record the Environment Record of the current
evaluation of the surrounding function.
Environment Records are purely specification mechanisms and need
not correspond to any specific artefact of an ECMAScript implementation.
It is impossible for an ECMAScript program to directly access or
manipulate such values.
A Function Environment Record corresponds to the invocation of an ECMAScript function object, and contains bindings for the top-level declarations within that function. It may establish a new this binding. It also captures the state necessary to support super method invocations.
An Object Environment Record is used to define the effect of ECMAScript elements such as WithStatement that associate identifier bindings with the properties of some object.
A Global Environment Record is used for Script global declarations. It does not have an outer environment; its [[OuterEnv]] is null. It may be prepopulated with identifier bindings and it includes an associated global object
whose properties provide some of the global environment's identifier
bindings. As ECMAScript code is executed, additional properties may be
added to the global object and the initial properties may be modified.
The Environment Record abstract class includes the abstract specification methods defined in Table 16. These abstract methods have distinct concrete algorithms for each of the concrete subclasses.
Determine if an Environment Record has a binding for the String value N. Return true if it does and false if it does not.
CreateMutableBinding(N, D)
Create a new but uninitialized mutable binding in an Environment Record. The String value N is the text of the bound name. If the Boolean argument D is true the binding may be subsequently deleted.
CreateImmutableBinding(N, S)
Create a new but uninitialized immutable binding in an Environment Record. The String value N is the text of the bound name. If S is true
then attempts to set it after it has been initialized will always throw
an exception, regardless of the strict mode setting of operations that
reference that binding.
InitializeBinding(N, V)
Set the value of an already existing but uninitialized binding in an Environment Record. The String value N is the text of the bound name. V is the value for the binding and is a value of any ECMAScript language type.
SetMutableBinding(N, V, S)
Set the value of an already existing mutable binding in an Environment Record. The String value N is the text of the bound name. V is the value for the binding and may be a value of any ECMAScript language type. Sis a Boolean flag. If S is true and the binding cannot be set throw a TypeError exception.
GetBindingValue(N, S)
Returns the value of an already existing binding from an Environment Record. The String value N is the text of the bound name. S is used to identify references originating in strict mode code or that otherwise require strict mode reference semantics. If S is true and the binding does not exist throw a ReferenceError exception. If the binding exists but is uninitialized a ReferenceError is thrown, regardless of the value of S.
DeleteBinding(N)
Delete a binding from an Environment Record. The String value N is the text of the bound name. If a binding for N exists, remove the binding and return true. If the binding exists but cannot be removed return false. If the binding does not exist return true.
HasThisBinding()
Determine if an Environment Record establishes a this binding. Return true if it does and false if it does not.
HasSuperBinding()
Determine if an Environment Record establishes a super method binding. Return true if it does and false if it does not.
WithBaseObject()
If this Environment Record is associated with a with statement, return the with object. Otherwise, return undefined.
9.1.1.1 Declarative Environment Records
Each Declarative Environment Record
is associated with an ECMAScript program scope containing variable,
constant, let, class, module, import, and/or function declarations. A
Declarative Environment Record binds the set of identifiers defined by
the declarations contained within its scope.
The behaviour of the concrete specification methods for Declarative Environment Records is defined by the following algorithms.
9.1.1.1.1 HasBinding ( N )
The HasBinding concrete method of a Declarative Environment RecordenvRec takes argument N (a String) and returns a normal completion containing
a Boolean. It determines if the argument identifier is one of the
identifiers bound by the record. It performs the following steps when
called:
1. If envRec has a binding for N, return true.
2. Return false.
9.1.1.1.2 CreateMutableBinding ( N, D )
The CreateMutableBinding concrete method of a Declarative Environment RecordenvRec takes arguments N (a String) and D (a Boolean) and returns a normal completion containingunused. It creates a new mutable binding for the name N that is uninitialized. A binding must not already exist in this Environment Record for N. If D is true, the new binding is marked as being subject to deletion. It performs the following steps when called:
1. Assert: envRec does not already have a binding for N.
2. Create a mutable binding in envRec for N and record that it is uninitialized. If D is true, record that the newly created binding may be deleted by a subsequent DeleteBinding call.
3. Return unused.
9.1.1.1.3 CreateImmutableBinding ( N, S )
The CreateImmutableBinding concrete method of a Declarative Environment RecordenvRec takes arguments N (a String) and S (a Boolean) and returns a normal completion containingunused. It creates a new immutable binding for the name N that is uninitialized. A binding must not already exist in this Environment Record for N. If S is true, the new binding is marked as a strict binding. It performs the following steps when called:
1. Assert: envRec does not already have a binding for N.
2. Create an immutable binding in envRec for N and record that it is uninitialized. If S is true, record that the newly created binding is a strict binding.
3. Return unused.
9.1.1.1.4 InitializeBinding ( N, V )
The InitializeBinding concrete method of a Declarative Environment RecordenvRec takes arguments N (a String) and V (an ECMAScript language value) and returns a normal completion containingunused. It is used to set the bound value of the current binding of the identifier whose name is N to the value V. An uninitialized binding for N must already exist. It performs the following steps when called:
1. Assert: envRec must have an uninitialized binding for N.
2. Set the bound value for N in envRec to V.
3. Record that the binding for N in envRec has been initialized.
4. Return unused.
9.1.1.1.5 SetMutableBinding ( N, V, S )
The SetMutableBinding concrete method of a Declarative Environment RecordenvRec takes arguments N (a String), V (an ECMAScript language value), and S (a Boolean) and returns either a normal completion containingunused or a throw completion. It attempts to change the bound value of the current binding of the identifier whose name is N to the value V. A binding for N normally already exists, but in rare cases it may not. If the binding is an immutable binding, a TypeError is thrown if S is true. It performs the following steps when called:
1. If envRec does not have a binding for N, then
a. If S is true, throw a ReferenceError exception.
b. Perform ! envRec.CreateMutableBinding(N, true).
c. Perform ! envRec.InitializeBinding(N, V).
d. Return unused.
2. If the binding for N in envRec is a strict binding, set S to true.
3. If the binding for N in envRec has not yet been initialized, throw a ReferenceError exception.
4. Else if the binding for N in envRec is a mutable binding, change its bound value to V.
5. Else,
a. Assert: This is an attempt to change the value of an immutable binding.
b. If S is true, throw a TypeError exception.
6. Return unused.
Note
An example of ECMAScript code that results in a missing binding at step 1 is:
functionf() { eval("var x; x = (delete x, 0);"); }
9.1.1.1.6 GetBindingValue ( N, S )
The GetBindingValue concrete method of a Declarative Environment RecordenvRec takes arguments N (a String) and S (a Boolean) and returns either a normal completion containing an ECMAScript language value or a throw completion. It returns the value of its bound identifier whose name is N. If the binding exists but is uninitialized a ReferenceError is thrown, regardless of the value of S. It performs the following steps when called:
2. If the binding for N in envRec is an uninitialized binding, throw a ReferenceError exception.
3. Return the value currently bound to N in envRec.
9.1.1.1.7 DeleteBinding ( N )
The DeleteBinding concrete method of a Declarative Environment RecordenvRec takes argument N (a String) and returns a normal completion containing
a Boolean. It can only delete bindings that have been explicitly
designated as being subject to deletion. It performs the following steps
when called:
2. If the binding for N in envRec cannot be deleted, return false.
3. Remove the binding for N from envRec.
4. Return true.
9.1.1.1.8 HasThisBinding ( )
The HasThisBinding concrete method of a Declarative Environment RecordenvRec takes no arguments and returns false. It performs the following steps when called:
The HasSuperBinding concrete method of a Declarative Environment RecordenvRec takes no arguments and returns false. It performs the following steps when called:
The WithBaseObject concrete method of a Declarative Environment RecordenvRec takes no arguments and returns undefined. It performs the following steps when called:
1. Return undefined.
9.1.1.2 Object Environment Records
Each Object Environment Record is associated with an object called its binding object.
An Object Environment Record binds the set of string identifier names
that directly correspond to the property names of its binding object. Property keys that are not strings in the form of an IdentifierName
are not included in the set of bound identifiers. Both own and
inherited properties are included in the set regardless of the setting
of their [[Enumerable]] attribute. Because properties can be dynamically
added and deleted from objects, the set of identifiers bound by an
Object Environment Record may potentially change as a side-effect of any
operation that adds or deletes properties. Any bindings that are
created as a result of such a side-effect are considered to be a mutable
binding even if the Writable attribute of the corresponding property is
false. Immutable bindings do not exist for Object Environment Records.
Object Environment Records created for with statements (14.11) can provide their binding object as an implicit this value for use in function calls. The capability is controlled by a Boolean [[IsWithEnvironment]] field.
Object Environment Records have the additional state fields listed in Table 17.
Indicates whether this Environment Record is created for a with statement.
The behaviour of the concrete specification methods for Object Environment Records is defined by the following algorithms.
9.1.1.2.1 HasBinding ( N )
The HasBinding concrete method of an Object Environment RecordenvRec takes argument N (a String) and returns either a normal completion containing a Boolean or a throw completion. It determines if its associated binding object has a property whose name is N. It performs the following steps when called:
1. Let bindingObject be envRec.[[BindingObject]].
2. Let foundBinding be ? HasProperty(bindingObject, N).
3. If foundBinding is false, return false.
4. If envRec.[[IsWithEnvironment]] is false, return true.
a. Let blocked be ToBoolean(? Get(unscopables, N)).
b. If blocked is true, return false.
7. Return true.
9.1.1.2.2 CreateMutableBinding ( N, D )
The CreateMutableBinding concrete method of an Object Environment RecordenvRec takes arguments N (a String) and D (a Boolean) and returns either a normal completion containingunused or a throw completion. It creates in an Environment Record's associated binding object a property whose name is N and initializes it to the value undefined. If D is true, the new property's [[Configurable]] attribute is set to true; otherwise it is set to false. It performs the following steps when called:
1. Let bindingObject be envRec.[[BindingObject]].
2. Perform ? DefinePropertyOrThrow(bindingObject, N, PropertyDescriptor { [[Value]]: undefined, [[Writable]]: true, [[Enumerable]]: true, [[Configurable]]: D }).
3. Return unused.
Note
Normally envRec will not have a binding for N but if it does, the semantics of DefinePropertyOrThrow may result in an existing binding being replaced or shadowed or cause an abrupt completion to be returned.
9.1.1.2.3 CreateImmutableBinding ( N, S )
The CreateImmutableBinding concrete method of an Object Environment Record is never used within this specification.
In this specification, all uses of CreateMutableBinding for Object Environment Records
are immediately followed by a call to InitializeBinding for the same
name. Hence, this specification does not explicitly track the
initialization state of bindings in Object Environment Records.
9.1.1.2.5 SetMutableBinding ( N, V, S )
The SetMutableBinding concrete method of an Object Environment RecordenvRec takes arguments N (a String), V (an ECMAScript language value), and S (a Boolean) and returns either a normal completion containingunused or a throw completion. It attempts to set the value of the Environment Record's associated binding object's property whose name is N to the value V. A property named N normally already exists but if it does not or is not currently writable, error handling is determined by S. It performs the following steps when called:
1. Let bindingObject be envRec.[[BindingObject]].
2. Let stillExists be ? HasProperty(bindingObject, N).
3. If stillExists is false and S is true, throw a ReferenceError exception.
The GetBindingValue concrete method of an Object Environment RecordenvRec takes arguments N (a String) and S (a Boolean) and returns either a normal completion containing an ECMAScript language value or a throw completion. It returns the value of its associated binding object's property whose name is N. The property should already exist but if it does not the result depends upon S. It performs the following steps when called:
The DeleteBinding concrete method of an Object Environment RecordenvRec takes argument N (a String) and returns either a normal completion containing a Boolean or a throw completion.
It can only delete bindings that correspond to properties of the
environment object whose [[Configurable]] attribute have the value true. It performs the following steps when called:
1. Let bindingObject be envRec.[[BindingObject]].
2. Return ? bindingObject.[[Delete]](N).
9.1.1.2.8 HasThisBinding ( )
The HasThisBinding concrete method of an Object Environment RecordenvRec takes no arguments and returns false. It performs the following steps when called:
The HasSuperBinding concrete method of an Object Environment RecordenvRec takes no arguments and returns false. It performs the following steps when called:
The WithBaseObject concrete method of an Object Environment RecordenvRec takes no arguments and returns an Object or undefined. It performs the following steps when called:
1. If envRec.[[IsWithEnvironment]] is true, return envRec.[[BindingObject]].
2. Otherwise, return undefined.
9.1.1.3 Function Environment Records
A Function Environment Record is a Declarative Environment Record that is used to represent the top-level scope of a function and, if the function is not an ArrowFunction, provides a this binding. If a function is not an ArrowFunction function and references super, its Function Environment Record also contains the state that is used to perform super method invocations from within the function.
Function Environment Records have the additional state fields listed in Table 18.
If this Environment Record was created by the [[Construct]] internal method, [[NewTarget]] is the value of the [[Construct]] newTarget parameter. Otherwise, its value is undefined.
Function Environment Records support all of the Declarative Environment Record methods listed in Table 16
and share the same specifications for all of those methods except for
HasThisBinding and HasSuperBinding. In addition, Function Environment
Records support the methods listed in Table 19:
Set the [[ThisValue]] and record that it has been initialized.
GetThisBinding()
Return the value of this Environment Record's this binding. Throws a ReferenceError if the this binding has not been initialized.
GetSuperBase()
Return the object that is the base for super property accesses bound in this Environment Record. The value undefined indicates that such accesses will produce runtime errors.
The behaviour of the additional concrete specification
methods for Function Environment Records is defined by the following
algorithms:
1. Assert: envRec.[[ThisBindingStatus]] is not lexical.
2. If envRec.[[ThisBindingStatus]] is initialized, throw a ReferenceError exception.
3. Set envRec.[[ThisValue]] to V.
4. Set envRec.[[ThisBindingStatus]] to initialized.
5. Return V.
9.1.1.3.2 HasThisBinding ( )
The HasThisBinding concrete method of a Function Environment RecordenvRec takes no arguments and returns a Boolean. It performs the following steps when called:
1. If envRec.[[ThisBindingStatus]] is lexical, return false; otherwise, return true.
9.1.1.3.3 HasSuperBinding ( )
The HasSuperBinding concrete method of a Function Environment RecordenvRec takes no arguments and returns a Boolean. It performs the following steps when called:
1. If envRec.[[ThisBindingStatus]] is lexical, return false.
2. If envRec.[[FunctionObject]].[[HomeObject]] is undefined, return false; otherwise, return true.
A Global Environment Record is used to represent the outer most scope that is shared by all of the ECMAScript Script elements that are processed in a common realm. A Global Environment Record provides the bindings for built-in globals (clause 19), properties of the global object, and for all top-level declarations (8.2.9, 8.2.11) that occur within a Script.
Determines if the argument is the name of a global object property that may not be shadowed by a global lexical binding.
CanDeclareGlobalVar (N)
Determines if a corresponding CreateGlobalVarBinding call would succeed if called for the same argument N.
CanDeclareGlobalFunction (N)
Determines if a corresponding CreateGlobalFunctionBinding call would succeed if called for the same argument N.
CreateGlobalVarBinding(N, D)
Used to create and initialize to undefined a global var binding in the [[ObjectRecord]] component of a Global Environment Record. The binding will be a mutable binding. The corresponding global object property will have attribute values appropriate for a var. The String value N is the bound name. If D is true,
the binding may be deleted. Logically equivalent to
CreateMutableBinding followed by a SetMutableBinding but it allows var
declarations to receive special treatment.
CreateGlobalFunctionBinding(N, V, D)
Create and initialize a global function binding in the [[ObjectRecord]] component of a Global Environment Record. The binding will be a mutable binding. The corresponding global object property will have attribute values appropriate for a function. The String value N is the bound name. V is the initialization value. If the Boolean argument D is true,
the binding may be deleted. Logically equivalent to
CreateMutableBinding followed by a SetMutableBinding but it allows
function declarations to receive special treatment.
The behaviour of the concrete specification methods for Global Environment Records is defined by the following algorithms.
9.1.1.4.1 HasBinding ( N )
The HasBinding concrete method of a Global Environment RecordenvRec takes argument N (a String) and returns either a normal completion containing a Boolean or a throw completion.
It determines if the argument identifier is one of the identifiers
bound by the record. It performs the following steps when called:
1. Let DclRec be envRec.[[DeclarativeRecord]].
2. If ! DclRec.HasBinding(N) is true, return true.
3. Let ObjRec be envRec.[[ObjectRecord]].
4. Return ? ObjRec.HasBinding(N).
9.1.1.4.2 CreateMutableBinding ( N, D )
The CreateMutableBinding concrete method of a Global Environment RecordenvRec takes arguments N (a String) and D (a Boolean) and returns either a normal completion containingunused or a throw completion. It creates a new mutable binding for the name N that is uninitialized. The binding is created in the associated DeclarativeRecord. A binding for N must not already exist in the DeclarativeRecord. If D is true, the new binding is marked as being subject to deletion. It performs the following steps when called:
1. Let DclRec be envRec.[[DeclarativeRecord]].
2. If ! DclRec.HasBinding(N) is true, throw a TypeError exception.
3. Return ! DclRec.CreateMutableBinding(N, D).
9.1.1.4.3 CreateImmutableBinding ( N, S )
The CreateImmutableBinding concrete method of a Global Environment RecordenvRec takes arguments N (a String) and S (a Boolean) and returns either a normal completion containingunused or a throw completion. It creates a new immutable binding for the name N that is uninitialized. A binding must not already exist in this Environment Record for N. If S is true, the new binding is marked as a strict binding. It performs the following steps when called:
1. Let DclRec be envRec.[[DeclarativeRecord]].
2. If ! DclRec.HasBinding(N) is true, throw a TypeError exception.
3. Return ! DclRec.CreateImmutableBinding(N, S).
9.1.1.4.4 InitializeBinding ( N, V )
The InitializeBinding concrete method of a Global Environment RecordenvRec takes arguments N (a String) and V (an ECMAScript language value) and returns either a normal completion containingunused or a throw completion. It is used to set the bound value of the current binding of the identifier whose name is N to the value V. An uninitialized binding for N must already exist. It performs the following steps when called:
The SetMutableBinding concrete method of a Global Environment RecordenvRec takes arguments N (a String), V (an ECMAScript language value), and S (a Boolean) and returns either a normal completion containingunused or a throw completion. It attempts to change the bound value of the current binding of the identifier whose name is N to the value V. If the binding is an immutable binding and S is true, a TypeError is thrown. A property named N normally already exists but if it does not or is not currently writable, error handling is determined by S. It performs the following steps when called:
1. Let DclRec be envRec.[[DeclarativeRecord]].
2. If ! DclRec.HasBinding(N) is true, then
a. Return ? DclRec.SetMutableBinding(N, V, S).
3. Let ObjRec be envRec.[[ObjectRecord]].
4. Return ? ObjRec.SetMutableBinding(N, V, S).
9.1.1.4.6 GetBindingValue ( N, S )
The GetBindingValue concrete method of a Global Environment RecordenvRec takes arguments N (a String) and S (a Boolean) and returns either a normal completion containing an ECMAScript language value or a throw completion. It returns the value of its bound identifier whose name is N. If the binding is an uninitialized binding throw a ReferenceError exception. A property named N normally already exists but if it does not or is not currently writable, error handling is determined by S. It performs the following steps when called:
1. Let DclRec be envRec.[[DeclarativeRecord]].
2. If ! DclRec.HasBinding(N) is true, then
a. Return ? DclRec.GetBindingValue(N, S).
3. Let ObjRec be envRec.[[ObjectRecord]].
4. Return ? ObjRec.GetBindingValue(N, S).
9.1.1.4.7 DeleteBinding ( N )
The DeleteBinding concrete method of a Global Environment RecordenvRec takes argument N (a String) and returns either a normal completion containing a Boolean or a throw completion.
It can only delete bindings that have been explicitly designated as
being subject to deletion. It performs the following steps when called:
1. Let DclRec be envRec.[[DeclarativeRecord]].
2. If ! DclRec.HasBinding(N) is true, then
a. Return ! DclRec.DeleteBinding(N).
3. Let ObjRec be envRec.[[ObjectRecord]].
4. Let globalObject be ObjRec.[[BindingObject]].
5. Let existingProp be ? HasOwnProperty(globalObject, N).
6. If existingProp is true, then
a. Let status be ? ObjRec.DeleteBinding(N).
b. If status is true and envRec.[[VarNames]] contains N, then
i. Remove N from envRec.[[VarNames]].
c. Return status.
7. Return true.
9.1.1.4.8 HasThisBinding ( )
The HasThisBinding concrete method of a Global Environment RecordenvRec takes no arguments and returns true. It performs the following steps when called:
The HasSuperBinding concrete method of a Global Environment RecordenvRec takes no arguments and returns false. It performs the following steps when called:
The WithBaseObject concrete method of a Global Environment RecordenvRec takes no arguments and returns undefined. It performs the following steps when called:
The HasVarDeclaration concrete method of a Global Environment RecordenvRec takes argument N
(a String) and returns a Boolean. It determines if the argument
identifier has a binding in this record that was created using a VariableStatement or a FunctionDeclaration. It performs the following steps when called:
1. Let varDeclaredNames be envRec.[[VarNames]].
2. If varDeclaredNames contains N, return true.
3. Return false.
9.1.1.4.13 HasLexicalDeclaration ( N )
The HasLexicalDeclaration concrete method of a Global Environment RecordenvRec takes argument N
(a String) and returns a Boolean. It determines if the argument
identifier has a binding in this record that was created using a lexical
declaration such as a LexicalDeclaration or a ClassDeclaration. It performs the following steps when called:
1. Let DclRec be envRec.[[DeclarativeRecord]].
2. Return ! DclRec.HasBinding(N).
9.1.1.4.14 HasRestrictedGlobalProperty ( N )
The HasRestrictedGlobalProperty concrete method of a Global Environment RecordenvRec takes argument N (a String) and returns either a normal completion containing a Boolean or a throw completion. It determines if the argument identifier is the name of a property of the global object that must not be shadowed by a global lexical binding. It performs the following steps when called:
1. Let ObjRec be envRec.[[ObjectRecord]].
2. Let globalObject be ObjRec.[[BindingObject]].
3. Let existingProp be ? globalObject.[[GetOwnProperty]](N).
4. If existingProp is undefined, return false.
5. If existingProp.[[Configurable]] is true, return false.
6. Return true.
Note
Properties may exist upon a global object
that were directly created rather than being declared using a var or
function declaration. A global lexical binding may not be created that
has the same name as a non-configurable property of the global object. The global property "undefined" is an example of such a property.
9.1.1.4.15 CanDeclareGlobalVar ( N )
The CanDeclareGlobalVar concrete method of a Global Environment RecordenvRec takes argument N (a String) and returns either a normal completion containing a Boolean or a throw completion. It determines if a corresponding CreateGlobalVarBinding call would succeed if called for the same argument N. Redundant var declarations and var declarations for pre-existing global object properties are allowed. It performs the following steps when called:
1. Let ObjRec be envRec.[[ObjectRecord]].
2. Let globalObject be ObjRec.[[BindingObject]].
3. Let hasProperty be ? HasOwnProperty(globalObject, N).
The CanDeclareGlobalFunction concrete method of a Global Environment RecordenvRec takes argument N (a String) and returns either a normal completion containing a Boolean or a throw completion. It determines if a corresponding CreateGlobalFunctionBinding call would succeed if called for the same argument N. It performs the following steps when called:
1. Let ObjRec be envRec.[[ObjectRecord]].
2. Let globalObject be ObjRec.[[BindingObject]].
3. Let existingProp be ? globalObject.[[GetOwnProperty]](N).
4. If existingProp is undefined, return ? IsExtensible(globalObject).
5. If existingProp.[[Configurable]] is true, return true.
6. If IsDataDescriptor(existingProp) is true and existingProp has attribute values { [[Writable]]: true, [[Enumerable]]: true }, return true.
7. Return false.
9.1.1.4.17 CreateGlobalVarBinding ( N, D )
The CreateGlobalVarBinding concrete method of a Global Environment RecordenvRec takes arguments N (a String) and D (a Boolean) and returns either a normal completion containingunused or a throw completion. It creates and initializes a mutable binding in the associated Object Environment Record and records the bound name in the associated [[VarNames]] List. If a binding already exists, it is reused and assumed to be initialized. It performs the following steps when called:
1. Let ObjRec be envRec.[[ObjectRecord]].
2. Let globalObject be ObjRec.[[BindingObject]].
3. Let hasProperty be ? HasOwnProperty(globalObject, N).
4. Let extensible be ? IsExtensible(globalObject).
5. If hasProperty is false and extensible is true, then
a. Perform ? ObjRec.CreateMutableBinding(N, D).
b. Perform ? ObjRec.InitializeBinding(N, undefined).
6. If envRec.[[VarNames]] does not contain N, then
a. Append N to envRec.[[VarNames]].
7. Return unused.
9.1.1.4.18 CreateGlobalFunctionBinding ( N, V, D )
8. If envRec.[[VarNames]] does not contain N, then
a. Append N to envRec.[[VarNames]].
9. Return unused.
Note
Global function declarations are always represented as own properties of the global object. If possible, an existing own property is reconfigured to have a standard set of attribute values. Step 7 is equivalent to what calling the InitializeBinding concrete method would do and if globalObject is a Proxy will produce the same sequence of Proxy trap calls.
9.1.1.5 Module Environment Records
A Module Environment Record is a Declarative Environment Record that is used to represent the outer scope of an ECMAScript Module.
In additional to normal mutable and immutable bindings, Module
Environment Records also provide immutable import bindings which are
bindings that provide indirect access to a target binding that exists in
another Environment Record.
Module Environment Records support all of the Declarative Environment Record methods listed in Table 16
and share the same specifications for all of those methods except for
GetBindingValue, DeleteBinding, HasThisBinding and GetThisBinding. In
addition, Module Environment Records support the methods listed in Table 22:
The behaviour of the additional concrete specification
methods for Module Environment Records are defined by the following
algorithms:
9.1.1.5.1 GetBindingValue ( N, S )
The GetBindingValue concrete method of a Module Environment RecordenvRec takes arguments N (a String) and S (a Boolean) and returns either a normal completion containing an ECMAScript language value or a throw completion. It returns the value of its bound identifier whose name is N.
However, if the binding is an indirect binding the value of the target
binding is returned. If the binding exists but is uninitialized a ReferenceError is thrown. It performs the following steps when called:
The HasThisBinding concrete method of a Module Environment RecordenvRec takes no arguments and returns true. It performs the following steps when called:
The CreateImportBinding concrete method of a Module Environment RecordenvRec takes arguments N (a String), M (a Module Record), and N2 (a String) and returns unused. It creates a new initialized immutable indirect binding for the name N. A binding must not already exist in this Environment Record for N. N2 is the name of a binding that exists in M's Module Environment Record.
Accesses to the value of the new binding will indirectly access the
bound value of the target binding. It performs the following steps when
called:
1. Assert: envRec does not already have a binding for N.
2. Assert: When M.[[Environment]] is instantiated, it will have a direct binding for N2.
3. Create an immutable indirect binding in envRec for N that references M and N2 as its target binding and record that the binding is initialized.
The abstract operation NewObjectEnvironment takes arguments O (an Object), W (a Boolean), and E (an Environment Record or null) and returns an Object Environment Record. It performs the following steps when called:
The abstract operation NewFunctionEnvironment takes arguments F (an ECMAScript function) and newTarget (an Object or undefined) and returns a Function Environment Record. It performs the following steps when called:
3. If F.[[ThisMode]] is lexical, set env.[[ThisBindingStatus]] to lexical.
4. Else, set env.[[ThisBindingStatus]] to uninitialized.
5. Set env.[[NewTarget]] to newTarget.
6. Set env.[[OuterEnv]] to F.[[Environment]].
7. Return env.
9.1.2.5 NewGlobalEnvironment ( G, thisValue )
The abstract operation NewGlobalEnvironment takes arguments G (an Object) and thisValue (an Object) and returns a Global Environment Record. It performs the following steps when called:
The abstract operation ResolvePrivateIdentifier takes arguments privEnv (a PrivateEnvironment Record) and identifier (a String) and returns a Private Name. It performs the following steps when called:
Before it is evaluated, all ECMAScript code must be associated with a realm. Conceptually, a realm
consists of a set of intrinsic objects, an ECMAScript global
environment, all of the ECMAScript code that is loaded within the scope
of that global environment, and other associated state and resources.
A realm is represented in this specification as a Realm Record with the fields specified in Table 24:
Template objects are canonicalized separately for each realm using its Realm Record's [[TemplateMap]]. Each [[Site]] value is a Parse Node that is a TemplateLiteral. The associated [[Array]] value is the corresponding template object that is passed to a tag function.
Note 1
Once a Parse Node
becomes unreachable, the corresponding [[Array]] is also unreachable,
and it would be unobservable if an implementation removed the pair from
the [[TemplateMap]] list.
A map from the specifier strings imported by this realm to the resolved Module Record. The list does not contain two different Records with the same [[Specifier]].
2. Set fields of realmRec.[[Intrinsics]] with the values listed in Table 6.
The field names are the names listed in column one of the table. The
value of each field is a new object value fully and recursively
populated with property values as defined by the specification of each
object in clauses 19 through 28. All object property values are newly created object values. All values that are built-in function objects are created by performing CreateBuiltinFunction(steps, length, name, slots, realmRec, prototype) where steps is the definition of that function provided by this specification, name is the initial value of the function's "name" property, length is the initial value of the function's "length" property, slots is a list of the names, if any, of the function's specified internal slots, and prototype
is the specified value of the function's [[Prototype]] internal slot.
The creation of the intrinsics and their properties must be ordered to
avoid any dependencies upon objects that have not yet been created.
The abstract operation SetRealmGlobalObject takes arguments realmRec (a Realm Record), globalObj (an Object or undefined), and thisValue (an Object or undefined) and returns unused. It performs the following steps when called:
2. For each property of the Global Object specified in clause 19, do
a. Let name be the String value of the property name.
b. Let desc be the fully populated data Property Descriptor for the property, containing the specified attributes for the property. For properties listed in 19.2, 19.3, or 19.4 the value of the [[Value]] attribute is the corresponding intrinsic object from realmRec.
An execution context is a
specification device that is used to track the runtime evaluation of
code by an ECMAScript implementation. At any point in time, there is at
most one execution context per agent that is actually executing code. This is known as the agent's running execution context. All references to the running execution context in this specification denote the running execution context of the surrounding agent.
The execution context stack is used to track execution contexts. The running execution context
is always the top element of this stack. A new execution context is
created whenever control is transferred from the executable code
associated with the currently running execution context
to executable code that is not associated with that execution context.
The newly created execution context is pushed onto the stack and becomes
the running execution context.
An execution context contains whatever implementation specific
state is necessary to track the execution progress of its associated
code. Each execution context has at least the state components listed in
Table 25.
Table 25: State Components for All Execution Contexts
Component
Purpose
code evaluation state
Any state needed to perform, suspend, and resume evaluation of the code associated with this execution context.
Evaluation of code by the running execution context may be suspended at various points defined within this specification. Once the running execution context has been suspended a different execution context may become the running execution context and commence evaluating its code. At some later time a suspended execution context may again become the running execution context and continue evaluating its code at the point where it had previously been suspended. Transition of the running execution context
status among execution contexts usually occurs in stack-like
last-in/first-out manner. However, some ECMAScript features require
non-LIFO transitions of the running execution context.
In most situations only the running execution context (the top of the execution context stack)
is directly manipulated by algorithms within this specification. Hence
when the terms “LexicalEnvironment”, and “VariableEnvironment” are used
without qualification they are in reference to those components of the running execution context.
An execution context is purely a specification mechanism and need
not correspond to any particular artefact of an ECMAScript
implementation. It is impossible for ECMAScript code to directly access
or observe an execution context.
9.4.1 GetActiveScriptOrModule ( )
The abstract operation GetActiveScriptOrModule takes no arguments and returns a Script Record, a Module Record, or null. It is used to determine the running script or module, based on the running execution context. It performs the following steps when called:
3. If no such execution context exists, return null. Otherwise, return ec's ScriptOrModule.
9.4.2 ResolveBinding ( name [ , env ] )
The abstract operation ResolveBinding takes argument name (a String) and optional argument env (an Environment Record or undefined) and returns either a normal completion containing a Reference Record or a throw completion. It is used to determine the binding of name. env can be used to explicitly provide the Environment Record that is to be searched for the binding. It performs the following steps when called:
1. If env is not present or env is undefined, then
3. If the source text matched by the syntactic production that is being evaluated is contained in strict mode code, let strict be true; else let strict be false.
The result of ResolveBinding is always a Reference Record whose [[ReferencedName]] field is name.
9.4.3 GetThisEnvironment ( )
The abstract operation GetThisEnvironment takes no arguments and returns an Environment Record. It finds the Environment Record that currently supplies the binding of the keywordthis. It performs the following steps when called:
The abstract operation GetNewTarget takes no arguments and returns an Object or undefined. It determines the NewTarget value using the LexicalEnvironment of the running execution context. It performs the following steps when called:
The abstract operation GetGlobalObject takes no arguments and returns an Object. It returns the global object used by the currently running execution context. It performs the following steps when called:
A Job is an Abstract Closure with no parameters that initiates an ECMAScript computation when no other ECMAScript computation is currently in progress.
Jobs are scheduled for execution by ECMAScript host environments. This specification describes the host hookHostEnqueuePromiseJob to schedule one kind of job; hosts may define additional abstract operations which schedule jobs. Such operations accept a JobAbstract Closure
as the parameter and schedule it to be performed at some future time.
Their implementations must conform to the following requirements:
Host environments are not required to treat Jobs uniformly with respect to scheduling. For example, web browsers and Node.js treat Promise-handling Jobs as a higher priority than other work; future features may add Jobs that are not treated at such a high priority.
At any particular time, scriptOrModule (a Script Record, a Module Record, or null) is the active script or module if all of the following conditions are true:
The specific choice of Realm is up to the host environment. This initial execution context and Realm is only in use before any callback function is invoked. When a callback function related to a Job, like a Promise handler, is invoked, the invocation pushes its own execution context and Realm.
Particular kinds of Jobs have additional conformance requirements.
The WHATWG HTML specification (https://html.spec.whatwg.org/), for example, uses the host-defined value to propagate the incumbent settings object for Promise callbacks.
JobCallback Records have the fields listed in Table 28.
An implementation of HostMakeJobCallback must conform to the following requirements:
It must return a JobCallback Record whose [[Callback]] field is callback.
The default implementation of HostMakeJobCallback performs the following steps when called:
1. Return the JobCallback Record { [[Callback]]: callback, [[HostDefined]]: empty }.
ECMAScript hosts that are not web browsers must use the default implementation of HostMakeJobCallback.
Note
This is called at the time that the callback is passed to the
function that is responsible for its being eventually scheduled and
run. For example, promise.then(thenAction) calls MakeJobCallback on thenAction at the time of invoking Promise.prototype.then, not at the time of scheduling the reaction Job.
ECMAScript hosts that are not web browsers must use the default implementation of HostCallJobCallback.
9.5.4 HostEnqueuePromiseJob ( job, realm )
The host-defined abstract operation HostEnqueuePromiseJob takes arguments job (a JobAbstract Closure) and realm (a Realm Record or null) and returns unused. It schedules job to be performed at some future time. The Abstract Closures
used with this algorithm are intended to be related to the handling of
Promises, or otherwise, to be scheduled with equal priority to Promise
handling operations.
An implementation of HostEnqueuePromiseJob must conform to the requirements in 9.5 as well as the following:
Let scriptOrModule be GetActiveScriptOrModule() at the time HostEnqueuePromiseJob is invoked. If realm is not null, each time job is invoked the implementation must perform implementation-defined steps such that scriptOrModule is the active script or module at the time of job's invocation.
Jobs must run in the same order as the HostEnqueuePromiseJob invocations that scheduled them.
Note
The realm for Jobs returned by NewPromiseResolveThenableJob is usually the result of calling GetFunctionRealm on the thenfunction object. The realm for Jobs returned by NewPromiseReactionJob is usually the result of calling GetFunctionRealm on the handler if the handler is not undefined. If the handler is undefined, realm is null. For both kinds of Jobs, when GetFunctionRealm completes abnormally (i.e. called on a revoked Proxy), realm is the current Realm at the time of the GetFunctionRealm call. When the realm is null,
no user ECMAScript code will be evaluated and no new ECMAScript objects
(e.g. Error objects) will be created. The WHATWG HTML specification (https://html.spec.whatwg.org/), for example, uses realm to check for the ability to run script and for the entry concept.
9.6 InitializeHostDefinedRealm ( )
The abstract operation InitializeHostDefinedRealm takes no arguments and returns either a normal completion containingunused or a throw completion. It performs the following steps when called:
8. If the host requires that the this binding in realm's global scope return an object other than the global object, let thisValue be such an object created in a host-defined manner. Otherwise, let thisValue be undefined, indicating that realm's global this binding should be the global object.
The default value computed for the isLittleEndian parameter when it is needed by the algorithms GetValueFromBuffer and SetValueInBuffer. The choice is implementation-defined and should be the alternative that is most efficient for the implementation. Once the value has been observed it cannot change.
Initially a new empty List, representing the list of objects and/or symbols to be kept alive until the end of the current Job
Once the values of [[Signifier]], [[IsLockFree1]], and [[IsLockFree2]] have been observed by any agent in the agent cluster they cannot change.
Note 2
The values of [[IsLockFree1]] and [[IsLockFree2]] are not
necessarily determined by the hardware, but may also reflect
implementation choices that can vary over time and between ECMAScript
implementations.
There is no [[IsLockFree4]] field: 4-byte atomic operations are always lock-free.
In practice, if an atomic operation is implemented with any
type of lock the operation is not lock-free. Lock-free does not imply
wait-free: there is no upper bound on how many machine steps may be
required to complete a lock-free atomic operation.
That an atomic access of size n is lock-free does not imply anything about the (perceived) atomicity of non-atomic accesses of size n, specifically, non-atomic accesses may still be performed as a sequence of several separate memory accesses. See ReadSharedMemory and WriteSharedMemory for details.
Note 3
An agent is a specification mechanism and need not correspond to any particular artefact of an ECMAScript implementation.
9.7.1 AgentSignifier ( )
The abstract operation AgentSignifier takes no arguments and returns an agent signifier. It performs the following steps when called:
In some environments it may not be reasonable for a given agent
to suspend. For example, in a web browser environment, it may be
reasonable to disallow suspending a document's main event handling
thread, while still allowing workers' event handling threads to suspend.
9.8 Agent Clusters
An agent cluster is a maximal set of agents that can communicate by operating on shared memory.
Note 1
Programs within different agents may share memory by unspecified means. At a minimum, the backing memory for SharedArrayBuffers can be shared among the agents in the cluster.
There may be agents that can communicate by message passing that cannot share memory; they are never in the same agent cluster.
The agents in a cluster need not all be alive at some particular point in time. If agentA creates another agentB, after which A terminates and B creates agentC, the three agents are in the same cluster if A could share some memory with B and B could share some memory with C.
All agents within a cluster must have the same value for the [[LittleEndian]] field in their respective Agent Records.
Note 3
If different agents within an agent cluster have different values of [[LittleEndian]] it becomes hard to use shared memory for multi-byte data.
All agents within a cluster must have the same values for the [[IsLockFree1]] field in their respective Agent Records; similarly for the [[IsLockFree2]] field.
All agents within a cluster must have different values for the [[Signifier]] field in their respective Agent Records.
An embedding may deactivate (stop forward progress) or activate (resume forward progress) an agent without the agent's knowledge or cooperation. If the embedding does so, it must not leave some agents in the cluster active while other agents in the cluster are deactivated indefinitely.
Note 4
The purpose of the preceding restriction is to avoid a situation where an agent deadlocks or starves because another agent
has been deactivated. For example, if an HTML shared worker that has a
lifetime independent of documents in any windows were allowed to share
memory with the dedicated worker of such an independent document, and
the document and its dedicated worker were to be deactivated while the
dedicated worker holds a lock (say, the document is pushed into its
window's history), and the shared worker then tries to acquire the lock,
then the shared worker will be blocked until the dedicated worker is
activated again, if ever. Meanwhile other workers trying to access the
shared worker from other windows will starve.
The implication of the restriction is that it will not be possible to share memory between agents that don't belong to the same suspend/wake collective within the embedding.
An embedding may terminate an agent without any of the agent's cluster's other agents' prior knowledge or cooperation. If an agent is terminated not by programmatic action of its own or of another agent
in the cluster but by forces external to the cluster, then the
embedding must choose one of two strategies: Either terminate all the agents in the cluster, or provide reliable APIs that allow the agents
in the cluster to coordinate so that at least one remaining member of
the cluster will be able to detect the termination, with the termination
data containing enough information to identify the agent that was terminated.
Note 5
Examples of that type of termination are: operating systems or users terminating agents that are running in separate processes; the embedding itself terminating an agent that is running in-process with the other agents when per-agent resource accounting indicates that the agent is runaway.
An agent cluster is a specification mechanism and need not
correspond to any particular artefact of an ECMAScript implementation.
9.9 Forward Progress
For an agent to make forward progress is for it to perform an evaluation step according to this specification.
An agent becomes blocked when its running execution context waits synchronously and indefinitely for an external event. Only agents whose Agent Record's [[CanBlock]] field is true can become blocked in this sense. An unblockedagent is one that is not blocked.
Implementations must ensure that:
every unblocked agent with a dedicated executing thread eventually makes forward progress
an agent does not cause another agent to become blocked except via explicit APIs that provide blocking.
Note
This, along with the liveness guarantee in the memory model, ensures that all SeqCst writes eventually become observable to all agents.
9.10 Processing Model of WeakRef and FinalizationRegistry Targets
9.10.1 Objectives
This specification does not make any guarantees that any object
or symbol will be garbage collected. Objects or symbols which are not live
may be released after long periods of time, or never at all. For this
reason, this specification uses the term "may" when describing behaviour
triggered by garbage collection.
The semantics of WeakRefs and FinalizationRegistrys is based on two operations which happen at particular points in time:
When WeakRef.prototype.deref is called, the referent (if undefined
is not returned) is kept alive so that subsequent, synchronous accesses
also return the same value. This list is reset when synchronous work is
done using the ClearKeptObjects abstract operation.
Some ECMAScript implementations include garbage collector
implementations which run in the background, including when ECMAScript
is idle. Letting the host environment schedule CleanupFinalizationRegistry
allows it to resume ECMAScript execution in order to run finalizer
work, which may free up held values, reducing overall memory usage.
9.10.2 Liveness
For some set of objects and/or symbols S a hypothetical WeakRef-oblivious execution with respect to S is an execution whereby the abstract operation WeakRefDeref of a WeakRef whose referent is an element of S always returns undefined.
Note 1
WeakRef-obliviousness, together with liveness, capture two notions. One, that a WeakRef
itself does not keep its referent alive. Two, that cycles in liveness
does not imply that a value is live. To be concrete, if determining v's liveness depends on determining the liveness of a WeakRef referent, r, r's liveness cannot assume v's liveness, which would be circular reasoning.
Note 2
WeakRef-obliviousness
is defined on sets of objects or symbols instead of individual values
to account for cycles. If it were defined on individual values, then a WeakRef referent in a cycle will be considered live even though its identity is only observed via other WeakRef referents in the cycle.
Note 3
Colloquially, we say that an individual object or symbol is live if every set containing it is live.
At any point during evaluation, a set of objects and/or symbols S is considered live if either of the following conditions is met:
Any element in S is included in any agent's [[KeptAlive]] List.
There exists a valid future hypothetical WeakRef-oblivious execution with respect to S that observes the identity of any value in S.
Note 4
The second condition above intends to capture the intuition that a value is live if its identity is observable via non-WeakRef
means. A value's identity may be observed by observing a strict
equality comparison or observing the value being used as key in a Map.
Note 5
Presence of an object or a symbol in a field, an internal
slot, or a property does not imply that the value is live. For example
if the value in question is never passed back to the program, then it
cannot be observed.
This is the case for keys in a WeakMap, members of a WeakSet,
as well as the [[WeakRefTarget]] and [[UnregisterToken]] fields of a FinalizationRegistry Cell record.
The above definition implies that, if a key in a WeakMap is
not live, then its corresponding value is not necessarily live either.
Note 6
Liveness is the lower bound for guaranteeing which WeakRefs
engines must not empty. Liveness as defined here is undecidable. In
practice, engines use conservative approximations such as reachability.
There is expected to be significant implementation leeway.
9.10.3 Execution
At any time, if a set of objects and/or symbols S is not live, an ECMAScript implementation may perform the following steps atomically:
1. For each element value of S, do
a. For each WeakRefref such that ref.[[WeakRefTarget]] is value, do
i. Set ref.[[WeakRefTarget]] to empty.
b. For each FinalizationRegistryfg such that fg.[[Cells]] contains a Recordcell such that cell.[[WeakRefTarget]] is value, do
c. For each WeakMap map such that map.[[WeakMapData]] contains a Recordr such that r.[[Key]] is value, do
i. Set r.[[Key]] to empty.
ii. Set r.[[Value]] to empty.
d. For each WeakSet set such that set.[[WeakSetData]] contains value, do
i. Replace the element of set.[[WeakSetData]] whose value is value with an element whose value is empty.
Note 1
Together with the definition of liveness, this clause prescribes optimizations that an implementation may apply regarding WeakRefs.
It is possible to access an object without observing its
identity. Optimizations such as dead variable elimination and scalar
replacement on properties of non-escaping objects whose identity is not
observed are allowed. These optimizations are thus allowed to observably
empty WeakRefs that point to such objects.
On the other hand, if an object's identity is observable, and that object is in the [[WeakRefTarget]] internal slot of a WeakRef, optimizations such as rematerialization that observably empty the WeakRef are prohibited.
Implementations are not obligated to empty WeakRefs for maximal sets of non-live objects or symbols.
If an implementation chooses a non-live set S in which to empty WeakRefs, this definition requires that it empties WeakRefs for all values in S simultaneously. In other words, it is not conformant for an implementation to empty a WeakRef pointing to a value v without emptying out other WeakRefs that, if not emptied, could result in an execution that observes the value of v.
The host-defined abstract operation HostEnqueueFinalizationRegistryCleanupJob takes argument finalizationRegistry (a FinalizationRegistry) and returns unused.
Let cleanupJob be a new JobAbstract Closure with no parameters that captures finalizationRegistry and performs the following steps when called:
An implementation of HostEnqueueFinalizationRegistryCleanupJob schedules cleanupJob to be performed at some future time, if possible. It must also conform to the requirements in 9.5.
9.11 ClearKeptObjects ( )
The abstract operation ClearKeptObjects takes no arguments and returns unused.
ECMAScript implementations are expected to call ClearKeptObjects when a
synchronous sequence of ECMAScript executions completes. It performs
the following steps when called:
When the abstract operation AddToKeptObjects is called with a
target object or symbol, it adds the target to a list that will point
strongly at the target until ClearKeptObjects is called.
1. Assert: finalizationRegistry has [[Cells]] and [[CleanupCallback]] internal slots.
2. Let callback be finalizationRegistry.[[CleanupCallback]].
3. While finalizationRegistry.[[Cells]] contains a Recordcell such that cell.[[WeakRefTarget]] is empty, an implementation may perform the following steps:
a. Choose any such cell.
b. Remove cell from finalizationRegistry.[[Cells]].
c. Perform ? HostCallJobCallback(callback, undefined, « cell.[[HeldValue]] »).
4. Return unused.
9.14 CanBeHeldWeakly ( v )
The abstract operation CanBeHeldWeakly takes argument v (an ECMAScript language value) and returns a Boolean. It returns true if and only if v
is suitable for use as a weak reference. Only values that are suitable
for use as a weak reference may be a key of a WeakMap, an element of a
WeakSet, the target of a WeakRef, or one of the targets of a FinalizationRegistry. It performs the following steps when called:
A language value without language identity can be manifested without prior reference and is unsuitable for use as a weak reference. A Symbol value produced by Symbol.for, unlike other Symbol values, does not have language identity and is unsuitable for use as a weak reference. Well-known symbols
are likely to never be collected, but are nonetheless treated as
suitable for use as a weak reference because they are limited in number
and therefore manageable by a variety of implementation approaches.
However, any value associated to a well-known symbol in a live WeakMap is unlikely to be collected and could “leak” memory resources in implementations.
10 Ordinary and Exotic Objects Behaviours
10.1 Ordinary Object Internal Methods and Internal Slots
All ordinary objects have an internal slot called [[Prototype]]. The value of this internal slot is either null or an object and is used for implementing inheritance. Assume a property named P is missing from an ordinary objectO but exists on its [[Prototype]] object. If P refers to a data property on the [[Prototype]] object, O inherits it for get access, making it behave as if P was a property of O. If P refers to a writable data property on the [[Prototype]] object, set access of P on O creates a new data property named P on O. If P refers to a non-writable data property on the [[Prototype]] object, set access of P on O fails. If P refers to an accessor property on the [[Prototype]] object, the accessor is inherited by O for both get access and set access.
Every ordinary object
has a Boolean-valued [[Extensible]] internal slot which is used to
fulfill the extensibility-related internal method invariants specified
in 6.1.7.3. Namely, once the value of an object's [[Extensible]] internal slot has been set to false,
it is no longer possible to add properties to the object, to modify the
value of the object's [[Prototype]] internal slot, or to subsequently
change the value of [[Extensible]] to true.
Each ordinary object
internal method delegates to a similarly-named abstract operation. If
such an abstract operation depends on another internal method, then the
internal method is invoked on O rather than calling the similarly-named abstract operation directly. These semantics ensure that exotic objects have their overridden internal methods invoked when ordinary object internal methods are applied to them.
10.1.1 [[GetPrototypeOf]] ( )
The [[GetPrototypeOf]] internal method of an ordinary objectO takes no arguments and returns a normal completion containing either an Object or null. It performs the following steps when called:
The abstract operation OrdinaryGetPrototypeOf takes argument O (an Object) and returns an Object or null. It performs the following steps when called:
1. Return O.[[Prototype]].
10.1.2 [[SetPrototypeOf]] ( V )
The [[SetPrototypeOf]] internal method of an ordinary objectO takes argument V (an Object or null) and returns a normal completion containing a Boolean. It performs the following steps when called:
The abstract operation OrdinarySetPrototypeOf takes arguments O (an Object) and V (an Object or null) and returns a Boolean. It performs the following steps when called:
i. If p.[[GetPrototypeOf]] is not the ordinary object internal method defined in 10.1.1, set done to true.
ii. Else, set p to p.[[Prototype]].
8. Set O.[[Prototype]] to V.
9. Return true.
Note
The loop in step 7 guarantees that there will be no circularities in any prototype chain that only includes objects that use the ordinary object definitions for [[GetPrototypeOf]] and [[SetPrototypeOf]].
10.1.3 [[IsExtensible]] ( )
The [[IsExtensible]] internal method of an ordinary objectO takes no arguments and returns a normal completion containing a Boolean. It performs the following steps when called:
The abstract operation OrdinaryIsExtensible takes argument O (an Object) and returns a Boolean. It performs the following steps when called:
1. Return O.[[Extensible]].
10.1.4 [[PreventExtensions]] ( )
The [[PreventExtensions]] internal method of an ordinary objectO takes no arguments and returns a normal completion containingtrue. It performs the following steps when called:
The abstract operation OrdinaryGetOwnProperty takes arguments O (an Object) and P (a property key) and returns a Property Descriptor or undefined. It performs the following steps when called:
1. If O does not have an own property with key P, return undefined.
10.1.6.2 IsCompatiblePropertyDescriptor ( Extensible, Desc, Current )
The abstract operation IsCompatiblePropertyDescriptor takes arguments Extensible (a Boolean), Desc (a Property Descriptor), and Current (a Property Descriptor) and returns a Boolean. It performs the following steps when called:
10.1.6.3 ValidateAndApplyPropertyDescriptor ( O, P, extensible, Desc, current )
The abstract operation ValidateAndApplyPropertyDescriptor takes arguments O (an Object or undefined), P (a property key), extensible (a Boolean), Desc (a Property Descriptor), and current (a Property Descriptor or undefined) and returns a Boolean. It returns true if and only if Desc can be applied as the property of an object with specified extensibility and current property current while upholding invariants. When such application is possible and O is not undefined, it is performed for the property named P (which is created if necessary). It performs the following steps when called:
i. Create an own accessor property named P of object O whose [[Get]], [[Set]], [[Enumerable]], and [[Configurable]] attributes are set to the value of the corresponding field in Desc if Desc has that field, or to the attribute's default value otherwise.
d. Else,
i. Create an own data property named P of object O
whose [[Value]], [[Writable]], [[Enumerable]], and [[Configurable]]
attributes are set to the value of the corresponding field in Desc if Desc has that field, or to the attribute's default value otherwise.
i. If Desc has a [[Configurable]] field, let configurable be Desc.[[Configurable]]; else let configurable be current.[[Configurable]].
ii. If Desc has a [[Enumerable]] field, let enumerable be Desc.[[Enumerable]]; else let enumerable be current.[[Enumerable]].
iii. Replace the property named P of object O with an accessor property whose [[Configurable]] and [[Enumerable]] attributes are set to configurable and enumerable, respectively, and whose [[Get]] and [[Set]] attributes are set to the value of the corresponding field in Desc if Desc has that field, or to the attribute's default value otherwise.
i. If Desc has a [[Configurable]] field, let configurable be Desc.[[Configurable]]; else let configurable be current.[[Configurable]].
ii. If Desc has a [[Enumerable]] field, let enumerable be Desc.[[Enumerable]]; else let enumerable be current.[[Enumerable]].
iii. Replace the property named P of object O with a data property whose [[Configurable]] and [[Enumerable]] attributes are set to configurable and enumerable, respectively, and whose [[Value]] and [[Writable]] attributes are set to the value of the corresponding field in Desc if Desc has that field, or to the attribute's default value otherwise.
c. Else,
i. For each field of Desc, set the corresponding attribute of the property named P of object O to the value of the field.
The abstract operation OrdinaryOwnPropertyKeys takes argument O (an Object) and returns a List of property keys. It performs the following steps when called:
2. For each own property keyP of O such that P is an array index, in ascending numeric index order, do
a. Append P to keys.
3. For each own property keyP of O such that Pis a String and P is not an array index, in ascending chronological order of property creation, do
a. Append P to keys.
4. For each own property keyP of O such that Pis a Symbol, in ascending chronological order of property creation, do
a. Append P to keys.
5. Return keys.
10.1.12 OrdinaryObjectCreate ( proto [ , additionalInternalSlotsList ] )
The abstract operation OrdinaryObjectCreate takes argument proto (an Object or null) and optional argument additionalInternalSlotsList (a List of names of internal slots) and returns an Object. It is used to specify the runtime creation of new ordinary objects. additionalInternalSlotsList
contains the names of additional internal slots that must be defined as
part of the object, beyond [[Prototype]] and [[Extensible]]. If additionalInternalSlotsList is not provided, a new empty List is used. It performs the following steps when called:
1. Let internalSlotsList be « [[Prototype]], [[Extensible]] ».
2. If additionalInternalSlotsList is present, set internalSlotsList to the list-concatenation of internalSlotsList and additionalInternalSlotsList.
Although OrdinaryObjectCreate does little more than call MakeBasicObject, its use communicates the intention to create an ordinary object,
and not an exotic one. Thus, within this specification, it is not
called by any algorithm that subsequently modifies the internal methods
of the object in ways that would make the result non-ordinary.
Operations that create exotic objects invoke MakeBasicObject directly.
The abstract operation OrdinaryCreateFromConstructor takes arguments constructor (a constructor) and intrinsicDefaultProto (a String) and optional argument internalSlotsList (a List of names of internal slots) and returns either a normal completion containing an Object or a throw completion. It creates an ordinary object whose [[Prototype]] value is retrieved from a constructor's "prototype" property, if it exists. Otherwise the intrinsic named by intrinsicDefaultProto is used for [[Prototype]]. internalSlotsList contains the names of additional internal slots that must be defined as part of the object. If internalSlotsList is not provided, a new empty List is used. It performs the following steps when called:
1. Assert: intrinsicDefaultProto
is this specification's name of an intrinsic object. The corresponding
object must be an intrinsic that is intended to be used as the
[[Prototype]] value of an object.
The abstract operation GetPrototypeFromConstructor takes arguments constructor (a function object) and intrinsicDefaultProto (a String) and returns either a normal completion containing an Object or a throw completion. It determines the [[Prototype]] value that should be used to create an object corresponding to a specific constructor. The value is retrieved from the constructor's "prototype" property, if it exists. Otherwise the intrinsic named by intrinsicDefaultProto is used for [[Prototype]]. It performs the following steps when called:
1. Assert: intrinsicDefaultProto
is this specification's name of an intrinsic object. The corresponding
object must be an intrinsic that is intended to be used as the
[[Prototype]] value of an object.
b. Set proto to realm's intrinsic object named intrinsicDefaultProto.
4. Return proto.
Note
If constructor does not supply a [[Prototype]] value, the default value that is used is obtained from the realm of the constructor function rather than from the running execution context.
10.1.15 RequireInternalSlot ( O, internalSlot )
The abstract operation RequireInternalSlot takes arguments O (an ECMAScript language value) and internalSlot (an internal slot name) and returns either a normal completion containingunused or a throw completion. It throws an exception unless Ois an Object and has the given internal slot. It performs the following steps when called:
The PrivateEnvironment Record for Private Names that the function was closed over. null
if this function is not syntactically contained within a class. Used as
the outer PrivateEnvironment for inner classes when evaluating the code
of the function.
The script or module in which the function was created.
[[ThisMode]]
lexical, strict, or global
Defines how this references are interpreted within the formal parameters and code body of the function. lexical means that this refers to the this value of a lexically enclosing function. strict means that the this value is used exactly as provided by an invocation of the function. global means that a this value of undefined or null is interpreted as a reference to the global object, and any other this value is first passed to ToObject.
If the function is created as the initializer of a class field, the name to use for NamedEvaluation of the field; empty otherwise.
[[IsClassConstructor]]
a Boolean
Indicates whether the function is a class constructor. (If true, invoking the function's [[Call]] will immediately throw a TypeError exception.)
All ECMAScript function objects have the [[Call]] internal method defined here. ECMAScript functions that are also constructors in addition have the [[Construct]] internal method.
When calleeContext is removed from the execution context stack in step 7 it must not be destroyed if it is suspended and retained for later resumption by an accessible Generator.
10.2.1.1 PrepareForOrdinaryCall ( F, newTarget )
The abstract operation PrepareForOrdinaryCall takes arguments F (a function object) and newTarget (an Object or undefined) and returns an execution context. It performs the following steps when called:
The abstract operation OrdinaryCallBindThis takes arguments F (a function object), calleeContext (an execution context), and thisArgument (an ECMAScript language value) and returns unused. It performs the following steps when called:
1. Let thisMode be F.[[ThisMode]].
2. If thisMode is lexical, return unused.
3. Let calleeRealm be F.[[Realm]].
4. Let localEnv be the LexicalEnvironment of calleeContext.
5. If thisMode is strict, let thisValue be thisArgument.
6. Else,
a. If thisArgument is either undefined or null, then
Even though field initializers constitute a function boundary, calling FunctionDeclarationInstantiation does not have any observable effect and so is omitted.
The abstract operation OrdinaryFunctionCreate takes arguments functionPrototype (an Object), sourceText (a sequence of Unicode code points), ParameterList (a Parse Node), Body (a Parse Node), thisMode (lexical-this or non-lexical-this), env (an Environment Record), and privateEnv (a PrivateEnvironment Record or null) and returns a function object.
It is used to specify the runtime creation of a new function with a
default [[Call]] internal method and no [[Construct]] internal method
(although one may be subsequently added by an operation such as MakeConstructor). sourceText is the source text of the syntactic definition of the function to be created. It performs the following steps when called:
1. Let internalSlotsList be the internal slots listed in Table 30.
The abstract operation AddRestrictedFunctionProperties takes arguments F (a function object) and realm (a Realm Record) and returns unused. It performs the following steps when called:
The abstract operation MakeConstructor takes argument F (an ECMAScript function object or a built-in function object) and optional arguments writablePrototype (a Boolean) and prototype (an Object) and returns unused. It converts F into a constructor. It performs the following steps when called:
The abstract operation MakeClassConstructor takes argument F (an ECMAScript function object) and returns unused. It performs the following steps when called:
The abstract operation MakeMethod takes arguments F (an ECMAScript function object) and homeObject (an Object) and returns unused. It configures F as a method. It performs the following steps when called:
The abstract operation DefineMethodProperty takes arguments homeObject (an Object), key (a property key or Private Name), closure (a function object), and enumerable (a Boolean) and returns a PrivateElement or unused. It performs the following steps when called:
1. Assert: homeObject is an ordinary, extensible object with no non-configurable properties.
The abstract operation SetFunctionName takes arguments F (a function object) and name (a property key or Private Name) and optional argument prefix (a String) and returns unused. It adds a "name" property to F. It performs the following steps when called:
1. Assert: F is an extensible object that does not have a "name" own property.
The abstract operation SetFunctionLength takes arguments F (a function object) and length (a non-negative integer or ∞) and returns unused. It adds a "length" property to F. It performs the following steps when called:
1. Assert: F is an extensible object that does not have a "length" own property.
When an execution context is established for evaluating an ECMAScript function a new Function Environment Record is created and bindings for each formal parameter are instantiated in that Environment Record.
Each declaration in the function body is also instantiated. If the
function's formal parameters do not include any default value
initializers then the body declarations are instantiated in the same Environment Record as the parameters. If default value parameter initializers exist, a second Environment Record
is created for the body declarations. Formal parameters and functions
are initialized as part of FunctionDeclarationInstantiation. All other
bindings are initialized during evaluation of the function body.
ii. Let fn be the sole element of the BoundNames of d.
iii. If functionNames does not contain fn, then
1. Insert fn as the first element of functionNames.
2. NOTE: If there are multiple function declarations for the same name, the last declaration is used.
3. Insert d as the first element of functionsToInitialize.
15. Let argumentsObjectNeeded be true.
16. If func.[[ThisMode]] is lexical, then
a. NOTE: Arrow functions never have an arguments object.
b. Set argumentsObjectNeeded to false.
17. Else if parameterNames contains "arguments", then
a. Set argumentsObjectNeeded to false.
18. Else if hasParameterExpressions is false, then
a. If functionNames contains "arguments" or lexicalNames contains "arguments", then
i. Set argumentsObjectNeeded to false.
19. If strict is true or hasParameterExpressions is false, then
a. NOTE: Only a single Environment Record is needed for the parameters, since calls to eval in strict mode code cannot create new bindings which are visible outside of the eval.
b. Let env be the LexicalEnvironment of calleeContext.
20. Else,
a. NOTE: A separate Environment Record is needed to ensure that bindings created by direct eval calls in the formal parameter list are outside the environment where parameters are declared.
b. Let calleeEnv be the LexicalEnvironment of calleeContext.
d. Assert: The VariableEnvironment of calleeContext is calleeEnv.
e. Set the LexicalEnvironment of calleeContext to env.
21. For each String paramName of parameterNames, do
a. Let alreadyDeclared be ! env.HasBinding(paramName).
b. NOTE: Early errors ensure that duplicate parameter names can only occur in non-strict functions that do not have parameter default values or rest parameters.
c. If alreadyDeclared is false, then
i. Perform ! env.CreateMutableBinding(paramName, false).
i. NOTE: A mapped argument object is only provided for non-strict functions that don't have a rest parameter, any parameter default value initializers, or any destructured parameters.
a. NOTE: Only a single Environment Record is needed for the parameters and top-level vars.
b. Let instantiatedVarNames be a copy of the ListparameterBindings.
c. For each element n of varNames, do
i. If instantiatedVarNames does not contain n, then
1. Append n to instantiatedVarNames.
2. Perform ! env.CreateMutableBinding(n, false).
3. Perform ! env.InitializeBinding(n, undefined).
d. Let varEnv be env.
28. Else,
a. NOTE: A separate Environment Record
is needed to ensure that closures created by expressions in the formal
parameter list do not have visibility of declarations in the function
body.
b. NOTE: Non-strict functions use a separate Environment Record for top-level lexical declarations so that a direct eval
can determine whether any var scoped declarations introduced by the
eval code conflict with pre-existing top-level lexically scoped
declarations. This is not needed for strict functions because a strict direct eval always places all declarations into a new Environment Record.
31. Else, let lexEnv be varEnv.
32. Set the LexicalEnvironment of calleeContext to lexEnv.
a. NOTE:
A lexically declared name cannot be the same as a function/generator
declaration, formal parameter, or a var name. Lexically declared names
are only instantiated here but not initialized.
c. Perform ! varEnv.SetMutableBinding(fn, fo, false).
37. Return unused.
Note 2
B.3.2
provides an extension to the above algorithm that is necessary for
backwards compatibility with web browser implementations of ECMAScript
that predate ECMAScript 2015.
10.3 Built-in Function Objects
The built-in function objects defined in this specification may be implemented as either ECMAScript function objects (10.2) whose behaviour is provided using ECMAScript code or as function objects
whose behaviour is provided in some other manner. In either case, the
effect of calling such functions must conform to their specifications.
An implementation may also provide additional built-in function objects that are not defined in this specification.
If a built-in function object is implemented as an ECMAScript function object, it must have all the internal slots described in 10.2 ([[Prototype]], [[Extensible]], and the slots listed in Table 30), and [[InitialName]]. The value of the [[InitialName]] internal slot is a String value that is the initial name of the function. It is used by 20.2.3.5.
Built-in function objects must have the ordinary object behaviour specified in 10.1. All such function objects have [[Prototype]], [[Extensible]], [[Realm]], and [[InitialName]] internal slots, with the same meanings as above.
Unless otherwise specified every built-in function object has the %Function.prototype% object as the initial value of its [[Prototype]] internal slot.
The behaviour specified for each built-in function via algorithm
steps or other means is the specification of the function body behaviour
for both [[Call]] and [[Construct]] invocations of the function.
However, [[Construct]] invocation is not supported by all built-in
functions. For each built-in function, when invoked with [[Call]], the
[[Call]] thisArgument provides the this value, the [[Call]] argumentsList provides the named parameters, and the NewTarget value is undefined. When invoked with [[Construct]], the this value is uninitialized, the [[Construct]] argumentsList provides the named parameters, and the [[Construct]] newTarget parameter provides the NewTarget value. If the built-in function is implemented as an ECMAScript function object
then this specified behaviour must be implemented by the ECMAScript
code that is the body of the function. Built-in functions that are
ECMAScript function objects must be strict functions. If a built-in constructor has any [[Call]] behaviour other than throwing a TypeError
exception, an ECMAScript implementation of the function must be done in
a manner that does not cause the function's [[IsClassConstructor]]
internal slot to have the value true.
Built-in function objects that are not identified as constructors
do not implement the [[Construct]] internal method unless otherwise
specified in the description of a particular function. When a built-in constructor is called as part of a new expression the argumentsList parameter of the invoked [[Construct]] internal method provides the values for the built-in constructor's named parameters.
Built-in functions that are not constructors do not have a "prototype" property unless otherwise specified in the description of a particular function.
If a built-in function object
is not implemented as an ECMAScript function it must provide [[Call]]
and [[Construct]] internal methods that conform to the following
definitions:
10. Let result be the Completion Record that is the result of evaluatingF in a manner that conforms to the specification of F. thisArgument is the this value, argumentsList provides the named parameters, and the NewTarget value is undefined.
When calleeContext is removed from the execution context stack it must not be destroyed if it has been suspended and retained by an accessible Generator for later resumption.
10. Let result be the Completion Record that is the result of evaluatingF in a manner that conforms to the specification of F. The this value is uninitialized, argumentsList provides the named parameters, and newTarget provides the NewTarget value.
The abstract operation CreateBuiltinFunction takes arguments behaviour (an Abstract Closure, a set of algorithm steps, or some other definition of a function's behaviour provided in this specification), length (a non-negative integer or ∞), name (a property key or a Private Name), and additionalInternalSlotsList (a List of names of internal slots) and optional arguments realm (a Realm Record), prototype (an Object or null), and prefix (a String) and returns a function object. additionalInternalSlotsList contains the names of additional internal slots that must be defined as part of the object. This operation creates a built-in function object. It performs the following steps when called:
2. If prototype is not present, set prototype to realm.[[Intrinsics]].[[%Function.prototype%]].
3. Let internalSlotsList be a List containing the names of all the internal slots that 10.3 requires for the built-in function object that is about to be created.
4. Append to internalSlotsList the elements of additionalInternalSlotsList.
5. Let func be a new built-in function object that, when called, performs the action described by behaviour using the provided arguments as the values of the corresponding parameters specified by behaviour. The new function object has internal slots whose names are the elements of internalSlotsList, and an [[InitialName]] internal slot.
Each built-in function defined in this specification is created by calling the CreateBuiltinFunction abstract operation.
10.4 Built-in Exotic Object Internal Methods and Slots
This specification defines several kinds of built-in exotic objects. These objects generally behave similar to ordinary objects except for a few specific situations. The following exotic objects use the ordinary object internal methods except where it is explicitly specified otherwise below:
An object is a bound function exotic object
if its [[Call]] and (if applicable) [[Construct]] internal methods use
the following implementations, and its other essential internal methods
use the definitions found in 10.1. These methods are installed in BoundFunctionCreate.
a. Set obj.[[Construct]] as described in 10.4.1.2.
7. Set obj.[[BoundTargetFunction]] to targetFunction.
8. Set obj.[[BoundThis]] to boundThis.
9. Set obj.[[BoundArguments]] to boundArgs.
10. Return obj.
10.4.2 Array Exotic Objects
An Array is an exotic object that gives special treatment to array indexproperty keys (see 6.1.7). A property whose property name is an array index is also called an element. Every Array has a non-configurable "length" property whose value is always a non-negative integral Number whose mathematical value is strictly less than 232. The value of the "length" property is numerically greater than the name of every own property whose name is an array index;
whenever an own property of an Array is created or changed, other
properties are adjusted as necessary to maintain this invariant.
Specifically, whenever an own property is added whose name is an array index, the value of the "length" property is changed, if necessary, to be one more than the numeric value of that array index; and whenever the value of the "length" property is changed, every own property whose name is an array index
whose value is not smaller than the new length is deleted. This
constraint applies only to own properties of an Array and is unaffected
by "length" or array index properties that may be inherited from its prototypes.
An object is an Array exotic object
(or simply, an Array) if its [[DefineOwnProperty]] internal method uses
the following implementation, and its other essential internal methods
use the definitions found in 10.1. These methods are installed in ArrayCreate.
The abstract operation ArrayCreate takes argument length (a non-negative integer) and optional argument proto (an Object) and returns either a normal completion containing an Array exotic object or a throw completion. It is used to specify the creation of new Arrays. It performs the following steps when called:
1. If length > 232 - 1, throw a RangeError exception.
The abstract operation ArraySpeciesCreate takes arguments originalArray (an Object) and length (a non-negative integer) and returns either a normal completion containing an Object or a throw completion. It is used to specify the creation of a new Array or similar object using a constructor function that is derived from originalArray. It does not enforce that the constructor function returns an Array. It performs the following steps when called:
If originalArray was created using the standard built-in Array constructor for a realm that is not the realm of the running execution context, then a new Array is created using the realm of the running execution context. This maintains compatibility with Web browsers that have historically had that behaviour for the Array.prototype methods that now are defined using ArraySpeciesCreate.
In steps 3 and 4, if Desc.[[Value]] is an object then its valueOf method is called twice. This is legacy behaviour that was specified with this effect starting with the 2nd Edition of this specification.
10.4.3 String Exotic Objects
A String object is an exotic object that encapsulates a String value and exposes virtual integer-indexed data properties corresponding to the individual code unit elements of the String value. String exotic objects always have a data property named "length" whose value is the length of the encapsulated String value. Both the code unit data properties and the "length" property are non-writable and non-configurable.
An object is a String exotic object
(or simply, a String object) if its [[GetOwnProperty]],
[[DefineOwnProperty]], and [[OwnPropertyKeys]] internal methods use the
following implementations, and its other essential internal methods use
the definitions found in 10.1. These methods are installed in StringCreate.
7. For each own property keyP of O such that Pis a String and P is not an array index, in ascending chronological order of property creation, do
a. Append P to keys.
8. For each own property keyP of O such that Pis a Symbol, in ascending chronological order of property creation, do
a. Append P to keys.
9. Return keys.
10.4.3.4 StringCreate ( value, prototype )
The abstract operation StringCreate takes arguments value (a String) and prototype (an Object) and returns a String exotic object. It is used to specify the creation of new String exotic objects. It performs the following steps when called:
1. Let S be MakeBasicObject(« [[Prototype]], [[Extensible]], [[StringData]] »).
2. Set S.[[Prototype]] to prototype.
3. Set S.[[StringData]] to value.
4. Set S.[[GetOwnProperty]] as specified in 10.4.3.1.
5. Set S.[[DefineOwnProperty]] as specified in 10.4.3.2.
6. Set S.[[OwnPropertyKeys]] as specified in 10.4.3.3.
The abstract operation StringGetOwnProperty takes arguments S (an Object that has a [[StringData]] internal slot) and P (a property key) and returns a Property Descriptor or undefined. It performs the following steps when called:
Most ECMAScript functions make an arguments object available to
their code. Depending upon the characteristics of the function
definition, its arguments object is either an ordinary object or an arguments exotic object. An arguments exotic object is an exotic object whose array index properties map to the formal parameters bindings of an invocation of its associated ECMAScript function.
An object is an arguments exotic object if its internal methods use the following implementations, with the ones not specified here using those found in 10.1. These methods are installed in CreateMappedArgumentsObject.
Arguments exotic objects have the same internal slots as ordinary objects.
They also have a [[ParameterMap]] internal slot. Ordinary arguments
objects also have a [[ParameterMap]] internal slot whose value is always
undefined. For ordinary argument objects the [[ParameterMap]] internal
slot is only used by Object.prototype.toString (20.1.3.6) to identify them as such.
Note 2
The integer-indexed data properties of an arguments exotic object whose numeric name values are less than the number of formal parameters of the corresponding function object initially share their values with the corresponding argument bindings in the function's execution context.
This means that changing the property changes the corresponding value
of the argument binding and vice-versa. This correspondence is broken if
such a property is deleted and then redefined or if the property is
changed into an accessor property. If the arguments object is an ordinary object,
the values of its properties are simply a copy of the arguments passed
to the function and there is no dynamic linkage between the property
values and the formal parameter values.
Note 3
The ParameterMap object and its property values are used as a
device for specifying the arguments object correspondence to argument
bindings. The ParameterMap object and the objects that are the values of
its properties are not directly observable from ECMAScript code. An
ECMAScript implementation does not need to actually create or use such
objects to implement the specified semantics.
Note 4
Ordinary arguments objects define a non-configurable accessor property named "callee" which throws a TypeError exception on access. The "callee" property has a more specific meaning for arguments exotic objects, which are created only for some class of non-strict functions.
The definition of this property in the ordinary variant exists to
ensure that it is not defined in any other manner by conforming
ECMAScript implementations.
Note 5
ECMAScript implementations of arguments exotic objects have historically contained an accessor property named "caller". Prior to ECMAScript 2017, this specification included the definition of a throwing "caller"
property on ordinary arguments objects. Since implementations do not
contain this extension any longer, ECMAScript 2017 dropped the
requirement for a throwing "caller" accessor.
The abstract operation CreateUnmappedArgumentsObject takes argument argumentsList (a List of ECMAScript language values) and returns an ordinary object. It performs the following steps when called:
1. Let len be the number of elements in argumentsList.
The abstract operation MakeArgGetter takes arguments name (a String) and env (an Environment Record) and returns a function object. It creates a built-in function object that when executed returns the value bound for name in env. It performs the following steps when called:
1. Let getterClosure be a new Abstract Closure with no parameters that captures name and env and performs the following steps when called:
3. NOTE: getter is never directly accessible to ECMAScript code.
4. Return getter.
10.4.4.7.2 MakeArgSetter ( name, env )
The abstract operation MakeArgSetter takes arguments name (a String) and env (an Environment Record) and returns a function object. It creates a built-in function object that when executed sets the value bound for name in env. It performs the following steps when called:
1. Let setterClosure be a new Abstract Closure with parameters (value) that captures name and env and performs the following steps when called:
a. Return ! env.SetMutableBinding(name, value, false).
Integer-Indexed exotic objects have the same internal slots as ordinary objects
and additionally [[ViewedArrayBuffer]], [[ArrayLength]],
[[ByteOffset]], [[ContentType]], and [[TypedArrayName]] internal slots.
An object is an Integer-Indexed exotic object
if its [[GetOwnProperty]], [[HasProperty]], [[DefineOwnProperty]],
[[Get]], [[Set]], [[Delete]], and [[OwnPropertyKeys]] internal methods
use the definitions in this section, and its other essential internal
methods use the definitions found in 10.1. These methods are installed by IntegerIndexedObjectCreate.
3. For each own property keyP of O such that Pis a String and P is not an integer index, in ascending chronological order of property creation, do
a. Append P to keys.
4. For each own property keyP of O such that Pis a Symbol, in ascending chronological order of property creation, do
a. Append P to keys.
5. Return keys.
10.4.5.8 IntegerIndexedObjectCreate ( prototype )
The abstract operation IntegerIndexedObjectCreate takes argument prototype (an Object) and returns an Integer-Indexed exotic object. It is used to specify the creation of new Integer-Indexed exotic objects. It performs the following steps when called:
1. Let internalSlotsList
be « [[Prototype]], [[Extensible]], [[ViewedArrayBuffer]],
[[TypedArrayName]], [[ContentType]], [[ByteLength]], [[ByteOffset]],
[[ArrayLength]] ».
9. Set A.[[OwnPropertyKeys]] as specified in 10.4.5.7.
10. Set A.[[Prototype]] to prototype.
11. Return A.
10.4.5.9 IsValidIntegerIndex ( O, index )
The abstract operation IsValidIntegerIndex takes arguments O (an Integer-Indexed exotic object) and index (a Number) and returns a Boolean. It performs the following steps when called:
1. If IsDetachedBuffer(O.[[ViewedArrayBuffer]]) is true, return false.
4. If ℝ(index) < 0 or ℝ(index) ≥ O.[[ArrayLength]], return false.
5. Return true.
10.4.5.10 IntegerIndexedElementGet ( O, index )
The abstract operation IntegerIndexedElementGet takes arguments O (an Integer-Indexed exotic object) and index (a Number) and returns a Number, a BigInt, or undefined. It performs the following steps when called:
e. Perform SetValueInBuffer(O.[[ViewedArrayBuffer]], indexedPosition, elementType, numValue, true, Unordered).
4. Return unused.
Note
This operation always appears to succeed, but it has no
effect when attempting to write past the end of a TypedArray or to a
TypedArray which is backed by a detached ArrayBuffer.
10.4.6 Module Namespace Exotic Objects
A module namespace exotic object is an exotic object that exposes the bindings exported from an ECMAScript Module (See 16.2.3). There is a one-to-one correspondence between the String-keyed own properties of a module namespace exotic object and the binding names exported by the Module. The exported bindings include any bindings that are indirectly exported using export * export items. Each String-valued own property key is the StringValue of the corresponding exported binding name. These are the only String-keyed properties of a module namespace exotic object. Each such property has the attributes { [[Writable]]: true, [[Enumerable]]: true, [[Configurable]]: false }. Module namespace exotic objects are not extensible.
An object is a module namespace exotic object
if its [[GetPrototypeOf]], [[SetPrototypeOf]], [[IsExtensible]],
[[PreventExtensions]], [[GetOwnProperty]], [[DefineOwnProperty]],
[[HasProperty]], [[Get]], [[Set]], [[Delete]], and [[OwnPropertyKeys]]
internal methods use the definitions in this section, and its other
essential internal methods use the definitions found in 10.1. These methods are installed by ModuleNamespaceCreate.
A List
whose elements are the String values of the exported names exposed as
own properties of this object. The list is ordered as if an Array of
those String values had been sorted using %Array.prototype.sort% using undefined as comparefn.
ResolveExport is side-effect free. Each time this operation is called with a specific exportName, resolveSet
pair as arguments it must return the same result. An implementation
might choose to pre-compute or cache the ResolveExport results for the
[[Exports]] of each module namespace exotic object.
4. Set M's essential internal methods to the definitions specified in 10.4.6.
5. Set M.[[Module]] to module.
6. Let sortedExports be a List whose elements are the elements of exports ordered as if an Array of the same values had been sorted using %Array.prototype.sort% using undefined as comparefn.
7. Set M.[[Exports]] to sortedExports.
8. Create own properties of M corresponding to the definitions in 28.3.
An object is an immutable prototype exotic object
if its [[SetPrototypeOf]] internal method uses the following
implementation. (Its other essential internal methods may use any
implementation, depending on the specific immutable prototype exotic object in question.)
The abstract operation SetImmutablePrototype takes arguments O (an Object) and V (an Object or null) and returns either a normal completion containing a Boolean or a throw completion. It performs the following steps when called:
10.5 Proxy Object Internal Methods and Internal Slots
A Proxy object is an exotic object
whose essential internal methods are partially implemented using
ECMAScript code. Every Proxy object has an internal slot called
[[ProxyHandler]]. The value of [[ProxyHandler]] is an object, called the
proxy's handler object, or null. Methods (see Table 33)
of a handler object may be used to augment the implementation for one
or more of the Proxy object's internal methods. Every Proxy object also
has an internal slot called [[ProxyTarget]] whose value is either an
object or the null value. This object is called the proxy's target object.
An object is a Proxy exotic object
if its essential internal methods (including [[Call]] and
[[Construct]], if applicable) use the definitions in this section. These
internal methods are installed in ProxyCreate.
Table 33: Proxy Handler Methods
Internal Method
Handler Method
[[GetPrototypeOf]]
getPrototypeOf
[[SetPrototypeOf]]
setPrototypeOf
[[IsExtensible]]
isExtensible
[[PreventExtensions]]
preventExtensions
[[GetOwnProperty]]
getOwnPropertyDescriptor
[[DefineOwnProperty]]
defineProperty
[[HasProperty]]
has
[[Get]]
get
[[Set]]
set
[[Delete]]
deleteProperty
[[OwnPropertyKeys]]
ownKeys
[[Call]]
apply
[[Construct]]
construct
When a handler method is called to provide the implementation of a
Proxy object internal method, the handler method is passed the proxy's
target object as a parameter. A proxy's handler object does not
necessarily have a method corresponding to every essential internal
method. Invoking an internal method on the proxy results in the
invocation of the corresponding internal method on the proxy's target
object if the handler object does not have a method corresponding to the
internal trap.
The [[ProxyHandler]] and [[ProxyTarget]] internal slots of a
Proxy object are always initialized when the object is created and
typically may not be modified. Some Proxy objects are created in a
manner that permits them to be subsequently revoked. When a proxy is revoked, its [[ProxyHandler]] and [[ProxyTarget]] internal slots are set to null causing subsequent invocations of internal methods on that Proxy object to throw a TypeError exception.
Because Proxy objects permit the implementation of internal
methods to be provided by arbitrary ECMAScript code, it is possible to
define a Proxy object whose handler methods violates the invariants
defined in 6.1.7.3. Some of the internal method invariants defined in 6.1.7.3
are essential integrity invariants. These invariants are explicitly
enforced by the Proxy object internal methods specified in this section.
An ECMAScript implementation must be robust in the presence of all
possible invariant violations.
5. Let trap be ? GetMethod(handler, "getPrototypeOf").
6. If trap is undefined, then
a. Return ? target.[[GetPrototypeOf]]().
7. Let handlerProto be ? Call(trap, handler, « target »).
8. If handlerProtois not an Object and handlerProto is not null, throw a TypeError exception.
9. Let extensibleTarget be ? IsExtensible(target).
10. If extensibleTarget is true, return handlerProto.
11. Let targetProto be ? target.[[GetPrototypeOf]]().
12. If SameValue(handlerProto, targetProto) is false, throw a TypeError exception.
13. Return handlerProto.
Note
[[GetPrototypeOf]] for Proxy objects enforces the following invariants:
The result of [[GetPrototypeOf]] must be either an Object or null.
If the target object is not extensible, [[GetPrototypeOf]]
applied to the Proxy object must return the same value as
[[GetPrototypeOf]] applied to the Proxy object's target object.
9. If SameValue(booleanTrapResult, targetResult) is false, throw a TypeError exception.
10. Return booleanTrapResult.
Note
[[IsExtensible]] for Proxy objects enforces the following invariants:
The result of [[IsExtensible]] is a Boolean value.
[[IsExtensible]] applied to the Proxy object must return the
same value as [[IsExtensible]] applied to the Proxy object's target
object with the same argument.
ii. If targetDesc.[[Writable]] is true, throw a TypeError exception.
17. Return resultDesc.
Note
[[GetOwnProperty]] for Proxy objects enforces the following invariants:
The result of [[GetOwnProperty]] must be either an Object or undefined.
A property cannot be reported as non-existent, if it exists as a non-configurable own property of the target object.
A property cannot be reported as non-existent, if it exists as an own property of a non-extensible target object.
A property cannot be reported as existent, if it does not
exist as an own property of the target object and the target object is
not extensible.
A property cannot be reported as non-configurable, unless it
exists as a non-configurable own property of the target object.
A property cannot be reported as both non-configurable and
non-writable, unless it exists as a non-configurable, non-writable own
property of the target object.
b. If settingConfigFalse is true and targetDesc.[[Configurable]] is true, throw a TypeError exception.
c. If IsDataDescriptor(targetDesc) is true, targetDesc.[[Configurable]] is false, and targetDesc.[[Writable]] is true, then
i. If Desc has a [[Writable]] field and Desc.[[Writable]] is false, throw a TypeError exception.
16. Return true.
Note
[[DefineOwnProperty]] for Proxy objects enforces the following invariants:
The result of [[DefineOwnProperty]] is a Boolean value.
A property cannot be added, if the target object is not extensible.
A property cannot be non-configurable, unless there exists a
corresponding non-configurable own property of the target object.
A non-configurable property cannot be non-writable, unless
there exists a corresponding non-configurable, non-writable own property
of the target object.
If a property has a corresponding target object property then applying the Property Descriptor of the property to the target object using [[DefineOwnProperty]] will not throw an exception.
7. Let trapResult be ? Call(trap, handler, « target, P, Receiver »).
8. Let targetDesc be ? target.[[GetOwnProperty]](P).
9. If targetDesc is not undefined and targetDesc.[[Configurable]] is false, then
a. If IsDataDescriptor(targetDesc) is true and targetDesc.[[Writable]] is false, then
i. If SameValue(trapResult, targetDesc.[[Value]]) is false, throw a TypeError exception.
b. If IsAccessorDescriptor(targetDesc) is true and targetDesc.[[Get]] is undefined, then
i. If trapResult is not undefined, throw a TypeError exception.
10. Return trapResult.
Note
[[Get]] for Proxy objects enforces the following invariants:
The value reported for a property must be the same as the
value of the corresponding target object property if the target object
property is a non-writable, non-configurable own data property.
The value reported for a property must be undefined if the corresponding target object property is a non-configurable own accessor property that has undefined as its [[Get]] attribute.
Cannot change the value of a property to be different from
the value of the corresponding target object property if the
corresponding target object property is a non-writable, non-configurable
own data property.
Cannot set the value of a property if the corresponding target object property is a non-configurable own accessor property that has undefined as its [[Set]] attribute.
A Proxy exotic object
only has a [[Call]] internal method if the initial value of its
[[ProxyTarget]] internal slot is an object that has a [[Call]] internal
method.
A Proxy exotic object
only has a [[Construct]] internal method if the initial value of its
[[ProxyTarget]] internal slot is an object that has a [[Construct]]
internal method.
Note 2
[[Construct]] for Proxy objects enforces the following invariants:
The result of [[Construct]] must be an Object.
10.5.14 ValidateNonRevokedProxy ( proxy )
The abstract operation ValidateNonRevokedProxy takes argument proxy (a Proxy exotic object) and returns either a normal completion containingunused or a throw completion. It throws a TypeError exception if proxy has been revoked. It performs the following steps when called:
1. If proxy.[[ProxyTarget]] is null, throw a TypeError exception.
ECMAScript source text is a sequence of Unicode code
points. All Unicode code point values from U 0000 to U 10FFFF, including
surrogate code points, may occur in ECMAScript source text where
permitted by the ECMAScript grammars. The actual encodings used to store
and interchange ECMAScript source text is not relevant to this
specification. Regardless of the external source text encoding, a
conforming ECMAScript implementation processes the source text as if it
was an equivalent sequence of SourceCharacter values, each SourceCharacter
being a Unicode code point. Conforming ECMAScript implementations are
not required to perform any normalization of source text, or behave as
though they were performing normalization of source text.
The components of a combining character sequence are treated as
individual Unicode code points even though a user might think of the
whole sequence as a single character.
Note
In string literals, regular expression literals, template
literals and identifiers, any Unicode code point may also be expressed
using Unicode escape sequences that explicitly express a code point's
numeric value. Within a comment, such an escape sequence is effectively
ignored as part of the comment.
ECMAScript differs from the Java programming language in the
behaviour of Unicode escape sequences. In a Java program, if the Unicode
escape sequence \u000A, for example, occurs within a
single-line comment, it is interpreted as a line terminator (Unicode
code point U 000A is LINE FEED (LF)) and therefore the next code point
is not part of the comment. Similarly, if the Unicode escape sequence \u000A
occurs within a string literal in a Java program, it is likewise
interpreted as a line terminator, which is not allowed within a string
literal—one must write \n instead of \u000A to
cause a LINE FEED (LF) to be part of the String value of a string
literal. In an ECMAScript program, a Unicode escape sequence occurring
within a comment is never interpreted and therefore cannot contribute to
termination of the comment. Similarly, a Unicode escape sequence
occurring within a string literal in an ECMAScript program always
contributes to the literal and is never interpreted as a line terminator
or as a code point that might terminate the string literal.
The abstract operation UTF16EncodeCodePoint takes argument cp (a Unicode code point) and returns a String. It performs the following steps when called:
11.1.2 Static Semantics: CodePointsToString ( text )
The abstract operation CodePointsToString takes argument text (a sequence of Unicode code points) and returns a String. It converts text into a String value, as described in 6.1.4. It performs the following steps when called:
The abstract operation UTF16SurrogatePairToCodePoint takes arguments lead (a code unit) and trail (a code unit) and returns a code point. Two code units that form a UTF-16 surrogate pair are converted to a code point. It performs the following steps when called:
2. Let cp be (lead - 0xD800) × 0x400 (trail - 0xDC00) 0x10000.
3. Return the code point cp.
11.1.4 Static Semantics: CodePointAt ( string, position )
The abstract operation CodePointAt takes arguments string (a String) and position (a non-negative integer) and returns a Record with fields [[CodePoint]] (a code point), [[CodeUnitCount]] (a positive integer), and [[IsUnpairedSurrogate]] (a Boolean). It interprets string as a sequence of UTF-16 encoded code points, as described in 6.1.4, and reads from it a single code point starting with the code unit at index position. It performs the following steps when called:
The abstract operation StringToCodePoints takes argument string (a String) and returns a List of code points. It returns the sequence of Unicode code points that results from interpreting string as UTF-16 encoded Unicode text as described in 6.1.4. It performs the following steps when called:
The abstract operation ParseText takes arguments sourceText (a sequence of Unicode code points) and goalSymbol (a nonterminal in one of the ECMAScript grammars) and returns a Parse Node or a non-empty List of SyntaxError objects. It performs the following steps when called:
2. If the parse succeeded and no early errors were found, return the Parse Node (an instance of goalSymbol) at the root of the parse tree resulting from the parse.
3. Otherwise, return a List of one or more SyntaxError objects representing the parsing errors and/or early errors. If more than one parsing error or early error is present, the number and ordering of error objects in the list is implementation-defined, but at least one must be present.
Note 1
Consider a text that has an early error at a particular point, and also a syntax error at a later point. An implementation that does a parse pass followed by an early errors pass might report the syntax error and not proceed to the early errors pass. An implementation that interleaves the two activities might report the early error
and not proceed to find the syntax error. A third implementation might
report both errors. All of these behaviours are conformant.
Eval code is the source text supplied to the built-in eval function. More precisely, if the parameter to the built-in eval function is a String, it is treated as an ECMAScript Script. The eval code for a particular invocation of eval is the global code portion of that Script.
then the source text matched by the BindingIdentifier (if any) of that declaration or expression is also included in the function code of the corresponding function.
Function code is generally provided as the bodies of Function Definitions (15.2), Arrow Function Definitions (15.3), Method Definitions (15.4), Generator Function Definitions (15.5), Async Function Definitions (15.8), Async Generator Function Definitions (15.6), and Async Arrow Functions (15.9). Function code is also derived from the arguments to the Function constructor (20.2.1.1), the GeneratorFunction constructor (27.3.1.1), and the AsyncFunction constructor (27.7.1.1).
Note 2
The practical effect of including the BindingIdentifier in function code is that the Early Errors for strict mode code are applied to a BindingIdentifier that is the name of a function whose body contains a "use strict" directive, even if the surrounding code is not strict mode code.
11.2.1 Directive Prologues and the Use Strict Directive
An ECMAScript syntactic unit may be processed using either unrestricted or strict mode syntax and semantics (4.3.2). Code is interpreted as strict mode code in the following situations:
ECMAScript code that is not strict mode code is called non-strict code.
11.2.3 Non-ECMAScript Functions
An ECMAScript implementation may support the evaluation of function exotic objects whose evaluative behaviour is expressed in some host-defined form of executable code other than ECMAScript source text. Whether a function object
is defined within ECMAScript code or is a built-in function is not
observable from the perspective of ECMAScript code that calls or is
called by such a function object.
12 ECMAScript Language: Lexical Grammar
The source text of an ECMAScript Script or Module
is first converted into a sequence of input elements, which are tokens,
line terminators, comments, or white space. The source text is scanned
from left to right, repeatedly taking the longest possible sequence of
code points as the next input element.
The use of multiple lexical goals ensures that there are no
lexical ambiguities that would affect automatic semicolon insertion. For
example, there are no syntactic grammar contexts where both a leading
division or division-assignment, and a leading RegularExpressionLiteral are permitted. This is not affected by semicolon insertion (see 12.10); in examples such as the following:
a = b
/hi/g.exec(c).map(d);
where the first non-whitespace, non-comment code point after a LineTerminator is U 002F (SOLIDUS) and the syntactic context allows division or division-assignment, no semicolon is inserted at the LineTerminator. That is, the above example is interpreted in the same way as:
The Unicode format-control characters (i.e., the characters in
category “Cf” in the Unicode Character Database such as LEFT-TO-RIGHT
MARK or RIGHT-TO-LEFT MARK) are control codes used to control the
formatting of a range of text in the absence of higher-level protocols
for this (such as mark-up languages).
It is useful to allow format-control characters in source text to
facilitate editing and display. All format control characters may be
used within comments, and within string literals, template literals, and
regular expression literals.
U 200C (ZERO WIDTH NON-JOINER) and U 200D (ZERO WIDTH JOINER) are
format-control characters that are used to make necessary distinctions
when forming words or phrases in certain languages. In ECMAScript source text these code points may also be used in an IdentifierName after the first character.
U FEFF (ZERO WIDTH NO-BREAK SPACE) is a format-control character
used primarily at the start of a text to mark it as Unicode and to allow
detection of the text's encoding and byte order. <ZWNBSP>
characters intended for this purpose can sometimes also appear after the
start of a text, for example as a result of concatenating files. In ECMAScript source text <ZWNBSP> code points are treated as white space characters (see 12.2).
The special treatment of certain format-control characters
outside of comments, string literals, and regular expression literals is
summarized in Table 34.
White space code points are used to improve source text
readability and to separate tokens (indivisible lexical units) from each
other, but are otherwise insignificant. White space code points may
occur between any two tokens and at the start or end of input. White
space code points may occur within a StringLiteral, a RegularExpressionLiteral, a Template, or a TemplateSubstitutionTail where they are considered significant code points forming part of a literal value. They may also occur within a Comment, but cannot appear within any other kind of token.
The ECMAScript white space code points are listed in Table 35.
Table 35: White Space Code Points
Code Points
Name
Abbreviation
U 0009
CHARACTER TABULATION
<TAB>
U 000B
LINE TABULATION
<VT>
U 000C
FORM FEED (FF)
<FF>
U FEFF
ZERO WIDTH NO-BREAK SPACE
<ZWNBSP>
any code point in general category “Space_Separator”
<USP>
Note 1
U 0020 (SPACE) and U 00A0 (NO-BREAK SPACE) code points are part of <USP>.
Note 2
Other than for the code points listed in Table 35, ECMAScript WhiteSpace
intentionally excludes all code points that have the Unicode
“White_Space” property but which are not classified in general category
“Space_Separator” (“Zs”).
Like white space code points, line terminator code points are
used to improve source text readability and to separate tokens
(indivisible lexical units) from each other. However, unlike white space
code points, line terminators have some influence over the behaviour of
the syntactic grammar. In general, line terminators may occur between
any two tokens, but there are a few places where they are forbidden by
the syntactic grammar. Line terminators also affect the process of
automatic semicolon insertion (12.10). A line terminator cannot occur within any token except a StringLiteral, Template, or TemplateSubstitutionTail. <LF> and <CR> line terminators cannot occur within a StringLiteral token except as part of a LineContinuation.
Line terminators are included in the set of white space code points that are matched by the \s class in regular expressions.
The ECMAScript line terminator code points are listed in Table 36.
Table 36: Line Terminator Code Points
Code Point
Unicode Name
Abbreviation
U 000A
LINE FEED (LF)
<LF>
U 000D
CARRIAGE RETURN (CR)
<CR>
U 2028
LINE SEPARATOR
<LS>
U 2029
PARAGRAPH SEPARATOR
<PS>
Only the Unicode code points in Table 36
are treated as line terminators. Other new line or line breaking
Unicode code points are not treated as line terminators but are treated
as white space if they meet the requirements listed in Table 35. The sequence <CR><LF> is commonly used as a line terminator. It should be considered a single SourceCharacter for the purpose of reporting line numbers.
Comments can be either single or multi-line. Multi-line comments cannot nest.
Because a single-line comment can contain any Unicode code point except a LineTerminator
code point, and because of the general rule that a token is always as
long as possible, a single-line comment always consists of all code
points from the // marker to the end of the line. However, the LineTerminator
at the end of the line is not considered to be part of the single-line
comment; it is recognized separately by the lexical grammar and becomes
part of the stream of input elements for the syntactic grammar. This
point is very important, because it implies that the presence or absence
of single-line comments does not affect the process of automatic
semicolon insertion (see 12.10).
Comments behave like white space and are discarded except that, if a MultiLineComment contains a line terminator code point, then the entire comment is considered to be a LineTerminator for purposes of parsing by the syntactic grammar.
IdentifierName and ReservedWord
are tokens that are interpreted according to the Default Identifier
Syntax given in Unicode Standard Annex #31, Identifier and Pattern
Syntax, with some small modifications. ReservedWord is an enumerated subset of IdentifierName. The syntactic grammar defines Identifier as an IdentifierName that is not a ReservedWord.
The Unicode identifier grammar is based on character properties
specified by the Unicode Standard. The Unicode code points in the
specified categories in the latest version of the Unicode Standard must
be treated as in those categories by all conforming ECMAScript
implementations. ECMAScript implementations may recognize identifier
code points defined in later editions of the Unicode Standard.
Note 1
This standard specifies specific code point additions: U 0024 (DOLLAR SIGN) and U 005F (LOW LINE) are permitted anywhere in an IdentifierName,
and the code points U 200C (ZERO WIDTH NON-JOINER) and U 200D (ZERO
WIDTH JOINER) are permitted anywhere after the first code point of an IdentifierName.
The sets of code points with Unicode properties “ID_Start” and
“ID_Continue” include, respectively, the code points with Unicode
properties “Other_ID_Start” and “Other_ID_Continue”.
12.7.1 Identifier Names
Unicode escape sequences are permitted in an IdentifierName, where they contribute a single Unicode code point equal to the IdentifierCodePoint of the UnicodeEscapeSequence. The \ preceding the UnicodeEscapeSequence does not contribute any code points. A UnicodeEscapeSequence cannot be used to contribute a code point to an IdentifierName that would otherwise be invalid. In other words, if a \UnicodeEscapeSequence sequence were replaced by the SourceCharacter it contributes, the result must still be a valid IdentifierName that has the exact same sequence of SourceCharacter elements as the original IdentifierName. All interpretations of IdentifierName
within this specification are based upon their actual code points
regardless of whether or not an escape sequence was used to contribute
any particular code point.
Two IdentifierNames that are canonically equivalent according to the Unicode Standard are not equal unless, after replacement of each UnicodeEscapeSequence, they are represented by the exact same sequence of code points.
The syntax-directed operation IdentifierCodePoints takes no arguments and returns a List of code points. It is defined piecewise over the following productions:
1. Return the code point whose numeric value is the MV of CodePoint.
12.7.2 Keywords and Reserved Words
A keyword is a token that matches IdentifierName, but also has a syntactic use; that is, it appears literally, in a fixed width font, in some syntactic production. The keywords of ECMAScript include if, while, async, await, and many others.
A reserved word is an IdentifierName
that cannot be used as an identifier. Many keywords are reserved words,
but some are not, and some are reserved only in certain contexts. if and while are reserved words. await is reserved only inside async functions and modules. async is not reserved; it can be used as a variable name or statement label without restriction.
This specification uses a combination of grammatical productions and early error rules to specify which names are valid identifiers and which are reserved words. All tokens in the ReservedWord list below, except for await and yield, are unconditionally reserved. Exceptions for await and yield are specified in 13.1, using parameterized syntactic productions. Lastly, several early error rules restrict the set of valid identifiers. See 13.1.1, 14.3.1.1, 14.7.5.1, and 15.7.1. In summary, there are five categories of identifier names:
Those that are always allowed as identifiers, and are not keywords, such as Math, window, toString, and _;
Those that are never allowed as identifiers, namely the ReservedWords listed below except await and yield;
Those that are contextually allowed as identifiers, namely await and yield;
Those that are contextually disallowed as identifiers, in strict mode code: let, static, implements, interface, package, private, protected, and public;
Those that are always allowed as identifiers, but also appear as keywords within certain syntactic productions, at places where Identifier is not allowed: as, async, from, get, meta, of, set, and target.
The term conditional keyword, or contextual keyword,
is sometimes used to refer to the keywords that fall in the last three
categories, and thus can be used as identifiers in some contexts and as
keywords in others.
Per 5.1.5, keywords in the grammar match literal sequences of specific SourceCharacter elements. A code point in a keyword cannot be expressed by a \UnicodeEscapeSequence.
enum is not currently used as a keyword in this specification. It is a future reserved word, set aside for use as a keyword in future language extensions.
Similarly, implements, interface, package, private, protected, and public are future reserved words in strict mode code.
The syntax-directed operation NumericValue takes no arguments and returns a Number or a BigInt. It is defined piecewise over the following productions:
A string literal is 0 or more Unicode code points enclosed in
single or double quotes. Unicode code points may also be represented by
an escape sequence. All code points may appear literally in a string
literal except for the closing quote code points, U 005C (REVERSE
SOLIDUS), U 000D (CARRIAGE RETURN), and U 000A (LINE FEED). Any code
points may appear in the form of an escape sequence. String literals
evaluate to ECMAScript String values. When generating these String
values Unicode code points are UTF-16 encoded as defined in 11.1.1.
Code points belonging to the Basic Multilingual Plane are encoded as a
single code unit element of the string. All other code points are
encoded as two code unit elements of the string.
<LF> and <CR> cannot appear in a string literal, except as part of a LineContinuation
to produce the empty code points sequence. The proper way to include
either in the String value of a string literal is to use an escape
sequence such as \n or \u000A.
It is possible for string literals to precede a Use Strict Directive that places the enclosing code in strict mode,
and implementations must take care to enforce the above rules for such
literals. For example, the following source text contains a Syntax
Error:
A string literal stands for a value of the String type.
SV produces String values for string literals through recursive
application on the various parts of the string literal. As part of this
process, some Unicode code points within the string literal are
interpreted as having a mathematical value, as described below or in 12.9.3.
A regular expression literal is an input element that is converted to a RegExp object (see 22.2)
each time the literal is evaluated. Two regular expression literals in a
program evaluate to regular expression objects that never compare as === to each other even if the two literals' contents are identical. A RegExp object may also be created at runtime by new RegExp or calling the RegExp constructor as a function (see 22.2.4).
The productions below describe the syntax for a regular
expression literal and are used by the input element scanner to find the
end of the regular expression literal. The source text comprising the RegularExpressionBody and the RegularExpressionFlags are subsequently parsed again using the more stringent ECMAScript Regular Expression grammar (22.2.1).
An implementation may extend the ECMAScript Regular Expression grammar defined in 22.2.1, but it must not extend the RegularExpressionBody and RegularExpressionFlags productions defined below or the productions used by these productions.
Regular expression literals may not be empty; instead of
representing an empty regular expression literal, the code unit sequence
// starts a single-line comment. To specify an empty regular expression, use: /(?:)/.
12.9.5.1 Static Semantics: BodyText
The syntax-directed operation BodyText takes no arguments and returns source text. It is defined piecewise over the following productions:
The syntax-directed operation TV takes no arguments and returns a String or undefined. A template literal component is interpreted by TV as a value of the String type.
TV is used to construct the indexed components of a template object
(colloquially, the template values). In TV, escape sequences are
replaced by the UTF-16 code unit(s) of the Unicode code point
represented by the escape sequence.
The syntax-directed operation TRV takes no arguments and returns a String. A template literal component is interpreted by TRV as a value of the String type. TRV is used to construct the raw components of a template object (colloquially, the template raw values). TRV is similar to TV with the difference being that in TRV, escape sequences are interpreted as they appear in the literal.
The TRV of HexDigit::one of0123456789abcdefABCDEF is the result of performing UTF16EncodeCodePoint on the single code point matched by this production.
Most ECMAScript statements and declarations must be terminated
with a semicolon. Such semicolons may always appear explicitly in the
source text. For convenience, however, such semicolons may be omitted
from the source text in certain situations. These situations are
described by saying that semicolons are automatically inserted into the
source code token stream in those situations.
12.10.1 Rules of Automatic Semicolon Insertion
In the following rules, “token” means the actual recognized lexical token determined using the current lexical goal symbol as described in clause 12.
There are three basic rules of semicolon insertion:
When, as the source text is parsed from left to right, a token (called the offending token)
is encountered that is not allowed by any production of the grammar,
then a semicolon is automatically inserted before the offending token if
one or more of the following conditions is true:
The offending token is separated from the previous token by at least one LineTerminator.
The offending token is }.
The previous token is ) and the inserted semicolon would then be parsed as the terminating semicolon of a do-while statement (14.7.2).
When, as the source text is parsed from left to right, the end
of the input stream of tokens is encountered and the parser is unable
to parse the input token stream as a single instance of the goal
nonterminal, then a semicolon is automatically inserted at the end of
the input stream.
When, as the source text is parsed from left to right, a token
is encountered that is allowed by some production of the grammar, but
the production is a restricted production and the token would be the first token for a terminal or nonterminal immediately following the annotation “[no LineTerminator
here]” within the restricted production (and therefore such a token is
called a restricted token), and the restricted token is separated from
the previous token by at least one LineTerminator, then a semicolon is automatically inserted before the restricted token.
However, there is an additional overriding condition on the
preceding rules: a semicolon is never inserted automatically if the
semicolon would then be parsed as an empty statement or if that
semicolon would become one of the two semicolons in the header of a for statement (see 14.7.4).
Note
The following are the only restricted productions in the grammar:
The practical effect of these restricted productions is as follows:
When a or -- token is encountered where the parser would treat it as a postfix operator, and at least one LineTerminator occurred between the preceding token and the or -- token, then a semicolon is automatically inserted before the or -- token.
When a continue, break, return, throw, or yield token is encountered and a LineTerminator is encountered before the next token, a semicolon is automatically inserted after the continue, break, return, throw, or yield token.
When arrow function parameter(s) are followed by a LineTerminator before a => token, a semicolon is automatically inserted and the punctuator causes a syntax error.
When an async token is followed by a LineTerminator before a function or IdentifierName or ( token, a semicolon is automatically inserted and the async token is not treated as part of the same expression or class element as the following tokens.
When an async token is followed by a LineTerminator before a * token, a semicolon is automatically inserted and the punctuator causes a syntax error.
The resulting practical advice to ECMAScript programmers is:
A postfix or -- operator should be on the same line as its operand.
An Expression in a return or throw statement or an AssignmentExpression in a yield expression should start on the same line as the return, throw, or yield token.
A LabelIdentifier in a break or continue statement should be on the same line as the break or continue token.
The end of an arrow function's parameter(s) and its => should be on the same line.
The async token preceding an asynchronous function or method should be on the same line as the immediately following token.
12.10.2 Examples of Automatic Semicolon Insertion
This section is non-normative.
The source
{ 12 } 3
is not a valid sentence in the ECMAScript grammar, even with the automatic semicolon insertion rules. In contrast, the source
{ 12 } 3
is also not a valid ECMAScript sentence, but is transformed by automatic semicolon insertion into the following:
{ 1
;2 ;} 3;
which is a valid ECMAScript sentence.
The source
for (a; b
)
is not a valid ECMAScript sentence and is not altered by
automatic semicolon insertion because the semicolon is needed for the
header of a for statement. Automatic semicolon insertion never inserts one of the two semicolons in the header of a for statement.
The source
return
a b
is transformed by automatic semicolon insertion into the following:
return;
a b;
Note 1
The expression a b is not treated as a value to be returned by the return statement, because a LineTerminator separates it from the token return.
The source
a = b
c
is transformed by automatic semicolon insertion into the following:
a = b;
c;
Note 2
The token is not treated as a postfix operator applying to the variable b, because a LineTerminator occurs between b and .
The source
if (a > b)
else c = d
is not a valid ECMAScript sentence and is not altered by automatic semicolon insertion before the else
token, even though no production of the grammar applies at that point,
because an automatically inserted semicolon would then be parsed as an
empty statement.
The source
a = b c
(d e).print()
is not transformed by automatic semicolon insertion,
because the parenthesized expression that begins the second line can be
interpreted as an argument list for a function call:
a = b c(d e).print()
In the circumstance that an assignment statement must begin
with a left parenthesis, it is a good idea for the programmer to provide
an explicit semicolon at the end of the preceding statement rather than
to rely on automatic semicolon insertion.
12.10.3 Interesting Cases of Automatic Semicolon Insertion
This section is non-normative.
ECMAScript programs can be written in a style with very few
semicolons by relying on automatic semicolon insertion. As described
above, semicolons are not inserted at every newline, and automatic
semicolon insertion can depend on multiple tokens across line
terminators.
As new syntactic features are added to ECMAScript, additional
grammar productions could be added that cause lines relying on automatic
semicolon insertion preceding them to change grammar productions when
parsed.
For the purposes of this section, a case of automatic semicolon
insertion is considered interesting if it is a place where a semicolon
may or may not be inserted, depending on the source text which precedes
it. The rest of this section describes a number of interesting cases of
automatic semicolon insertion in this version of ECMAScript.
12.10.3.1 Interesting Cases of Automatic Semicolon Insertion in Statement Lists
In a StatementList, many StatementListItems
end in semicolons, which may be omitted using automatic semicolon
insertion. As a consequence of the rules above, at the end of a line
ending an expression, a semicolon is required if the following line
begins with any of the following:
An opening parenthesis ((). Without a semicolon, the two lines together are treated as a CallExpression.
An opening square bracket ([). Without a semicolon, the two lines together are treated as property access, rather than an ArrayLiteral or ArrayAssignmentPattern.
A template literal (`). Without a semicolon, the two lines together are interpreted as a tagged Template (13.3.11), with the previous expression as the MemberExpression.
Unary or -. Without a semicolon, the two lines together are interpreted as a usage of the corresponding binary operator.
A RegExp literal. Without a semicolon, the two lines together may be parsed instead as the /MultiplicativeOperator, for example if the RegExp has flags.
12.10.3.2 Cases of Automatic Semicolon Insertion and “[no LineTerminator here]”
This section is non-normative.
ECMAScript contains grammar productions which include “[no LineTerminator here]”. These productions are sometimes a means to have optional operands in the grammar. Introducing a LineTerminator
in these locations would change the grammar production of a source text
by using the grammar production without the optional operand.
The rest of this section describes a number of productions using “[no LineTerminator here]” in this version of ECMAScript.
12.10.3.2.1 List of Grammar Productions with Optional Operands and “[no LineTerminator here]”
yield and await are permitted as BindingIdentifier in the grammar, and prohibited with static semantics below, to prohibit automatic semicolon insertion in cases such as
It is a Syntax Error if this phrase is contained in strict mode code and the StringValue of IdentifierName is one of "implements", "interface", "let", "package", "private", "protected", "public", "static", or "yield".
An ArrayLiteral
is an expression describing the initialization of an Array, using a
list, of zero or more expressions each of which represents an array
element, enclosed in square brackets. The elements need not be literals;
they are evaluated each time the array initializer is evaluated.
Array elements may be elided at the beginning, middle or end of
the element list. Whenever a comma in the element list is not preceded
by an AssignmentExpression
(i.e., a comma at the beginning or after another comma), the missing
array element contributes to the length of the Array and increases the
index of subsequent elements. Elided array elements are not defined. If
an element is elided at the end of an array, that element does not
contribute to the length of the Array.
CreateDataPropertyOrThrow is used to ensure that own properties are defined for the array even if the standard built-in Array prototype object has been modified in a manner that would preclude the creation of new own properties using [[Set]].
An object initializer is an expression describing the
initialization of an Object, written in a form resembling a literal. It
is a list of zero or more pairs of property keys
and associated values, enclosed in curly brackets. The values need not
be literals; they are evaluated each time the object initializer is
evaluated.
In certain contexts, ObjectLiteral is used as a cover grammar for a more restricted secondary grammar. The CoverInitializedName
production is necessary to fully cover these secondary grammars.
However, use of this production results in an early Syntax Error in
normal contexts where an actual ObjectLiteral is expected.
It is a Syntax Error if any source text is matched by this production.
Note 1
This production exists so that ObjectLiteral can serve as a cover grammar for ObjectAssignmentPattern. It cannot occur in an actual object initializer.
The syntax-directed operation PropertyNameList takes no arguments and returns a List of Strings. It is defined piecewise over the following productions:
The abstract operation IsValidRegularExpressionLiteral takes argument literal (a RegularExpressionLiteralParse Node)
and returns a Boolean. It determines if its argument is a valid regular
expression literal. It performs the following steps when called:
b. Set patternText to the sequence of code points resulting from interpreting each of the 16-bit elements of stringValue as a Unicode BMP code point. UTF-16 decoding is not applied to the elements.
6. Let parseResult be ParsePattern(patternText, u).
7. If parseResult is a Parse Node, return true; else return false.
It is a Syntax Error if the number of elements in the result of TemplateStrings of TemplateLiteral with argument false is greater than or equal to 232.
The syntax-directed operation TemplateStrings takes argument raw (a Boolean) and returns a List of Strings. It is defined piecewise over the following productions:
The abstract operation GetTemplateObject takes argument templateLiteral (a Parse Node) and returns an Array. It performs the following steps when called:
15. Append the Record { [[Site]]: templateLiteral, [[Array]]: template } to realm.[[TemplateMap]].
16. Return template.
Note 1
The creation of a template object cannot result in an abrupt completion.
Note 2
Each TemplateLiteral in the program code of a realm is associated with a unique template object that is used in the evaluation of tagged Templates (13.2.8.6).
The template objects are frozen and the same template object is used
each time a specific tagged Template is evaluated. Whether template
objects are created lazily upon first evaluation of the TemplateLiteral or eagerly prior to first evaluation is an implementation choice that is not observable to ECMAScript code.
Note 3
Future editions of this specification may define additional non-enumerable properties of template objects.
This algorithm does not apply GetValue to Evaluation of Expression. The principal motivation for this is so that operators such as delete and typeof may be applied to parenthesized expressions.
The abstract operation EvaluatePropertyAccessWithIdentifierKey takes arguments baseValue (an ECMAScript language value), identifierName (an IdentifierNameParse Node), and strict (a Boolean) and returns a Reference Record. It performs the following steps when called:
1. Let propertyNameString be StringValue of identifierName.
2. Return the Reference Record { [[Base]]: baseValue, [[ReferencedName]]: propertyNameString, [[Strict]]: strict, [[ThisValue]]: empty }.
The abstract operation ContinueDynamicImport takes arguments promiseCapability (a PromiseCapability Record) and moduleCompletion (either a normal completion containing a Module Record or a throw completion) and returns unused. It completes the process of a dynamic import originally started by an import() call, resolving or rejecting the promise returned by that call as appropriate. It performs the following steps when called:
a. Perform ! Call(promiseCapability.[[Reject]], undefined, « moduleCompletion.[[Value]] »).
b. Return unused.
2. Let module be moduleCompletion.[[Value]].
3. Let loadPromise be module.LoadRequestedModules().
4. Let rejectedClosure be a new Abstract Closure with parameters (reason) that captures promiseCapability and performs the following steps when called:
a. Perform ! Call(promiseCapability.[[Reject]], undefined, « reason »).
6. Let linkAndEvaluateClosure be a new Abstract Closure with no parameters that captures module, promiseCapability, and onRejected and performs the following steps when called:
i. Perform ! Call(promiseCapability.[[Reject]], undefined, « link.[[Value]] »).
ii. Return unused.
c. Let evaluatePromise be module.Evaluate().
d. Let fulfilledClosure be a new Abstract Closure with no parameters that captures module and promiseCapability and performs the following steps when called:
A tagged template is a function call where the arguments of the call are derived from a TemplateLiteral (13.2.8). The actual arguments include a template object (13.2.8.4) and the values produced by evaluating the expressions embedded within the TemplateLiteral.
The host-defined abstract operation HostFinalizeImportMeta takes arguments importMeta (an Object) and moduleRecord (a Module Record) and returns unused. It allows hosts to perform any extraordinary operations to prepare the object returned from import.meta.
Most hosts will be able to simply define HostGetImportMetaProperties, and leave HostFinalizeImportMeta with its default behaviour. However, HostFinalizeImportMeta provides an "escape hatch" for hosts which need to directly manipulate the object before it is exposed to ECMAScript code.
An implementation of HostFinalizeImportMeta must conform to the following requirements:
It must return unused.
The default implementation of HostFinalizeImportMeta is to return unused.
c. Return ? base.DeleteBinding(ref.[[ReferencedName]]).
Note 1
When a delete operator occurs within strict mode code, a SyntaxError exception is thrown if its UnaryExpression is a direct reference to a variable, function argument, or function name. In addition, if a delete operator occurs within strict mode code and the property to be deleted has the attribute { [[Configurable]]: false } (or otherwise cannot be deleted), a TypeError exception is thrown.
Note 2
The object that may be created in step 4.c is not accessible outside of the above abstract operation and the ordinary object [[Delete]] internal method. An implementation might choose to avoid the actual creation of that object.
The result of evaluating a relational operator is always of
type Boolean, reflecting whether the relationship named by the operator
holds between its two operands.
The abstract operation InstanceofOperator takes arguments V (an ECMAScript language value) and target (an ECMAScript language value) and returns either a normal completion containing a Boolean or a throw completion. It implements the generic algorithm for determining if V is an instance of target either by consulting target's @@hasInstance method or, if absent, determining whether the value of target's "prototype" property is present in V's prototype chain. It performs the following steps when called:
Steps 4 and 5 provide compatibility with previous editions of ECMAScript that did not use a @@hasInstance method to define the instanceof operator semantics. If an object does not define or inherit @@hasInstance it uses the default instanceof semantics.
13.11 Equality Operators
Note
The result of evaluating an equality operator is always of type
Boolean, reflecting whether the relationship named by the operator
holds between its two operands.
6. If r is true, return false. Otherwise, return true.
Note 1
Given the above definition of equality:
String comparison can be forced by: `${a}` == `${b}`.
Numeric comparison can be forced by: a == b.
Boolean comparison can be forced by: !a == !b.
Note 2
The equality operators maintain the following invariants:
A != B is equivalent to !(A == B).
A == B is equivalent to B == A, except in the order of evaluation of A and B.
Note 3
The equality operator is not always transitive. For example,
there might be two distinct String objects, each representing the same
String value; each String object would be considered equal to the String
value by the == operator, but the two String objects would not be equal to each other. For example:
new String("a") == "a" and "a" == new String("a") are both true.
new String("a") == new String("a") is false.
Note 4
Comparison of Strings uses a simple equality test on
sequences of code unit values. There is no attempt to use the more
complex, semantically oriented definitions of character or string
equality and collating order defined in the Unicode specification.
Therefore Strings values that are canonically equal according to the
Unicode Standard could test as unequal. In effect this algorithm assumes
that both Strings are already in normalized form.
The value produced by a && or || operator is not necessarily of type Boolean. The value produced will always be the value of one of the two operand expressions.
The grammar for a ConditionalExpression in ECMAScript is slightly different from that in C and Java, which each allow the second subexpression to be an Expression but restrict the third expression to be a ConditionalExpression.
The motivation for this difference in ECMAScript is to allow an
assignment expression to be governed by either arm of a conditional and
to eliminate the confusing and fairly useless case of a comma expression
as the centre expression.
When this expression occurs within strict mode code, it is a runtime error if lref in step 1.d, 2, 2, 2, 2 is an unresolvable reference. If it is, a ReferenceError exception is thrown. Additionally, it is a runtime error if the lref in step 8, 7, 7, 6 is a reference to a data property with the attribute value { [[Writable]]: false }, to an accessor property with the attribute value { [[Set]]: undefined }, or to a non-existent property of an object for which the IsExtensible predicate returns the value false. In these cases a TypeError exception is thrown.
No hint is provided in the calls to ToPrimitive in steps 1.a and 1.b. All standard objects except Dates handle the absence of a hint as if number were given; Dates handle the absence of a hint as if string were given. Exotic objects may handle the absence of a hint in some other manner.
Note 2
Step 1.c differs from step 3 of the IsLessThan algorithm, by using the logical-or operation instead of the logical-and operation.
The abstract operation EvaluateStringOrNumericBinaryExpression takes arguments leftOperand (a Parse Node), opText (a sequence of Unicode code points), and rightOperand (a Parse Node) and returns either a normal completion containing either a String, a BigInt, or a Number, or an abrupt completion. It performs the following steps when called:
Left to right evaluation order is maintained by evaluating a DestructuringAssignmentTarget that is not a destructuring pattern prior to accessing the iterator or evaluating the Initializer.
The value of a StatementList is the value of the last value-producing item in the StatementList. For example, the following calls to the eval function all return the value 1:
The abstract operation BlockDeclarationInstantiation takes arguments code (a Parse Node) and env (a Declarative Environment Record) and returns unused. code is the Parse Node corresponding to the body of the block. env is the Environment Record in which bindings are to be created.
When undefined is passed for environment it indicates that a PutValue operation should be used to assign the initialization value. This is the case for formal parameter lists of non-strict functions.
In that case the formal parameter bindings are preinitialized in order
to deal with the possibility of multiple parameters with the same name.
It is defined piecewise over the following productions:
IfStatement[Yield, Await, Return]:if(Expression[ In, ?Yield, ?Await])Statement[?Yield, ?Await, ?Return]elseStatement[?Yield, ?Await, ?Return]if(Expression[ In, ?Yield, ?Await])Statement[?Yield, ?Await, ?Return][lookahead ≠ else]Note
The lookahead-restriction [lookahead ≠ else] resolves the classic "dangling else" problem in the usual way. That is, when the choice of associated if is otherwise ambiguous, the else is associated with the nearest (innermost) of the candidate ifs
The abstract operation LoopContinues takes arguments completion (a Completion Record) and labelSet (a List of Strings) and returns a Boolean. It performs the following steps when called:
1. If completion.[[Type]] is normal, return true.
2. If completion.[[Type]] is not continue, return false.
3. If completion.[[Target]] is empty, return true.
4. If labelSet contains completion.[[Target]], return true.
The abstract operation CreatePerIterationEnvironment takes argument perIterationBindings (a List of Strings) and returns either a normal completion containingunused or a throw completion. It performs the following steps when called:
undefined is passed for environment to indicate that a PutValue operation should be used to assign the initialization value. This is the case for var statements and the formal parameter lists of some non-strict functions (see 10.2.11). In those cases a lexical binding is hoisted and preinitialized prior to evaluation of its initializer.
It is defined piecewise over the following productions:
The abstract operation ForIn/OfBodyEvaluation takes arguments lhs (a Parse Node), stmt (a StatementParse Node), iteratorRecord (an Iterator Record), iterationKind (enumerate or iterate), lhsKind (assignment, varBinding, or lexicalBinding), and labelSet (a List of Strings) and optional argument iteratorKind (sync or async) and returns either a normal completion containing an ECMAScript language value or an abrupt completion. It performs the following steps when called:
1. If iteratorKind is not present, set iteratorKind to sync.
The abstract operation EnumerateObjectProperties takes argument O (an Object) and returns an Iterator. It performs the following steps when called:
1. Return an Iterator object (27.1.1.2) whose next method iterates over all the String-valued keys of enumerable properties of O.
The iterator object is never directly accessible to ECMAScript code.
The mechanics and order of enumerating the properties is not specified
but must conform to the rules specified below.
The iterator's throw and return methods are null and are never invoked. The iterator's next method processes object properties to determine whether the property key should be returned as an iterator value. Returned property keys
do not include keys that are Symbols. Properties of the target object
may be deleted during enumeration. A property that is deleted before it
is processed by the iterator's next method is ignored. If
new properties are added to the target object during enumeration, the
newly added properties are not guaranteed to be processed in the active
enumeration. A property name will be returned by the iterator's next method at most once in any enumeration.
Enumerating the properties of the target object includes
enumerating properties of its prototype, and the prototype of the
prototype, and so on, recursively; but a property of a prototype is not
processed if it has the same name as a property that has already been
processed by the iterator's next method. The values of
[[Enumerable]] attributes are not considered when determining if a
property of a prototype object has already been processed. The
enumerable property names of prototype objects must be obtained by
invoking EnumerateObjectProperties passing the prototype object as the
argument. EnumerateObjectProperties must obtain the own property keys
of the target object by calling its [[OwnPropertyKeys]] internal
method. Property attributes of the target object must be obtained by
calling its [[GetOwnProperty]] internal method.
the value of the [[Prototype]] internal slot of O or an object in its prototype chain changes,
a property is removed from O or an object in its prototype chain,
a property is added to an object in O's prototype chain, or
the value of the [[Enumerable]] attribute of a property of O or an object in its prototype chain changes.
Note 1
ECMAScript implementations are not required to implement the algorithm in 14.7.5.10.2.1
directly. They may choose any implementation whose behaviour will not
deviate from that algorithm unless one of the constraints in the
previous paragraph is violated.
The following is an informative definition of an ECMAScript generator function that conforms to these rules:
function* EnumerateObjectProperties(obj) {
const visited = newSet();
for (const key ofReflect.ownKeys(obj)) {
if (typeof key === "symbol") continue;
const desc = Reflect.getOwnPropertyDescriptor(obj, key);
if (desc) {
visited.add(key);
if (desc.enumerable) yield key;
}
}
const proto = Reflect.getPrototypeOf(obj);
if (proto === null) return;
for (const protoKey ofEnumerateObjectProperties(proto)) {
if (!visited.has(protoKey)) yield protoKey;
}
}
Note 2
The list of exotic objects for which implementations are not required to match CreateForInIterator was chosen because implementations historically differed in behaviour for those cases, and agreed in all others.
14.7.5.10 For-In Iterator Objects
A For-In Iterator is an object that represents a specific
iteration over some specific object. For-In Iterator objects are never
directly accessible to ECMAScript code; they exist solely to illustrate
the behaviour of EnumerateObjectProperties.
14.7.5.10.1 CreateForInIterator ( object )
The abstract operation CreateForInIterator takes argument object
(an Object) and returns a For-In Iterator. It is used to create a
For-In Iterator object which iterates over the own and inherited
enumerable string properties of object in a specific order. It performs the following steps when called:
14.7.5.10.3 Properties of For-In Iterator Instances
For-In Iterator instances are ordinary objects that inherit properties from the %ForInIteratorPrototype% intrinsic object. For-In Iterator instances are initially created with the internal slots listed in Table 38.
Table 38: Internal Slots of For-In Iterator Instances
Internal Slot
Type
Description
[[Object]]
an Object
The Object value whose properties are being iterated.
[[ObjectWasVisited]]
a Boolean
true if the iterator has invoked [[OwnPropertyKeys]] on [[Object]], false otherwise.
It is a Syntax Error if this ContinueStatement is not nested, directly or indirectly (but not crossing function or static initialization block boundaries), within an IterationStatement.
It is a Syntax Error if this BreakStatement is not nested, directly or indirectly (but not crossing function or static initialization block boundaries), within an IterationStatement or a SwitchStatement.
A return statement causes a function to cease execution and, in most cases, returns a value to the caller. If Expression is omitted, the return value is undefined. Otherwise, the return value is the value of Expression. A return statement may not actually return a value to the caller depending on surrounding context. For example, in a try block, a return statement's Completion Record may be replaced with another Completion Record during evaluation of the finally block.
The with statement adds an Object Environment Record for a computed object to the lexical environment of the running execution context. It then executes a statement using this augmented lexical environment. Finally, it restores the original lexical environment.
No matter how control leaves the embedded Statement, whether normally or by some form of abrupt completion or exception, the LexicalEnvironment is always restored to its former state.
This operation does not execute C's StatementList (if any). The CaseBlock algorithm uses its return value to determine which StatementList to start executing.
A Statement may be prefixed by a label. Labelled statements are only used in conjunction with labelled break and continue statements. ECMAScript has no goto statement. A Statement can be part of a LabelledStatement, which itself can be part of a LabelledStatement,
and so on. The labels introduced this way are collectively referred to
as the “current label set” when describing the semantics of individual
statements.
The abstract operation IsLabelledFunction takes argument stmt (a StatementParse Node) and returns a Boolean. It performs the following steps when called:
The try statement encloses a block of code in which an exceptional condition can occur, such as a runtime error or a throw statement. The catch clause provides the exception-handling code. When a catch clause catches an exception, its CatchParameter is bound to that exception.
Evaluating a DebuggerStatement
may allow an implementation to cause a breakpoint when run under a
debugger. If a debugger is not present or active this statement has no
observable effect.
Various ECMAScript language elements cause the creation of ECMAScript function objects (10.2). Evaluation of such functions starts with the execution of their [[Call]] internal method (10.2.1).
The ExpectedArgumentCount of a FormalParameterList is the number of FormalParameters to the left of either the rest parameter or the first FormalParameter with an Initializer. A FormalParameter
without an initializer is allowed after the first parameter with an
initializer but such parameters are considered to be optional with undefined as their default value.
The syntax-directed operation FunctionBodyContainsUseStrict takes no arguments and returns a Boolean. It is defined piecewise over the following productions:
A "prototype" property is automatically created for every function defined using a FunctionDeclaration or FunctionExpression, to allow for the possibility that the function will be used as a constructor.
The syntax-directed operation ConciseBodyContainsUseStrict takes no arguments and returns a Boolean. It is defined piecewise over the following productions:
An ArrowFunction does not define local bindings for arguments, super, this, or new.target. Any reference to arguments, super, this, or new.target within an ArrowFunction
must resolve to a binding in a lexically enclosing environment.
Typically this will be the Function Environment of an immediately
enclosing function. Even though an ArrowFunction may contain references to super, the function object created in step 5 is not made into a method by performing MakeMethod. An ArrowFunction that references super is always contained within a non-ArrowFunction and the necessary state to implement super is accessible via the env that is captured by the function object of the ArrowFunction.
YieldExpression cannot be used within the FormalParameters of a generator function because any expressions that are part of FormalParameters are evaluated before the resulting Generator is in a resumable state.
2. Let G be ? OrdinaryCreateFromConstructor(functionObject, "%GeneratorFunction.prototype.prototype%", « [[GeneratorState]], [[GeneratorContext]], [[GeneratorBrand]] »).
1. Let innerResult be ? Call(throw, iterator, « received.[[Value]] »).
2. If generatorKind is async, set innerResult to ? Await(innerResult).
3. NOTE: Exceptions from the inner iterator throw method are propagated. Normal completions from an inner throw method are processed similarly to an inner next.
1. NOTE: If iterator does not have a throw method, this throw is going to terminate the yield* loop. But first we need to give iterator a chance to clean up.
2. Let closeCompletion be Completion Record { [[Type]]: normal, [[Value]]: empty, [[Target]]: empty }.
3. If generatorKind is async, perform ? AsyncIteratorClose(iteratorRecord, closeCompletion).
It is a Syntax Error if PrivateBoundIdentifiers of ClassElementList
contains any duplicate entries, unless the name is used once for a
getter and once for a setter and in no other entries, and the getter and
setter are either both static or both non-static.
The syntax-directed operation ClassElementKind takes no arguments and returns ConstructorMethod, NonConstructorMethod, or empty. It is defined piecewise over the following productions:
The syntax-directed operation AllPrivateIdentifiersValid takes argument names (a List of Strings) and returns a Boolean.
Every grammar production alternative in this specification
which is not listed below implicitly has the following default
definition of AllPrivateIdentifiersValid:
1. For each child node child of this Parse Node, do
The syntax-directed operation PrivateBoundIdentifiers takes no arguments and returns a List of Strings. It is defined piecewise over the following productions:
Every grammar production alternative in this specification
which is not listed below implicitly has the following default
definition of ContainsArguments:
1. For each child node child of this Parse Node, do
For ease of specification, private methods and accessors are
included alongside private fields in the [[PrivateElements]] slot of
class instances. However, any given object has either all or none of the
private methods and accessors defined by a given class. This feature
has been designed so that implementations may choose to implement
private methods and accessors using a strategy which does not require
tracking each method or accessor individually.
For example, an implementation could directly associate instance private methods with their corresponding Private Name and track, for each object, which class constructors have run with that object as their this value. Looking up an instance private method on an object then consists of checking that the class constructor which defines the method has been used to initialize the object, then returning the method associated with the Private Name.
This differs from private fields: because field initializers
can throw during class instantiation, an individual object may have some
proper subset of the private fields of a given class, and so private
fields must in general be tracked individually.
It is defined piecewise over the following productions:
1. NOTE: This branch behaves similarly to constructor(...args) { super(...args); }. The most notable distinction is that while the aforementioned ECMAScript source text observably calls the @@iterator method on %Array.prototype%, this function does not.
2. Let func be ! F.[[GetPrototypeOf]]().
3. If IsConstructor(func) is false, throw a TypeError exception.
4. Let result be ? Construct(func, args, NewTarget).
v. Else,
1. NOTE: This branch behaves similarly to constructor() {}.
await is parsed as a keyword of an AwaitExpression when the [Await] parameter is present. The [Await]
parameter is present in the top level of the following contexts,
although the parameter may be absent in some contexts depending on the
nonterminals, such as FunctionBody:
When Script is the syntactic goal symbol, await may be parsed as an identifier when the [Await] parameter is absent. This includes the following contexts:
The syntax-directed operation
AsyncConciseBodyContainsUseStrict takes no arguments and returns a
Boolean. It is defined piecewise over the following productions:
Tail Position calls are only defined in strict mode code because of a common non-standard language extension (see 10.2.4) that enables observation of the chain of caller contexts.
call is a Parse Node that represents a specific range of source text. When the following algorithms compare call to another Parse Node, it is a test of whether they represent the same source text.
Note 2
A potential tail position call that is immediately followed by return GetValue of the call result is also a possible tail position call. A function call cannot return a Reference Record, so such a GetValue operation will always return the same value as the actual function call result.
It is defined piecewise over the following productions:
The abstract operation PrepareForTailCall takes no arguments and returns unused. It performs the following steps when called:
1. Assert: The current execution context
will not subsequently be used for the evaluation of any ECMAScript code
or built-in functions. The invocation of Call subsequent to the
invocation of this abstract operation will create and push a new execution context before performing any such evaluation.
2. Discard all resources associated with the current execution context.
3. Return unused.
A tail position call must either release any transient internal resources associated with the currently executing function execution context before invoking the target function or reuse those resources in support of the target function.
Note
For example, a tail position call should only grow an
implementation's activation record stack by the amount that the size of
the target function's activation record exceeds the size of the calling
function's activation record. If the target function's activation record
is smaller, then the total size of the stack should decrease.
A map from the specifier strings imported by this script to the resolved Module Record. The list does not contain two different Records with the same [[Specifier]].
[[HostDefined]]
anything (default value is empty)
Field reserved for use by host environments that need to associate additional information with a script.
The abstract operation ParseScript takes arguments sourceText (ECMAScript source text), realm (a Realm Record or undefined), and hostDefined (anything) and returns a Script Record or a non-empty List of SyntaxError objects. It creates a Script Record based upon the result of parsing sourceText as a Script. It performs the following steps when called:
An implementation may parse script source text and analyse it
for Early Error conditions prior to evaluation of ParseScript for that
script source text. However, the reporting of any errors must be
deferred until the point where this specification actually performs
ParseScript upon that source text.
When an execution context
is established for evaluating scripts, declarations are instantiated in
the current global environment. Each global binding declared in the
code is instantiated.
1. If declaredFunctionNames does not contain vn, then
a. Let vnDefinable be ? env.CanDeclareGlobalVar(vn).
b. If vnDefinable is false, throw a TypeError exception.
c. If declaredVarNames does not contain vn, then
i. Append vn to declaredVarNames.
11. NOTE: No abnormal terminations occur after this algorithm step if the global object is an ordinary object. However, if the global object is a Proxy exotic object it may exhibit behaviours that cause abnormal terminations in some of the following steps.
12. NOTE: Annex B.3.2.2 adds additional steps at this point.
c. Perform ? env.CreateGlobalFunctionBinding(fn, fo, false).
17. For each String vn of declaredVarNames, do
a. Perform ? env.CreateGlobalVarBinding(vn, false).
18. Return unused.
Note 2
Early errors specified in 16.1.1
prevent name conflicts between function/var declarations and
let/const/class declarations as well as redeclaration of let/const/class
bindings for declaration contained within a single Script. However, such conflicts and redeclarations that span more than one Script
are detected as runtime errors during GlobalDeclarationInstantiation.
If any such errors are detected, no bindings are instantiated for the
script. However, if the global object is defined using Proxy exotic objects then the runtime tests for conflicting declarations may be unreliable resulting in an abrupt completion and some global declarations not being instantiated. If this occurs, the code for the Script is not evaluated.
Unlike explicit var or function declarations, properties that are directly created on the global object result in global bindings that may be shadowed by let/const/class declarations.
The duplicate ExportedNames rule implies that multiple export defaultExportDeclaration items within a ModuleBody
is a Syntax Error. Additional error conditions relating to conflicting
or duplicate declarations are checked during module linking prior to
evaluation of a Module. If any such errors are detected the Module is not evaluated.
The abstract operation ImportedLocalNames takes argument importEntries (a List of ImportEntry Records) and returns a List of Strings. It creates a List of all of the local name bindings defined by importEntries. It performs the following steps when called:
A Module Record
encapsulates structural information about the imports and exports of a
single module. This information is used to link the imports and exports
of sets of connected modules. A Module Record includes four fields that
are only used when evaluating a module.
For specification purposes Module Record values are values of the Record
specification type and can be thought of as existing in a simple
object-oriented hierarchy where Module Record is an abstract class with
both abstract and concrete subclasses. This specification defines the
abstract subclass named Cyclic Module Record and its concrete subclass named Source Text Module Record.
Other specifications and implementations may define additional Module
Record subclasses corresponding to alternative module definition
facilities that they defined.
Module Record defines the fields listed in Table 40. All Module Definition subclasses include at least those fields. Module Record also defines the abstract method list in Table 41. All Module definition subclasses must provide concrete implementations of these abstract methods.
Prepares the module for linking by recursively loading all its dependencies, and returns a promise.
GetExportedNames([exportStarSet])
Return a list of all names that are either directly or indirectly exported from this module.
LoadRequestedModules must have completed successfully prior to invoking this method.
ResolveExport(exportName [, resolveSet])
Return the binding of a name exported by this module. Bindings are represented by a ResolvedBinding Record, of the form { [[Module]]: Module Record, [[BindingName]]: String | namespace }. If the export is a Module Namespace Object without a direct binding in any module, [[BindingName]] will be set to namespace. Return null if the name cannot be resolved, or ambiguous if multiple bindings were found.
Each time this operation is called with a specific exportName, resolveSet pair as arguments it must return the same result.
LoadRequestedModules must have completed successfully prior to invoking this method.
Link()
Prepare the module for evaluation by transitively resolving all module dependencies and creating a Module Environment Record.
LoadRequestedModules must have completed successfully prior to invoking this method.
Evaluate()
Returns a promise for the evaluation of this module
and its dependencies, resolving on successful evaluation or if it has
already been evaluated successfully, and rejecting for an evaluation
error or if it has already been evaluated unsuccessfully. If the promise
is rejected, hosts are expected to handle the promise rejection and rethrow the evaluation error.
Link must have completed successfully prior to invoking this method.
16.2.1.5 Cyclic Module Records
A Cyclic Module Record
is used to represent information about a module that can participate in
dependency cycles with other modules that are subclasses of the Cyclic Module Record type. Module Records that are not subclasses of the Cyclic Module Record type must not participate in dependency cycles with Source Text Module Records.
new, unlinked, linking, linked, evaluating, evaluating-async, or evaluated
Initially new. Transitions to unlinked, linking, linked, evaluating, possibly evaluating-async, evaluated (in that order) as the module progresses throughout its lifecycle. evaluating-async
indicates this module is queued to execute on completion of its
asynchronous dependencies or it is a module whose [[HasTLA]] field is true that has been executed and is pending top-level completion.
Auxiliary field used during Link and Evaluate only. If [[Status]] is either linking or evaluating,
this non-negative number records the point at which the module was
first visited during the depth-first traversal of the dependency graph.
Auxiliary field used during Link and Evaluate only. If [[Status]] is either linking or evaluating, this is either the module's own [[DFSIndex]] or that of an "earlier" module in the same strongly connected component.
A List of all the ModuleSpecifier strings used by the module represented by this record to request the importation of a module. The List is in source text occurrence order.
A map from the specifier strings used by the module
represented by this record to request the importation of a module to the
resolved Module Record. The list does not contain two different Records with the same [[Specifier]].
The first visited module of the cycle, the root DFS
ancestor of the strongly connected component. For a module not in a
cycle, this would be the module itself. Once Evaluate has completed, a
module's [[DFSAncestorIndex]] is the [[DFSIndex]] of its [[CycleRoot]].
[[HasTLA]]
a Boolean
Whether this module is individually asynchronous (for example, if it's a Source Text Module Record containing a top-level await). Having an asynchronous dependency does not mean this field is true. This field must not change after the module is parsed.
[[AsyncEvaluation]]
a Boolean
Whether this module is either itself asynchronous or has
an asynchronous dependency. Note: The order in which this field is set
is used to order queued executions, see 16.2.1.5.3.4.
If this module is the [[CycleRoot]] of some cycle, and
Evaluate() was called on some module in that cycle, this field contains
the PromiseCapability Record
for that entire evaluation. It is used to settle the Promise object
that is returned from the Evaluate() abstract method. This field will be
empty for any dependencies of that module, unless a top-level Evaluate() has been initiated for some of those dependencies.
If this module or a dependency has [[HasTLA]] true,
and execution is in progress, this tracks the parent importers of this
module for the top-level execution job. These parent modules will not
start executing before this module has successfully completed execution.
If this module has any asynchronous dependencies, this
tracks the number of asynchronous dependency modules remaining to
execute for this module. A module with asynchronous dependencies will be
executed when this field reaches 0 and there are no execution errors.
Evaluate the module's code within its execution context. If this module has true in [[HasTLA]], then a PromiseCapability Record
is passed as an argument, and the method is expected to resolve or
reject the given capability. In this case, the method must not throw an
exception, but instead reject the PromiseCapability Record if necessary.
A GraphLoadingState Record is a Record that contains information about the loading process of a module graph. It's used to continue loading after a call to HostLoadImportedModule. Each GraphLoadingState Record has the fields defined in Table 44:
It is a list of the Cyclic Module Records that have been already loaded by the current loading process, to avoid infinite loops with circular dependencies.
The LoadRequestedModules concrete method of a Cyclic Module Recordmodule takes optional argument hostDefined (anything) and returns a Promise. It populates the [[LoadedModules]] of all the Module Records in the dependency graph of module (most of the work is done by the auxiliary function InnerModuleLoading). It takes an optional hostDefined parameter that is passed to the HostLoadImportedModule hook. It performs the following steps when called:
1. If hostDefined is not present, let hostDefined be empty.
3. Let state be the GraphLoadingState Record { [[IsLoading]]: true, [[PendingModulesCount]]: 1, [[Visited]]: « », [[PromiseCapability]]: pc, [[HostDefined]]: hostDefined }.
The hostDefined parameter can be used to pass
additional information necessary to fetch the imported modules. It is
used, for example, by HTML to set the correct fetch destination for <link rel="preload" as="..."> tags.
import() expressions never set the hostDefined parameter.
16.2.1.5.1.1 InnerModuleLoading ( state, module )
The abstract operation InnerModuleLoading takes arguments state (a GraphLoadingState Record) and module (a Module Record) and returns unused. It is used by LoadRequestedModules to recursively perform the actual loading process for module's dependency graph. It performs the following steps when called:
b. Perform ! Call(state.[[PromiseCapability]].[[Reject]], undefined, « moduleCompletion.[[Value]] »).
4. Return unused.
16.2.1.5.2 Link ( )
The Link concrete method of a Cyclic Module Recordmodule takes no arguments and returns either a normal completion containingunused or a throw completion. On success, Link transitions this module's [[Status]] from unlinked to linked. On failure, an exception is thrown and this module's [[Status]] remains unlinked. (Most of the work is done by the auxiliary function InnerModuleLinking.) It performs the following steps when called:
1. Assert: module.[[Status]] is one of unlinked, linked, evaluating-async, or evaluated.
16.2.1.5.2.1 InnerModuleLinking ( module, stack, index )
The abstract operation InnerModuleLinking takes arguments module (a Module Record), stack (a List of Cyclic Module Records), and index (a non-negative integer) and returns either a normal completion containing a non-negative integer or a throw completion. It is used by Link to perform the actual linking process for module, as well as recursively on all other modules in the dependency graph. The stack and index
parameters, as well as a module's [[DFSIndex]] and [[DFSAncestorIndex]]
fields, keep track of the depth-first search (DFS) traversal. In
particular, [[DFSAncestorIndex]] is used to discover strongly connected
components (SCCs), such that all modules in an SCC transition to linked together. It performs the following steps when called:
v. If requiredModule and module are the same Module Record, set done to true.
14. Return index.
16.2.1.5.3 Evaluate ( )
The Evaluate concrete method of a Cyclic Module Recordmodule takes no arguments and returns a Promise. Evaluate transitions this module's [[Status]] from linked to either evaluating-async or evaluated.
The first time it is called on a module in a given strongly connected
component, Evaluate creates and returns a Promise which resolves when
the module has finished evaluating. This Promise is stored in the
[[TopLevelCapability]] field of the [[CycleRoot]] for the component.
Future invocations of Evaluate on any module in the component return the
same Promise. (Most of the work is done by the auxiliary function InnerModuleEvaluation.) It performs the following steps when called:
1. Assert: This call to Evaluate is not happening at the same time as another call to Evaluate within the surrounding agent.
2. Assert: module.[[Status]] is one of linked, evaluating-async, or evaluated.
3. If module.[[Status]] is either evaluating-async or evaluated, set module to module.[[CycleRoot]].
4. If module.[[TopLevelCapability]] is not empty, then
a. Return module.[[TopLevelCapability]].[[Promise]].
16.2.1.5.3.1 InnerModuleEvaluation ( module, stack, index )
The abstract operation InnerModuleEvaluation takes arguments module (a Module Record), stack (a List of Cyclic Module Records), and index (a non-negative integer) and returns either a normal completion containing a non-negative integer or a throw completion. It is used by Evaluate to perform the actual evaluation process for module, as well as recursively on all other modules in the dependency graph. The stack and index parameters, as well as module's [[DFSIndex]] and [[DFSAncestorIndex]] fields, are used the same way as in InnerModuleLinking. It performs the following steps when called:
iv. If requiredModule.[[AsyncEvaluation]] is false, set requiredModule.[[Status]] to evaluated.
v. Otherwise, set requiredModule.[[Status]] to evaluating-async.
vi. If requiredModule and module are the same Module Record, set done to true.
vii. Set requiredModule.[[CycleRoot]] to module.
17. Return index.
Note 1
A module is evaluating while it is being traversed by InnerModuleEvaluation. A module is evaluated on execution completion or evaluating-async during execution if its [[HasTLA]] field is true or if it has asynchronous dependencies.
Note 2
Any modules depending on a module of an asynchronous cycle when that cycle is not evaluating
will instead depend on the execution of the root of the cycle via
[[CycleRoot]]. This ensures that the cycle state can be treated as a
single strongly connected component through its root module state.
16.2.1.5.3.2 ExecuteAsyncModule ( module )
The abstract operation ExecuteAsyncModule takes argument module (a Cyclic Module Record) and returns unused. It performs the following steps when called:
1. Assert: module.[[Status]] is either evaluating or evaluating-async.
The abstract operation GatherAvailableAncestors takes arguments module (a Cyclic Module Record) and execList (a List of Cyclic Module Records) and returns unused. It performs the following steps when called:
When an asynchronous execution for a root module
is fulfilled, this function determines the list of modules which are
able to synchronously execute together on this completion, populating
them in execList.
The abstract operation AsyncModuleExecutionFulfilled takes argument module (a Cyclic Module Record) and returns unused. It performs the following steps when called:
1. If module.[[Status]] is evaluated, then
a. Assert: module.[[EvaluationError]] is not empty.
10. Let sortedExecList be a List whose elements are the elements of execList, in the order in which they had their [[AsyncEvaluation]] fields set to true in InnerModuleEvaluation.
11. Assert: All elements of sortedExecList have their [[AsyncEvaluation]] field set to true, [[PendingAsyncDependencies]] field set to 0, and [[EvaluationError]] field set to empty.
The abstract operation AsyncModuleExecutionRejected takes arguments module (a Cyclic Module Record) and error (an ECMAScript language value) and returns unused. It performs the following steps when called:
1. If module.[[Status]] is evaluated, then
a. Assert: module.[[EvaluationError]] is not empty.
b. Perform ! Call(module.[[TopLevelCapability]].[[Reject]], undefined, « error »).
9. Return unused.
16.2.1.5.4 Example Cyclic Module Record Graphs
This non-normative section gives a series of examples of
the linking and evaluation of a few common module graphs, with a
specific focus on how errors can occur.
First consider the following simple module graph:
Let's first assume that there are no error conditions. When a host first calls A.LoadRequestedModules(), this will complete successfully by assumption, and recursively load the dependencies of B and C as well (respectively, C and none), and then set A.[[Status]] = B.[[Status]] = C.[[Status]] = unlinked. Then, when the host calls A.Link(), it will complete successfully (again by assumption) such that A.[[Status]] = B.[[Status]] = C.[[Status]] = linked. These preparatory steps can be performed at any time. Later, when the host is ready to incur any possible side effects of the modules, it can call A.Evaluate(), which will complete successfully, returning a Promise resolving to undefined (again by assumption), recursively having evaluated first C and then B. Each module's [[Status]] at this point will be evaluated.
Consider then cases involving linking errors, after a successful call to A.LoadRequestedModules(). If InnerModuleLinking of C succeeds but, thereafter, fails for B, for example because it imports something that C does not provide, then the original A.Link() will fail, and both A and B's [[Status]] remain unlinked. C's [[Status]] has become linked, though.
Finally, consider a case involving evaluation errors after a successful call to Link(). If InnerModuleEvaluation of C succeeds but, thereafter, fails for B, for example because B contains code that throws an exception, then the original A.Evaluate() will fail, returning a rejected Promise. The resulting exception will be recorded in both A and B's [[EvaluationError]] fields, and their [[Status]] will become evaluated. C will also become evaluated but, in contrast to A and B,
will remain without an [[EvaluationError]], as it successfully
completed evaluation. Storing the exception ensures that any time a host tries to reuse A or B by calling their Evaluate() method, it will encounter the same exception. (Hosts are not required to reuse Cyclic Module Records; similarly, hosts are not required to expose the exception objects thrown by these methods. However, the specification enables such uses.)
Now consider a different type of error condition:
In this scenario, module A declares a dependency on some other module, but no Module Record exists for that module, i.e. HostLoadImportedModule calls FinishLoadingImportedModule
with an exception when asked for it. This could occur for a variety of
reasons, such as the corresponding resource not existing, or the
resource existing but ParseModule returning some errors when trying to parse the resulting source text. Hosts can choose to expose the cause of failure via the completion they pass to FinishLoadingImportedModule. In any case, this exception causes a loading failure, which results in A's [[Status]] remaining new.
The difference here between loading, linking and evaluation errors is due to the following characteristic:
Evaluation
must be only performed once, as it can cause side effects; it is thus
important to remember whether evaluation has already been performed,
even if unsuccessfully. (In the error case, it makes sense to also
remember the exception because otherwise subsequent Evaluate() calls
would have to synthesize a new one.)
Linking, on the other hand, is side-effect-free, and thus even if it fails, it can be retried at a later time with no issues.
Loading closely interacts with the host,
and it may be desiderable for some of them to allow users to retry
failed loads (for example, if the failure is caused by temporarily bad
network conditions).
Now, consider a module graph with a cycle:
Here we assume that the entry point is module A, so that the host proceeds by calling A.LoadRequestedModules(), which performs InnerModuleLoading on A. This in turn calls InnerModuleLoading on B and C. Because of the cycle, this again triggers InnerModuleLoading on A, but at this point it is a no-op since A's
dependencies loading has already been triggered during this
LoadRequestedModules process. When all the modules in the graph have
been successfully loaded, their [[Status]] transitions from new to unlinked at the same time.
Then the host proceeds by calling A.Link(), which performs InnerModuleLinking on A. This in turn calls InnerModuleLinking on B. Because of the cycle, this again triggers InnerModuleLinking on A, but at this point it is a no-op since A.[[Status]] is already linking. B.[[Status]] itself remains linking when control gets back to A and InnerModuleLinking is triggered on C. After this returns with C.[[Status]] being linked, both A and B transition from linking to linked
together; this is by design, since they form a strongly connected
component. It's possible to transition the status of modules in the same
SCC at the same time because during this phase the module graph is
traversed with a depth-first search.
An analogous story occurs for the evaluation phase of a cyclic module graph, in the success case.
Now consider a case where A has a linking error; for example, it tries to import a binding from C that does not exist. In that case, the above steps still occur, including the early return from the second call to InnerModuleLinking on A. However, once we unwind back to the original InnerModuleLinking on A, it fails during InitializeEnvironment, namely right after C.ResolveExport(). The thrown SyntaxError exception propagates up to A.Link, which resets all modules that are currently on its stack (these are always exactly the modules that are still linking). Hence both A and B become unlinked. Note that C is left as linked.
Alternatively, consider a case where A has an
evaluation error; for example, its source code throws an exception. In
that case, the evaluation-time analog of the above steps still occurs,
including the early return from the second call to InnerModuleEvaluation on A. However, once we unwind back to the original InnerModuleEvaluation on A, it fails by assumption. The exception thrown propagates up to A.Evaluate(), which records the error in all modules that are currently on its stack (i.e., the modules that are still evaluating) as well as via [[AsyncParentModules]], which form a chain for modules which contain or depend on top-level await through the whole dependency graph through the AsyncModuleExecutionRejected algorithm. Hence both A and B become evaluated and the exception is recorded in both A and B's [[EvaluationError]] fields, while C is left as evaluated with no [[EvaluationError]].
Lastly, consider a module graph with a cycle, where all modules complete asynchronously:
Loading and linking happen as before, and all modules end up with [[Status]] set to linked.
Calling A.Evaluate() calls InnerModuleEvaluation on A, B, and D, which all transition to evaluating. Then InnerModuleEvaluation is called on A again, which is a no-op because it is already evaluating. At this point, D.[[PendingAsyncDependencies]] is 0, so ExecuteAsyncModule(D) is called and we call D.ExecuteModule with a new PromiseCapability tracking the asynchronous execution of D. We unwind back to the InnerModuleEvaluation on B, setting B.[[PendingAsyncDependencies]] to 1 and B.[[AsyncEvaluation]] to true. We unwind back to the original InnerModuleEvaluation on A, setting A.[[PendingAsyncDependencies]] to 1. In the next iteration of the loop over A's dependencies, we call InnerModuleEvaluation on C and thus on D (again a no-op) and E. As E has no dependencies and is not part of a cycle, we call ExecuteAsyncModule(E) in the same manner as D and E is immediately removed from the stack. We unwind once more to the original InnerModuleEvaluation on A, setting C.[[AsyncEvaluation]] to true. Now we finish the loop over A's dependencies, set A.[[AsyncEvaluation]] to true, and remove the entire strongly connected component from the stack, transitioning all of the modules to evaluating-async at once. At this point, the fields of the modules are as given in Table 45.
Table 45: Module fields after the initial Evaluate() call
Module
[[DFSIndex]]
[[DFSAncestorIndex]]
[[Status]]
[[AsyncEvaluation]]
[[AsyncParentModules]]
[[PendingAsyncDependencies]]
A
0
0
evaluating-async
true
« »
2 (B and C)
B
1
0
evaluating-async
true
« A »
1 (D)
C
2
0
evaluating-async
true
« A »
2 (D and E)
D
3
0
evaluating-async
true
« B, C »
0
E
4
4
evaluating-async
true
« C »
0
Let us assume that E finishes executing first. When that happens, AsyncModuleExecutionFulfilled is called, E.[[Status]] is set to evaluated and C.[[PendingAsyncDependencies]] is decremented to become 1. The fields of the updated modules are as given in Table 46.
Table 46: Module fields after module E finishes executing
Module
[[DFSIndex]]
[[DFSAncestorIndex]]
[[Status]]
[[AsyncEvaluation]]
[[AsyncParentModules]]
[[PendingAsyncDependencies]]
C
2
0
evaluating-async
true
« A »
1 (D)
E
4
4
evaluated
true
« C »
0
D is next to finish (as it was the only module that was still executing). When that happens, AsyncModuleExecutionFulfilled is called again and D.[[Status]] is set to evaluated. Then B.[[PendingAsyncDependencies]] is decremented to become 0, ExecuteAsyncModule is called on B, and it starts executing. C.[[PendingAsyncDependencies]] is also decremented to become 0, and C starts executing (potentially in parallel to B if B contains an await). The fields of the updated modules are as given in Table 47.
Table 47: Module fields after module D finishes executing
Module
[[DFSIndex]]
[[DFSAncestorIndex]]
[[Status]]
[[AsyncEvaluation]]
[[AsyncParentModules]]
[[PendingAsyncDependencies]]
B
1
0
evaluating-async
true
« A »
0
C
2
0
evaluating-async
true
« A »
0
D
3
0
evaluated
true
« B, C »
0
Let us assume that C finishes executing next. When that happens, AsyncModuleExecutionFulfilled is called again, C.[[Status]] is set to evaluated and A.[[PendingAsyncDependencies]] is decremented to become 1. The fields of the updated modules are as given in Table 48.
Table 48: Module fields after module C finishes executing
Module
[[DFSIndex]]
[[DFSAncestorIndex]]
[[Status]]
[[AsyncEvaluation]]
[[AsyncParentModules]]
[[PendingAsyncDependencies]]
A
0
0
evaluating-async
true
« »
1 (B)
C
2
0
evaluated
true
« A »
0
Then, B finishes executing. When that happens, AsyncModuleExecutionFulfilled is called again and B.[[Status]] is set to evaluated. A.[[PendingAsyncDependencies]] is decremented to become 0, so ExecuteAsyncModule is called and it starts executing. The fields of the updated modules are as given in Table 49.
Table 49: Module fields after module B finishes executing
Module
[[DFSIndex]]
[[DFSAncestorIndex]]
[[Status]]
[[AsyncEvaluation]]
[[AsyncParentModules]]
[[PendingAsyncDependencies]]
A
0
0
evaluating-async
true
« »
0
B
1
0
evaluated
true
« A »
0
Finally, A finishes executing. When that happens, AsyncModuleExecutionFulfilled is called again and A.[[Status]] is set to evaluated. At this point, the Promise in A.[[TopLevelCapability]] (which was returned from A.Evaluate())
is resolved, and this concludes the handling of this module graph. The
fields of the updated module are as given in Table 50.
Table 50: Module fields after module A finishes executing
Module
[[DFSIndex]]
[[DFSAncestorIndex]]
[[Status]]
[[AsyncEvaluation]]
[[AsyncParentModules]]
[[PendingAsyncDependencies]]
A
0
0
evaluated
true
« »
0
Alternatively, consider a failure case where C fails execution and returns an error before B has finished executing. When that happens, AsyncModuleExecutionRejected is called, which sets C.[[Status]] to evaluated and C.[[EvaluationError]] to the error. It then propagates this error to all of the AsyncParentModules by performing AsyncModuleExecutionRejected on each of them. The fields of the updated modules are as given in Table 51.
Table 51: Module fields after module C finishes with an error
Module
[[DFSIndex]]
[[DFSAncestorIndex]]
[[Status]]
[[AsyncEvaluation]]
[[AsyncParentModules]]
[[PendingAsyncDependencies]]
[[EvaluationError]]
A
0
0
evaluated
true
« »
1 (B)
empty
C
2
1
evaluated
true
« A »
0
C's evaluation error
A will be rejected with the same error as C since C will call AsyncModuleExecutionRejected on A with C's error. A.[[Status]] is set to evaluated. At this point the Promise in A.[[TopLevelCapability]] (which was returned from A.Evaluate()) is rejected. The fields of the updated module are as given in Table 52.
Table 52: Module fields after module A is rejected
Then, B finishes executing without an error. When that happens, AsyncModuleExecutionFulfilled is called again and B.[[Status]] is set to evaluated. GatherAvailableAncestors is called on B. However, A.[[CycleRoot]] is A which has an evaluation error, so it will not be added to the returned sortedExecList and AsyncModuleExecutionFulfilled will return without further processing. Any future importer of B will resolve the rejection of B.[[CycleRoot]].[[EvaluationError]] from the evaluation error from C that was set on the cycle root A. The fields of the updated modules are as given in Table 53.
Table 53: Module fields after module B finishes executing in an erroring graph
A Source Text Module Record is used to represent information about a module that was defined from ECMAScript source text (11) that was parsed using the goal symbolModule.
Its fields contain digested information about the names that are
imported by the module and its concrete methods use this digest to link,
link, and evaluate the module.
A List
of ExportEntry records derived from the code of this module that
correspond to reexported imports that occur within the module or exports
from export * as namespace declarations.
A List of ExportEntry records derived from the code of this module that correspond to export * declarations that occur within the module, not including export * as namespace declarations.
An ImportEntry Record is a Record that digests information about a single declarative import. Each ImportEntry Record has the fields defined in Table 55:
The name under which the desired binding is exported by the module identified by [[ModuleRequest]]. The value namespace-object indicates that the import request is for the target module's namespace object.
[[LocalName]]
a String
The name that is used to locally access the imported value from within the importing module.
Note 1
Table 56 gives examples of ImportEntry records fields used to represent the syntactic import forms:
An ExportEntry Record is a Record that digests information about a single declarative export. Each ExportEntry Record has the fields defined in Table 57:
The name under which the desired binding is exported by the module identified by [[ModuleRequest]]. null if the ExportDeclaration does not have a ModuleSpecifier. all is used for export * as ns from "mod" declarations. all-but-default is used for export * from "mod" declarations.
[[LocalName]]
a String or null
The name that is used to locally access the exported value from within the importing module. null if the exported value is not locally accessible from within the module.
Note 2
Table 58 gives examples of the ExportEntry record fields used to represent the syntactic export forms:
i. If importedBoundNames does not contain ee.[[LocalName]], then
1. Append ee to localExportEntries.
ii. Else,
1. Let ie be the element of importEntries whose [[LocalName]] is ee.[[LocalName]].
2. If ie.[[ImportName]] is namespace-object, then
a. NOTE: This is a re-export of an imported module namespace object.
b. Append ee to localExportEntries.
3. Else,
a. NOTE: This is a re-export of a single name.
b. Append the ExportEntry Record { [[ModuleRequest]]: ie.[[ModuleRequest]], [[ImportName]]: ie.[[ImportName]], [[LocalName]]: null, [[ExportName]]: ee.[[ExportName]] } to indirectExportEntries.
b. Else if ee.[[ImportName]] is all-but-default, then
An implementation may parse module source text and
analyse it for Early Error conditions prior to the evaluation of
ParseModule for that module source text. However, the reporting of any
errors must be deferred until the point where this specification
actually performs ParseModule upon that source text.
16.2.1.6.2 GetExportedNames ( [ exportStarSet ] )
The GetExportedNames concrete method of a Source Text Module Recordmodule takes optional argument exportStarSet (a List of Source Text Module Records) and returns a List of either Strings or null. It performs the following steps when called:
The ResolveExport concrete method of a Source Text Module Recordmodule takes argument exportName (a String) and optional argument resolveSet (a List of Records with fields [[Module]] (a Module Record) and [[ExportName]] (a String)) and returns a ResolvedBinding Record, null, or ambiguous.
ResolveExport attempts to resolve an imported binding
to the actual defining module and local binding name. The defining
module may be the module represented by the Module Record this method was invoked on or some other module that is imported by that module. The parameter resolveSet is used to detect unresolved circular import/export paths. If a pair consisting of specific Module Record and exportName is reached that is already in resolveSet, an import circularity has been encountered. Before recursively calling ResolveExport, a pair consisting of module and exportName is added to resolveSet.
If a defining module is found, a ResolvedBinding Record
{ [[Module]], [[BindingName]] } is returned. This record identifies the
resolved binding of the originally requested export, unless this is the
export of a namespace with no local binding. In this case,
[[BindingName]] will be set to namespace. If no definition was found or the request is found to be circular, null is returned. If the request is found to be ambiguous, ambiguous is returned.
ii. If starResolution is null, set starResolution to resolution.
iii. Else,
1. Assert: There is more than one * import that includes the requested name.
2. If resolution.[[Module]] and starResolution.[[Module]] are not the same Module Record, return ambiguous.
3. If resolution.[[BindingName]] is not starResolution.[[BindingName]] and either resolution.[[BindingName]] or starResolution.[[BindingName]] is namespace, return ambiguous.
4. If resolution.[[BindingName]] is a String, starResolution.[[BindingName]] is a String, and SameValue(resolution.[[BindingName]], starResolution.[[BindingName]]) is false, return ambiguous.
The abstract operation GetImportedModule takes arguments referrer (a Cyclic Module Record) and specifier (a String) and returns a Module Record. It performs the following steps when called:
1. Assert: Exactly one element of referrer.[[LoadedModules]] is a Record whose [[Specifier]] is specifier, since LoadRequestedModules has completed successfully on referrer prior to invoking this abstract operation.
2. Let record be the Record in referrer.[[LoadedModules]] whose [[Specifier]] is specifier.
If this operation is called multiple times with the same (referrer, specifier) pair and it performs FinishLoadingImportedModule(referrer, specifier, payload, result) where result is a normal completion, then it must perform FinishLoadingImportedModule(referrer, specifier, payload, result) with the same result each time.
The actual process performed is host-defined, but typically consists of performing whatever I/O operations are necessary to load the appropriate Module Record. Multiple different (referrer, specifier) pairs may map to the same Module Record instance. The actual mapping semantics is host-defined but typically a normalization process is applied to specifier
as part of the mapping process. A typical normalization process would
include actions such as expansion of relative and abbreviated path
specifiers.
16.2.1.9 FinishLoadingImportedModule ( referrer, specifier, payload, result )
The abstract operation GetModuleNamespace takes argument module (an instance of a concrete subclass of Module Record) and returns a Module Namespace Object or empty. It retrieves the Module Namespace Object representing module's exports, lazily creating it the first time it was requested, and storing it in module.[[Namespace]] for future retrieval. It performs the following steps when called:
GetModuleNamespace never throws. Instead, unresolvable
names are simply excluded from the namespace at this point. They will
lead to a real linking error later unless they are all ambiguous star
exports that are not explicitly requested anywhere.
3. Return a List whose sole element is a new ExportEntry Record { [[ModuleRequest]]: null, [[ImportName]]: null, [[LocalName]]: localName, [[ExportName]]: "default" }.
3. Return a List whose sole element is a new ExportEntry Record { [[ModuleRequest]]: null, [[ImportName]]: null, [[LocalName]]: localName, [[ExportName]]: "default" }.
1. Let entry be the ExportEntry Record { [[ModuleRequest]]: null, [[ImportName]]: null, [[LocalName]]: "*default*", [[ExportName]]: "default" }.
2. Return « entry ».
Note
"*default*" is used within this specification as a synthetic name for anonymous default export values. See this note for more details.
16.2.3.5 Static Semantics: ExportEntriesForModule
The syntax-directed operation ExportEntriesForModule takes argument module (a String or null) and returns a List of ExportEntry Records. It is defined piecewise over the following productions:
4. Return a List whose sole element is a new ExportEntry Record { [[ModuleRequest]]: module, [[ImportName]]: importName, [[LocalName]]: localName, [[ExportName]]: sourceName }.
5. Return a List whose sole element is a new ExportEntry Record { [[ModuleRequest]]: module, [[ImportName]]: importName, [[LocalName]]: localName, [[ExportName]]: exportName }.
An implementation must report most errors at the time the relevant ECMAScript language construct is evaluated. An early error is an error that can be detected and reported prior to the evaluation of any construct in the Script containing the error. The presence of an early error prevents the evaluation of the construct. An implementation must report early errors in a Script as part of parsing that Script in ParseScript. Early errors in a Module are reported at the point when the Module would be evaluated and the Module is never initialized. Early errors in eval code are reported at the time eval is called and prevent evaluation of the eval code. All errors that are not early errors are runtime errors.
An implementation must report as an early error any occurrence of a condition that is listed in a “Static Semantics: Early Errors” subclause of this specification.
An implementation shall not treat other kinds of errors as early errors
even if the compiler can prove that a construct cannot execute without
error under any circumstances. An implementation may issue an early
warning in such a case, but it should not report the error until the
relevant construct is actually executed.
An implementation shall report all errors as specified, except for the following:
Except as restricted in 17.1, a host or implementation may extend Script syntax, Module syntax, and regular expression pattern or flag syntax. To permit this, all operations (such as calling eval, using a regular expression literal, or using the Function or RegExp constructor) that are allowed to throw SyntaxError are permitted to exhibit host-defined behaviour instead of throwing SyntaxError when they encounter a host-defined extension to the script syntax or regular expression pattern or flag syntax.
Except as restricted in 17.1, a host
or implementation may provide additional types, values, objects,
properties, and functions beyond those described in this specification.
This may cause constructs (such as looking up a variable in the global
scope) to have host-defined behaviour instead of throwing an error (such as ReferenceError).
17.1 Forbidden Extensions
An implementation must not extend this specification in the following ways:
If an implementation extends any function object with an own property named "caller" the value of that property, as observed using [[Get]] or [[GetOwnProperty]], must not be a strict function object. If it is an accessor property, the function that is the value of the property's [[Get]] attribute must never return a strict function when called.
Neither mapped nor unmapped arguments objects may be created with an own property named "caller".
The behaviour of built-in methods which are specified in ECMA-402, such as those named toLocaleString, must not be extended except as specified in ECMA-402.
The RegExp pattern grammars in 22.2.1 and B.1.2 must not be extended to recognize any of the source characters A-Z or a-z as IdentityEscape[ UnicodeMode] when the [UnicodeMode] grammar parameter is present.
The Syntactic Grammar must not be extended in any manner that allows the token : to immediately follow source text that is matched by the BindingIdentifier nonterminal symbol.
There are certain built-in objects available whenever an ECMAScript Script or Module begins execution. One, the global object, is part of the global environment of the executing program. Others are accessible as initial properties of the global object or indirectly as properties of accessible built-in objects.
Unless specified otherwise, a built-in object that is callable as a function is a built-in function object with the characteristics described in 10.3. Unless specified otherwise, the [[Extensible]] internal slot of a built-in object initially has the value true. Every built-in function object has a [[Realm]] internal slot whose value is the Realm Record of the realm for which the object was initially created.
Many built-in objects are functions: they can be invoked with arguments. Some of them furthermore are constructors: they are functions intended for use with the new
operator. For each built-in function, this specification describes the
arguments required by that function and the properties of that function object. For each built-in constructor, this specification furthermore describes properties of the prototype object of that constructor and properties of specific object instances returned by a new expression that invokes that constructor.
Unless otherwise specified in the description of a particular function, if a built-in function or constructor is given fewer arguments than the function is specified to require, the function or constructor shall behave exactly as if it had been given sufficient additional arguments, each such argument being the undefined
value. Such missing arguments are considered to be “not present” and
may be identified in that manner by specification algorithms. In the
description of a particular function, the terms “this value” and “NewTarget” have the meanings given in 10.3.
Unless otherwise specified in the description of a particular function, if a built-in function or constructor
described is given more arguments than the function is specified to
allow, the extra arguments are evaluated by the call and then ignored by
the function. However, an implementation may define implementation
specific behaviour relating to such arguments as long as the behaviour
is not the throwing of a TypeError exception that is predicated simply on the presence of an extra argument.
Note 1
Implementations that add additional capabilities to the set of
built-in functions are encouraged to do so by adding new functions
rather than adding new parameters to existing functions.
Unless otherwise specified every built-in function and every built-in constructor has the Function prototype object, which is the initial value of the expression Function.prototype (20.2.3), as the value of its [[Prototype]] internal slot.
Unless otherwise specified every built-in prototype object has the Object prototype object, which is the initial value of the expression Object.prototype (20.1.3), as the value of its [[Prototype]] internal slot, except the Object prototype object itself.
Built-in function objects that are not identified as constructors do not implement the [[Construct]] internal method unless otherwise specified in the description of a particular function.
Each built-in function defined in this specification is created by calling the CreateBuiltinFunction abstract operation (10.3.3). The values of the length and name parameters are the initial values of the "length" and "name" properties as discussed below. The values of the prefix parameter are similarly discussed below.
Every built-in function object, including constructors, has a "length" property whose value is a non-negative integral Number.
Unless otherwise specified, this value is the number of required
parameters shown in the subclause heading for the function description.
Optional parameters and rest parameters are not included in the
parameter count.
Note 2
For example, the function object that is the initial value of the "map" property of the Array prototype object
is described under the subclause heading «Array.prototype.map
(callbackFn [ , thisArg])» which shows the two named arguments
callbackFn and thisArg, the latter being optional; therefore the value
of the "length" property of that function object is 1𝔽.
Unless otherwise specified, the "length" property of a built-in function object has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
Every built-in function object, including constructors, has a "name" property whose value is a String.
Unless otherwise specified, this value is the name that is given to the
function in this specification. Functions that are identified as
anonymous functions use the empty String as the value of the "name" property. For functions that are specified as properties of objects, the name value is the property name string used to access the function. Functions that are specified as get or set accessor functions of built-in properties have "get" or "set" (respectively) passed to the prefix parameter when calling CreateBuiltinFunction.
The value of the "name" property is explicitly specified for each built-in functions whose property keyis a Symbol value. If such an explicitly specified value starts with the prefix "get " or "set "
and the function for which it is specified is a get or set accessor
function of a built-in property, the value without the prefix is passed
to the name parameter, and the value "get" or "set" (respectively) is passed to the prefix parameter when calling CreateBuiltinFunction.
Unless otherwise specified, the "name" property of a built-in function object has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
Every other data property described in clauses 19 through 28 and in Annex B.2 has the attributes { [[Writable]]: true, [[Enumerable]]: false, [[Configurable]]: true } unless otherwise specified.
Every accessor property described in clauses 19 through 28 and in Annex B.2 has the attributes { [[Enumerable]]: false, [[Configurable]]: true } unless otherwise specified. If only a get accessor function is described, the set accessor function is the default value, undefined. If only a set accessor is described the get accessor is the default value, undefined.
does not have a [[Construct]] internal method; it cannot be used as a constructor with the new operator.
does not have a [[Call]] internal method; it cannot be invoked as a function.
has a [[Prototype]] internal slot whose value is host-defined.
may have host-defined
properties in addition to the properties defined in this specification.
This may include a property whose value is the global object itself.
19.1 Value Properties of the Global Object
19.1.1 globalThis
The initial value of the "globalThis" property of the global object in a Realm Recordrealm is realm.[[GlobalEnv]].[[GlobalThisValue]].
This property has the attributes { [[Writable]]: true, [[Enumerable]]: false, [[Configurable]]: true }.
19.1.2 Infinity
The value of Infinity is ∞𝔽 (see 6.1.6.1). This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
19.1.3 NaN
The value of NaN is NaN (see 6.1.6.1). This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
19.1.4 undefined
The value of undefined is undefined (see 6.1.1). This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
15. NOTE: If direct is true, runningContext will be the execution context that performed the direct eval. If direct is false, runningContext will be the execution context for the invocation of the eval function.
The eval code cannot instantiate variable or function
bindings in the variable environment of the calling context that invoked
the eval if either the code of the calling context or the eval code is strict mode code.
Instead such bindings are instantiated in a new VariableEnvironment
that is only accessible to the eval code. Bindings introduced by let, const, or class declarations are always instantiated in a new LexicalEnvironment.
4. Let trimmedPrefix be the longest prefix of trimmed that satisfies the syntax of a StrDecimalLiteral, which might be trimmed itself. If there is no such prefix, return NaN.
This function may interpret only a leading portion of string
as a Number value; it ignores any code units that cannot be interpreted
as part of the notation of a decimal literal, and no indication is
given that any such code units were ignored.
19.2.5 parseInt ( string, radix )
This function produces an integral Number dictated by interpretation of the contents of string according to the specified radix. Leading white space in string is ignored. If radix coerces to 0 (such as when it is undefined), it is assumed to be 10 except when the number representation begins with "0x" or "0X", in which case it is assumed to be 16. If radix is 16, the number representation may optionally begin with "0x" or "0X".
4. If S is not empty and the first code unit of S is the code unit 0x002D (HYPHEN-MINUS), set sign to -1.
5. If S is not empty and the first code unit of S is either the code unit 0x002B (PLUS SIGN) or the code unit 0x002D (HYPHEN-MINUS), set S to the substring of S from index 1.
11. If S contains a code unit that is not a radix-R digit, let end be the index within S of the first such code unit; otherwise, let end be the length of S.
14. Let mathInt be the integer value that is represented by Z in radix-R notation, using the letters A-Z and a-z for digits with values 10 through 35. (However, if R = 10 and Z
contains more than 20 significant digits, every significant digit after
the 20th may be replaced by a 0 digit, at the option of the
implementation; and if R is not one of 2, 4, 8, 10, 16, or 32, then mathInt may be an implementation-approximatedinteger representing the integer value denoted by Z in radix-R notation.)
This function may interpret only a leading portion of string as an integer value; it ignores any code units that cannot be interpreted as part of the notation of an integer, and no indication is given that any such code units were ignored.
19.2.6 URI Handling Functions
Uniform Resource Identifiers, or URIs, are Strings that
identify resources (e.g. web pages or files) and transport protocols by
which to access them (e.g. HTTP or FTP) on the Internet. The ECMAScript
language itself does not provide any support for using URIs except for
functions that encode and decode URIs as described in this section. encodeURI and decodeURI
are intended to work with complete URIs; they assume that any reserved
characters are intended to have special meaning (e.g., as delimiters)
and so are not encoded. encodeURIComponent and decodeURIComponent
are intended to work with the individual components of a URI; they
assume that any reserved characters represent text and must be encoded
to avoid special meaning when the component is part of a complete URI.
Note 1
The set of reserved characters is based upon RFC 2396 and does not reflect changes introduced by the more recent RFC 3986.
Note 2
Many implementations of ECMAScript provide additional
functions and methods that manipulate web pages; these functions are
beyond the scope of this standard.
19.2.6.1 decodeURI ( encodedURI )
This function computes a new version of a URI in which each
escape sequence and UTF-8 encoding of the sort that might be introduced
by the encodeURI function is replaced with the UTF-16
encoding of the code point that it represents. Escape sequences that
could not have been introduced by encodeURI are not replaced.
This function computes a new version of a URI in which each
escape sequence and UTF-8 encoding of the sort that might be introduced
by the encodeURIComponent function is replaced with the UTF-16 encoding of the code point that it represents.
It is the �codeURIComponent% intrinsic object.
It performs the following steps when called:
1. Let componentString be ? ToString(encodedURIComponent).
This function computes a new version of a UTF-16 encoded (6.1.4)
URI in which each instance of certain code points is replaced by one,
two, three, or four escape sequences representing the UTF-8 encoding of
the code point.
This function computes a new version of a UTF-16 encoded (6.1.4)
URI in which each instance of certain code points is replaced by one,
two, three, or four escape sequences representing the UTF-8 encoding of
the code point.
It is the %encodeURIComponent% intrinsic object.
It performs the following steps when called:
1. Let componentString be ? ToString(uriComponent).
The abstract operation Encode takes arguments string (a String) and extraUnescaped (a String) and returns either a normal completion containing a String or a throw completion. It performs URI encoding and escaping, interpreting string as a sequence of UTF-16 encoded code points as described in 6.1.4. If a character is identified as unreserved in RFC 2396 or appears in extraUnescaped, it is not escaped. It performs the following steps when called:
Because percent-encoding is used to represent individual
octets, a single code point may be expressed as multiple consecutive
escape sequences (one for each of its 8-bit UTF-8 code units).
19.2.6.6 Decode ( string, preserveEscapeSet )
The abstract operation Decode takes arguments string (a String) and preserveEscapeSet (a String) and returns either a normal completion containing a String or a throw completion. It performs URI unescaping and decoding, preserving any escape sequences that correspond to Basic Latin characters in preserveEscapeSet. It performs the following steps when called:
1. Let len be the length of string.
2. Let R be the empty String.
3. Let k be 0.
4. Repeat, while k < len,
a. Let C be the code unit at index k within string.
b. Let S be C.
c. If C is the code unit 0x0025 (PERCENT SIGN), then
i. If k 3 > len, throw a URIError exception.
ii. Let escape be the substring of string from k to k 3.
RFC 3629 prohibits the decoding of invalid UTF-8 octet
sequences. For example, the invalid sequence 0xC0 0x80 must not decode
into the code unit 0x0000. Implementations of the Decode algorithm are
required to throw a URIError when encountering such invalid sequences.
19.2.6.7 ParseHexOctet ( string, position )
The abstract operation ParseHexOctet takes arguments string (a String) and position (a non-negative integer) and returns either a non-negative integer or a non-empty List of SyntaxError objects. It parses a sequence of two hexadecimal characters at the specified position in string into an unsigned 8-bit integer. It performs the following steps when called:
The ordering of steps 1 and 2 is chosen to ensure that any exception that would have been thrown by step 1 in previous editions of this specification will continue to be thrown even if the this value is undefined or null.
20.1.3.3 Object.prototype.isPrototypeOf ( V )
This method performs the following steps when called:
The ordering of steps 1 and 2 preserves the behaviour specified by previous editions of this specification for the case where V is not an object and the this value is undefined or null.
20.1.3.4 Object.prototype.propertyIsEnumerable ( V )
This method performs the following steps when called:
This method does not consider objects in the prototype chain.
Note 2
The ordering of steps 1 and 2 is chosen to ensure that any exception that would have been thrown by step 1 in previous editions of this specification will continue to be thrown even if the this value is undefined or null.
The optional parameters to this method are not used but are intended to correspond to the parameter pattern used by ECMA-402 toLocaleString methods. Implementations that do not include ECMA-402 support must not use those parameter positions for other purposes.
Note 1
This method provides a generic toLocaleString implementation for objects that have no locale-sensitive toString behaviour. Array, Number, Date, and %TypedArray% provide their own locale-sensitive toLocaleString methods.
Note 2
ECMA-402 intentionally does not provide an alternative to this default implementation.
20.1.3.6 Object.prototype.toString ( )
This method performs the following steps when called:
1. If the this value is undefined, return "[object Undefined]".
2. If the this value is null, return "[object Null]".
Historically, this method was occasionally used to access
the String value of the [[Class]] internal slot that was used in
previous editions of this specification as a nominal type tag for
various built-in objects. The above definition of toString preserves compatibility for legacy code that uses toString
as a test for those specific kinds of built-in objects. It does not
provide a reliable type testing mechanism for other kinds of built-in or
program defined objects. In addition, programs can use @@toStringTag in ways that will invalidate the reliability of such legacy type tests.
20.1.3.7 Object.prototype.valueOf ( )
This method performs the following steps when called:
Object.prototype.__proto__ is an accessor property with attributes { [[Enumerable]]: false, [[Configurable]]: true }. The [[Get]] and [[Set]] attributes are defined as follows:
20.1.3.8.1 get Object.prototype.__proto__
The value of the [[Get]] attribute is a built-in function
that requires no arguments. It performs the following steps when called:
is the initial value of the "Function" property of the global object.
creates and initializes a new function object when called as a function rather than as a constructor. Thus the function call Function(…) is equivalent to the object creation expression new Function(…) with the same arguments.
may be used as the value of an extends clause of a class definition. Subclass constructors that intend to inherit the specified Function behaviour must include a super call to the Function constructor
to create and initialize a subclass instance with the internal slots
necessary for built-in function behaviour. All ECMAScript syntactic
forms for defining function objects
create instances of Function. There is no syntactic means to create
instances of Function subclasses except for the built-in
GeneratorFunction, AsyncFunction, and AsyncGeneratorFunction subclasses.
20.2.1.1 Function ( ...parameterArgs, bodyArg )
The last argument (if any) specifies the body (executable
code) of a function; any preceding arguments specify formal parameters.
This function performs the following steps when called:
It is permissible but not necessary to have one argument
for each formal parameter to be specified. For example, all three of the
following expressions produce the same result:
newFunction("a", "b", "c", "return a b c")
newFunction("a, b, c", "return a b c")
newFunction("a,b", "c", "return a b c")
17. If body is a List of errors, throw a SyntaxError exception.
18. NOTE: The parameters and body are parsed separately to ensure that each is valid alone. For example, new Function("/*", "*/ ) {") does not evaluate to a function.
19. NOTE: If this step is reached, sourceText must have the syntax of exprSym
(although the reverse implication does not hold). The purpose of the
next two steps is to enforce any Early Error rules which apply to exprSym directly.
31. NOTE: Functions whose kind is async are not constructible and do not have a [[Construct]] internal method or a "prototype" property.
32. Return F.
Note
CreateDynamicFunction defines a "prototype" property on any function it creates whose kind is not async to provide for the possibility that the function will be used as a constructor.
has a "name" property whose value is the empty String.
Note
The Function prototype object is specified to be a function object to ensure compatibility with ECMAScript code that was created prior to the ECMAScript 2015 specification.
The thisArg value is passed without modification as the this value. This is a change from Edition 3, where an undefined or nullthisArg is replaced with the global object and ToObject is applied to all other values and that result is passed as the this value. Even though the thisArg is passed without modification, non-strict functions still perform these transformations upon entry to the function.
Note 2
If func is either an arrow function or a bound function exotic object, then the thisArg will be ignored by the function [[Call]] in step 6.
Function objects created using Function.prototype.bind are exotic objects. They also do not have a "prototype" property.
Note 2
If Target is either an arrow function or a bound function exotic object, then the thisArg passed to this method will not be used by subsequent calls to F.
The thisArg value is passed without modification as the this value. This is a change from Edition 3, where an undefined or nullthisArg is replaced with the global object and ToObject is applied to all other values and that result is passed as the this value. Even though the thisArg is passed without modification, non-strict functions still perform these transformations upon entry to the function.
Note 2
If func is either an arrow function or a bound function exotic object, then the thisArg will be ignored by the function [[Call]] in step 4.
20.2.3.4 Function.prototype.constructor
The initial value of Function.prototype.constructor is %Function%.
20.2.3.5 Function.prototype.toString ( )
This method performs the following steps when called:
1. Let func be the this value.
2. If funcis an Object, func has a [[SourceText]] internal slot, func.[[SourceText]] is a sequence of Unicode code points, and HostHasSourceTextAvailable(func) is true, then
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
Note
This is the default implementation of @@hasInstance that most functions inherit. @@hasInstance is called by the instanceof operator to determine whether a value is an instance of a specific constructor. An expression such as
v instanceof F
evaluates as
F[@@hasInstance](v)
A constructor function can control which objects are recognized as its instances by instanceof by exposing a different @@hasInstance method on the function.
This property is non-writable and non-configurable to prevent
tampering that could be used to globally expose the target function of a
bound function.
The value of the "name" property of this method is "[Symbol.hasInstance]".
20.2.4 Function Instances
Every Function instance is an ECMAScript function object and has the internal slots listed in Table 30. Function objects created using the Function.prototype.bind method (20.2.3.2) have the internal slots listed in Table 31.
Function instances have the following properties:
20.2.4.1 length
The value of the "length" property is an integral Number
that indicates the typical number of arguments expected by the
function. However, the language permits the function to be invoked with
some other number of arguments. The behaviour of a function when invoked
on a number of arguments other than the number specified by its "length" property depends on the function. This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
20.2.4.2 name
The value of the "name" property is a String that is descriptive of the function. The name has no semantic significance but is typically a variable or property name that is used to refer to the function at its point of definition in ECMAScript source text. This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
Anonymous functions objects that do not have a contextual
name associated with them by this specification use the empty String as
the value of the "name" property.
20.2.4.3 prototype
Function instances that can be used as a constructor have a "prototype" property. Whenever such a Function instance is created another ordinary object is also created and is the initial value of the function's "prototype" property. Unless otherwise specified, the value of the "prototype" property is used to initialize the [[Prototype]] internal slot of the object created when that function is invoked as a constructor.
This property has the attributes { [[Writable]]: true, [[Enumerable]]: false, [[Configurable]]: false }.
The host-defined abstract operation HostHasSourceTextAvailable takes argument func (a function object) and returns a Boolean. It allows host environments to prevent the source text from being provided for func.
An implementation of HostHasSourceTextAvailable must conform to the following requirements:
It must be deterministic with respect to its parameters. Each time it is called with a specific func as its argument, it must return the same result.
The default implementation of HostHasSourceTextAvailable is to return true.
is the initial value of the "Boolean" property of the global object.
creates and initializes a new Boolean object when called as a constructor.
performs a type conversion when called as a function rather than as a constructor.
may be used as the value of an extends clause of a class definition. Subclass constructors that intend to inherit the specified Boolean behaviour must include a super call to the Boolean constructor to create and initialize the subclass instance with a [[BooleanData]] internal slot.
20.3.1.1 Boolean ( value )
This function performs the following steps when called:
Boolean instances are ordinary objects that inherit properties from the Boolean prototype object.
Boolean instances have a [[BooleanData]] internal slot. The
[[BooleanData]] internal slot is the Boolean value represented by this
Boolean object.
2. For each element e of the GlobalSymbolRegistry List, do
a. If SameValue(e.[[Key]], stringKey) is true, return e.[[Symbol]].
3. Assert: GlobalSymbolRegistry does not currently contain an entry for stringKey.
4. Let newSymbol be a new Symbol whose [[Description]] is stringKey.
5. Append the Record { [[Key]]: stringKey, [[Symbol]]: newSymbol } to the GlobalSymbolRegistry List.
6. Return newSymbol.
The GlobalSymbolRegistry is an append-only List that is globally available. It is shared by all realms. Prior to the evaluation of any ECMAScript code, it is initialized as a new empty List. Elements of the GlobalSymbolRegistry are Records with the structure defined in Table 59.
The initial value of Symbol.prototype.constructor is %Symbol%.
20.4.3.2 get Symbol.prototype.description
Symbol.prototype.description is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
The value of the "name" property of this method is "[Symbol.toPrimitive]".
20.4.3.6 Symbol.prototype [ @@toStringTag ]
The initial value of the @@toStringTag property is the String value "Symbol".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
20.4.4 Properties of Symbol Instances
Symbol instances are ordinary objects that inherit properties from the Symbol prototype object.
Symbol instances have a [[SymbolData]] internal slot. The
[[SymbolData]] internal slot is the Symbol value represented by this
Symbol object.
20.4.5 Abstract Operations for Symbols
20.4.5.1 KeyForSymbol ( sym )
The abstract operation KeyForSymbol takes argument sym (a Symbol) and returns a String or undefined. If sym is in the GlobalSymbolRegistry (see 20.4.2.2) the String used to register sym will be returned. It performs the following steps when called:
1. For each element e of the GlobalSymbolRegistry List, do
a. If SameValue(e.[[Symbol]], sym) is true, return e.[[Key]].
2. Assert: GlobalSymbolRegistry does not currently contain an entry for sym.
3. Return undefined.
20.5 Error Objects
Instances of Error objects are thrown as exceptions when runtime
errors occur. The Error objects may also serve as base objects for
user-defined exception classes.
When an ECMAScript implementation detects a runtime error, it throws a new instance of one of the NativeError objects defined in 20.5.5 or a new instance of AggregateError object defined in 20.5.7. Each of these objects has the structure described below, differing only in the name used as the constructor name instead of NativeError, in the "name" property of the prototype object, in the implementation-defined"message" property of the prototype object, and in the presence of the %AggregateError%-specific "errors" property.
is the initial value of the "Error" property of the global object.
creates and initializes a new Error object when called as a function rather than as a constructor. Thus the function call Error(…) is equivalent to the object creation expression new Error(…) with the same arguments.
may be used as the value of an extends clause of a class definition. Subclass constructors that intend to inherit the specified Error behaviour must include a super call to the Error constructor to create and initialize subclass instances with an [[ErrorData]] internal slot.
20.5.1.1 Error ( message [ , options ] )
This function performs the following steps when called:
1. If NewTarget is undefined, let newTarget be the active function object; else let newTarget be NewTarget.
6. If msg is undefined, set msg to the empty String; otherwise set msg to ? ToString(msg).
7. If name is the empty String, return msg.
8. If msg is the empty String, return name.
9. Return the string-concatenation of name, the code unit 0x003A (COLON), the code unit 0x0020 (SPACE), and msg.
20.5.4 Properties of Error Instances
Error instances are ordinary objects that inherit properties from the Error prototype object and have an [[ErrorData]] internal slot whose value is undefined. The only specified uses of [[ErrorData]] is to identify Error, AggregateError, and NativeError instances as Error objects within Object.prototype.toString.
20.5.5 Native Error Types Used in This Standard
A new instance of one of the NativeError objects below or of the AggregateError object is thrown when a runtime error is detected. All NativeError objects share the same structure, as described in 20.5.6.
Indicates that one of the global URI handling functions was used in a way that is incompatible with its definition.
20.5.6NativeError Object Structure
When an ECMAScript implementation detects a runtime error, it throws a new instance of one of the NativeError objects defined in 20.5.5. Each of these objects has the structure described below, differing only in the name used as the constructor name instead of NativeError, in the "name" property of the prototype object, and in the implementation-defined"message" property of the prototype object.
For each error object, references to NativeError in the definition should be replaced with the appropriate error object name from 20.5.5.
creates and initializes a new NativeError object when called as a function rather than as a constructor. A call of the object as a function is equivalent to calling it as a constructor with the same arguments. Thus the function call NativeError(…) is equivalent to the object creation expression new NativeError(…) with the same arguments.
may be used as the value of an extends clause of a class definition. Subclass constructors that intend to inherit the specified NativeError behaviour must include a super call to the NativeErrorconstructor to create and initialize subclass instances with an [[ErrorData]] internal slot.
20.5.6.1.1NativeError ( message [ , options ] )
Each NativeError function performs the following steps when called:
1. If NewTarget is undefined, let newTarget be the active function object; else let newTarget be NewTarget.
The actual value of the string passed in step 2 is either "%EvalError.prototype%", "%RangeError.prototype%", "%ReferenceError.prototype%", "%SyntaxError.prototype%", "%TypeError.prototype%", or "%URIError.prototype%" corresponding to which NativeErrorconstructor is being defined.
20.5.6.2 Properties of the NativeError Constructors
The initial value of the "constructor" property of the prototype for a given NativeErrorconstructor is the corresponding intrinsic object %NativeError% (20.5.6.1).
20.5.6.3.2NativeError.prototype.message
The initial value of the "message" property of the prototype for a given NativeErrorconstructor is the empty String.
20.5.6.3.3NativeError.prototype.name
The initial value of the "name" property of the prototype for a given NativeErrorconstructor is the String value consisting of the name of the constructor (the name used instead of NativeError).
20.5.6.4 Properties of NativeError Instances
NativeError instances are ordinary objects that inherit properties from their NativeError prototype object and have an [[ErrorData]] internal slot whose value is undefined. The only specified use of [[ErrorData]] is by Object.prototype.toString (20.1.3.6) to identify Error, AggregateError, or NativeError instances.
is the initial value of the "AggregateError" property of the global object.
creates and initializes a new AggregateError object when called as a function rather than as a constructor. Thus the function call AggregateError(…) is equivalent to the object creation expression new AggregateError(…) with the same arguments.
may be used as the value of an extends clause of a class definition. Subclass constructors that intend to inherit the specified AggregateError behaviour must include a super call to the AggregateError constructor to create and initialize subclass instances with an [[ErrorData]] internal slot.
The initial value of AggregateError.prototype.constructor is %AggregateError%.
20.5.7.3.2 AggregateError.prototype.message
The initial value of AggregateError.prototype.message is the empty String.
20.5.7.3.3 AggregateError.prototype.name
The initial value of AggregateError.prototype.name is "AggregateError".
20.5.7.4 Properties of AggregateError Instances
AggregateError instances are ordinary objects that inherit properties from their AggregateError prototype object and have an [[ErrorData]] internal slot whose value is undefined. The only specified use of [[ErrorData]] is by Object.prototype.toString (20.1.3.6) to identify Error, AggregateError, or NativeError instances.
20.5.8 Abstract Operations for Error Objects
20.5.8.1 InstallErrorCause ( O, options )
The abstract operation InstallErrorCause takes arguments O (an Object) and options (an ECMAScript language value) and returns either a normal completion containingunused or a throw completion. It is used to create a "cause" property on O when a "cause" property is present on options. It performs the following steps when called:
is the initial value of the "Number" property of the global object.
creates and initializes a new Number object when called as a constructor.
performs a type conversion when called as a function rather than as a constructor.
may be used as the value of an extends clause of a class definition. Subclass constructors that intend to inherit the specified Number behaviour must include a super call to the Number constructor to create and initialize the subclass instance with a [[NumberData]] internal slot.
21.1.1.1 Number ( value )
This function performs the following steps when called:
The value of Number.EPSILON is the Number value for
the magnitude of the difference between 1 and the smallest value
greater than 1 that is representable as a Number value, which is
approximately 2.2204460492503130808472633361816 × 10-16.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
21.1.2.2 Number.isFinite ( number )
This function performs the following steps when called:
This function differs from the global isNaN function (19.2.3) in that it does not convert its argument to a Number before determining whether it is NaN.
Due to rounding behaviour necessitated by precision limitations of IEEE 754-2019, the Number value for every integer greater than Number.MAX_SAFE_INTEGER is shared with at least one other integer. Such large-magnitude integers are therefore not safe,
and are not guaranteed to be exactly representable as Number values or
even to be distinguishable from each other. For example, both 9007199254740992 and 9007199254740993 evaluate to the Number value 9007199254740992𝔽.
The value of Number.MAX_SAFE_INTEGER is 9007199254740991𝔽 (𝔽(253 - 1)).
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
21.1.2.7 Number.MAX_VALUE
The value of Number.MAX_VALUE is the largest positive finite value of the Number type, which is approximately 1.7976931348623157 × 10308.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
21.1.2.8 Number.MIN_SAFE_INTEGER
Note
Due to rounding behaviour necessitated by precision limitations of IEEE 754-2019, the Number value for every integer less than Number.MIN_SAFE_INTEGER is shared with at least one other integer. Such large-magnitude integers are therefore not safe,
and are not guaranteed to be exactly representable as Number values or
even to be distinguishable from each other. For example, both -9007199254740992 and -9007199254740993 evaluate to the Number value -9007199254740992𝔽.
The value of Number.MIN_SAFE_INTEGER is -9007199254740991𝔽 (𝔽(-(253 - 1))).
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
21.1.2.9 Number.MIN_VALUE
The value of Number.MIN_VALUE is the smallest positive value of the Number type, which is approximately 5 × 10-324.
In the IEEE 754-2019
double precision binary representation, the smallest possible value is a
denormalized number. If an implementation does not support denormalized
values, the value of Number.MIN_VALUE must be the smallest non-zero positive value that can actually be represented by the implementation.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
21.1.2.10 Number.NaN
The value of Number.NaN is NaN.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
21.1.2.11 Number.NEGATIVE_INFINITY
The value of Number.NEGATIVE_INFINITY is -∞𝔽.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
21.1.2.12 Number.parseFloat ( string )
The initial value of the "parseFloat" property is %parseFloat%.
21.1.2.13 Number.parseInt ( string, radix )
The initial value of the "parseInt" property is %parseInt%.
21.1.2.14 Number.POSITIVE_INFINITY
The value of Number.POSITIVE_INFINITY is ∞𝔽.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
Unless explicitly stated otherwise, the methods of the Number prototype object defined below are not generic and the this
value passed to them must be either a Number value or an object that
has a [[NumberData]] internal slot that has been initialized to a Number
value.
The abstract operation thisNumberValue takes argument value. It performs the following steps when called:
The phrase “this Number value” within the specification of a
method refers to the result returned by calling the abstract operation thisNumberValue with the this value of the method invocation passed as the argument.
21.1.3.1 Number.prototype.constructor
The initial value of Number.prototype.constructor is %Number%.
This method returns a String containing this Number value
represented in decimal exponential notation with one digit before the
significand's decimal point and fractionDigits digits after the significand's decimal point. If fractionDigits is undefined, it includes as many significand digits as necessary to uniquely specify the Number (just like in ToString except that in this case the Number is always output in exponential notation).
a. Let m be the String value consisting of f 1 occurrences of the code unit 0x0030 (DIGIT ZERO).
b. Let e be 0.
10. Else,
a. If fractionDigits is not undefined, then
i. Let e and n be integers such that 10f ≤ n < 10f 1 and for which n × 10e - f - x is as close to zero as possible. If there are two such sets of e and n, pick the e and n for which n × 10e - f is larger.
b. Else,
i. Let e, n, and f be integers such that f ≥ 0, 10f ≤ n < 10f 1, 𝔽(n × 10e - f) is 𝔽(x), and f is as small as possible. Note that the decimal representation of n has f 1 digits, n is not divisible by 10, and the least significant digit of n is not necessarily uniquely determined by these criteria.
c. Let m be the String value consisting of the digits of the decimal representation of n (in order, with no leading zeroes).
For implementations that provide more accurate conversions
than required by the rules above, it is recommended that the following
alternative version of step 10.b.i be used as a guideline:
i. Let e, n, and f be integers such that f ≥ 0, 10f ≤ n < 10f 1, 𝔽(n × 10e - f) is 𝔽(x), and f is as small as possible. If there are multiple possibilities for n, choose the value of n for which 𝔽(n × 10e - f) is closest in value to 𝔽(x). If there are two such possible values of n, choose the one that is even.
This method returns a String containing this Number value represented in decimal fixed-point notation with fractionDigits digits after the decimal point. If fractionDigits is undefined, 0 is assumed.
a. Let n be an integer for which n / 10f - x is as close to zero as possible. If there are two such n, pick the larger n.
b. If n = 0, let m be "0". Otherwise, let m be the String value consisting of the digits of the decimal representation of n (in order, with no leading zeroes).
c. If f ≠ 0, then
i. Let k be the length of m.
ii. If k ≤ f, then
1. Let z be the String value consisting of f 1 - k occurrences of the code unit 0x0030 (DIGIT ZERO).
The output of toFixed may be more precise than toString
for some values because toString only prints enough significant digits
to distinguish the number from adjacent Number values. For example,
(1000000000000000128).toString() returns "1000000000000000100", while (1000000000000000128).toFixed(0) returns "1000000000000000128".
An ECMAScript implementation that includes the ECMA-402
Internationalization API must implement this method as specified in the
ECMA-402 specification. If an ECMAScript implementation does not include
the ECMA-402 API the following specification of this method is used:
This method produces a String value that represents this Number value formatted according to the conventions of the host environment's current locale. This method is implementation-defined, and it is permissible, but not encouraged, for it to return the same thing as toString.
The meanings of the optional parameters to this method are
defined in the ECMA-402 specification; implementations that do not
include ECMA-402 support must not use those parameter positions for
anything else.
This method returns a String containing this Number value
represented either in decimal exponential notation with one digit before
the significand's decimal point and precision - 1 digits after the significand's decimal point or in decimal fixed notation with precision significant digits. If precision is undefined, it calls ToString instead.
a. Let m be the String value consisting of p occurrences of the code unit 0x0030 (DIGIT ZERO).
b. Let e be 0.
10. Else,
a. Let e and n be integers such that 10p - 1 ≤ n < 10p and for which n × 10e - p 1 - x is as close to zero as possible. If there are two such sets of e and n, pick the e and n for which n × 10e - p 1 is larger.
b. Let m be the String value consisting of the digits of the decimal representation of n (in order, with no leading zeroes).
a. Set m to the string-concatenation of the first e 1 code units of m, the code unit 0x002E (FULL STOP), and the remaining p - (e 1) code units of m.
13. Else,
a. Set m to the string-concatenation of the code unit 0x0030 (DIGIT ZERO), the code unit 0x002E (FULL STOP), -(e 1) occurrences of the code unit 0x0030 (DIGIT ZERO), and the String m.
The optional radix should be an integral Number value in the inclusive interval from 2𝔽 to 36𝔽. If radix is undefined then 10𝔽 is used as the value of radix.
This method performs the following steps when called:
This method is not generic; it throws a TypeError exception if its this value is not a Number or a Number object. Therefore, it cannot be transferred to other kinds of objects for use as a method.
Number instances are ordinary objects that inherit properties from the Number prototype object.
Number instances also have a [[NumberData]] internal slot. The
[[NumberData]] internal slot is the Number value represented by this
Number object.
is the initial value of the "BigInt" property of the global object.
performs a type conversion when called as a function rather than as a constructor.
is not intended to be used with the new operator or to be subclassed. It may be used as the value of an extends clause of a class definition but a super call to the BigInt constructor will cause an exception.
21.2.1.1 BigInt ( value )
This function performs the following steps when called:
1. If NewTarget is not undefined, throw a TypeError exception.
The abstract operation NumberToBigInt takes argument number (a Number) and returns either a normal completion containing a BigInt or a throw completion. It performs the following steps when called:
1. If IsIntegralNumber(number) is false, throw a RangeError exception.
2. Return the BigInt value that represents ℝ(number).
The phrase “this BigInt value” within the specification of a
method refers to the result returned by calling the abstract operation thisBigIntValue with the this value of the method invocation passed as the argument.
21.2.3.1 BigInt.prototype.constructor
The initial value of BigInt.prototype.constructor is %BigInt%.
An ECMAScript implementation that includes the ECMA-402
Internationalization API must implement this method as specified in the
ECMA-402 specification. If an ECMAScript implementation does not include
the ECMA-402 API the following specification of this method is used:
This method produces a String value that represents this BigInt value formatted according to the conventions of the host environment's current locale. This method is implementation-defined, and it is permissible, but not encouraged, for it to return the same thing as toString.
The meanings of the optional parameters to this method are
defined in the ECMA-402 specification; implementations that do not
include ECMA-402 support must not use those parameter positions for
anything else.
21.2.3.3 BigInt.prototype.toString ( [ radix ] )
Note
The optional radix should be an integral Number value in the inclusive interval from 2𝔽 to 36𝔽. If radix is undefined then 10𝔽 is used as the value of radix.
This method performs the following steps when called:
This method is not generic; it throws a TypeError exception if its this value is not a BigInt or a BigInt object. Therefore, it cannot be transferred to other kinds of objects for use as a method.
does not have a [[Construct]] internal method; it cannot be used as a constructor with the new operator.
does not have a [[Call]] internal method; it cannot be invoked as a function.
Note
In this specification, the phrase “the Number value forx” has a technical meaning defined in 6.1.6.1.
21.3.1 Value Properties of the Math Object
21.3.1.1 Math.E
The Number value fore, the base of the natural logarithms, which is approximately 2.7182818284590452354.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
21.3.1.2 Math.LN10
The Number value for the natural logarithm of 10, which is approximately 2.302585092994046.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
21.3.1.3 Math.LN2
The Number value for the natural logarithm of 2, which is approximately 0.6931471805599453.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
21.3.1.4 Math.LOG10E
The Number value for the base-10 logarithm of e, the base of the natural logarithms; this value is approximately 0.4342944819032518.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
Note
The value of Math.LOG10E is approximately the reciprocal of the value of Math.LN10.
21.3.1.5 Math.LOG2E
The Number value for the base-2 logarithm of e, the base of the natural logarithms; this value is approximately 1.4426950408889634.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
Note
The value of Math.LOG2E is approximately the reciprocal of the value of Math.LN2.
21.3.1.6 Math.PI
The Number value for π, the ratio of the circumference of a circle to its diameter, which is approximately 3.1415926535897932.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
21.3.1.7 Math.SQRT1_2
The Number value for the square root of ½, which is approximately 0.7071067811865476.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
Note
The value of Math.SQRT1_2 is approximately the reciprocal of the value of Math.SQRT2.
21.3.1.8 Math.SQRT2
The Number value for the square root of 2, which is approximately 1.4142135623730951.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
21.3.1.9 Math [ @@toStringTag ]
The initial value of the @@toStringTag property is the String value "Math".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
21.3.2 Function Properties of the Math Object
Note
The behaviour of the functions acos, acosh, asin, asinh, atan, atanh, atan2, cbrt, cos, cosh, exp, expm1, hypot, log, log1p, log2, log10, pow, random, sin, sinh, sqrt, tan, and tanh
is not precisely specified here except to require specific results for
certain argument values that represent boundary cases of interest. For
other argument values, these functions are intended to compute
approximations to the results of familiar mathematical functions, but
some latitude is allowed in the choice of approximation algorithms. The
general intent is that an implementer should be able to use the same
mathematical library for ECMAScript on a given hardware platform that is
available to C programmers on that platform.
Although the choice of algorithms is left to the
implementation, it is recommended (but not specified by this standard)
that implementations use the approximation algorithms for IEEE 754-2019 arithmetic contained in fdlibm, the freely distributable mathematical library from Sun Microsystems (http://www.netlib.org/fdlibm).
21.3.2.1 Math.abs ( x )
This function returns the absolute value of x; the result has the same magnitude as x but has positive sign.
6. Return an implementation-approximated Number value representing the result of the inverse hyperbolic tangent of ℝ(n).
21.3.2.8 Math.atan2 ( y, x )
This function returns the inverse tangent of the quotient y / x of the arguments y and x, where the signs of y and x
are used to determine the quadrant of the result. Note that it is
intentional and traditional for the two-argument inverse tangent
function that the argument named y be first and the argument named x be second. The result is expressed in radians and is in the inclusive interval from -π to π.
5. Return an implementation-approximated Number value representing the result of the exponential function of ℝ(n).
21.3.2.15 Math.expm1 ( x )
This function returns the result of subtracting 1 from the exponential function of x (e raised to the power of x, where e is the base of the natural logarithms). The result is computed in a way that is accurate even when the value of x is close to 0.
4. Return an implementation-approximated Number value representing the result of subtracting 1 from the exponential function of ℝ(n).
21.3.2.16 Math.floor ( x )
This function returns the greatest (closest to ∞) integral Number value that is not greater than x. If x is already an integral Number, the result is x.
Implementations should take care to avoid the loss of
precision from overflows and underflows that are prone to occur in naive
implementations when this function is called with two or more
arguments.
21.3.2.19 Math.imul ( x, y )
This function performs the following steps when called:
This function returns a Number value with positive sign, greater than or equal to 0𝔽 but strictly less than 1𝔽, chosen randomly or pseudo randomly with approximately uniform distribution over that range, using an implementation-defined algorithm or strategy.
Each Math.random function created for distinct realms must produce a distinct sequence of values from successive calls.
21.3.2.28 Math.round ( x )
This function returns the Number value that is closest to x and is integral. If two integral Numbers are equally close to x, then the result is the Number value that is closer to ∞. If x is already integral, the result is x.
5. Return the integral Number closest to n, preferring the Number closer to ∞ in the case of a tie.
Note 1
Math.round(3.5) returns 4, but Math.round(-3.5) returns -3.
Note 2
The value of Math.round(x) is not always the same as the value of Math.floor(x 0.5). When x is -0𝔽 or x is less than 0𝔽 but greater than or equal to -0.5𝔽, Math.round(x) returns -0𝔽, but Math.floor(x 0.5) returns 0𝔽. Math.round(x) may also differ from the value of Math.floor(x 0.5)because of internal rounding when computing x 0.5.
21.3.2.29 Math.sign ( x )
This function returns the sign of x, indicating whether x is positive, negative, or zero.
2. If n is not finite or n is either 0𝔽 or -0𝔽, return n.
3. If n < 1𝔽 and n > 0𝔽, return 0𝔽.
4. If n < -0𝔽 and n > -1𝔽, return -0𝔽.
5. Return the integral Number nearest n in the direction of 0𝔽.
21.4 Date Objects
21.4.1 Overview of Date Objects and Definitions of Abstract Operations
The following abstract operations operate on time values (defined in 21.4.1.1). Note that, in every case, if any argument to one of these functions is NaN, the result will be NaN.
21.4.1.1 Time Values and Time Range
Time measurement in ECMAScript is analogous to time
measurement in POSIX, in particular sharing definition in terms of the
proleptic Gregorian calendar, an epoch of midnight
at the beginning of 1 January 1970 UTC, and an accounting of every day
as comprising exactly 86,400 seconds (each of which is 1000 milliseconds
long).
An ECMAScript time value is a Number, either a finiteintegral Number representing an instant in time to millisecond precision or NaN representing no specific instant. A time value that is a multiple of 24 × 60 × 60 × 1000 = 86,400,000 (i.e., is 86,400,000 × d for some integerd) represents the instant at the start of the UTC day that follows the epoch by d whole UTC days (preceding the epoch for negative d). Every other finite time value t is defined relative to the greatest preceding time value s that is such a multiple, and represents the instant that occurs within the same UTC day as s but follows it by (t - s) milliseconds.
Time values do not account for UTC leap seconds—there are no
time values representing instants within positive leap seconds, and
there are time values representing instants removed from the UTC
timeline by negative leap seconds. However, the definition of time
values nonetheless yields piecewise alignment with UTC, with
discontinuities only at leap second boundaries and zero difference
outside of leap seconds.
A Number can exactly represent all integers from -9,007,199,254,740,992 to 9,007,199,254,740,992 (21.1.2.8 and 21.1.2.6).
A time value supports a slightly smaller range of
-8,640,000,000,000,000 to 8,640,000,000,000,000 milliseconds. This
yields a supported time value range of exactly -100,000,000 days to
100,000,000 days relative to midnight at the beginning of 1 January 1970
UTC.
The exact moment of midnight at the beginning of 1 January 1970 UTC is represented by the time value 0𝔽.
Note
The 400 year cycle of the proleptic Gregorian calendar
contains 97 leap years. This yields an average of 365.2425 days per
year, which is 31,556,952,000 milliseconds. Therefore, the maximum range
a Number could represent exactly with millisecond precision is
approximately -285,426 to 285,426 years relative to 1970. The smaller
range supported by a time value as specified in this section is
approximately -273,790 to 273,790 years relative to 1970.
ECMAScript uses a proleptic Gregorian calendar to map a day
number to a year number and to determine the month and date within that
year. In this calendar, leap years are precisely those which are
(divisible by 4) and ((not divisible by 100) or (divisible by 400)). The
number of days in year number y is therefore defined by
All non-leap years have 365 days with the usual number of
days per month and leap years have an extra day in February. The day
number of the first day of year y is given by:
When the input represents a local time occurring more than
once because of a negative time zone transition (e.g. when daylight
saving time ends or the time zone offset is decreased due to a time zone
rule change), the returned List
will have more than one element and will be sorted by ascending
numerical value.
When the input represents a local time skipped because of a
positive time zone transition (e.g. when daylight saving time begins or
the time zone offset is increased due to a time zone rule change), the
returned List will be empty.
Otherwise, the returned List will have one element.
The default implementation of
GetNamedTimeZoneEpochNanoseconds, to be used for ECMAScript
implementations that do not include local political rules for any time
zones, performs the following steps when called:
2. Let epochNanoseconds be GetUTCEpochNanoseconds(year, month, day, hour, minute, second, millisecond, microsecond, nanosecond).
3. Return « epochNanoseconds ».
Note
It is recommended that implementations use the time zone information of the IANA Time Zone Database https://www.iana.org/time-zones/.
1:30 AM on 5 November 2017 in America/New_York is repeated twice, so GetNamedTimeZoneEpochNanoseconds("America/New_York", 2017, 11, 5, 1, 30, 0, 0, 0, 0) would return a List
of length 2 in which the first element represents 05:30 UTC
(corresponding with 01:30 US Eastern Daylight Time at UTC offset -04:00)
and the second element represents 06:30 UTC (corresponding with 01:30
US Eastern Standard Time at UTC offset -05:00).
2:30 AM on 12 March 2017 in America/New_York does not exist, so GetNamedTimeZoneEpochNanoseconds("America/New_York", 2017, 3, 12, 2, 30, 0, 0, 0, 0) would return an empty List.
The implementation-defined abstract operation GetNamedTimeZoneOffsetNanoseconds takes arguments timeZoneIdentifier (a String) and epochNanoseconds (a BigInt) and returns an integer.
The returned integer represents the offset from UTC of the named time zone identified by timeZoneIdentifier, at the instant corresponding with epochNanoseconds relative to the epoch, both in nanoseconds.
The default implementation of
GetNamedTimeZoneOffsetNanoseconds, to be used for ECMAScript
implementations that do not include local political rules for any time
zones, performs the following steps when called:
An ECMAScript implementation that includes the ECMA-402
Internationalization API must implement the DefaultTimeZone abstract
operation as specified in the ECMA-402 specification.
The default implementation of DefaultTimeZone, to be used for
ECMAScript implementations that do not include local political rules
for any time zones, performs the following steps when called:
1. Return "UTC".
Note
To ensure the level of functionality that implementations
commonly provide in the methods of the Date object, it is recommended
that DefaultTimeZone return an IANA time zone name corresponding to the host environment's time zone setting, if such a thing exists.
GetNamedTimeZoneEpochNanoseconds and GetNamedTimeZoneOffsetNanoseconds must reflect the local political rules for standard time and daylight saving time in that time zone, if such rules exist.
For example, if the host environment is a browser on a system where the user has chosen US Eastern Time as their time zone, DefaultTimeZone returns "America/New_York".
21.4.1.11 LocalTime ( t )
The abstract operation LocalTime takes argument t (a finitetime value) and returns an integral Number.
It converts t from UTC to local time.
The local political rules for standard time and daylight saving time in effect at t should be used to determine the result in the way specified in this section.
It performs the following steps when called:
It is recommended that implementations use the time zone information of the IANA Time Zone Database https://www.iana.org/time-zones/.
Note 2
Two different input time valuestUTC are converted to the same local time tlocal
at a negative time zone transition when there are repeated times (e.g.
the daylight saving time ends or the time zone adjustment is
decreased.).
LocalTime(UTC(tlocal)) is not necessarily always equal to tlocal. Correspondingly, UTC(LocalTime(tUTC)) is not necessarily always equal to tUTC.
21.4.1.12 UTC ( t )
The abstract operation UTC takes argument t (a Number) and returns a time value.
It converts t from local time to a UTC time value.
The local political rules for standard time and daylight saving time in effect at t should be used to determine the result in the way specified in this section.
It performs the following steps when called:
b. NOTE: The following steps ensure that when t
represents local time repeating multiple times at a negative time zone
transition (e.g. when the daylight saving time ends or the time zone
offset is decreased due to a time zone rule change) or skipped local
time at a positive time zone transition (e.g. when the daylight saving
time starts or the time zone offset is increased due to a time zone rule
change), t is interpreted using the time zone offset before the transition.
c. If possibleInstants is not empty, then
i. Let disambiguatedInstant be possibleInstants[0].
d. Else,
i. NOTE: t
represents a local time skipped at a positive time zone transition
(e.g. due to daylight saving time starting or a time zone rule change
increasing the UTC offset).
Input t is nominally a time value but may be any Number value.
The algorithm must not limit t to the time value range, so that inputs corresponding with a boundary of the time value range can be supported regardless of local UTC offset.
For example, the maximum time value is 8.64 × 1015, corresponding with " 275760-09-13T00:00:00Z".
In an environment where the local time zone offset is ahead of
UTC by 1 hour at that instant, it is represented by the larger input of
8.64 × 1015 3.6 × 106, corresponding with " 275760-09-13T01:00:00 01:00".
It is recommended that implementations use the time zone information of the IANA Time Zone Database https://www.iana.org/time-zones/.
1:30 AM on 5 November 2017 in America/New_York is repeated
twice (fall backward), but it must be interpreted as 1:30 AM UTC-04
instead of 1:30 AM UTC-05.
In UTC(TimeClip(MakeDate(MakeDay(2017, 10, 5), MakeTime(1, 30, 0, 0)))), the value of offsetMs is -4 × msPerHour.
2:30 AM on 12 March 2017 in America/New_York does not exist,
but it must be interpreted as 2:30 AM UTC-05 (equivalent to 3:30 AM
UTC-04).
In UTC(TimeClip(MakeDate(MakeDay(2017, 2, 12), MakeTime(2, 30, 0, 0)))), the value of offsetMs is -5 × msPerHour.
Note 2
UTC(LocalTime(tUTC)) is not necessarily always equal to tUTC. Correspondingly, LocalTime(UTC(tlocal)) is not necessarily always equal to tlocal.
21.4.1.13 Hours, Minutes, Second, and Milliseconds
The abstract operation MakeTime takes arguments hour (a Number), min (a Number), sec (a Number), and ms (a Number) and returns a Number. It calculates a number of milliseconds. It performs the following steps when called:
1. If hour is not finite, min is not finite, sec is not finite, or ms is not finite, return NaN.
6. Let t be ((h*msPerHourm*msPerMinute) s*msPerSecond) milli, performing the arithmetic according to IEEE 754-2019 rules (that is, as if using the ECMAScript operators * and ).
7. Return t.
21.4.1.15 MakeDay ( year, month, date )
The abstract operation MakeDay takes arguments year (a Number), month (a Number), and date (a Number) and returns a Number. It calculates a number of days. It performs the following steps when called:
1. If year is not finite, month is not finite, or date is not finite, return NaN.
The abstract operation MakeDate takes arguments day (a Number) and time (a Number) and returns a Number. It calculates a number of milliseconds. It performs the following steps when called:
1. If day is not finite or time is not finite, return NaN.
The abstract operation TimeClip takes argument time (a Number) and returns a Number. It calculates a number of milliseconds. It performs the following steps when called:
ECMAScript defines a string interchange format for date-times
based upon a simplification of the ISO 8601 calendar date extended
format. The format is as follows: YYYY-MM-DDTHH:mm:ss.sssZ
Where the elements are as follows:
YYYY
is the year in the proleptic Gregorian calendar as four decimal digits from 0000 to 9999, or as an expanded year of " " or "-" followed by six decimal digits.
-
"-" (hyphen) appears literally twice in the string.
MM
is the month of the year as two decimal digits from 01 (January) to 12 (December).
DD
is the day of the month as two decimal digits from 01 to 31.
T
"T" appears literally in the string, to indicate the beginning of the time element.
HH
is the number of complete hours that have passed since midnight as two decimal digits from 00 to 24.
:
":" (colon) appears literally twice in the string.
mm
is the number of complete minutes since the start of the hour as two decimal digits from 00 to 59.
ss
is the number of complete seconds since the start of the minute as two decimal digits from 00 to 59.
.
"." (dot) appears literally in the string.
sss
is the number of complete milliseconds since the start of the second as three decimal digits.
Z
is the UTC offset representation specified as "Z" (for UTC with no offset) or as either " " or "-" followed by a time expression HH:mm (a subset of the time zone offset string format for indicating local time ahead of or behind UTC, respectively)
This format includes date-only forms:
YYYY
YYYY-MM
YYYY-MM-DD
It also includes “date-time” forms that consist of one of the
above date-only forms immediately followed by one of the following time
forms with an optional UTC offset representation appended:
THH:mm
THH:mm:ss
THH:mm:ss.sss
A string containing out-of-bounds or nonconforming elements is not a valid instance of this format.
Note 1
As every day both starts and ends with midnight, the two notations 00:00 and 24:00
are available to distinguish the two midnights that can be associated
with one date. This means that the following two notations refer to
exactly the same point in time: 1995-02-04T24:00 and 1995-02-05T00:00.
This interpretation of the latter form as "end of a calendar day" is
consistent with ISO 8601, even though that specification reserves it for
describing time intervals and does not permit it within representations
of single points in time.
Note 2
There exists no international standard that specifies
abbreviations for civil time zones like CET, EST, etc. and sometimes the
same abbreviation is even used for two very different time zones. For
this reason, both ISO 8601 and this format specify numeric
representations of time zone offsets.
21.4.1.18.1 Expanded Years
Covering the full time value range of approximately 273,790 years forward or backward from 1 January 1970 (21.4.1.1)
requires representing years before 0 or after 9999. ISO 8601 permits
expansion of the year representation, but only by mutual agreement of
the partners in information interchange. In the simplified ECMAScript
format, such an expanded year representation shall have 6 digits and is
always prefixed with a or - sign. The year 0 is considered positive
and must be prefixed with a sign. The representation of the year 0 as
-000000 is invalid. Strings matching the Date Time String Format with expanded years representing instants in time outside the range of a time value are treated as unrecognizable by Date.parse and cause that function to return NaN without falling back to implementation-specific behaviour or heuristics.
Note
Examples of date-time values with expanded years:
-271821-04-20T00:00:00Z
271822 B.C.
-000001-01-01T00:00:00Z
2 B.C.
000000-01-01T00:00:00Z
1 B.C.
000001-01-01T00:00:00Z
1 A.D.
001970-01-01T00:00:00Z
1970 A.D.
002009-12-15T00:00:00Z
2009 A.D.
275760-09-13T00:00:00Z
275760 A.D.
21.4.1.19 Time Zone Offset String Format
ECMAScript defines a string interchange format for UTC offsets, derived from ISO 8601.
The format is described by the following grammar.
The usage of Unicode code points in this grammar is listed in Table 60.
The abstract operation IsTimeZoneOffsetString takes argument offsetString (a String) and returns a Boolean. The return value indicates whether offsetString conforms to the grammar given by UTCOffset. It performs the following steps when called:
The abstract operation ParseTimeZoneOffsetString takes argument offsetString (a String) and returns an integer. The return value is the UTC offset, as a number of nanoseconds, that corresponds to the String offsetString. It performs the following steps when called:
5. If parsedSign is the single code point U 002D (HYPHEN-MINUS) or U 2212 (MINUS SIGN), then
a. Let sign be -1.
6. Else,
a. Let sign be 1.
7. NOTE: Applications of StringToNumber below do not lose precision, since each of the parsed values is guaranteed to be a sufficiently short string of decimal digits.
is the initial value of the "Date" property of the global object.
creates and initializes a new Date when called as a constructor.
returns a String representing the current time (UTC) when called as a function rather than as a constructor.
is a function whose behaviour differs based upon the number and types of its arguments.
may be used as the value of an extends clause of a class definition. Subclass constructors that intend to inherit the specified Date behaviour must include a super call to the Date constructor to create and initialize the subclass instance with a [[DateValue]] internal slot.
has a "length" property whose value is 7𝔽.
21.4.2.1 Date ( ...values )
This function performs the following steps when called:
1. If NewTarget is undefined, then
a. Let now be the time value (UTC) identifying the current time.
This function returns the time value designating the UTC date and time of the occurrence of the call to it.
21.4.3.2 Date.parse ( string )
This function applies the ToString operator to its argument. If ToString results in an abrupt completion the Completion Record
is immediately returned. Otherwise, this function interprets the
resulting String as a date and time; it returns a Number, the UTC time value
corresponding to the date and time. The String may be interpreted as a
local time, a UTC time, or a time in some other time zone, depending on
the contents of the String. The function first attempts to parse the
String according to the format described in Date Time String Format (21.4.1.18),
including expanded years. If the String does not conform to that format
the function may fall back to any implementation-specific heuristics or
implementation-specific date formats. Strings that are unrecognizable
or contain out-of-bounds format element values shall cause this function
to return NaN.
If the String conforms to the Date Time String Format, substitute values take the place of absent format elements. When the MM or DD elements are absent, "01" is used. When the HH, mm, or ss elements are absent, "00" is used. When the sss element is absent, "000"
is used. When the UTC offset representation is absent, date-only forms
are interpreted as a UTC time and date-time forms are interpreted as a
local time.
If x is any Date whose milliseconds amount is
zero within a particular implementation of ECMAScript, then all of the
following expressions should produce the same numeric value in that
implementation, if all the properties referenced have their initial
values:
is not required to produce the same Number value as the
preceding three expressions and, in general, the value produced by this
function is implementation-defined when given any String value that does not conform to the Date Time String Format (21.4.1.18) and that could not be produced in that implementation by the toString or toUTCString method.
This function differs from the Date constructor in two ways: it returns a time value as a Number, rather than creating a Date, and it interprets the arguments in UTC rather than as local time.
Unless explicitly defined otherwise, the methods of the Date prototype object defined below are not generic and the this value passed to them must be an object that has a [[DateValue]] internal slot that has been initialized to a time value.
The abstract operation thisTimeValue takes argument value. It performs the following steps when called:
1. If valueis an Object and value has a [[DateValue]] internal slot, then
a. Return value.[[DateValue]].
2. Throw a TypeError exception.
In following descriptions of functions that are properties of the Date prototype object, the phrase “this Date object” refers to the object that is the this value for the invocation of the function. If the Type of the this value is not Object, a TypeError exception is thrown. The phrase “this time value” within the specification of a method refers to the result returned by calling the abstract operation thisTimeValue with the this value of the method invocation passed as the argument.
21.4.4.1 Date.prototype.constructor
The initial value of Date.prototype.constructor is �te%.
21.4.4.2 Date.prototype.getDate ( )
This method performs the following steps when called:
8. Set the [[DateValue]] internal slot of this Date object to u.
9. Return u.
The "length" property of this method is 3𝔽.
Note
If month is not present, this method behaves as if month was present with the value getMonth(). If date is not present, it behaves as if date was present with the value getDate().
21.4.4.22 Date.prototype.setHours ( hour [ , min [ , sec [ , ms ] ] ] )
This method performs the following steps when called:
13. Set the [[DateValue]] internal slot of this Date object to u.
14. Return u.
The "length" property of this method is 4𝔽.
Note
If min is not present, this method behaves as if min was present with the value getMinutes(). If sec is not present, it behaves as if sec was present with the value getSeconds(). If ms is not present, it behaves as if ms was present with the value getMilliseconds().
21.4.4.23 Date.prototype.setMilliseconds ( ms )
This method performs the following steps when called:
11. Set the [[DateValue]] internal slot of this Date object to u.
12. Return u.
The "length" property of this method is 3𝔽.
Note
If sec is not present, this method behaves as if sec was present with the value getSeconds(). If ms is not present, this behaves as if ms was present with the value getMilliseconds().
21.4.4.25 Date.prototype.setMonth ( month [ , date ] )
This method performs the following steps when called:
8. Set the [[DateValue]] internal slot of this Date object to v.
9. Return v.
The "length" property of this method is 3𝔽.
Note
If month is not present, this method behaves as if month was present with the value getUTCMonth(). If date is not present, it behaves as if date was present with the value getUTCDate().
21.4.4.30 Date.prototype.setUTCHours ( hour [ , min [ , sec [ , ms ] ] ] )
This method performs the following steps when called:
12. Set the [[DateValue]] internal slot of this Date object to v.
13. Return v.
The "length" property of this method is 4𝔽.
Note
If min is not present, this method behaves as if min was present with the value getUTCMinutes(). If sec is not present, it behaves as if sec was present with the value getUTCSeconds(). If ms is not present, it behaves as if ms was present with the value getUTCMilliseconds().
21.4.4.31 Date.prototype.setUTCMilliseconds ( ms )
This method performs the following steps when called:
10. Set the [[DateValue]] internal slot of this Date object to v.
11. Return v.
The "length" property of this method is 3𝔽.
Note
If sec is not present, this method behaves as if sec was present with the value getUTCSeconds(). If ms is not present, it behaves as if ms was present with the value return by getUTCMilliseconds().
21.4.4.33 Date.prototype.setUTCMonth ( month [ , date ] )
This method performs the following steps when called:
If this time value is not a finite Number or if it corresponds with a year that cannot be represented in the Date Time String Format, this method throws a RangeError exception. Otherwise, it returns a String representation of this time value in that format on the UTC time scale, including all format elements and the UTC offset representation "Z".
21.4.4.37 Date.prototype.toJSON ( key )
This method provides a String representation of a Date for use by JSON.stringify (25.5.2).
This method is intentionally generic; it does not require that its this
value be a Date. Therefore, it can be transferred to other kinds of
objects for use as a method. However, it does require that any such
object have a toISOString method.
An ECMAScript implementation that includes the ECMA-402
Internationalization API must implement this method as specified in the
ECMA-402 specification. If an ECMAScript implementation does not include
the ECMA-402 API the following specification of this method is used:
This method returns a String value. The contents of the String are implementation-defined,
but are intended to represent the “date” portion of the Date in the
current time zone in a convenient, human-readable form that corresponds
to the conventions of the host environment's current locale.
The meaning of the optional parameters to this method are
defined in the ECMA-402 specification; implementations that do not
include ECMA-402 support must not use those parameter positions for
anything else.
An ECMAScript implementation that includes the ECMA-402
Internationalization API must implement this method as specified in the
ECMA-402 specification. If an ECMAScript implementation does not include
the ECMA-402 API the following specification of this method is used:
This method returns a String value. The contents of the String are implementation-defined,
but are intended to represent the Date in the current time zone in a
convenient, human-readable form that corresponds to the conventions of
the host environment's current locale.
The meaning of the optional parameters to this method are
defined in the ECMA-402 specification; implementations that do not
include ECMA-402 support must not use those parameter positions for
anything else.
An ECMAScript implementation that includes the ECMA-402
Internationalization API must implement this method as specified in the
ECMA-402 specification. If an ECMAScript implementation does not include
the ECMA-402 API the following specification of this method is used:
This method returns a String value. The contents of the String are implementation-defined,
but are intended to represent the “time” portion of the Date in the
current time zone in a convenient, human-readable form that corresponds
to the conventions of the host environment's current locale.
The meaning of the optional parameters to this method are
defined in the ECMA-402 specification; implementations that do not
include ECMA-402 support must not use those parameter positions for
anything else.
21.4.4.41 Date.prototype.toString ( )
This method performs the following steps when called:
For any Date d such that d.[[DateValue]] is evenly divisible by 1000, the result of Date.parse(d.toString()) = d.valueOf(). See 21.4.3.2.
Note 2
This method is not generic; it throws a TypeError exception if its this value is not a Date. Therefore, it cannot be transferred to other kinds of objects for use as a method.
21.4.4.41.1 TimeString ( tv )
The abstract operation TimeString takes argument tv (a Number, but not NaN) and returns a String. It performs the following steps when called:
7. Return the string-concatenation of weekday, the code unit 0x0020 (SPACE), month, the code unit 0x0020 (SPACE), day, the code unit 0x0020 (SPACE), yearSign, and paddedYear.
Table 61: Names of days of the week
Number
Name
0𝔽
"Sun"
1𝔽
"Mon"
2𝔽
"Tue"
3𝔽
"Wed"
4𝔽
"Thu"
5𝔽
"Fri"
6𝔽
"Sat"
Table 62: Names of months of the year
Number
Name
0𝔽
"Jan"
1𝔽
"Feb"
2𝔽
"Mar"
3𝔽
"Apr"
4𝔽
"May"
5𝔽
"Jun"
6𝔽
"Jul"
7𝔽
"Aug"
8𝔽
"Sep"
9𝔽
"Oct"
10𝔽
"Nov"
11𝔽
"Dec"
21.4.4.41.3 TimeZoneString ( tv )
The abstract operation TimeZoneString takes argument tv (an integral Number) and returns a String. It performs the following steps when called:
9. Let tzName be an implementation-defined string that is either the empty String or the string-concatenation of the code unit 0x0020 (SPACE), the code unit 0x0028 (LEFT PARENTHESIS), an implementation-defined timezone name, and the code unit 0x0029 (RIGHT PARENTHESIS).
10. Return the string-concatenation of offsetSign, offsetHour, offsetMin, and tzName.
21.4.4.41.4 ToDateString ( tv )
The abstract operation ToDateString takes argument tv (an integral Number or NaN) and returns a String. It performs the following steps when called:
This method returns a String value representing the instance in time corresponding to this time value.
The format of the String is based upon "HTTP-date" from RFC 7231,
generalized to support the full range of times supported by ECMAScript
Dates.
10. Return the string-concatenation of weekday, ",", the code unit 0x0020 (SPACE), day, the code unit 0x0020 (SPACE), month, the code unit 0x0020 (SPACE), yearSign, paddedYear, the code unit 0x0020 (SPACE), and TimeString(tv).
21.4.4.44 Date.prototype.valueOf ( )
This method performs the following steps when called:
21.4.4.45 Date.prototype [ @@toPrimitive ] ( hint )
This method is called by ECMAScript language operators to convert a Date to a primitive value. The allowed values for hint are "default", "number", and "string". Dates are unique among built-in ECMAScript object in that they treat "default" as being equivalent to "string", All other built-in ECMAScript objects treat "default" as being equivalent to "number".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
The value of the "name" property of this method is "[Symbol.toPrimitive]".
21.4.5 Properties of Date Instances
Date instances are ordinary objects that inherit properties from the Date prototype object. Date instances also have a [[DateValue]] internal slot. The [[DateValue]] internal slot is the time value represented by this Date.
is the initial value of the "String" property of the global object.
creates and initializes a new String object when called as a constructor.
performs a type conversion when called as a function rather than as a constructor.
may be used as the value of an extends clause of a class definition. Subclass constructors that intend to inherit the specified String behaviour must include a super call to the String constructor to create and initialize the subclass instance with a [[StringData]] internal slot.
22.1.1.1 String ( value )
This function performs the following steps when called:
1. If value is not present, let s be the empty String.
This function may be called with a variable number of arguments. The first argument is template and the remainder of the arguments form the Listsubstitutions.
It performs the following steps when called:
1. Let substitutionCount be the number of elements in substitutions.
This function is intended for use as a tag function of a Tagged Template (13.3.11).
When called as such, the first argument will be a well formed template
object and the rest parameter will contain the substitution values.
Unless explicitly stated otherwise, the methods of the String prototype object defined below are not generic and the this
value passed to them must be either a String value or an object that
has a [[StringData]] internal slot that has been initialized to a String
value.
The abstract operation thisStringValue takes argument value. It performs the following steps when called:
This method returns a single element String containing the code unit at index pos
within the String value resulting from converting this object to a
String. If there is no element at that index, the result is the empty
String. The result is a String value, not a String object.
If pos is an integral Number, then the result of x.charAt(pos) is equivalent to the result of x.substring(pos, pos 1).
This method performs the following steps when called:
5. If position < 0 or position ≥ size, return the empty String.
6. Return the substring of S from position to position 1.
Note 2
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
22.1.3.3 String.prototype.charCodeAt ( pos )
Note 1
This method returns a Number (a non-negative integral Number less than 216) that is the numeric value of the code unit at index pos within the String resulting from converting this object to a String. If there is no element at that index, the result is NaN.
This method performs the following steps when called:
5. If position < 0 or position ≥ size, return NaN.
6. Return the Number value for the numeric value of the code unit at index position within the String S.
Note 2
This method is intentionally generic; it does not require that its this value be a String object. Therefore it can be transferred to other kinds of objects for use as a method.
22.1.3.4 String.prototype.codePointAt ( pos )
Note 1
This method returns a non-negative integral Number less than or equal to 0x10FFFF𝔽 that is the numeric value of the UTF-16 encoded code point (6.1.4) starting at the string element at index pos within the String resulting from converting this object to a String. If there is no element at that index, the result is undefined. If a valid UTF-16 surrogate pair does not begin at pos, the result is the code unit at pos.
This method performs the following steps when called:
This method is intentionally generic; it does not require that its this value be a String object. Therefore it can be transferred to other kinds of objects for use as a method.
22.1.3.5 String.prototype.concat ( ...args )
Note 1
When this method is called it returns the String value consisting of the code units of the this value (converted to a String) followed by the code units of each of the arguments converted to a String. The result is a String value, not a String object.
This method performs the following steps when called:
This method is intentionally generic; it does not require that its this value be a String object. Therefore it can be transferred to other kinds of objects for use as a method.
22.1.3.6 String.prototype.constructor
The initial value of String.prototype.constructor is %String%.
7. If endPosition is undefined, let pos be len; else let pos be ? ToIntegerOrInfinity(endPosition).
8. Let end be the result of clampingpos between 0 and len.
9. Let searchLength be the length of searchStr.
10. If searchLength = 0, return true.
11. Let start be end - searchLength.
12. If start < 0, return false.
13. Let substring be the substring of S from start to end.
14. If substring is searchStr, return true.
15. Return false.
Note 1
This method returns true if the sequence of code units of searchString converted to a String is the same as the corresponding code units of this object (converted to a String) starting at endPosition - length(this). Otherwise it returns false.
Note 2
Throwing an exception if the first argument is a RegExp is
specified in order to allow future editions to define extensions that
allow such argument values.
Note 3
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
22.1.3.8 String.prototype.includes ( searchString [ , position ] )
This method performs the following steps when called:
7. Assert: If position is undefined, then pos is 0.
8. Let len be the length of S.
9. Let start be the result of clampingpos between 0 and len.
10. Let index be StringIndexOf(S, searchStr, start).
11. If index ≠ -1, return true.
12. Return false.
Note 1
If searchString appears as a substring of the result of converting this object to a String, at one or more indices that are greater than or equal to position, this function returns true; otherwise, it returns false. If position is undefined, 0 is assumed, so as to search all of the String.
Note 2
Throwing an exception if the first argument is a RegExp is
specified in order to allow future editions to define extensions that
allow such argument values.
Note 3
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
22.1.3.9 String.prototype.indexOf ( searchString [ , position ] )
Note 1
If searchString appears as a substring of the result of converting this object to a String, at one or more indices that are greater than or equal to position, then the smallest such index is returned; otherwise, -1𝔽 is returned. If position is undefined, 0𝔽 is assumed, so as to search all of the String.
This method performs the following steps when called:
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
22.1.3.10 String.prototype.lastIndexOf ( searchString [ , position ] )
Note 1
If searchString appears as a substring of the result of converting this object to a String at one or more indices that are smaller than or equal to position, then the greatest such index is returned; otherwise, -1𝔽 is returned. If position is undefined, the length of the String value is assumed, so as to search all of the String.
This method performs the following steps when called:
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
An ECMAScript implementation that includes the ECMA-402
Internationalization API must implement this method as specified in the
ECMA-402 specification. If an ECMAScript implementation does not include
the ECMA-402 API the following specification of this method is used:
This method returns a Number other than NaN representing the result of an implementation-defined locale-sensitive String comparison of the this value (converted to a String S) with that (converted to a String thatValue). The result is intended to correspond with a sort order of String values according to conventions of the host environment's current locale, and will be negative when S is ordered before thatValue, positive when S is ordered after thatValue, and zero in all other cases (representing no relative ordering between S and thatValue).
Before performing the comparisons, this method performs the following steps to prepare the Strings:
The meaning of the optional second and third parameters to
this method are defined in the ECMA-402 specification; implementations
that do not include ECMA-402 support must not assign any other
interpretation to those parameter positions.
The actual return values are implementation-defined
to permit encoding additional information in them, but this method,
when considered as a method of two arguments, is required to be a consistent comparator
defining a total ordering on the set of all Strings. This method is
also required to recognize and honour canonical equivalence according to
the Unicode Standard, including returning 0𝔽 when comparing distinguishable Strings that are canonically equivalent.
Note 1
This method itself is not directly suitable as an argument to Array.prototype.sort because the latter requires a function of two arguments.
Note 2
This method may rely on whatever language- and/or
locale-sensitive comparison functionality is available to the ECMAScript
environment from the host environment, and is intended to compare according to the conventions of the host environment's
current locale. However, regardless of comparison capabilities, this
method must recognize and honour canonical equivalence according to the
Unicode Standard—for example, the following comparisons must all return 0𝔽:
// Å ANGSTROM SIGN vs.// Å LATIN CAPITAL LETTER A COMBINING RING ABOVE"\u212B".localeCompare("A\u030A")
// Ω OHM SIGN vs.// Ω GREEK CAPITAL LETTER OMEGA"\u2126".localeCompare("\u03A9")
// ṩ LATIN SMALL LETTER S WITH DOT BELOW AND DOT ABOVE vs.// ṩ LATIN SMALL LETTER S COMBINING DOT ABOVE COMBINING DOT BELOW"\u1E69".localeCompare("s\u0307\u0323")
// ḍ̇ LATIN SMALL LETTER D WITH DOT ABOVE COMBINING DOT BELOW vs.// ḍ̇ LATIN SMALL LETTER D WITH DOT BELOW COMBINING DOT ABOVE"\u1E0B\u0323".localeCompare("\u1E0D\u0307")
// 가 HANGUL CHOSEONG KIYEOK HANGUL JUNGSEONG A vs.// 가 HANGUL SYLLABLE GA"\u1100\u1161".localeCompare("\uAC00")
It is recommended that this method should not honour
Unicode compatibility equivalents or compatibility decompositions as
defined in the Unicode Standard, chapter 3, section 3.7.
Note 3
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
22.1.3.12 String.prototype.match ( regexp )
This method performs the following steps when called:
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
22.1.3.13 String.prototype.matchAll ( regexp )
This method performs a regular expression match of the String representing the this value against regexp and returns an iterator. Each iteration result's value is an Array containing the results of the match, or null if the String did not match.
This method is intentionally generic, it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
Note 2
Similarly to String.prototype.split, String.prototype.matchAll is designed to typically act without mutating its inputs.
22.1.3.14 String.prototype.normalize ( [ form ] )
This method performs the following steps when called:
5. If f is not one of "NFC", "NFD", "NFKC", or "NFKD", throw a RangeError exception.
6. Let ns be the String value that is the result of normalizing S into the normalization form named by f as specified in https://unicode.org/reports/tr15/.
7. Return ns.
Note
This method is intentionally generic; it does not require that its this value be a String object. Therefore it can be transferred to other kinds of objects for use as a method.
The argument maxLength will be clamped such that it can be no smaller than the length of S.
Note 2
The argument fillString defaults to " " (the String value consisting of the code unit 0x0020 SPACE).
22.1.3.16.2 ToZeroPaddedDecimalString ( n, minLength )
The abstract operation ToZeroPaddedDecimalString takes arguments n (a non-negative integer) and minLength (a non-negative integer) and returns a String. It performs the following steps when called:
1. Let S be the String representation of n, formatted as a decimal number.
4. If n < 0 or n = ∞, throw a RangeError exception.
5. If n = 0, return the empty String.
6. Return the String value that is made from n copies of S appended together.
Note 1
This method creates the String value consisting of the code units of the this value (converted to String) repeated count times.
Note 2
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
The abstract operation GetSubstitution takes arguments matched (a String), str (a String), position (a non-negative integer), captures (a possibly empty List, each of whose elements is a String or undefined), namedCaptures (an Object or undefined), and replacementTemplate (a String) and returns either a normal completion containing a String or a throw completion. For the purposes of this abstract operation, a decimal digit is a code unit in the inclusive interval from 0x0030 (DIGIT ZERO) to 0x0039 (DIGIT NINE). It performs the following steps when called:
5. Repeat, while templateRemainder is not the empty String,
a. NOTE: The following steps isolate ref (a prefix of templateRemainder), determine refReplacement (its replacement), and then append that replacement to result.
b. If templateRemainder starts with "$$", then
i. Let ref be "$$".
ii. Let refReplacement be "$".
c. Else if templateRemainder starts with "$`", then
i. Let ref be "$`".
ii. Let refReplacement be the substring of str from 0 to position.
d. Else if templateRemainder starts with "$&", then
i. Let ref be "$&".
ii. Let refReplacement be matched.
e. Else if templateRemainder starts with "$'" (0x0024 (DOLLAR SIGN) followed by 0x0027 (APOSTROPHE)), then
i. Let ref be "$'".
ii. Let matchLength be the length of matched.
iii. Let tailPos be positionmatchLength.
iv. Let refReplacement be the substring of str from min(tailPos, stringLength).
v. NOTE: tailPos can exceed stringLength only if this abstract operation was invoked by a call to the intrinsic @@replace method of %RegExp.prototype% on an object whose "exec" property is not the intrinsic %RegExp.prototype.exec%.
f. Else if templateRemainder starts with "$" followed by 1 or more decimal digits, then
i. If templateRemainder starts with "$" followed by 2 or more decimal digits, let digitCount be 2. Otherwise, let digitCount be 1.
ii. Let ref be the substring of templateRemainder from 0 to 1 digitCount.
iii. Let digits be the substring of templateRemainder from 1 to 1 digitCount.
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
22.1.3.21 String.prototype.slice ( start, end )
This method returns a substring of the result of converting this object to a String, starting from index start and running to, but not including, index end (or through the end of the String if end is undefined). If start is negative, it is treated as sourceLengthstart where sourceLength is the length of the String. If end is negative, it is treated as sourceLengthend where sourceLength is the length of the String. The result is a String value, not a String object.
This method is intentionally generic; it does not require that its this value be a String object. Therefore it can be transferred to other kinds of objects for use as a method.
This method returns an Array into which substrings of the
result of converting this object to a String have been stored. The
substrings are determined by searching from left to right for
occurrences of separator; these occurrences are not part of any String in the returned array, but serve to divide up the String value. The value of separator may be a String of any length or it may be an object, such as a RegExp, that has a @@split method.
The value of separator may be an empty String. In this case, separator does not match the empty substring at the beginning or end of the input String, nor does it match the empty substring at the end of the previous separator match. If separator
is the empty String, the String is split up into individual code unit
elements; the length of the result array equals the length of the
String, and each substring contains one code unit.
If the this value is (or converts to) the empty String, the result depends on whether separator
can match the empty String. If it can, the result array contains no
elements. Otherwise, the result array contains one element, which is the
empty String.
If separator is undefined, then the result array contains just one String, which is the this value (converted to a String). If limit is not undefined, then the output array is truncated so that it contains no more than limit elements.
Note 2
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
22.1.3.23 String.prototype.startsWith ( searchString [ , position ] )
This method performs the following steps when called:
7. If position is undefined, let pos be 0; else let pos be ? ToIntegerOrInfinity(position).
8. Let start be the result of clampingpos between 0 and len.
9. Let searchLength be the length of searchStr.
10. If searchLength = 0, return true.
11. Let end be startsearchLength.
12. If end > len, return false.
13. Let substring be the substring of S from start to end.
14. If substring is searchStr, return true.
15. Return false.
Note 1
This method returns true if the sequence of code units of searchString converted to a String is the same as the corresponding code units of this object (converted to a String) starting at index position. Otherwise it returns false.
Note 2
Throwing an exception if the first argument is a RegExp is
specified in order to allow future editions to define extensions that
allow such argument values.
Note 3
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
22.1.3.24 String.prototype.substring ( start, end )
This method returns a substring of the result of converting this object to a String, starting from index start and running to, but not including, index end of the String (or through the end of the String if end is undefined). The result is a String value, not a String object.
If either argument is NaN or negative, it
is replaced with zero; if either argument is strictly greater than the
length of the String, it is replaced with the length of the String.
If start is strictly greater than end, they are swapped.
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
An ECMAScript implementation that includes the ECMA-402
Internationalization API must implement this method as specified in the
ECMA-402 specification. If an ECMAScript implementation does not include
the ECMA-402 API the following specification of this method is used:
This method interprets a String value as a sequence of UTF-16 encoded code points, as described in 6.1.4.
It works exactly the same as toLowerCase except that it is intended to yield a locale-sensitive result corresponding with conventions of the host environment's
current locale. There will only be a difference in the few cases (such
as Turkish) where the rules for that language conflict with the regular
Unicode case mappings.
The meaning of the optional parameters to this method are
defined in the ECMA-402 specification; implementations that do not
include ECMA-402 support must not use those parameter positions for
anything else.
Note
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
An ECMAScript implementation that includes the ECMA-402
Internationalization API must implement this method as specified in the
ECMA-402 specification. If an ECMAScript implementation does not include
the ECMA-402 API the following specification of this method is used:
This method interprets a String value as a sequence of UTF-16 encoded code points, as described in 6.1.4.
It works exactly the same as toUpperCase except that it is intended to yield a locale-sensitive result corresponding with conventions of the host environment's
current locale. There will only be a difference in the few cases (such
as Turkish) where the rules for that language conflict with the regular
Unicode case mappings.
The meaning of the optional parameters to this method are
defined in the ECMA-402 specification; implementations that do not
include ECMA-402 support must not use those parameter positions for
anything else.
Note
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
22.1.3.27 String.prototype.toLowerCase ( )
This method interprets a String value as a sequence of UTF-16 encoded code points, as described in 6.1.4.
The result must be derived according to the
locale-insensitive case mappings in the Unicode Character Database (this
explicitly includes not only the file UnicodeData.txt, but also all locale-insensitive mappings in the file SpecialCasing.txt that accompanies it).
Note 1
The case mapping of some code points may produce multiple
code points. In this case the result String may not be the same length
as the source String. Because both toUpperCase and toLowerCase have context-sensitive behaviour, the methods are not symmetrical. In other words, s.toUpperCase().toLowerCase() is not necessarily equal to s.toLowerCase().
Note 2
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
22.1.3.28 String.prototype.toString ( )
This method performs the following steps when called:
For a String object, this method happens to return the same thing as the valueOf method.
22.1.3.29 String.prototype.toUpperCase ( )
This method interprets a String value as a sequence of UTF-16 encoded code points, as described in 6.1.4.
It behaves in exactly the same way as String.prototype.toLowerCase, except that the String is mapped using the toUppercase algorithm of the Unicode Default Case Conversion.
Note
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
22.1.3.30 String.prototype.trim ( )
This method interprets a String value as a sequence of UTF-16 encoded code points, as described in 6.1.4.
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
22.1.3.30.1 TrimString ( string, where )
The abstract operation TrimString takes arguments string (an ECMAScript language value) and where (start, end, or start end) and returns either a normal completion containing a String or a throw completion. It interprets string as a sequence of UTF-16 encoded code points, as described in 6.1.4. It performs the following steps when called:
b. Let T be the String value that is a copy of S with both leading and trailing white space removed.
6. Return T.
The definition of white space is the union of WhiteSpace and LineTerminator.
When determining whether a Unicode code point is in Unicode general
category “Space_Separator” (“Zs”), code unit sequences are interpreted
as UTF-16 encoded code point sequences as specified in 6.1.4.
22.1.3.31 String.prototype.trimEnd ( )
This method interprets a String value as a sequence of UTF-16 encoded code points, as described in 6.1.4.
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
22.1.3.32 String.prototype.trimStart ( )
This method interprets a String value as a sequence of UTF-16 encoded code points, as described in 6.1.4.
This method is intentionally generic; it does not require that its this value be a String object. Therefore, it can be transferred to other kinds of objects for use as a method.
22.1.3.33 String.prototype.valueOf ( )
This method performs the following steps when called:
The value of the "name" property of this method is "[Symbol.iterator]".
22.1.4 Properties of String Instances
String instances are String exotic objects and have the internal methods specified for such objects. String instances inherit properties from the String prototype object. String instances also have a [[StringData]] internal slot.
String instances have a "length" property, and a set of enumerable properties with integer-indexed names.
22.1.4.1 length
The number of elements in the String value represented by this String object.
Once a String object is initialized, this property is unchanging. It has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
22.1.5 String Iterator Objects
A String Iterator is an object, that represents a specific
iteration over some specific String instance object. There is not a
named constructor
for String Iterator objects. Instead, String iterator objects are
created by calling certain methods of String instance objects.
22.1.5.1 The %StringIteratorPrototype% Object
The %StringIteratorPrototype% object:
has properties that are inherited by all String Iterator Objects.
The initial value of the @@toStringTag property is the String value "String Iterator".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
22.2 RegExp (Regular Expression) Objects
A RegExp object contains a regular expression and the associated flags.
Note
The form and functionality of regular expressions is modelled
after the regular expression facility in the Perl 5 programming
language.
22.2.1 Patterns
The RegExp constructor
applies the following grammar to the input pattern String. An error
occurs if the grammar cannot interpret the String as an expansion of Pattern.
The abstract operation CountLeftCapturingParensWithin takes argument node (a Parse Node) and returns a non-negative integer. It returns the number of left-capturing parentheses in node. A left-capturing parenthesis is any ( pattern character that is matched by the ( terminal of the Atom::(GroupSpecifieroptDisjunction) production.
The abstract operation CountLeftCapturingParensBefore takes argument node (a Parse Node) and returns a non-negative integer. It returns the number of left-capturing parentheses within the enclosing pattern that occur to the left of node.
The abstract operation GroupSpecifiersThatMatch takes argument thisGroupName (a GroupNameParse Node) and returns a List of GroupSpecifierParse Nodes. It performs the following steps when called:
The syntax-directed operation RegExpIdentifierCodePoints takes no arguments and returns a List of code points. It is defined piecewise over the following productions:
The syntax-directed operation RegExpIdentifierCodePoint takes no arguments and returns a code point. It is defined piecewise over the following productions:
A regular expression pattern is converted into an Abstract Closure
using the process described below. An implementation is encouraged to
use more efficient algorithms than the ones listed below, as long as the
results are the same. The Abstract Closure is used as the value of a RegExp object's [[RegExpMatcher]] internal slot.
A Pattern is either a BMP pattern or a Unicode pattern depending upon whether or not its associated flags contain a u.
A BMP pattern matches against a String interpreted as consisting of a
sequence of 16-bit values that are Unicode code points in the range of
the Basic Multilingual Plane. A Unicode pattern matches against a String
interpreted as consisting of Unicode code points encoded using UTF-16.
In the context of describing the behaviour of a BMP pattern “character”
means a single 16-bit Unicode BMP code point. In the context of
describing the behaviour of a Unicode pattern “character” means a UTF-16
encoded code point (6.1.4). In either context, “character value” means the numeric value of the corresponding non-encoded code point.
The syntax and semantics of Pattern is defined as if the source text for the Pattern was a List of SourceCharacter values where each SourceCharacter corresponds to a Unicode code point. If a BMP pattern contains a non-BMP SourceCharacter the entire pattern is encoded using UTF-16 and the individual code units of that encoding are used as the elements of the List.
Note
For example, consider a pattern expressed in source text as
the single non-BMP character U 1D11E (MUSICAL SYMBOL G CLEF).
Interpreted as a Unicode pattern, it would be a single element
(character) List
consisting of the single code point U 1D11E. However, interpreted as a
BMP pattern, it is first UTF-16 encoded to produce a two element List consisting of the code units 0xD834 and 0xDD1E.
Patterns are passed to the RegExp constructor
as ECMAScript String values in which non-BMP characters are UTF-16
encoded. For example, the single character MUSICAL SYMBOL G CLEF
pattern, expressed as a String value, is a String
of length 2 whose elements were the code units 0xD834 and 0xDD1E. So no
further translation of the string would be necessary to process it as a
BMP pattern consisting of two pattern characters. However, to process
it as a Unicode pattern UTF16SurrogatePairToCodePoint must be used in producing a List whose sole element is a single pattern character, the code point U 1D11E.
An implementation may not actually perform such translations
to or from UTF-16, but the semantics of this specification requires that
the result of pattern matching be as if such translations were
performed.
22.2.2.1 Notation
The descriptions below use the following internal data structures:
A CharSet is a mathematical set of characters. In the context of a Unicode pattern, “all characters” means the CharSet containing all code point values; otherwise “all characters” means the CharSet containing all code unit values.
A CaptureRange is an ordered pair (startIndex, endIndex) that represents the range of characters included in a capture, where startIndex is an integer representing the start index (inclusive) of the range within Input, and endIndex is an integer representing the end index (exclusive) of the range within Input. For any CaptureRange, these indices must satisfy the invariant that startIndex ≤ endIndex.
A MatchState is an ordered triple (input, endIndex, captures) where input is a List of characters representing the String being matched, endIndex is an integer, and captures is a List of values, one for each left-capturing parenthesis in the pattern. States are used to represent partial match states in the regular expression matching algorithms. The endIndex is one plus the index of the last input character matched so far by the pattern, while captures holds the results of capturing parentheses. The nth element of captures is either a CaptureRange representing the range of characters captured by the nth set of capturing parentheses, or undefined if the nth
set of capturing parentheses hasn't been reached yet. Due to
backtracking, many States may be in use at any time during the matching
process.
A MatchResult is either a MatchState or the special token failure that indicates that the match failed.
A MatcherContinuation is an Abstract Closure that takes one MatchState argument and returns a MatchResult result. The MatcherContinuation attempts to match the remaining portion (specified by the closure's captured values) of the pattern against Input, starting at the intermediate state given by its MatchState argument. If the match succeeds, the MatcherContinuation returns the final MatchState that it reached; if the match fails, the MatcherContinuation returns failure.
A Matcher is an Abstract Closure that takes two arguments—a MatchState and a MatcherContinuation—and returns a MatchResult result. A Matcher attempts to match a middle subpattern (specified by the closure's captured values) of the pattern against the MatchState's input, starting at the intermediate state given by its MatchState argument. The MatcherContinuation argument should be a closure that matches the rest of the pattern. After matching the subpattern of a pattern to obtain a new MatchState, the Matcher then calls MatcherContinuation on that new MatchState to test if the rest of the pattern can match as well. If it can, the Matcher returns the MatchState returned by MatcherContinuation; if not, the Matcher may try different choices at its choice points, repeatedly calling MatcherContinuation until it either succeeds or all possibilities have been exhausted.
22.2.2.1.1 RegExp Records
A RegExp Record is a Record value used to store information about a RegExp that is needed during compilation and possibly during matching.
A Pattern compiles to an Abstract Closure value. RegExpBuiltinExec can then apply this procedure to a List of characters and an offset within that List to determine whether the pattern would match starting at exactly that offset within the List, and, if it does match, what the values of the capturing parentheses would be. The algorithms in 22.2.2 are designed so that compiling a pattern may throw a SyntaxError exception; on the other hand, once the pattern is successfully compiled, applying the resulting Abstract Closure to find a match in a List of characters cannot throw an exception (except for any implementation-defined exceptions that can occur anywhere such as out-of-memory).
The | regular expression operator separates two alternatives. The pattern first tries to match the left Alternative (followed by the sequel of the regular expression); if it fails, it tries to match the right Disjunction (followed by the sequel of the regular expression). If the left Alternative, the right Disjunction, and the sequel all have choice points, all choices in the sequel are tried before moving on to the next choice in the left Alternative. If choices in the left Alternative are exhausted, the right Disjunction is tried instead of the left Alternative. Any capturing parentheses inside a portion of the pattern skipped by | produce undefined values instead of Strings. Thus, for example,
Consecutive Terms try to simultaneously match consecutive portions of Input. When direction is forward, if the left Alternative, the right Term,
and the sequel of the regular expression all have choice points, all
choices in the sequel are tried before moving on to the next choice in
the right Term, and all choices in the right Term are tried before moving on to the next choice in the left Alternative. When direction is backward, the evaluation order of Alternative and Term are reversed.
The abstract operation RepeatMatcher takes arguments m (a Matcher), min (a non-negative integer), max (a non-negative integer or ∞), greedy (a Boolean), x (a MatchState), c (a MatcherContinuation), parenIndex (a non-negative integer), and parenCount (a non-negative integer) and returns a MatchResult. It performs the following steps when called:
1. If max = 0, return c(x).
2. Let d be a new MatcherContinuation with parameters (y) that captures m, min, max, greedy, x, c, parenIndex, and parenCount and performs the following steps when called:
An Atom followed by a Quantifier is repeated the number of times specified by the Quantifier. A Quantifier can be non-greedy, in which case the Atom pattern is repeated as few times as possible while still matching the sequel, or it can be greedy, in which case the Atom pattern is repeated as many times as possible while still matching the sequel. The Atom pattern is repeated rather than the input character sequence that it matches, so different repetitions of the Atom can match different input substrings.
Note 2
If the Atom and the sequel of the regular expression all have choice points, the Atom
is first matched as many (or as few, if non-greedy) times as possible.
All choices in the sequel are tried before moving on to the next choice
in the last repetition of Atom. All choices in the last (nth) repetition of Atom are tried before moving on to the next choice in the next-to-last (n - 1)st repetition of Atom; at which point it may turn out that more or fewer repetitions of Atom
are now possible; these are exhausted (again, starting with either as
few or as many as possible) before moving on to the next choice in the
(n - 1)st repetition of Atom and so on.
Compare
/a[a-z]{2,4}/.exec("abcdefghi")
which returns "abcde" with
/a[a-z]{2,4}?/.exec("abcdefghi")
which returns "abc".
Consider also
/(aa|aabaac|ba|b|c)*/.exec("aabaac")
which, by the choice point ordering above, returns the array
["aaba", "ba"]
and not any of:
["aabaac", "aabaac"]
["aabaac", "c"]
The above ordering of choice points can be used to write a
regular expression that calculates the greatest common divisor of two
numbers (represented in unary notation). The following example
calculates the gcd of 10 and 15:
Step 4 of the RepeatMatcher clears Atom's captures each time Atom is repeated. We can see its behaviour in the regular expression
/(z)((a )?(b )?(c))*/.exec("zaacbbbcac")
which returns the array
["zaacbbbcac", "z", "ac", "a", undefined, "c"]
and not
["zaacbbbcac", "z", "ac", "a", "bbb", "c"]
because each iteration of the outermost * clears all captured Strings contained in the quantified Atom, which in this case includes capture Strings numbered 2, 3, 4, and 5.
Note 4
Step 2.b of the RepeatMatcher states that once the minimum number of repetitions has been satisfied, any more expansions of Atom
that match the empty character sequence are not considered for further
repetitions. This prevents the regular expression engine from falling
into an infinite loop on patterns such as:
e. If e = 0, or if rer.[[Multiline]] is true and the character Input[e - 1] is matched by LineTerminator, then
i. Return c(x).
f. Return failure.
Note 2
Even when the y flag is used with a pattern, ^ always matches only at the beginning of Input, or (if rer.[[Multiline]] is true) at the beginning of a line.
The form (?=Disjunction) specifies a zero-width positive lookahead. In order for it to succeed, the pattern inside Disjunction must match at the current position, but the current position is not advanced before matching the sequel. If Disjunction
can match at the current position in several ways, only the first one
is tried. Unlike other regular expression operators, there is no
backtracking into a (?= form (this unusual behaviour is inherited from Perl). This only matters when the Disjunction contains capturing parentheses and the sequel of the pattern contains backreferences to those captures.
For example,
/(?=(a ))/.exec("baaabac")
matches the empty String immediately after the first b and therefore returns the array:
["", "aaa"]
To illustrate the lack of backtracking into the lookahead, consider:
The form (?!Disjunction) specifies a zero-width negative lookahead. In order for it to succeed, the pattern inside Disjunction must fail to match at the current position. The current position is not advanced before matching the sequel. Disjunction can contain capturing parentheses, but backreferences to them only make sense from within Disjunction itself. Backreferences to these capturing parentheses from elsewhere in the pattern always return undefined because the negative lookahead must fail for the pattern to succeed. For example,
/(.*?)a(?!(a )b\2c)\2(.*)/.exec("baaabaac")
looks for an a not immediately followed by some positive number n of a's, a b, another n a's (specified by the first \2) and a c. The second \2 is outside the negative lookahead, so it matches against undefined and therefore always succeeds. The whole expression returns the array:
The abstract operation IsWordChar takes arguments rer (a RegExp Record), Input (a List of characters), and e (an integer) and returns a Boolean. It performs the following steps when called:
1. Let InputLength be the number of elements in Input.
The syntax-directed operation CompileQuantifier takes no arguments and returns a Record with fields [[Min]] (a non-negative integer), [[Max]] (a non-negative integer or ∞), and [[Greedy]] (a Boolean). It is defined piecewise over the following productions:
The syntax-directed operation CompileQuantifierPrefix takes no arguments and returns a Record with fields [[Min]] (a non-negative integer) and [[Max]] (a non-negative integer or ∞). It is defined piecewise over the following productions:
Parentheses of the form (Disjunction) serve both to group the components of the Disjunction pattern together and to save the result of the match. The result can be used either in a backreference (\
followed by a non-zero decimal number), referenced in a replace String,
or returned as part of an array from the regular expression matching Abstract Closure. To inhibit the capturing behaviour of parentheses, use the form (?:Disjunction) instead.
An escape sequence of the form \ followed by a non-zero decimal number n matches the result of the nth set of capturing parentheses (22.2.2.1). It is an error if the regular expression has fewer than n capturing parentheses. If the regular expression has n or more capturing parentheses but the nth one is undefined because it has not captured anything, then the backreference always succeeds.
22.2.2.7.1 CharacterSetMatcher ( rer, A, invert, direction )
The abstract operation CharacterSetMatcher takes arguments rer (a RegExp Record), A (a CharSet), invert (a Boolean), and direction (forward or backward) and returns a Matcher. It performs the following steps when called:
1. Return a new Matcher with parameters (x, c) that captures rer, A, invert, and direction and performs the following steps when called:
22.2.2.7.2 BackreferenceMatcher ( rer, n, direction )
The abstract operation BackreferenceMatcher takes arguments rer (a RegExp Record), n (a positive integer), and direction (forward or backward) and returns a Matcher. It performs the following steps when called:
p. If there exists an integeri in the interval from 0 (inclusive) to len (exclusive) such that Canonicalize(rer, Input[rsi]) is not Canonicalize(rer, Input[gi]), return failure.
The abstract operation Canonicalize takes arguments rer (a RegExp Record) and ch (a character) and returns a character. It performs the following steps when called:
1. If rer.[[Unicode]] is true and rer.[[IgnoreCase]] is true, then
a. If the file CaseFolding.txt of the Unicode Character Database provides a simple or common case folding mapping for ch, return the result of applying that mapping to ch.
9. If the numeric value of ch ≥ 128 and the numeric value of cu < 128, return ch.
10. Return cu.
Note
In case-insignificant matches when rer.[[Unicode]] is true,
all characters are implicitly case-folded using the simple mapping
provided by the Unicode Standard immediately before they are compared.
The simple mapping always maps to a single code point, so it does not
map, for example, ß (U 00DF LATIN SMALL LETTER SHARP S) to ss or SS. It may however map code points outside the Basic Latin block to code points within it—for example, ſ (U 017F LATIN SMALL LETTER LONG S) case-folds to s (U 0073 LATIN SMALL LETTER S) and K (U 212A KELVIN SIGN) case-folds to k (U 006B LATIN SMALL LETTER K). Strings containing those code points are matched by regular expressions such as /[a-z]/ui.
In case-insignificant matches when rer.[[Unicode]] is false,
the mapping is based on Unicode Default Case Conversion algorithm
toUppercase rather than toCasefold, which results in some subtle
differences. For example, Ω (U 2126 OHM SIGN) is mapped by toUppercase to itself but by toCasefold to ω (U 03C9 GREEK SMALL LETTER OMEGA) along with Ω (U 03A9 GREEK CAPITAL LETTER OMEGA), so "\u2126" is matched by /[ω]/ui and /[\u03A9]/ui but not by /[ω]/i or /[\u03A9]/i. Also, no code point outside the Basic Latin block is mapped to a code point within it, so strings such as "\u017F ſ" and "\u212A K" are not matched by /[a-z]/i.
22.2.2.8 Runtime Semantics: CompileCharacterClass
The syntax-directed operation CompileCharacterClass takes argument rer (a RegExp Record) and returns a Record with fields [[CharSet]] (a CharSet) and [[Invert]] (a Boolean). It is defined piecewise over the following productions:
ClassRanges can expand into a single ClassAtom and/or ranges of two ClassAtom separated by dashes. In the latter case the ClassRanges includes all characters between the first ClassAtom and the second ClassAtom, inclusive; an error occurs if either ClassAtom does not represent a single character (for example, if one is \w) or if the first ClassAtom's character value is strictly greater than the second ClassAtom's character value.
Note 3
Even if the pattern ignores case, the case of the two ends
of a range is significant in determining which characters belong to the
range. Thus, for example, the pattern /[E-F]/i matches only the letters E, F, e, and f, while the pattern /[E-f]/i matches all uppercase and lowercase letters in the Unicode Basic Latin block as well as the symbols [, \, ], ^, _, and `.
Note 4
A - character can be treated literally or it can denote a range. It is treated literally if it is the first or last character of ClassRanges, the beginning or end limit of a range specification, or immediately follows a range specification.
2. Let c be the character whose character value is cv.
3. Return the CharSet containing the single character c.
Note 5
A ClassAtom can use any of the escape sequences that are allowed in the rest of the regular expression except for \b, \B, and backreferences. Inside a CharacterClass, \b means the backspace character, while \B and backreferences raise errors. Using a backreference inside a ClassAtom causes an error.
4. Assert: p is a binary Unicode property or binary property alias listed in the “Property name and aliases” column of Table 66.
5. Return the CharSet containing all Unicode code points whose character database definition includes the property p with value “True”.
22.2.2.9.1 CharacterRange ( A, B )
The abstract operation CharacterRange takes arguments A (a CharSet) and B (a CharSet) and returns a CharSet. It performs the following steps when called:
1. Assert: A and B each contain exactly one character.
7. Return the CharSet containing all characters with a character value in the inclusive interval from i to j.
22.2.2.9.2 WordCharacters ( rer )
The abstract operation WordCharacters takes argument rer (a RegExp Record) and returns a CharSet. Returns a CharSet containing the characters considered "word characters" for the purposes of \b, \B, \w, and \W It performs the following steps when called:
2. Let extraWordChars be the CharSet containing all characters c such that c is not in basicWordChars but Canonicalize(rer, c) is in basicWordChars.
3. Assert: extraWordChars is empty unless rer.[[Unicode]] is true and rer.[[IgnoreCase]] is true.
4. Return the union of basicWordChars and extraWordChars.
22.2.2.9.3 UnicodeMatchProperty ( p )
The abstract operation UnicodeMatchProperty takes argument p (ECMAScript source text) and returns a Unicode property name. It performs the following steps when called:
1. Assert: p is a Unicode property name or property alias listed in the “Property name and aliases” column of Table 65 or Table 66.
2. Let c be the canonical property name of p as given in the “Canonical property name” column of the corresponding row.
Implementations must support the Unicode property names and aliases listed in Table 65 and Table 66. To ensure interoperability, implementations must not support any other property names or aliases.
Note 1
For example, Script_Extensions (property name) and scx (property alias) are valid, but script_extensions or Scx aren't.
Note 2
The listed properties form a superset of what UTS18 RL1.2 requires.
Note 3
The spellings of entries in these tables (including casing) match the spellings used in the file PropertyAliases.txt in the Unicode Character Database. The precise spellings in that file are guaranteed to be stable.
Table 65: Non-binary Unicode property aliases and their canonical property names
The abstract operation UnicodeMatchPropertyValue takes arguments p (ECMAScript source text) and v (ECMAScript source text) and returns a Unicode property value. It performs the following steps when called:
Implementations must support the Unicode property values and property value aliases listed in PropertyValueAliases.txt for the properties listed in Table 65. To ensure interoperability, implementations must not support any other property values or property value aliases.
Note 1
For example, Xpeo and Old_Persian are valid Script_Extensions values, but xpeo and Old Persian aren't.
5. If F contains any code unit other than "d", "g", "i", "m", "s", "u", or "y", or if F contains any code unit more than once, throw a SyntaxError exception.
6. If F contains "i", let i be true; else let i be false.
7. If F contains "m", let m be true; else let m be false.
8. If F contains "s", let s be true; else let s be false.
9. If F contains "u", let u be true; else let u be false.
a. Let patternText be the result of interpreting each of P's 16-bit elements as a Unicode BMP code point. UTF-16 decoding is not applied to the elements.
12. Let parseResult be ParsePattern(patternText, u).
13. If parseResult is a non-empty List of SyntaxError objects, throw a SyntaxError exception.
18. Let rer be the RegExp Record { [[IgnoreCase]]: i, [[Multiline]]: m, [[DotAll]]: s, [[Unicode]]: u, [[CapturingGroupsCount]]: capturingGroupsCount }.
19. Set obj.[[RegExpRecord]] to rer.
20. Set obj.[[RegExpMatcher]] to CompilePattern of parseResult with argument rer.
22.2.3.4 Static Semantics: ParsePattern ( patternText, u )
The abstract operation ParsePattern takes arguments patternText (a sequence of Unicode code points) and u (a Boolean) and returns a Parse Node or a non-empty List of SyntaxError objects.
is the initial value of the "RegExp" property of the global object.
creates and initializes a new RegExp object when called as a function rather than as a constructor. Thus the function call RegExp(…) is equivalent to the object creation expression new RegExp(…) with the same arguments.
may be used as the value of an extends clause of a class definition. Subclass constructors that intend to inherit the specified RegExp behaviour must include a super call to the RegExp constructor to create and initialize subclass instances with the necessary internal slots.
22.2.4.1 RegExp ( pattern, flags )
This function performs the following steps when called:
If pattern is supplied using a StringLiteral,
the usual escape sequence substitutions are performed before the String
is processed by this function. If pattern must contain an escape
sequence to be recognized by this function, any U 005C (REVERSE SOLIDUS)
code points must be escaped within the StringLiteral to prevent them being removed when the contents of the StringLiteral are formed.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
22.2.5.2 get RegExp [ @@species ]
RegExp[@@species] is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
1. Return the this value.
The value of the "name" property of this function is "get [Symbol.species]".
Note
RegExp prototype methods normally use their this value's constructor to create a derived object. However, a subclass constructor may over-ride that default behaviour by redefining its @@species property.
The RegExp prototype object does not have a "valueOf" property of its own; however, it inherits the "valueOf" property from the Object prototype object.
22.2.6.1 RegExp.prototype.constructor
The initial value of RegExp.prototype.constructor is %RegExp%.
22.2.6.2 RegExp.prototype.exec ( string )
This method searches string for an occurrence of the regular expression pattern and returns an Array containing the results of the match, or null if string did not match.
RegExp.prototype.dotAll is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
1. Let R be the this value.
2. Let cu be the code unit 0x0073 (LATIN SMALL LETTER S).
RegExp.prototype.flags is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
RegExp.prototype.global is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
1. Let R be the this value.
2. Let cu be the code unit 0x0067 (LATIN SMALL LETTER G).
RegExp.prototype.hasIndices is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
1. Let R be the this value.
2. Let cu be the code unit 0x0064 (LATIN SMALL LETTER D).
RegExp.prototype.ignoreCase is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
1. Let R be the this value.
2. Let cu be the code unit 0x0069 (LATIN SMALL LETTER I).
c. Perform ? Set(rx, "lastIndex", 𝔽(nextIndex), true).
4. Set n to n 1.
The value of the "name" property of this method is "[Symbol.match]".
Note
The @@match property is used by the IsRegExp abstract operation to identify objects that have the basic behaviour of regular expressions. The absence of a @@match property or the existence of such a property whose value does not Boolean coerce to true indicates that the object is not intended to be used as a regular expression object.
The value of the "name" property of this method is "[Symbol.matchAll]".
22.2.6.10 get RegExp.prototype.multiline
RegExp.prototype.multiline is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
1. Let R be the this value.
2. Let cu be the code unit 0x006D (LATIN SMALL LETTER M).
iv. NOTE: When n = 1, the preceding step puts the first element into captures (at index 0). More generally, the nth capture (the characters captured by the nth set of capturing parentheses) is at captures[n - 1].
1. Set namedCaptures to ? ToObject(namedCaptures).
ii. Let replacement be ? GetSubstitution(matched, S, position, captures, namedCaptures, replaceValue).
m. If position ≥ nextSourcePosition, then
i. NOTE: position
should not normally move backwards. If it does, it is an indication of
an ill-behaving RegExp subclass or use of an access triggered
side-effect to change the global flag or other characteristics of rx. In such cases, the corresponding substitution is ignored.
ii. Set accumulatedResult to the string-concatenation of accumulatedResult, the substring of S from nextSourcePosition to position, and replacement.
iii. Set nextSourcePosition to positionmatchLength.
16. If nextSourcePosition ≥ lengthS, return accumulatedResult.
The value of the "name" property of this method is "[Symbol.search]".
Note
The "lastIndex" and "global" properties of this RegExp object are ignored when performing the search. The "lastIndex" property is left unchanged.
22.2.6.13 get RegExp.prototype.source
RegExp.prototype.source is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
The abstract operation EscapeRegExpPattern takes arguments P (a String) and F (a String) and returns a String. It performs the following steps when called:
1. Let S be a String in the form of a Pattern[~UnicodeMode] (Pattern[ UnicodeMode] if F contains "u") equivalent to P interpreted as UTF-16 encoded Unicode code points (6.1.4), in which certain code points are escaped as described below. S may or may not differ from P; however, the Abstract Closure that would result from evaluating S as a Pattern[~UnicodeMode] (Pattern[ UnicodeMode] if F contains "u") must behave identically to the Abstract Closure
given by the constructed object's [[RegExpMatcher]] internal slot.
Multiple calls to this abstract operation using the same values for P and F must produce identical results.
2. The code points / or any LineTerminator occurring in the pattern shall be escaped in S as necessary to ensure that the string-concatenation of "/", S, "/", and F can be parsed (in an appropriate lexical context) as a RegularExpressionLiteral that behaves identically to the constructed regular expression. For example, if P is "/", then S could be "\/" or "\u002F", among other possibilities, but not "/", because /// followed by F would be parsed as a SingleLineComment rather than a RegularExpressionLiteral. If P is the empty String, this specification can be met by letting S be "(?:)".
This method returns an Array into which substrings of the result of converting string to a String have been stored. The substrings are determined by searching from left to right for matches of the this
value regular expression; these occurrences are not part of any String
in the returned array, but serve to divide up the String value.
The this value may be an empty regular
expression or a regular expression that can match an empty String. In
this case, the regular expression does not match the empty substring at the beginning or end of the input String, nor does it match the empty substring
at the end of the previous separator match. (For example, if the
regular expression matches the empty String, the String is split up into
individual code unit elements; the length of the result array equals
the length of the String, and each substring
contains one code unit.) Only the first match at a given index of the
String is considered, even if backtracking could yield a non-empty substring match at that index. (For example, /a*?/[Symbol.split]("ab") evaluates to the array ["a", "b"], while /a*/[Symbol.split]("ab") evaluates to the array ["","b"].)
If string is (or converts to) the empty String,
the result depends on whether the regular expression can match the empty
String. If it can, the result array contains no elements. Otherwise,
the result array contains one element, which is the empty String.
If the regular expression contains capturing parentheses, then each time separator is matched the results (including any undefined results) of the capturing parentheses are spliced into the output array. For example,
The value of the "name" property of this method is "[Symbol.split]".
Note 2
This method ignores the value of the "global" and "sticky" properties of this RegExp object.
22.2.6.15 get RegExp.prototype.sticky
RegExp.prototype.sticky is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
1. Let R be the this value.
2. Let cu be the code unit 0x0079 (LATIN SMALL LETTER Y).
The returned String has the form of a RegularExpressionLiteral that evaluates to another RegExp object with the same behaviour as this object.
22.2.6.18 get RegExp.prototype.unicode
RegExp.prototype.unicode is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
1. Let R be the this value.
2. Let cu be the code unit 0x0075 (LATIN SMALL LETTER U).
The abstract operation RegExpExec takes arguments R (an Object) and S (a String) and returns either a normal completion containing either an Object or null, or a throw completion. It performs the following steps when called:
If a callable "exec" property is not
found this algorithm falls back to attempting to use the built-in RegExp
matching algorithm. This provides compatible behaviour for code written
for prior editions where most built-in algorithms that use regular
expressions did not perform a dynamic property lookup of "exec".
22.2.7.2 RegExpBuiltinExec ( R, S )
The abstract operation RegExpBuiltinExec takes arguments R (an initialized RegExp instance) and S (a String) and returns either a normal completion containing either an Array exotic object or null, or a throw completion. It performs the following steps when called:
1. Let length be the length of S.
2. Let lastIndex be ℝ(? ToLength(? Get(R, "lastIndex"))).
3. Let flags be R.[[OriginalFlags]].
4. If flags contains "g", let global be true; else let global be false.
5. If flags contains "y", let sticky be true; else let sticky be false.
6. If flags contains "d", let hasIndices be true; else let hasIndices be false.
7. If global is false and sticky is false, set lastIndex to 0.
8. Let matcher be R.[[RegExpMatcher]].
9. If flags contains "u", let fullUnicode be true; else let fullUnicode be false.
10. Let matchSucceeded be false.
11. If fullUnicode is true, let input be StringToCodePoints(S). Otherwise, let input be a List whose elements are the code units that are the elements of S.
12. NOTE: Each element of input is considered to be a character.
The abstract operation AdvanceStringIndex takes arguments S (a String), index (a non-negative integer), and unicode (a Boolean) and returns an integer. It performs the following steps when called:
The abstract operation GetStringIndex takes arguments S (a String) and codePointIndex (a non-negative integer) and returns a non-negative integer. It interprets S as a sequence of UTF-16 encoded code points, as described in 6.1.4, and returns the code unit index corresponding to code point index codePointIndex when such an index exists. Otherwise, it returns the length of S. It performs the following steps when called:
1. If S is the empty String, return 0.
2. Let len be the length of S.
3. Let codeUnitCount be 0.
4. Let codePointCount be 0.
5. Repeat, while codeUnitCount < len,
a. If codePointCount = codePointIndex, return codeUnitCount.
The number of code units from the start of a string at which the match ends (exclusive).
22.2.7.6 GetMatchString ( S, match )
The abstract operation GetMatchString takes arguments S (a String) and match (a Match Record) and returns a String. It performs the following steps when called:
1. Assert: match.[[StartIndex]] ≤ match.[[EndIndex]] ≤ the length of S.
2. Return the substring of S from match.[[StartIndex]] to match.[[EndIndex]].
22.2.7.7 GetMatchIndexPair ( S, match )
The abstract operation GetMatchIndexPair takes arguments S (a String) and match (a Match Record) and returns an Array. It performs the following steps when called:
1. Assert: match.[[StartIndex]] ≤ match.[[EndIndex]] ≤ the length of S.
The abstract operation MakeMatchIndicesIndexPairArray takes arguments S (a String), indices (a List of either Match Records or undefined), groupNames (a List of either Strings or undefined), and hasGroups (a Boolean) and returns an Array. It performs the following steps when called:
RegExp instances are ordinary objects that inherit properties from the RegExp prototype object.
RegExp instances have internal slots [[OriginalSource]],
[[OriginalFlags]], [[RegExpRecord]], and [[RegExpMatcher]]. The value of
the [[RegExpMatcher]] internal slot is an Abstract Closure representation of the Pattern of the RegExp object.
Note
Prior to ECMAScript 2015, RegExp instances were specified as having the own data properties"source", "global", "ignoreCase", and "multiline". Those properties are now specified as accessor properties of RegExp.prototype.
RegExp instances also have the following property:
22.2.8.1 lastIndex
The value of the "lastIndex" property specifies the String index at which to start the next match. It is coerced to an integral Number when used (see 22.2.7.2). This property shall have the attributes { [[Writable]]: true, [[Enumerable]]: false, [[Configurable]]: false }.
22.2.9 RegExp String Iterator Objects
A RegExp String Iterator is an object, that represents a
specific iteration over some specific String instance object, matching
against some specific RegExp instance object. There is not a named constructor
for RegExp String Iterator objects. Instead, RegExp String Iterator
objects are created by calling certain methods of RegExp instance
objects.
The abstract operation CreateRegExpStringIterator takes arguments R (an Object), S (a String), global (a Boolean), and fullUnicode (a Boolean) and returns a Generator. It performs the following steps when called:
1. Let closure be a new Abstract Closure with no parameters that captures R, S, global, and fullUnicode and performs the following steps when called:
is the initial value of the "Array" property of the global object.
creates and initializes a new Array when called as a constructor.
also creates and initializes a new Array when called as a function rather than as a constructor. Thus the function call Array(…) is equivalent to the object creation expression new Array(…) with the same arguments.
is a function whose behaviour differs based upon the number and types of its arguments.
may be used as the value of an extends clause of a class definition. Subclass constructors that intend to inherit the exotic Array behaviour must include a super call to the Array constructor to initialize subclass instances that are Array exotic objects. However, most of the Array.prototype methods are generic methods that are not dependent upon their this value being an Array exotic object.
has a "length" property whose value is 1𝔽.
23.1.1.1 Array ( ...values )
This function performs the following steps when called:
1. If NewTarget is undefined, let newTarget be the active function object; else let newTarget be NewTarget.
This method is an intentionally generic factory method; it does not require that its this value be the Array constructor. Therefore it can be transferred to or inherited by any other constructors that may be called with a single numeric argument.
23.1.2.2 Array.isArray ( arg )
This function performs the following steps when called:
This method is an intentionally generic factory method; it does not require that its this value be the Array constructor. Therefore it can be transferred to or inherited by other constructors that may be called with a single numeric argument.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
23.1.2.5 get Array [ @@species ]
Array[@@species] is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
1. Return the this value.
The value of the "name" property of this function is "get [Symbol.species]".
Note
Array prototype methods normally use their this value's constructor to create a derived object. However, a subclass constructor may over-ride that default behaviour by redefining its @@species property.
23.1.3 Properties of the Array Prototype Object
The Array prototype object:
is %Array.prototype%.
is an Array exotic object and has the internal methods specified for such objects.
has a "length" property whose initial value is 0𝔽 and whose attributes are { [[Writable]]: true, [[Enumerable]]: false, [[Configurable]]: false }.
The Array prototype object is specified to be an Array exotic object to ensure compatibility with ECMAScript code that was created prior to the ECMAScript 2015 specification.
The explicit setting of the "length" property in step 6 is necessary to ensure that its value is correct in situations where the trailing elements of the result Array are not present.
Note 2
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
The initial value of Array.prototype.constructor is %Array%.
23.1.3.4 Array.prototype.copyWithin ( target, start [ , end ] )
Note 1
The end argument is optional. If it is not provided, the length of the this value is used.
Note 2
If target is negative, it is treated as lengthtarget where length is the length of the array. If start is negative, it is treated as lengthstart. If end is negative, it is treated as lengthend.
This method performs the following steps when called:
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
23.1.3.5 Array.prototype.entries ( )
This method performs the following steps when called:
callbackfn should be a function that accepts three arguments and returns a value that is coercible to a Boolean value. every calls callbackfn once for each element present in the array, in ascending order, until it finds one where callbackfn returns false. If such an element is found, every immediately returns false. Otherwise, if callbackfn returned true for all elements, every will return true. callbackfn is called only for elements of the array which actually exist; it is not called for missing elements of the array.
If a thisArg parameter is provided, it will be used as the this value for each invocation of callbackfn. If it is not provided, undefined is used instead.
callbackfn is called with three arguments: the value of the element, the index of the element, and the object being traversed.
every does not directly mutate the object on which it is called but the object may be mutated by the calls to callbackfn.
The range of elements processed by every is set before the first call to callbackfn. Elements which are appended to the array after the call to every begins will not be visited by callbackfn. If existing elements of the array are changed, their value as passed to callbackfn will be the value at the time every visits them; elements that are deleted after the call to every begins and before being visited are not visited. every acts like the "for all" quantifier in mathematics. In particular, for an empty array, it returns true.
This method performs the following steps when called:
ii. Let testResult be ToBoolean(? Call(callbackfn, thisArg, « kValue, 𝔽(k), O »)).
iii. If testResult is false, return false.
d. Set k to k 1.
6. Return true.
Note 2
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
23.1.3.7 Array.prototype.fill ( value [ , start [ , end ] ] )
Note 1
The start argument is optional. If it is not provided, 0𝔽 is used.
The end argument is optional. If it is not provided, the length of the this value is used.
Note 2
If start is negative, it is treated as lengthstart where length is the length of the array. If end is negative, it is treated as lengthend.
This method performs the following steps when called:
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
callbackfn should be a function that accepts three arguments and returns a value that is coercible to a Boolean value. filter calls callbackfn once for each element in the array, in ascending order, and constructs a new array of all the values for which callbackfn returns true. callbackfn is called only for elements of the array which actually exist; it is not called for missing elements of the array.
If a thisArg parameter is provided, it will be used as the this value for each invocation of callbackfn. If it is not provided, undefined is used instead.
callbackfn is called with three arguments: the value of the element, the index of the element, and the object being traversed.
filter does not directly mutate the object on which it is called but the object may be mutated by the calls to callbackfn.
The range of elements processed by filter is set before the first call to callbackfn. Elements which are appended to the array after the call to filter begins will not be visited by callbackfn. If existing elements of the array are changed their value as passed to callbackfn will be the value at the time filter visits them; elements that are deleted after the call to filter begins and before being visited are not visited.
This method performs the following steps when called:
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
This method calls predicate once for each element of the array, in ascending index order, until it finds one where predicate returns a value that coerces to true. If such an element is found, find immediately returns that element value. Otherwise, find returns undefined.
3. Let findRec be ? FindViaPredicate(O, len, ascending, predicate, thisArg).
4. Return findRec.[[Value]].
Note 2
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
This method calls predicate once for each element of the array, in ascending index order, until it finds one where predicate returns a value that coerces to true. If such an element is found, findIndex immediately returns the index of that element value. Otherwise, findIndex returns -1.
3. Let findRec be ? FindViaPredicate(O, len, ascending, predicate, thisArg).
4. Return findRec.[[Index]].
Note 2
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
This method calls predicate once for each element of the array, in descending index order, until it finds one where predicate returns a value that coerces to true. If such an element is found, findLast immediately returns that element value. Otherwise, findLast returns undefined.
3. Let findRec be ? FindViaPredicate(O, len, descending, predicate, thisArg).
4. Return findRec.[[Value]].
Note 2
This method is intentionally generic; it does not require that its this value be an Array object. Therefore it can be transferred to other kinds of objects for use as a method.
This method calls predicate once for each element of the array, in descending index order, until it finds one where predicate returns a value that coerces to true. If such an element is found, findLastIndex immediately returns the index of that element value. Otherwise, findLastIndex returns -1.
3. Let findRec be ? FindViaPredicate(O, len, descending, predicate, thisArg).
4. Return findRec.[[Index]].
Note 2
This method is intentionally generic; it does not require that its this value be an Array object. Therefore it can be transferred to other kinds of objects for use as a method.
23.1.3.12.1 FindViaPredicate ( O, len, direction, predicate, thisArg )
O should be an array-like object or a TypedArray. This operation calls predicate once for each element of O, in either ascending index order or descending index order (as indicated by direction), until it finds one where predicate returns a value that coerces to true. At that point, this operation returns a Record that gives the index and value of the element found. If no such element is found, this operation returns a Record that specifies -1𝔽 for the index and undefined for the value.
predicate should be a function. When called
for an element of the array, it is passed three arguments: the value of
the element, the index of the element, and the object being traversed.
Its return value will be coerced to a Boolean value.
thisArg will be used as the this value for each invocation of predicate.
This operation does not directly mutate the object on which it is called, but the object may be mutated by the calls to predicate.
The range of elements processed is set before the first call to predicate, just before the traversal begins. Elements that are appended to the array after this will not be visited by predicate. If existing elements of the array are changed, their value as passed to predicate
will be the value at the time that this operation visits them. Elements
that are deleted after traversal begins and before being visited are
still visited and are either looked up from the prototype or are undefined.
It performs the following steps when called:
1. If IsCallable(predicate) is false, throw a TypeError exception.
2. If direction is ascending, then
a. Let indices be a List of the integers in the interval from 0 (inclusive) to len (exclusive), in ascending order.
3. Else,
a. Let indices be a List of the integers in the interval from 0 (inclusive) to len (exclusive), in descending order.
callbackfn should be a function that accepts three arguments. forEach calls callbackfn once for each element present in the array, in ascending order. callbackfn is called only for elements of the array which actually exist; it is not called for missing elements of the array.
If a thisArg parameter is provided, it will be used as the this value for each invocation of callbackfn. If it is not provided, undefined is used instead.
callbackfn is called with three arguments: the value of the element, the index of the element, and the object being traversed.
forEach does not directly mutate the object on which it is called but the object may be mutated by the calls to callbackfn.
The range of elements processed by forEach is set before the first call to callbackfn. Elements which are appended to the array after the call to forEach begins will not be visited by callbackfn. If existing elements of the array are changed, their value as passed to callbackfn will be the value at the time forEach visits them; elements that are deleted after the call to forEach begins and before being visited are not visited.
This method performs the following steps when called:
ii. Perform ? Call(callbackfn, thisArg, « kValue, 𝔽(k), O »).
d. Set k to k 1.
6. Return undefined.
Note 2
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
This method compares searchElement to the elements of the array, in ascending order, using the SameValueZero algorithm, and if found at any position, returns true; otherwise, it returns false.
The optional second argument fromIndex defaults to 0𝔽 (i.e. the whole array is searched). If it is greater than or equal to the length of the array, false is returned, i.e. the array will not be searched. If it is less than -0𝔽, it is used as the offset from the end of the array to compute fromIndex. If the computed index is less than or equal to 0𝔽, the whole array will be searched.
This method performs the following steps when called:
b. If SameValueZero(searchElement, elementK) is true, return true.
c. Set k to k 1.
11. Return false.
Note 2
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
Note 3
This method intentionally differs from the similar indexOf method in two ways. First, it uses the SameValueZero algorithm, instead of IsStrictlyEqual, allowing it to detect NaN array elements. Second, it does not skip missing array elements, instead treating them as undefined.
This method compares searchElement to the elements of the array, in ascending order, using the IsStrictlyEqual algorithm, and if found at one or more indices, returns the smallest such index; otherwise, it returns -1𝔽.
Note 1
The optional second argument fromIndex defaults to 0𝔽 (i.e. the whole array is searched). If it is greater than or equal to the length of the array, -1𝔽 is returned, i.e. the array will not be searched. If it is less than -0𝔽, it is used as the offset from the end of the array to compute fromIndex. If the computed index is less than or equal to 0𝔽, the whole array will be searched.
This method performs the following steps when called:
ii. If IsStrictlyEqual(searchElement, elementK) is true, return 𝔽(k).
c. Set k to k 1.
11. Return -1𝔽.
Note 2
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
23.1.3.18 Array.prototype.join ( separator )
This method converts the elements of the array to Strings, and then concatenates these Strings, separated by occurrences of the separator. If no separator is provided, a single comma is used as the separator.
This method is intentionally generic; it does not require that its this value be an Array. Therefore, it can be transferred to other kinds of objects for use as a method.
23.1.3.19 Array.prototype.keys ( )
This method performs the following steps when called:
This method compares searchElement to the elements of the array in descending order using the IsStrictlyEqual algorithm, and if found at one or more indices, returns the largest such index; otherwise, it returns -1𝔽.
The optional second argument fromIndex defaults
to the array's length minus one (i.e. the whole array is searched). If
it is greater than or equal to the length of the array, the whole array
will be searched. If it is less than -0𝔽, it is used as the offset from the end of the array to compute fromIndex. If the computed index is less than or equal to 0𝔽, -1𝔽 is returned.
This method performs the following steps when called:
ii. If IsStrictlyEqual(searchElement, elementK) is true, return 𝔽(k).
c. Set k to k - 1.
9. Return -1𝔽.
Note 2
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
callbackfn should be a function that accepts three arguments. map calls callbackfn once for each element in the array, in ascending order, and constructs a new Array from the results. callbackfn is called only for elements of the array which actually exist; it is not called for missing elements of the array.
If a thisArg parameter is provided, it will be used as the this value for each invocation of callbackfn. If it is not provided, undefined is used instead.
callbackfn is called with three arguments: the value of the element, the index of the element, and the object being traversed.
map does not directly mutate the object on which it is called but the object may be mutated by the calls to callbackfn.
The range of elements processed by map is set before the first call to callbackfn. Elements which are appended to the array after the call to map begins will not be visited by callbackfn. If existing elements of the array are changed, their value as passed to callbackfn will be the value at the time map visits them; elements that are deleted after the call to map begins and before being visited are not visited.
This method performs the following steps when called:
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
23.1.3.22 Array.prototype.pop ( )
Note 1
This method removes the last element of the array and returns it.
This method performs the following steps when called:
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
23.1.3.23 Array.prototype.push ( ...items )
Note 1
This method appends the arguments to the end of the array,
in the order in which they appear. It returns the new length of the
array.
This method performs the following steps when called:
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
callbackfn should be a function that takes four arguments. reduce calls the callback, as a function, once for each element after the first element present in the array, in ascending order.
callbackfn is called with four arguments: the previousValue (value from the previous call to callbackfn), the currentValue (value of the current element), the currentIndex, and the object being traversed. The first time that callback is called, the previousValue and currentValue can be one of two values. If an initialValue was supplied in the call to reduce, then previousValue will be initialValue and currentValue will be the first value in the array. If no initialValue was supplied, then previousValue will be the first value in the array and currentValue will be the second. It is a TypeError if the array contains no elements and initialValue is not provided.
reduce does not directly mutate the object on which it is called but the object may be mutated by the calls to callbackfn.
The range of elements processed by reduce is set before the first call to callbackfn. Elements that are appended to the array after the call to reduce begins will not be visited by callbackfn. If existing elements of the array are changed, their value as passed to callbackfn will be the value at the time reduce visits them; elements that are deleted after the call to reduce begins and before being visited are not visited.
This method performs the following steps when called:
ii. Set accumulator to ? Call(callbackfn, undefined, « accumulator, kValue, 𝔽(k), O »).
d. Set k to k 1.
10. Return accumulator.
Note 2
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
callbackfn should be a function that takes four arguments. reduceRight calls the callback, as a function, once for each element after the first element present in the array, in descending order.
callbackfn is called with four arguments: the previousValue (value from the previous call to callbackfn), the currentValue (value of the current element), the currentIndex, and the object being traversed. The first time the function is called, the previousValue and currentValue can be one of two values. If an initialValue was supplied in the call to reduceRight, then previousValue will be initialValue and currentValue will be the last value in the array. If no initialValue was supplied, then previousValue will be the last value in the array and currentValue will be the second-to-last value. It is a TypeError if the array contains no elements and initialValue is not provided.
reduceRight does not directly mutate the object on which it is called but the object may be mutated by the calls to callbackfn.
The range of elements processed by reduceRight is set before the first call to callbackfn. Elements that are appended to the array after the call to reduceRight begins will not be visited by callbackfn. If existing elements of the array are changed by callbackfn, their value as passed to callbackfn will be the value at the time reduceRight visits them; elements that are deleted after the call to reduceRight begins and before being visited are not visited.
This method performs the following steps when called:
ii. Set accumulator to ? Call(callbackfn, undefined, « accumulator, kValue, 𝔽(k), O »).
d. Set k to k - 1.
10. Return accumulator.
Note 2
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
23.1.3.26 Array.prototype.reverse ( )
Note 1
This method rearranges the elements of the array so as to reverse their order. It returns the object as the result of the call.
This method performs the following steps when called:
i. Assert: lowerExists and upperExists are both false.
ii. NOTE: No action is required.
l. Set lower to lower 1.
6. Return O.
Note 2
This method is intentionally generic; it does not require that its this value be an Array. Therefore, it can be transferred to other kinds of objects for use as a method.
23.1.3.27 Array.prototype.shift ( )
This method removes the first element of the array and returns it.
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
23.1.3.28 Array.prototype.slice ( start, end )
This method returns an array containing the elements of the array from element start up to, but not including, element end (or through the end of the array if end is undefined). If start is negative, it is treated as lengthstart where length is the length of the array. If end is negative, it is treated as lengthend where length is the length of the array.
The explicit setting of the "length" property of the result Array in step 15
was necessary in previous editions of ECMAScript to ensure that its
length was correct in situations where the trailing elements of the
result Array were not present. Setting "length"
became unnecessary starting in ES2015 when the result Array was
initialized to its proper length rather than an empty Array but is
carried forward to preserve backward compatibility.
Note 2
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
callbackfn should be a function that accepts three arguments and returns a value that is coercible to a Boolean value. some calls callbackfn once for each element present in the array, in ascending order, until it finds one where callbackfn returns true. If such an element is found, some immediately returns true. Otherwise, some returns false. callbackfn is called only for elements of the array which actually exist; it is not called for missing elements of the array.
If a thisArg parameter is provided, it will be used as the this value for each invocation of callbackfn. If it is not provided, undefined is used instead.
callbackfn is called with three arguments: the value of the element, the index of the element, and the object being traversed.
some does not directly mutate the object on which it is called but the object may be mutated by the calls to callbackfn.
The range of elements processed by some is set before the first call to callbackfn. Elements that are appended to the array after the call to some begins will not be visited by callbackfn. If existing elements of the array are changed, their value as passed to callbackfn will be the value at the time that some visits them; elements that are deleted after the call to some begins and before being visited are not visited. some acts like the "exists" quantifier in mathematics. In particular, for an empty array, it returns false.
This method performs the following steps when called:
ii. Let testResult be ToBoolean(? Call(callbackfn, thisArg, « kValue, 𝔽(k), O »)).
iii. If testResult is true, return true.
d. Set k to k 1.
6. Return false.
Note 2
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
23.1.3.30 Array.prototype.sort ( comparefn )
This method sorts the elements of this array. The sort must
be stable (that is, elements that compare equal must remain in their
original order). If comparefn is not undefined, it should be a function that accepts two arguments x and y and returns a negative Number if x < y, a positive Number if x > y, or a zero otherwise.
It performs the following steps when called:
1. If comparefn is not undefined and IsCallable(comparefn) is false, throw a TypeError exception.
6. Let itemCount be the number of elements in sortedList.
7. Let j be 0.
8. Repeat, while j < itemCount,
a. Perform ? Set(obj, ! ToString(𝔽(j)), sortedList[j], true).
b. Set j to j 1.
9. NOTE: The call to SortIndexedProperties in step 5 uses skip-holes. The remaining indices are deleted to preserve the number of holes that were detected and excluded from the sort.
Because non-existent property values always compare greater than undefined property values, and undefined always compares greater than any other value (see CompareArrayElements), undefined property values always sort to the end of the result, followed by non-existent property values.
This method is intentionally generic; it does not require that its this value be an Array. Therefore, it can be transferred to other kinds of objects for use as a method.
The sort order is the ordering of items after completion of step 4 of the algorithm above. The sort order is implementation-defined if SortCompare is not a consistent comparator for the elements of items. When SortIndexedProperties is invoked by Array.prototype.sort, the sort order is also implementation-defined if comparefn is undefined, and all applications of ToString, to any specific value passed as an argument to SortCompare, do not produce the same result.
There must be some mathematical permutation π of the non-negative integers less than itemCount, such that for every non-negative integerj less than itemCount, the element old[j] is exactly the same as new[π(j)].
Then for all non-negative integersj and k, each less than itemCount, if ℝ(SortCompare(old[j], old[k])) < 0, then π(j) < π(k).
Here the notation old[j] is used to refer to items[j] before step 4 is executed, and the notation new[j] to refer to items[j] after step 4 has been executed.
An abstract closure or function comparator is a consistent comparator for a set of values S if all of the requirements below are met for all values a, b, and c (possibly the same value) in the set S: The notation a <Cb means ℝ(comparator(a, b)) < 0; a =Cb means ℝ(comparator(a, b)) = 0; and a >Cb means ℝ(comparator(a, b)) > 0.
Calling comparator(a, b) always returns the same value v when given a specific pair of values a and b as its two arguments. Furthermore, vis a Number, and v is not NaN. Note that this implies that exactly one of a <Cb, a =Cb, and a >Cb will be true for a given pair of a and b.
Calling comparator(a, b) does not modify obj or any object on obj's prototype chain.
a =Ca (reflexivity)
If a =Cb, then b =Ca (symmetry)
If a =Cb and b =Cc, then a =Cc (transitivity of =C)
If a <Cb and b <Cc, then a <Cc (transitivity of <C)
If a >Cb and b >Cc, then a >Cc (transitivity of >C)
Note
The above conditions are necessary and sufficient to ensure that comparator divides the set S into equivalence classes and that these equivalence classes are totally ordered.
23.1.3.30.2 CompareArrayElements ( x, y, comparefn )
This method deletes the deleteCount elements of the array starting at integer indexstart and replaces them with the elements of items. It returns an Array containing the deleted elements (if any).
This method performs the following steps when called:
The explicit setting of the "length" property of the result Array in step 20
was necessary in previous editions of ECMAScript to ensure that its
length was correct in situations where the trailing elements of the
result Array were not present. Setting "length"
became unnecessary starting in ES2015 when the result Array was
initialized to its proper length rather than an empty Array but is
carried forward to preserve backward compatibility.
Note 3
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
An ECMAScript implementation that includes the ECMA-402
Internationalization API must implement this method as specified in the
ECMA-402 specification. If an ECMAScript implementation does not include
the ECMA-402 API the following specification of this method is used.
Note 1
The first edition of ECMA-402 did not include a replacement specification for this method.
The meanings of the optional parameters to this method are
defined in the ECMA-402 specification; implementations that do not
include ECMA-402 support must not use those parameter positions for
anything else.
This method performs the following steps when called:
This method converts the elements of the array to Strings using their toLocaleString methods, and then concatenates these Strings, separated by occurrences of an implementation-defined locale-sensitive separator String. This method is analogous to toString except that it is intended to yield a locale-sensitive result corresponding with conventions of the host environment's current locale.
Note 3
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
23.1.3.33 Array.prototype.toReversed ( )
This method performs the following steps when called:
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
23.1.3.37 Array.prototype.unshift ( ...items )
This method prepends the arguments to the start of the array,
such that their order within the array is the same as the order in
which they appear in the argument list.
This method is intentionally generic; it does not require that its this value be an Array. Therefore it can be transferred to other kinds of objects for use as a method.
23.1.3.38 Array.prototype.values ( )
This method performs the following steps when called:
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
Note
The own property names of this object are property names that were not included as standard properties of Array.prototype prior to the ECMAScript 2015 specification. These names are ignored for with
statement binding purposes in order to preserve the behaviour of
existing code that might use one of these names as a binding in an outer
scope that is shadowed by a with statement whose binding object is an Array.
The reason that "with" is not included in the unscopableList is because it is already a reserved word.
Array instances have a "length" property, and a set of enumerable properties with array index names.
23.1.4.1 length
The "length" property of an Array instance is a data property whose value is always numerically greater than the name of every configurable own property whose name is an array index.
The "length" property initially has the attributes { [[Writable]]: true, [[Enumerable]]: false, [[Configurable]]: false }.
Note
Reducing the value of the "length" property has the side-effect of deleting own array elements whose array index is between the old and new length values. However, non-configurable properties can not be deleted. Attempting to set the "length" property of an Array to a value that is numerically less than or equal to the largest numeric own property name of an existing non-configurable array-indexed
property of the array will result in the length being set to a numeric
value that is one greater than that non-configurable numeric own property name. See 10.4.2.1.
23.1.5 Array Iterator Objects
An Array Iterator is an object, that represents a specific
iteration over some specific Array instance object. There is not a named
constructor for Array Iterator objects. Instead, Array iterator objects are created by calling certain methods of Array instance objects.
23.1.5.1 CreateArrayIterator ( array, kind )
The abstract operation CreateArrayIterator takes arguments array (an Object) and kind (key value, key, or value)
and returns a Generator. It is used to create iterator objects for
Array methods that return such iterators. It performs the following
steps when called:
1. Let closure be a new Abstract Closure with no parameters that captures kind and array and performs the following steps when called:
a. Let index be 0.
b. Repeat,
i. If array has a [[TypedArrayName]] internal slot, then
1. If IsDetachedBuffer(array.[[ViewedArrayBuffer]]) is true, throw a TypeError exception.
The initial value of the @@toStringTag property is the String value "Array Iterator".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
23.2 TypedArray Objects
A TypedArray presents an array-like view of an underlying binary data buffer (25.1). A TypedArray element type is the underlying binary scalar data type that all elements of a TypedArray instance have. There is a distinct TypedArrayconstructor, listed in Table 68, for each of the supported element types. Each constructor in Table 68 has a corresponding distinct prototype object.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
23.2.2.4 get %TypedArray% [ @@species ]
%TypedArray%[@@species] is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
1. Return the this value.
The value of the "name" property of this function is "get [Symbol.species]".
%TypedArray%.prototype.buffer is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
3. Assert: O has a [[ViewedArrayBuffer]] internal slot.
4. Let buffer be O.[[ViewedArrayBuffer]].
5. Return buffer.
23.2.3.3 get %TypedArray%.prototype.byteLength
%TypedArray%.prototype.byteLength is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
%TypedArray%.prototype.byteOffset is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
ii. If IsStrictlyEqual(searchElement, elementK) is true, return 𝔽(k).
c. Set k to k - 1.
10. Return -1𝔽.
This method is not generic. The this value must be an object with a [[TypedArrayName]] internal slot.
23.2.3.21 get %TypedArray%.prototype.length
%TypedArray%.prototype.length is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
This method sets multiple values in this TypedArray, reading the values from source. The details differ based upon the type of source. The optional offset value indicates the first element index in this TypedArray where values are written. If omitted, it is assumed to be 0.
The abstract operation SetTypedArrayFromTypedArray takes arguments target (a TypedArray), targetOffset (a non-negative integer or ∞), and source (a TypedArray) and returns either a normal completion containingunused or a throw completion. It sets multiple values in target, starting at index targetOffset, reading the values from source. It performs the following steps when called:
1. Let targetBuffer be target.[[ViewedArrayBuffer]].
2. If IsDetachedBuffer(targetBuffer) is true, throw a TypeError exception.
3. Let targetLength be target.[[ArrayLength]].
4. Let srcBuffer be source.[[ViewedArrayBuffer]].
5. If IsDetachedBuffer(srcBuffer) is true, throw a TypeError exception.
13. If targetOffset = ∞, throw a RangeError exception.
14. If srcLengthtargetOffset > targetLength, throw a RangeError exception.
15. If target.[[ContentType]] is not source.[[ContentType]], throw a TypeError exception.
16. If IsSharedArrayBuffer(srcBuffer) is true, IsSharedArrayBuffer(targetBuffer) is true, and srcBuffer.[[ArrayBufferData]] is targetBuffer.[[ArrayBufferData]], let sameSharedArrayBuffer be true; otherwise, let sameSharedArrayBuffer be false.
17. If SameValue(srcBuffer, targetBuffer) is true or sameSharedArrayBuffer is true, then
a. Let srcByteLength be source.[[ByteLength]].
b. Set srcBuffer to ? CloneArrayBuffer(srcBuffer, srcByteOffset, srcByteLength).
c. Let srcByteIndex be 0.
18. Else, let srcByteIndex be srcByteOffset.
19. Let targetByteIndex be targetOffset × targetElementSizetargetByteOffset.
20. Let limit be targetByteIndextargetElementSize × srcLength.
21. If srcType is targetType, then
a. NOTE: The transfer must be performed in a manner that preserves the bit-level encoding of the source data.
b. Repeat, while targetByteIndex < limit,
i. Let value be GetValueFromBuffer(srcBuffer, srcByteIndex, Uint8, true, Unordered).
ii. Perform SetValueInBuffer(targetBuffer, targetByteIndex, Uint8, value, true, Unordered).
iii. Set srcByteIndex to srcByteIndex 1.
iv. Set targetByteIndex to targetByteIndex 1.
22. Else,
a. Repeat, while targetByteIndex < limit,
i. Let value be GetValueFromBuffer(srcBuffer, srcByteIndex, srcType, true, Unordered).
ii. Perform SetValueInBuffer(targetBuffer, targetByteIndex, targetType, value, true, Unordered).
iii. Set srcByteIndex to srcByteIndexsrcElementSize.
iv. Set targetByteIndex to targetByteIndextargetElementSize.
The abstract operation SetTypedArrayFromArrayLike takes arguments target (a TypedArray), targetOffset (a non-negative integer or ∞), and source (an ECMAScript language value, but not a TypedArray) and returns either a normal completion containingunused or a throw completion. It sets multiple values in target, starting at index targetOffset, reading the values from source. It performs the following steps when called:
1. Let targetBuffer be target.[[ViewedArrayBuffer]].
2. If IsDetachedBuffer(targetBuffer) is true, throw a TypeError exception.
This is a distinct method that, except as described below, implements the same requirements as those of Array.prototype.sort as defined in 23.1.3.30. The implementation of this method may be optimized with the knowledge that the this value is an object that has a fixed length and whose integer-indexed properties are not sparse.
This method is not generic. The this value must be an object with a [[TypedArrayName]] internal slot.
It performs the following steps when called:
1. If comparefn is not undefined and IsCallable(comparefn) is false, throw a TypeError exception.
7. Let sortedList be ? SortIndexedProperties(obj, len, SortCompare, read-through-holes).
8. Let j be 0.
9. Repeat, while j < len,
a. Perform ! Set(obj, ! ToString(𝔽(j)), sortedList[j], true).
b. Set j to j 1.
10. Return obj.
Note
Because NaN always compares greater than any other value (see CompareTypedArrayElements), NaN property values always sort to the end of the result when comparefn is not provided.
23.2.3.30 %TypedArray%.prototype.subarray ( begin, end )
This method returns a new TypedArray whose element type is the element type of this TypedArray and whose ArrayBuffer is the ArrayBuffer of this TypedArray, referencing the elements in the interval from begin (inclusive) to end (exclusive). If either begin or end is negative, it refers to an index from the end of the array, as opposed to from the beginning.
This is a distinct method that implements the same algorithm as Array.prototype.toLocaleString as defined in 23.1.3.32 except that the this value's [[ArrayLength]] internal slot is accessed in place of performing a [[Get]] of "length". The implementation of the algorithm may be optimized with the knowledge that the this value is an object that has a fixed length and whose integer-indexed
properties are not sparse. However, such optimization must not
introduce any observable changes in the specified behaviour of the
algorithm.
This method is not generic. ValidateTypedArray is applied to the this value prior to evaluating the algorithm. If its result is an abrupt completion that exception is thrown instead of evaluating the algorithm.
Note
If the ECMAScript implementation includes the ECMA-402 Internationalization API this method is based upon the algorithm for Array.prototype.toLocaleString that is in the ECMA-402 specification.
23.2.3.32 %TypedArray%.prototype.toReversed ( )
This method performs the following steps when called:
The initial value of the @@iterator property is %TypedArray.prototype.values%, defined in 23.2.3.35.
23.2.3.38 get %TypedArray%.prototype [ @@toStringTag ]
%TypedArray%.prototype[@@toStringTag] is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
The abstract operation TypedArraySpeciesCreate takes arguments exemplar (a TypedArray) and argumentList (a List of ECMAScript language values) and returns either a normal completion containing a TypedArray or a throw completion. It is used to specify the creation of a new TypedArray using a constructor function that is derived from exemplar. Unlike ArraySpeciesCreate, which can create non-Array objects through the use of @@species, this operation enforces that the constructor function creates an actual TypedArray. It performs the following steps when called:
1. Let defaultConstructor be the intrinsic object associated with the constructor name exemplar.[[TypedArrayName]] in Table 68.
2. Let constructor be ? SpeciesConstructor(exemplar, defaultConstructor).
The abstract operation TypedArrayCreateSameType takes arguments exemplar (a TypedArray) and argumentList (a List of ECMAScript language values) and returns either a normal completion containing a TypedArray or a throw completion. It is used to specify the creation of a new TypedArray using a constructor function that is derived from exemplar. Unlike TypedArraySpeciesCreate, which can construct custom TypedArray subclasses through the use of @@species, this operation always uses one of the built-in TypedArray constructors. It performs the following steps when called:
1. Let constructor be the intrinsic object associated with the constructor name exemplar.[[TypedArrayName]] in Table 68.
2. Assert: O has a [[ViewedArrayBuffer]] internal slot.
3. Let buffer be O.[[ViewedArrayBuffer]].
4. If IsDetachedBuffer(buffer) is true, throw a TypeError exception.
5. Return unused.
23.2.4.5 TypedArrayElementSize ( O )
The abstract operation TypedArrayElementSize takes argument O (a TypedArray) and returns a non-negative integer. It performs the following steps when called:
1. Return the Element Size value specified in Table 68 for O.[[TypedArrayName]].
23.2.4.6 TypedArrayElementType ( O )
The abstract operation TypedArrayElementType takes argument O (a TypedArray) and returns a TypedArray element type. It performs the following steps when called:
1. Return the Element Type value specified in Table 68 for O.[[TypedArrayName]].
23.2.4.7 CompareTypedArrayElements ( x, y, comparefn )
The abstract operation CompareTypedArrayElements takes arguments x (a Number or a BigInt), y (a Number or a BigInt), and comparefn (a function object or undefined) and returns either a normal completion containing a Number or an abrupt completion. It performs the following steps when called:
is an intrinsic object that has the structure described below, differing only in the name used as the constructor name instead of TypedArray, in Table 68.
is a function whose behaviour differs based upon the number and types of its arguments. The actual behaviour of a call of TypedArray depends upon the number and kind of arguments that are passed to it.
is not intended to be called as a function and will throw an exception when called in that manner.
may be used as the value of an extends clause of a class definition. Subclass constructors that intend to inherit the specified TypedArray behaviour must include a super call to the TypedArrayconstructor to create and initialize the subclass instance with the internal state necessary to support the %TypedArray%.prototype built-in methods.
has a "length" property whose value is 3𝔽.
23.2.5.1TypedArray ( ...args )
Each TypedArrayconstructor performs the following steps when called:
1. If NewTarget is undefined, throw a TypeError exception.
2. Let constructorName be the String value of the Constructor Name value specified in Table 68 for this TypedArrayconstructor.
3. Let proto be "%TypedArray.prototype%".
4. Let numberOfArgs be the number of elements in args.
The abstract operation AllocateTypedArray takes arguments constructorName (a String which is the name of a TypedArray constructor in Table 68), newTarget (a constructor), and defaultProto (a String) and optional argument length (a non-negative integer) and returns either a normal completion containing a TypedArray or a throw completion. It is used to validate and create an instance of a TypedArray constructor. If the length
argument is passed, an ArrayBuffer of that length is also allocated and
associated with the new TypedArray instance. AllocateTypedArray
provides common semantics that is used by TypedArray. It performs the following steps when called:
23.2.5.1.2 InitializeTypedArrayFromTypedArray ( O, srcArray )
The abstract operation InitializeTypedArrayFromTypedArray takes arguments O (a TypedArray) and srcArray (a TypedArray) and returns either a normal completion containingunused or a throw completion. It performs the following steps when called:
1. Let srcData be srcArray.[[ViewedArrayBuffer]].
2. If IsDetachedBuffer(srcData) is true, throw a TypeError exception.
23.2.5.1.5 InitializeTypedArrayFromArrayLike ( O, arrayLike )
The abstract operation InitializeTypedArrayFromArrayLike takes arguments O (a TypedArray) and arrayLike (an Object, but not a TypedArray or an ArrayBuffer) and returns either a normal completion containingunused or a throw completion. It performs the following steps when called:
The abstract operation AllocateTypedArrayBuffer takes arguments O (a TypedArray) and length (a non-negative integer) and returns either a normal completion containingunused or a throw completion. It allocates and associates an ArrayBuffer with O. It performs the following steps when called:
does not have a [[ViewedArrayBuffer]] or any other of the internal slots that are specific to TypedArray instance objects.
23.2.7.1TypedArray.prototype.BYTES_PER_ELEMENT
The value of TypedArray.prototype.BYTES_PER_ELEMENT is the Element Size value specified in Table 68 for TypedArray.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
23.2.7.2TypedArray.prototype.constructor
The initial value of a TypedArray.prototype.constructor is the corresponding %TypedArray% intrinsic object.
23.2.8 Properties of TypedArray Instances
TypedArray instances are Integer-Indexed exotic objects. Each TypedArray instance inherits properties from the corresponding TypedArray prototype object. Each TypedArray
instance has the following internal slots: [[TypedArrayName]],
[[ViewedArrayBuffer]], [[ByteLength]], [[ByteOffset]], and
[[ArrayLength]].
24 Keyed Collections
24.1 Map Objects
Maps are collections of key/value pairs where both the keys and values may be arbitrary ECMAScript language values.
A distinct key value may only occur in one key/value pair within the
Map's collection. Distinct key values are discriminated using the SameValueZero comparison algorithm.
Maps must be implemented using either hash tables or other
mechanisms that, on average, provide access times that are sublinear on
the number of elements in the collection. The data structure used in
this specification is only intended to describe the required observable
semantics of Maps. It is not intended to be a viable implementation
model.
is the initial value of the "Map" property of the global object.
creates and initializes a new Map when called as a constructor.
is not intended to be called as a function and will throw an exception when called in that manner.
may be used as the value in an extends clause of a class definition. Subclass constructors that intend to inherit the specified Map behaviour must include a super call to the Map constructor to create and initialize the subclass instance with the internal state necessary to support the Map.prototype built-in methods.
24.1.1.1 Map ( [ iterable ] )
This function performs the following steps when called:
1. If NewTarget is undefined, throw a TypeError exception.
If the parameter iterable is present, it is expected to be an object that implements an @@iterator method that returns an iterator object that produces a two element array-like object whose first element is a value that will be used as a Map key and whose second element is the value to associate with that key.
The parameter iterable is expected to be an object that implements an @@iterator method that returns an iterator object that produces a two element array-like object whose first element is a value that will be used as a Map key and whose second element is the value to associate with that key.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
24.1.2.2 get Map [ @@species ]
Map[@@species] is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
1. Return the this value.
The value of the "name" property of this function is "get [Symbol.species]".
Note
Methods that create derived collection objects should call @@species to determine the constructor to use to create the derived objects. Subclass constructor may over-ride @@species to change the default constructor assignment.
3. For each Record { [[Key]], [[Value]] } p of M.[[MapData]], do
a. Set p.[[Key]] to empty.
b. Set p.[[Value]] to empty.
4. Return undefined.
Note
The existing [[MapData]] List is preserved because there may be existing Map Iterator objects that are suspended midway through iterating over that List.
24.1.3.2 Map.prototype.constructor
The initial value of Map.prototype.constructor is %Map%.
24.1.3.3 Map.prototype.delete ( key )
This method performs the following steps when called:
3. For each Record { [[Key]], [[Value]] } p of M.[[MapData]], do
a. If p.[[Key]] is not empty and SameValueZero(p.[[Key]], key) is true, then
i. Set p.[[Key]] to empty.
ii. Set p.[[Value]] to empty.
iii. Return true.
4. Return false.
Note
The value empty is used as a
specification device to indicate that an entry has been deleted. Actual
implementations may take other actions such as physically removing the
entry from internal data structures.
24.1.3.4 Map.prototype.entries ( )
This method performs the following steps when called:
3. If IsCallable(callbackfn) is false, throw a TypeError exception.
4. Let entries be M.[[MapData]].
5. Let numEntries be the number of elements in entries.
6. Let index be 0.
7. Repeat, while index < numEntries,
a. Let e be entries[index].
b. Set index to index 1.
c. If e.[[Key]] is not empty, then
i. Perform ? Call(callbackfn, thisArg, « e.[[Value]], e.[[Key]], M »).
ii. NOTE: The number of elements in entries may have increased during execution of callbackfn.
iii. Set numEntries to the number of elements in entries.
8. Return undefined.
Note
callbackfn should be a function that accepts three arguments. forEach calls callbackfn once for each key/value pair present in the Map, in key insertion order. callbackfn is called only for keys of the Map which actually exist; it is not called for keys that have been deleted from the Map.
If a thisArg parameter is provided, it will be used as the this value for each invocation of callbackfn. If it is not provided, undefined is used instead.
callbackfn is called with three arguments: the value of the item, the key of the item, and the Map being traversed.
forEach does not directly mutate the object on which it is called but the object may be mutated by the calls to callbackfn. Each entry of a map's [[MapData]] is only visited once. New keys added after the call to forEach begins are visited. A key will be revisited if it is deleted after it has been visited and then re-added before the forEach call completes. Keys that are deleted after the call to forEach begins and before being visited are not visited unless the key is added again before the forEach call completes.
24.1.3.6 Map.prototype.get ( key )
This method performs the following steps when called:
3. For each Record { [[Key]], [[Value]] } p of M.[[MapData]], do
a. If p.[[Key]] is not empty and SameValueZero(p.[[Key]], key) is true, then
i. Set p.[[Value]] to value.
ii. Return M.
4. If key is -0𝔽, set key to 0𝔽.
5. Let p be the Record { [[Key]]: key, [[Value]]: value }.
6. Append p to M.[[MapData]].
7. Return M.
24.1.3.10 get Map.prototype.size
Map.prototype.size is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
The initial value of the @@iterator property is %Map.prototype.entries%, defined in 24.1.3.4.
24.1.3.13 Map.prototype [ @@toStringTag ]
The initial value of the @@toStringTag property is the String value "Map".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
24.1.4 Properties of Map Instances
Map instances are ordinary objects that inherit properties from the Map prototype. Map instances also have a [[MapData]] internal slot.
24.1.5 Map Iterator Objects
A Map Iterator is an object, that represents a specific iteration over some specific Map instance object. There is not a named constructor for Map Iterator objects. Instead, map iterator objects are created by calling certain methods of Map instance objects.
24.1.5.1 CreateMapIterator ( map, kind )
The abstract operation CreateMapIterator takes arguments map (an ECMAScript language value) and kind (key value, key, or value) and returns either a normal completion containing a Generator or a throw completion. It is used to create iterator objects for Map methods that return such iterators. It performs the following steps when called:
The initial value of the @@toStringTag property is the String value "Map Iterator".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
24.2 Set Objects
Set objects are collections of ECMAScript language values. A distinct value may only occur once as an element of a Set's collection. Distinct values are discriminated using the SameValueZero comparison algorithm.
Set objects must be implemented using either hash tables or other
mechanisms that, on average, provide access times that are sublinear on
the number of elements in the collection. The data structure used in
this specification is only intended to describe the required observable
semantics of Set objects. It is not intended to be a viable
implementation model.
is the initial value of the "Set" property of the global object.
creates and initializes a new Set object when called as a constructor.
is not intended to be called as a function and will throw an exception when called in that manner.
may be used as the value in an extends clause of a class definition. Subclass constructors that intend to inherit the specified Set behaviour must include a super call to the Set constructor to create and initialize the subclass instance with the internal state necessary to support the Set.prototype built-in methods.
24.2.1.1 Set ( [ iterable ] )
This function performs the following steps when called:
1. If NewTarget is undefined, throw a TypeError exception.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
24.2.2.2 get Set [ @@species ]
Set[@@species] is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
1. Return the this value.
The value of the "name" property of this function is "get [Symbol.species]".
Note
Methods that create derived collection objects should call @@species to determine the constructor to use to create the derived objects. Subclass constructor may over-ride @@species to change the default constructor assignment.
a. Replace the element of S.[[SetData]] whose value is e with an element whose value is empty.
4. Return undefined.
Note
The existing [[SetData]] List is preserved because there may be existing Set Iterator objects that are suspended midway through iterating over that List.
24.2.3.3 Set.prototype.constructor
The initial value of Set.prototype.constructor is %Set%.
24.2.3.4 Set.prototype.delete ( value )
This method performs the following steps when called:
a. If e is not empty and SameValueZero(e, value) is true, then
i. Replace the element of S.[[SetData]] whose value is e with an element whose value is empty.
ii. Return true.
4. Return false.
Note
The value empty is used as a
specification device to indicate that an entry has been deleted. Actual
implementations may take other actions such as physically removing the
entry from internal data structures.
24.2.3.5 Set.prototype.entries ( )
This method performs the following steps when called:
3. If IsCallable(callbackfn) is false, throw a TypeError exception.
4. Let entries be S.[[SetData]].
5. Let numEntries be the number of elements in entries.
6. Let index be 0.
7. Repeat, while index < numEntries,
a. Let e be entries[index].
b. Set index to index 1.
c. If e is not empty, then
i. Perform ? Call(callbackfn, thisArg, « e, e, S »).
ii. NOTE: The number of elements in entries may have increased during execution of callbackfn.
iii. Set numEntries to the number of elements in entries.
8. Return undefined.
Note
callbackfn should be a function that accepts three arguments. forEach calls callbackfn once for each value present in the Set object, in value insertion order. callbackfn is called only for values of the Set which actually exist; it is not called for keys that have been deleted from the set.
If a thisArg parameter is provided, it will be used as the this value for each invocation of callbackfn. If it is not provided, undefined is used instead.
callbackfn is called with three arguments: the
first two arguments are a value contained in the Set. The same value is
passed for both arguments. The Set object being traversed is passed as
the third argument.
The callbackfn is called with three arguments to be consistent with the call back functions used by forEach methods for Map and Array. For Sets, each item value is considered to be both the key and the value.
forEach does not directly mutate the object on which it is called but the object may be mutated by the calls to callbackfn.
Each value is normally visited only once. However, a value
will be revisited if it is deleted after it has been visited and then
re-added before the forEach call completes. Values that are deleted after the call to forEach begins and before being visited are not visited unless the value is added again before the forEach call completes. New values added after the call to forEach begins are visited.
24.2.3.7 Set.prototype.has ( value )
This method performs the following steps when called:
a. If e is not empty and SameValueZero(e, value) is true, return true.
4. Return false.
24.2.3.8 Set.prototype.keys ( )
The initial value of the "keys" property is %Set.prototype.values%, defined in 24.2.3.10.
Note
For iteration purposes, a Set appears similar to a Map where each entry has the same value for its key and value.
24.2.3.9 get Set.prototype.size
Set.prototype.size is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
The initial value of the @@iterator property is %Set.prototype.values%, defined in 24.2.3.10.
24.2.3.12 Set.prototype [ @@toStringTag ]
The initial value of the @@toStringTag property is the String value "Set".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
24.2.4 Properties of Set Instances
Set instances are ordinary objects that inherit properties from the Set prototype. Set instances also have a [[SetData]] internal slot.
24.2.5 Set Iterator Objects
A Set Iterator is an ordinary object,
with the structure defined below, that represents a specific iteration
over some specific Set instance object. There is not a named constructor for Set Iterator objects. Instead, set iterator objects are created by calling certain methods of Set instance objects.
24.2.5.1 CreateSetIterator ( set, kind )
The abstract operation CreateSetIterator takes arguments set (an ECMAScript language value) and kind (key value or value) and returns either a normal completion containing a Generator or a throw completion. It is used to create iterator objects for Set methods that return such iterators. It performs the following steps when called:
The initial value of the @@toStringTag property is the String value "Set Iterator".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
24.3 WeakMap Objects
WeakMaps are collections of key/value pairs where the keys are objects and/or symbols and values may be arbitrary ECMAScript language values.
A WeakMap may be queried to see if it contains a key/value pair with a
specific key, but no mechanism is provided for enumerating the values it
holds as keys. In certain conditions, values which are not live are removed as WeakMap keys, as described in 9.10.3.
An implementation may impose an arbitrarily determined latency
between the time a key/value pair of a WeakMap becomes inaccessible and
the time when the key/value pair is removed from the WeakMap. If this
latency was observable to ECMAScript program, it would be a source of
indeterminacy that could impact program execution. For that reason, an
ECMAScript implementation must not provide any means to observe a key of
a WeakMap that does not require the observer to present the observed
key.
WeakMaps must be implemented using either hash tables or other
mechanisms that, on average, provide access times that are sublinear on
the number of key/value pairs in the collection. The data structure used
in this specification is only intended to describe the required
observable semantics of WeakMaps. It is not intended to be a viable
implementation model.
Note
WeakMap and WeakSet are intended to provide mechanisms for
dynamically associating state with an object or symbol in a manner that
does not “leak” memory resources if, in the absence of the WeakMap or
WeakSet instance, the object or symbol otherwise became inaccessible and
subject to resource reclamation by the implementation's garbage
collection mechanisms. This characteristic can be achieved by using an
inverted per-object/symbol mapping of WeakMap or WeakSet instances to
keys. Alternatively, each WeakMap or WeakSet instance may internally
store its key and value data, but this approach requires coordination
between the WeakMap or WeakSet implementation and the garbage collector.
The following references describe mechanism that may be useful to
implementations of WeakMap and WeakSet:
Barry Hayes. 1997. Ephemerons: a new finalization mechanism. In Proceedings of the 12th ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications (OOPSLA '97), A. Michael Berman (Ed.). ACM, New York, NY, USA, 176-183, http://doi.acm.org/10.1145/263698.263733.
is the initial value of the "WeakMap" property of the global object.
creates and initializes a new WeakMap when called as a constructor.
is not intended to be called as a function and will throw an exception when called in that manner.
may be used as the value in an extends clause of a class definition. Subclass constructors that intend to inherit the specified WeakMap behaviour must include a super call to the WeakMap constructor to create and initialize the subclass instance with the internal state necessary to support the WeakMap.prototype built-in methods.
24.3.1.1 WeakMap ( [ iterable ] )
This function performs the following steps when called:
1. If NewTarget is undefined, throw a TypeError exception.
If the parameter iterable is present, it is expected to be an object that implements an @@iterator method that returns an iterator object that produces a two element array-like object
whose first element is a value that will be used as a WeakMap key and
whose second element is the value to associate with that key.
4. For each Record { [[Key]], [[Value]] } p of M.[[WeakMapData]], do
a. If p.[[Key]] is not empty and SameValue(p.[[Key]], key) is true, then
i. Set p.[[Key]] to empty.
ii. Set p.[[Value]] to empty.
iii. Return true.
5. Return false.
Note
The value empty is used as a
specification device to indicate that an entry has been deleted. Actual
implementations may take other actions such as physically removing the
entry from internal data structures.
24.3.3.3 WeakMap.prototype.get ( key )
This method performs the following steps when called:
3. If CanBeHeldWeakly(key) is false, throw a TypeError exception.
4. For each Record { [[Key]], [[Value]] } p of M.[[WeakMapData]], do
a. If p.[[Key]] is not empty and SameValue(p.[[Key]], key) is true, then
i. Set p.[[Value]] to value.
ii. Return M.
5. Let p be the Record { [[Key]]: key, [[Value]]: value }.
6. Append p to M.[[WeakMapData]].
7. Return M.
24.3.3.6 WeakMap.prototype [ @@toStringTag ]
The initial value of the @@toStringTag property is the String value "WeakMap".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
24.3.4 Properties of WeakMap Instances
WeakMap instances are ordinary objects that inherit properties from the WeakMap prototype. WeakMap instances also have a [[WeakMapData]] internal slot.
24.4 WeakSet Objects
WeakSets are collections of objects and/or symbols. A distinct
object or symbol may only occur once as an element of a WeakSet's
collection. A WeakSet may be queried to see if it contains a specific
value, but no mechanism is provided for enumerating the values it holds.
In certain conditions, values which are not live are removed as WeakSet elements, as described in 9.10.3.
An implementation may impose an arbitrarily determined latency
between the time a value contained in a WeakSet becomes inaccessible and
the time when the value is removed from the WeakSet. If this latency
was observable to ECMAScript program, it would be a source of
indeterminacy that could impact program execution. For that reason, an
ECMAScript implementation must not provide any means to determine if a
WeakSet contains a particular value that does not require the observer
to present the observed value.
WeakSets must be implemented using either hash tables or other
mechanisms that, on average, provide access times that are sublinear on
the number of elements in the collection. The data structure used in
this specification is only intended to describe the required observable
semantics of WeakSets. It is not intended to be a viable implementation
model.
is the initial value of the "WeakSet" property of the global object.
creates and initializes a new WeakSet when called as a constructor.
is not intended to be called as a function and will throw an exception when called in that manner.
may be used as the value in an extends clause of a class definition. Subclass constructors that intend to inherit the specified WeakSet behaviour must include a super call to the WeakSet constructor to create and initialize the subclass instance with the internal state necessary to support the WeakSet.prototype built-in methods.
24.4.1.1 WeakSet ( [ iterable ] )
This function performs the following steps when called:
1. If NewTarget is undefined, throw a TypeError exception.
a. If e is not empty and SameValue(e, value) is true, then
i. Replace the element of S.[[WeakSetData]] whose value is e with an element whose value is empty.
ii. Return true.
5. Return false.
Note
The value empty is used as a
specification device to indicate that an entry has been deleted. Actual
implementations may take other actions such as physically removing the
entry from internal data structures.
24.4.3.4 WeakSet.prototype.has ( value )
This method performs the following steps when called:
a. If e is not empty and SameValue(e, value) is true, return true.
5. Return false.
24.4.3.5 WeakSet.prototype [ @@toStringTag ]
The initial value of the @@toStringTag property is the String value "WeakSet".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
24.4.4 Properties of WeakSet Instances
WeakSet instances are ordinary objects that inherit properties from the WeakSet prototype. WeakSet instances also have a [[WeakSetData]] internal slot.
25 Structured Data
25.1 ArrayBuffer Objects
25.1.1 Notation
The descriptions below in this section, 25.4, and 29 use the read-modify-write modification function internal data structure.
A read-modify-write modification function is a mathematical function that is notationally represented as an abstract closure that takes two Lists of byte values as arguments and returns a List of byte values. These abstract closures satisfy all of the following properties:
They perform all their algorithm steps atomically.
Their individual algorithm steps are not observable.
Note
To aid verifying that a read-modify-write modification
function's algorithm steps constitute a pure, mathematical function, the
following editorial conventions are recommended:
They do not access, directly or transitively via invoked abstract operations and abstract closures, any language or specification values except their parameters and captured values.
The abstract operation AllocateArrayBuffer takes arguments constructor (a constructor) and byteLength (a non-negative integer) and returns either a normal completion containing an ArrayBuffer or a throw completion. It is used to create an ArrayBuffer. It performs the following steps when called:
1. Let obj be ? OrdinaryCreateFromConstructor(constructor, "%ArrayBuffer.prototype%", « [[ArrayBufferData]], [[ArrayBufferByteLength]], [[ArrayBufferDetachKey]] »).
4. Set obj.[[ArrayBufferByteLength]] to byteLength.
5. Return obj.
25.1.2.2 IsDetachedBuffer ( arrayBuffer )
The abstract operation IsDetachedBuffer takes argument arrayBuffer (an ArrayBuffer or a SharedArrayBuffer) and returns a Boolean. It performs the following steps when called:
1. If arrayBuffer.[[ArrayBufferData]] is null, return true.
The abstract operation DetachArrayBuffer takes argument arrayBuffer (an ArrayBuffer) and optional argument key (anything) and returns either a normal completion containingunused or a throw completion. It performs the following steps when called:
3. If arrayBuffer.[[ArrayBufferDetachKey]] is not key, throw a TypeError exception.
4. Set arrayBuffer.[[ArrayBufferData]] to null.
5. Set arrayBuffer.[[ArrayBufferByteLength]] to 0.
6. Return unused.
Note
Detaching an ArrayBuffer instance disassociates the Data Block
used as its backing store from the instance and sets the byte length of
the buffer to 0. No operations defined by this specification use the
DetachArrayBuffer abstract operation. However, an ECMAScript host or implementation may define such operations.
The abstract operation CloneArrayBuffer takes arguments srcBuffer (an ArrayBuffer or a SharedArrayBuffer), srcByteOffset (a non-negative integer), and srcLength (a non-negative integer) and returns either a normal completion containing an ArrayBuffer or a throw completion. It creates a new ArrayBuffer whose data is a copy of srcBuffer's data over the range starting at srcByteOffset and continuing for srcLength bytes. It performs the following steps when called:
The abstract operation IsUnsignedElementType takes argument type (a TypedArray element type) and returns a Boolean. It verifies if the argument type is an unsigned TypedArray element type. It performs the following steps when called:
1. If type is one of Uint8, Uint8C, Uint16, Uint32, or BigUint64, return true.
2. Return false.
25.1.2.6 IsUnclampedIntegerElementType ( type )
The abstract operation IsUnclampedIntegerElementType takes argument type (a TypedArray element type) and returns a Boolean. It verifies if the argument type is an IntegerTypedArray element type not including Uint8C. It performs the following steps when called:
1. If type is one of Int8, Uint8, Int16, Uint16, Int32, or Uint32, return true.
1. If type is either BigUint64 or BigInt64, return true.
2. Return false.
25.1.2.8 IsNoTearConfiguration ( type, order )
The abstract operation IsNoTearConfiguration takes arguments type (a TypedArray element type) and order (SeqCst, Unordered, or Init) and returns a Boolean. It performs the following steps when called:
The abstract operation RawBytesToNumeric takes arguments type (a TypedArray element type), rawBytes (a List of byte values), and isLittleEndian (a Boolean) and returns a Number or a BigInt. It performs the following steps when called:
1. Let elementSize be the Element Size value specified in Table 68 for Element Type type.
2. If isLittleEndian is false, reverse the order of the elements of rawBytes.
3. If type is Float32, then
a. Let value be the byte elements of rawBytes concatenated and interpreted as a little-endian bit string encoding of an IEEE 754-2019 binary32 value.
b. If value is an IEEE 754-2019 binary32 NaN value, return the NaN Number value.
c. Return the Number value that corresponds to value.
4. If type is Float64, then
a. Let value be the byte elements of rawBytes concatenated and interpreted as a little-endian bit string encoding of an IEEE 754-2019 binary64 value.
b. If value is an IEEE 754-2019 binary64 NaN value, return the NaN Number value.
c. Return the Number value that corresponds to value.
a. Let intValue be the byte elements of rawBytes concatenated and interpreted as a bit string encoding of an unsigned little-endian binary number.
6. Else,
a. Let intValue be the byte elements of rawBytes concatenated and interpreted as a bit string encoding of a binary little-endian two's complement number of bit length elementSize × 8.
7. If IsBigIntElementType(type) is true, return the BigInt value that corresponds to intValue.
8. Otherwise, return the Number value that corresponds to intValue.
The abstract operation GetValueFromBuffer takes arguments arrayBuffer (an ArrayBuffer or SharedArrayBuffer), byteIndex (a non-negative integer), type (a TypedArray element type), isTypedArray (a Boolean), and order (SeqCst or Unordered) and optional argument isLittleEndian (a Boolean) and returns a Number or a BigInt. It performs the following steps when called:
c. If isTypedArray is true and IsNoTearConfiguration(type, order) is true, let noTear be true; otherwise let noTear be false.
d. Let rawValue be a List of length elementSize whose elements are nondeterministically chosen byte values.
e. NOTE: In implementations, rawValue
is the result of a non-atomic or atomic read instruction on the
underlying hardware. The nondeterminism is a semantic prescription of
the memory model to describe observable behaviour of hardware with weak consistency.
f. Let readEvent be ReadSharedMemory { [[Order]]: order, [[NoTear]]: noTear, [[Block]]: block, [[ByteIndex]]: byteIndex, [[ElementSize]]: elementSize }.
g. Append readEvent to eventsRecord.[[EventList]].
h. Append Chosen Value Record { [[Event]]: readEvent, [[ChosenValue]]: rawValue } to execution.[[ChosenValues]].
6. Else, let rawValue be a List whose elements are bytes from block at indices in the interval from byteIndex (inclusive) to byteIndexelementSize (exclusive).
7. Assert: The number of elements in rawValue is elementSize.
8. If isLittleEndian is not present, set isLittleEndian to the value of the [[LittleEndian]] field of the surrounding agent's Agent Record.
The abstract operation NumericToRawBytes takes arguments type (a TypedArray element type), value (a Number or a BigInt), and isLittleEndian (a Boolean) and returns a List of byte values. It performs the following steps when called:
1. If type is Float32, then
a. Let rawBytes be a List whose elements are the 4 bytes that are the result of converting value to IEEE 754-2019 binary32 format using roundTiesToEven mode. The bytes are arranged in little endian order. If value is NaN, rawBytes may be set to any implementation chosen IEEE 754-2019
binary32 format Not-a-Number encoding. An implementation must always
choose the same encoding for each implementation distinguishable NaN value.
2. Else if type is Float64, then
a. Let rawBytes be a List whose elements are the 8 bytes that are the IEEE 754-2019 binary64 format encoding of value. The bytes are arranged in little endian order. If value is NaN, rawBytes may be set to any implementation chosen IEEE 754-2019
binary64 format Not-a-Number encoding. An implementation must always
choose the same encoding for each implementation distinguishable NaN value.
3. Else,
a. Let n be the Element Size value specified in Table 68 for Element Type type.
b. Let convOp be the abstract operation named in the Conversion Operation column in Table 68 for Element Type type.
The abstract operation SetValueInBuffer takes arguments arrayBuffer (an ArrayBuffer or SharedArrayBuffer), byteIndex (a non-negative integer), type (a TypedArray element type), value (a Number or a BigInt), isTypedArray (a Boolean), and order (SeqCst, Unordered, or Init) and optional argument isLittleEndian (a Boolean) and returns unused. It performs the following steps when called:
The abstract operation GetModifySetValueInBuffer takes arguments arrayBuffer (an ArrayBuffer or a SharedArrayBuffer), byteIndex (a non-negative integer), type (a TypedArray element type), value (a Number or a BigInt), and op (a read-modify-write modification function) and optional argument isLittleEndian (a Boolean) and returns a Number or a BigInt. It performs the following steps when called:
c. Let rawBytesRead be a List of length elementSize whose elements are nondeterministically chosen byte values.
d. NOTE: In implementations, rawBytesRead
is the result of a load-link, of a load-exclusive, or of an operand of a
read-modify-write instruction on the underlying hardware. The
nondeterminism is a semantic prescription of the memory model to describe observable behaviour of hardware with weak consistency.
e. Let rmwEvent be ReadModifyWriteSharedMemory { [[Order]]: SeqCst, [[NoTear]]: true, [[Block]]: block, [[ByteIndex]]: byteIndex, [[ElementSize]]: elementSize, [[Payload]]: rawBytes, [[ModifyOp]]: op }.
f. Append rmwEvent to eventsRecord.[[EventList]].
g. Append Chosen Value Record { [[Event]]: rmwEvent, [[ChosenValue]]: rawBytesRead } to execution.[[ChosenValues]].
9. Else,
a. Let rawBytesRead be a List of length elementSize whose elements are the sequence of elementSize bytes starting with block[byteIndex].
b. Let rawBytesModified be op(rawBytesRead, rawBytes).
c. Store the individual bytes of rawBytesModified into block, starting at block[byteIndex].
is the initial value of the "ArrayBuffer" property of the global object.
creates and initializes a new ArrayBuffer when called as a constructor.
is not intended to be called as a function and will throw an exception when called in that manner.
may be used as the value of an extends clause of a class definition. Subclass constructors that intend to inherit the specified ArrayBuffer behaviour must include a super call to the ArrayBuffer constructor to create and initialize subclass instances with the internal state necessary to support the ArrayBuffer.prototype built-in methods.
25.1.3.1 ArrayBuffer ( length )
This function performs the following steps when called:
1. If NewTarget is undefined, throw a TypeError exception.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
25.1.4.3 get ArrayBuffer [ @@species ]
ArrayBuffer[@@species] is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
1. Return the this value.
The value of the "name" property of this function is "get [Symbol.species]".
Note
ArrayBuffer prototype methods normally use their this value's constructor to create a derived object. However, a subclass constructor may over-ride that default behaviour by redefining its @@species property.
25.1.5 Properties of the ArrayBuffer Prototype Object
does not have an [[ArrayBufferData]] or [[ArrayBufferByteLength]] internal slot.
25.1.5.1 get ArrayBuffer.prototype.byteLength
ArrayBuffer.prototype.byteLength is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
The initial value of the @@toStringTag property is the String value "ArrayBuffer".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
25.1.6 Properties of ArrayBuffer Instances
ArrayBuffer instances inherit properties from the ArrayBuffer prototype object.
ArrayBuffer instances each have an [[ArrayBufferData]] internal slot,
an [[ArrayBufferByteLength]] internal slot, and an
[[ArrayBufferDetachKey]] internal slot.
ArrayBuffer instances whose [[ArrayBufferData]] is null are considered to be detached and all operators to access or modify data contained in the ArrayBuffer instance will fail.
ArrayBuffer instances whose [[ArrayBufferDetachKey]] is set to a value other than undefined need to have all DetachArrayBuffer
calls passing that same "detach key" as an argument, otherwise a
TypeError will result. This internal slot is only ever set by certain
embedding environments, not by algorithms in this specification.
25.2 SharedArrayBuffer Objects
25.2.1 Abstract Operations for SharedArrayBuffer Objects
The abstract operation AllocateSharedArrayBuffer takes arguments constructor (a constructor) and byteLength (a non-negative integer) and returns either a normal completion containing a SharedArrayBuffer or a throw completion. It is used to create a SharedArrayBuffer. It performs the following steps when called:
1. Let obj be ? OrdinaryCreateFromConstructor(constructor, "%SharedArrayBuffer.prototype%", « [[ArrayBufferData]], [[ArrayBufferByteLength]] »).
4. Set obj.[[ArrayBufferByteLength]] to byteLength.
5. Return obj.
25.2.1.2 IsSharedArrayBuffer ( obj )
The abstract operation IsSharedArrayBuffer takes argument obj
(an ArrayBuffer or a SharedArrayBuffer) and returns a Boolean. It tests
whether an object is an ArrayBuffer, a SharedArrayBuffer, or a subtype
of either. It performs the following steps when called:
is the initial value of the "SharedArrayBuffer" property of the global object, if that property is present (see below).
creates and initializes a new SharedArrayBuffer when called as a constructor.
is not intended to be called as a function and will throw an exception when called in that manner.
may be used as the value of an extends clause of a class definition. Subclass constructors that intend to inherit the specified SharedArrayBuffer behaviour must include a super call to the SharedArrayBuffer constructor to create and initialize subclass instances with the internal state necessary to support the SharedArrayBuffer.prototype built-in methods.
Whenever a host does not provide concurrent access to SharedArrayBuffers it may omit the "SharedArrayBuffer" property of the global object.
Note
Unlike an ArrayBuffer, a SharedArrayBuffer cannot become detached, and its internal [[ArrayBufferData]] slot is never null.
25.2.2.1 SharedArrayBuffer ( length )
This function performs the following steps when called:
1. If NewTarget is undefined, throw a TypeError exception.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
25.2.3.2 get SharedArrayBuffer [ @@species ]
SharedArrayBuffer[@@species] is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
1. Return the this value.
The value of the "name" property of this function is "get [Symbol.species]".
25.2.4 Properties of the SharedArrayBuffer Prototype Object
does not have an [[ArrayBufferData]] or [[ArrayBufferByteLength]] internal slot.
25.2.4.1 get SharedArrayBuffer.prototype.byteLength
SharedArrayBuffer.prototype.byteLength is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
The initial value of the @@toStringTag property is the String value "SharedArrayBuffer".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
25.2.5 Properties of SharedArrayBuffer Instances
SharedArrayBuffer instances inherit properties from the SharedArrayBuffer prototype object. SharedArrayBuffer instances each have an [[ArrayBufferData]] internal slot and an [[ArrayBufferByteLength]] internal slot.
Note
SharedArrayBuffer instances, unlike ArrayBuffer instances, are never detached.
25.3 DataView Objects
25.3.1 Abstract Operations For DataView Objects
25.3.1.1 GetViewValue ( view, requestIndex, isLittleEndian, type )
is the initial value of the "DataView" property of the global object.
creates and initializes a new DataView when called as a constructor.
is not intended to be called as a function and will throw an exception when called in that manner.
may be used as the value of an extends clause of a class definition. Subclass constructors that intend to inherit the specified DataView behaviour must include a super call to the DataView constructor to create and initialize subclass instances with the internal state necessary to support the DataView.prototype built-in methods.
does not have a [[DataView]], [[ViewedArrayBuffer]], [[ByteLength]], or [[ByteOffset]] internal slot.
25.3.4.1 get DataView.prototype.buffer
DataView.prototype.buffer is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
3. Assert: O has a [[ViewedArrayBuffer]] internal slot.
4. Let buffer be O.[[ViewedArrayBuffer]].
5. Return buffer.
25.3.4.2 get DataView.prototype.byteLength
DataView.prototype.byteLength is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
DataView.prototype.byteOffset is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
The initial value of the @@toStringTag property is the String value "DataView".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
25.3.5 Properties of DataView Instances
DataView instances are ordinary objects that inherit properties from the DataView prototype object. DataView instances each have [[DataView]], [[ViewedArrayBuffer]], [[ByteLength]], and [[ByteOffset]] internal slots.
Note
The value of the [[DataView]] internal slot is not used
within this specification. The simple presence of that internal slot is
used within the specification to identify objects created using the
DataView constructor.
25.4 The Atomics Object
The Atomics object:
is %Atomics%.
is the initial value of the "Atomics" property of the global object.
does not have a [[Construct]] internal method; it cannot be used as a constructor with the new operator.
does not have a [[Call]] internal method; it cannot be invoked as a function.
The Atomics object provides functions that operate indivisibly
(atomically) on shared memory array cells as well as functions that let agents wait for and dispatch primitive events. When used with discipline, the Atomics functions allow multi-agent
programs that communicate through shared memory to execute in a
well-understood order even on parallel CPUs. The rules that govern
shared-memory communication are provided by the memory model, defined below.
Note
For informative guidelines for programming and implementing shared memory in ECMAScript, please see the notes at the end of the memory model section.
25.4.1 WaiterList Objects
A WaiterList is a semantic object that contains an ordered list of agent signifiers for those agents that are waiting on a location (block, i) in shared memory; block is a Shared Data Block and i a byte offset into the memory of block. A WaiterList object also optionally contains a Synchronize event denoting the previous leaving of its critical section.
Initially a WaiterList object has an empty list and no Synchronize event.
The agent cluster has a store of WaiterList objects; the store is indexed by (block, i). WaiterLists are agent-independent: a lookup in the store of WaiterLists by (block, i) will result in the same WaiterList object in any agent in the agent cluster.
Each WaiterList has a critical section that controls exclusive access to that WaiterList during evaluation. Only a single agent
may enter a WaiterList's critical section at one time. Entering and
leaving a WaiterList's critical section is controlled by the abstract operationsEnterCriticalSection and LeaveCriticalSection. Operations on a WaiterList—adding and removing waiting agents, traversing the list of agents, suspending and notifying agents on the list, setting and retrieving the Synchronize event—may only be performed by agents that have entered the WaiterList's critical section.
The abstract operation ValidateIntegerTypedArray takes argument typedArray (an ECMAScript language value) and optional argument waitable (a Boolean) and returns either a normal completion containing either an ArrayBuffer or a SharedArrayBuffer, or a throw completion. It performs the following steps when called:
1. If waitable is not present, set waitable to false.
The abstract operation GetWaiterList takes arguments block (a Shared Data Block) and i (a non-negative integer that is evenly divisible by 4) and returns a WaiterList. It performs the following steps when called:
1. Assert: i and i 3 are valid byte offsets within the memory of block.
2. Return the WaiterList that is referenced by the pair (block, i).
25.4.2.4 EnterCriticalSection ( WL )
The abstract operation EnterCriticalSection takes argument WL (a WaiterList) and returns unused. It performs the following steps when called:
g. Append (leaveEvent, enterEvent) to eventsRecord.[[AgentSynchronizesWith]].
4. Return unused.
EnterCriticalSection has contention when an agent attempting to enter the critical section must wait for another agent
to leave it. When there is no contention, FIFO order of
EnterCriticalSection calls is observable. When there is contention, an
implementation may choose an arbitrary order but may not cause an agent to wait indefinitely.
25.4.2.5 LeaveCriticalSection ( WL )
The abstract operation LeaveCriticalSection takes argument WL (a WaiterList) and returns unused. It performs the following steps when called:
The abstract operation AddWaiter takes arguments WL (a WaiterList) and W (an agent signifier) and returns unused. It performs the following steps when called:
The abstract operation RemoveWaiter takes arguments WL (a WaiterList) and W (an agent signifier) and returns unused. It performs the following steps when called:
The abstract operation RemoveWaiters takes arguments WL (a WaiterList) and c (a non-negative integer or ∞) and returns a List of agent signifiers. It performs the following steps when called:
5. Let L be a List whose elements are the first n elements of S.
6. Remove the first n elements of S.
7. Return L.
25.4.2.9 SuspendAgent ( WL, W, minimumTimeout )
The abstract operation SuspendAgent takes arguments WL (a WaiterList), W (an agent signifier), and minimumTimeout (a non-negative extended mathematical value) and returns a Boolean. It performs the following steps when called:
6. Let timeout be minimumTimeoutadditionalTimeout.
7. NOTE: When minimumTimeout is ∞, timeout is also ∞ and the following step can terminate only by another agent calling NotifyWaiter.
8. Perform LeaveCriticalSection(WL) and suspend W for up to timeout milliseconds, performing the combined operation in such a way that a notification that arrives after the critical section is exited but before the suspension takes effect is not lost. W can wake from suspension either because the timeout expired or because it was notified explicitly by another agent calling NotifyWaiter with arguments WL and W, and not for any other reasons at all.
10. If W was notified explicitly by another agent calling NotifyWaiter with arguments WL and W, return true.
11. Return false.
Note
additionalTimeout allows implementations to pad
timeouts as necessary, such as for reducing power consumption or
coarsening timer resolution to mitigate timing attacks. This value may
differ from call to call of SuspendAgent.
25.4.2.10 NotifyWaiter ( WL, W )
The abstract operation NotifyWaiter takes arguments WL (a WaiterList) and W (an agent signifier) and returns unused. It performs the following steps when called:
5. If IsDetachedBuffer(buffer) is true, throw a TypeError exception.
6. NOTE: The above check is not redundant with the check in ValidateIntegerTypedArray because the call to ToBigInt or ToIntegerOrInfinity on the preceding lines can have arbitrary side effects, which could cause the buffer to become detached.
The abstract operation ByteListBitwiseOp takes arguments op (&, ^, or |), xBytes (a List of byte values), and yBytes (a List of byte values) and returns a List of byte values. The operation atomically performs a bitwise operation on all byte values of the arguments and returns a List of byte values. It performs the following steps when called:
1. Assert: xBytes and yBytes have the same number of elements.
b. If op is &, let resultByte be the result of applying the bitwise AND operation to xByte and yByte.
c. Else if op is ^, let resultByte be the result of applying the bitwise exclusive OR (XOR) operation to xByte and yByte.
d. Else, op is |. Let resultByte be the result of applying the bitwise inclusive OR operation to xByte and yByte.
e. Set i to i 1.
f. Append resultByte to result.
5. Return result.
25.4.2.13 ByteListEqual ( xBytes, yBytes )
The abstract operation ByteListEqual takes arguments xBytes (a List of byte values) and yBytes (a List of byte values) and returns a Boolean. It performs the following steps when called:
1. If xBytes and yBytes do not have the same number of elements, return false.
2. Let i be 0.
3. For each element xByte of xBytes, do
a. Let yByte be yBytes[i].
b. If xByte ≠ yByte, return false.
c. Set i to i 1.
4. Return true.
25.4.3 Atomics.add ( typedArray, index, value )
This function performs the following steps when called:
3. Let add be a new read-modify-write modification function with parameters (xBytes, yBytes) that captures type and isLittleEndian and performs the following steps atomically when called:
This function performs the following steps when called:
1. Let and be a new read-modify-write modification function with parameters (xBytes, yBytes) that captures nothing and performs the following steps atomically when called:
6. If IsDetachedBuffer(buffer) is true, throw a TypeError exception.
7. NOTE: The above check is not redundant with the check in ValidateIntegerTypedArray because the call to ToBigInt or ToIntegerOrInfinity on the preceding lines can have arbitrary side effects, which could cause the buffer to become detached.
c. Let rawBytesRead be a List of length elementSize whose elements are nondeterministically chosen byte values.
d. NOTE: In implementations, rawBytesRead
is the result of a load-link, of a load-exclusive, or of an operand of a
read-modify-write instruction on the underlying hardware. The
nondeterminism is a semantic prescription of the memory model to describe observable behaviour of hardware with weak consistency.
e. NOTE: The comparison of the expected value and the read value is performed outside of the read-modify-write modification function to avoid needlessly strong synchronization when the expected value is not equal to the read value.
f. If ByteListEqual(rawBytesRead, expectedBytes) is true, then
i. Let second be a new read-modify-write modification function with parameters (oldBytes, newBytes) that captures nothing and performs the following steps atomically when called:
1. Return newBytes.
ii. Let event be ReadModifyWriteSharedMemory { [[Order]]: SeqCst, [[NoTear]]: true, [[Block]]: block, [[ByteIndex]]: indexedPosition, [[ElementSize]]: elementSize, [[Payload]]: replacementBytes, [[ModifyOp]]: second }.
g. Else,
i. Let event be ReadSharedMemory { [[Order]]: SeqCst, [[NoTear]]: true, [[Block]]: block, [[ByteIndex]]: indexedPosition, [[ElementSize]]: elementSize }.
h. Append event to eventsRecord.[[EventList]].
i. Append Chosen Value Record { [[Event]]: event, [[ChosenValue]]: rawBytesRead } to execution.[[ChosenValues]].
14. Else,
a. Let rawBytesRead be a List of length elementSize whose elements are the sequence of elementSize bytes starting with block[indexedPosition].
b. If ByteListEqual(rawBytesRead, expectedBytes) is true, then
i. Store the individual bytes of replacementBytes into block, starting at block[indexedPosition].
25.4.6 Atomics.exchange ( typedArray, index, value )
This function performs the following steps when called:
1. Let second be a new read-modify-write modification function with parameters (oldBytes, newBytes) that captures nothing and performs the following steps atomically when called:
This function is an optimization primitive. The intuition is that if the atomic step of an atomic primitive (compareExchange, load, store, add, sub, and, or, xor, or exchange) on a datum of size n bytes will be performed without the surrounding agent acquiring a lock outside the n bytes comprising the datum, then Atomics.isLockFree(n) will return true. High-performance algorithms will use this function to determine whether to use locks or atomic operations in critical sections. If an atomic primitive is not lock-free then it is often more efficient for an algorithm to provide its own locking.
Atomics.isLockFree(4) always returns true as that can be supported on all known relevant hardware. Being able to assume this will generally simplify programs.
Regardless of the value returned by this function, all atomic
operations are guaranteed to be atomic. For example, they will never
have a visible operation take place in the middle of the operation
(e.g., "tearing").
25.4.8 Atomics.load ( typedArray, index )
This function performs the following steps when called:
3. If IsDetachedBuffer(buffer) is true, throw a TypeError exception.
4. NOTE: The above check is not redundant with the check in ValidateIntegerTypedArray because the call to ValidateAtomicAccess on the preceding line can have arbitrary side effects, which could cause the buffer to become detached.
This function performs the following steps when called:
1. Let or be a new read-modify-write modification function with parameters (xBytes, yBytes) that captures nothing and performs the following steps atomically when called:
5. If IsDetachedBuffer(buffer) is true, throw a TypeError exception.
6. NOTE: The above check is not redundant with the check in ValidateIntegerTypedArray because the call to ToBigInt or ToIntegerOrInfinity on the preceding lines can have arbitrary side effects, which could cause the buffer to become detached.
3. Let subtract be a new read-modify-write modification function with parameters (xBytes, yBytes) that captures type and isLittleEndian and performs the following steps atomically when called:
This function puts the surrounding agent in a wait queue and suspends it until notified or until the wait times out, returning a String differentiating those cases.
This function performs the following steps when called:
1. Let xor be a new read-modify-write modification function with parameters (xBytes, yBytes) that captures nothing and performs the following steps atomically when called:
does not have a [[Construct]] internal method; it cannot be used as a constructor with the new operator.
does not have a [[Call]] internal method; it cannot be invoked as a function.
The JSON Data Interchange Format is defined in ECMA-404. The JSON
interchange format used in this specification is exactly that described
by ECMA-404. Conforming implementations of JSON.parse and JSON.stringify
must support the exact interchange format described in the ECMA-404
specification without any deletions or extensions to the format.
25.5.1 JSON.parse ( text [ , reviver ] )
This function parses a JSON text (a JSON-formatted String) and produces an ECMAScript language value.
The JSON format represents literals, arrays, and objects with a syntax
similar to the syntax for ECMAScript literals, Array Initializers, and
Object Initializers. After parsing, JSON objects are realized as
ECMAScript objects. JSON arrays are realized as ECMAScript Array
instances. JSON strings, numbers, booleans, and null are realized as
ECMAScript Strings, Numbers, Booleans, and null.
The optional reviver parameter is a function that takes two parameters, key and value. It can filter and transform the results. It is called with each of the key/value
pairs produced by the parse, and its return value is used instead of
the original value. If it returns what it received, the structure is not
modified. If it returns undefined then the property is deleted from the result.
2. Parse StringToCodePoints(jsonString) as a JSON text as specified in ECMA-404. Throw a SyntaxError exception if it is not a valid JSON text as defined in that specification.
Valid JSON text is a subset of the ECMAScript PrimaryExpression syntax. Step 2 verifies that jsonString conforms to that subset, and step 10 asserts that that parsing and evaluation returns a value of an appropriate type.
However, because 13.2.5.5 behaves differently during JSON.parse, the same source text can produce different results when evaluated as a PrimaryExpression rather than as JSON. Furthermore, the Early Error for duplicate "__proto__" properties in object literals, which likewise does not apply during JSON.parse, means that not all texts accepted by JSON.parse are valid as a PrimaryExpression, despite matching the grammar.
It is not permitted for a conforming implementation of JSON.parse
to extend the JSON grammars. If an implementation wishes to support a
modified or extended JSON interchange format it must do so by defining a
different parse function.
Note 2
In the case where there are duplicate name Strings within
an object, lexically preceding values for the same key shall be
overwritten.
25.5.2 JSON.stringify ( value [ , replacer [ , space ] ] )
This function returns a String in UTF-16 encoded JSON format representing an ECMAScript language value, or undefined. It can take three parameters. The value parameter is an ECMAScript language value, which is usually an object or array, although it can also be a String, Boolean, Number or null. The optional replacer
parameter is either a function that alters the way objects and arrays
are stringified, or an array of Strings and Numbers that acts as an
inclusion list for selecting the object properties that will be
stringified. The optional space parameter is a String or Number that allows the result to have white space injected into it to improve human readability.
12. Let state be the JSON Serialization Record { [[ReplacerFunction]]: ReplacerFunction, [[Stack]]: stack, [[Indent]]: indent, [[Gap]]: gap, [[PropertyList]]: PropertyList }.
JSON structures are allowed to be nested to any depth, but they must be acyclic. If value is or contains a cyclic structure, then this function must throw a TypeError exception. This is an example of a value that cannot be stringified:
a = [];
a[0] = a;
my_text = JSON.stringify(a); // This must throw a TypeError.
Note 2
Symbolic primitive values are rendered as follows:
The null value is rendered in JSON text as the String value "null".
The undefined value is not rendered.
The true value is rendered in JSON text as the String value "true".
The false value is rendered in JSON text as the String value "false".
Note 3
String values are wrapped in QUOTATION MARK (") code units. The code units " and \ are escaped with \ prefixes. Control characters code units are replaced with escape sequences \uHHHH, or with the shorter forms, \b (BACKSPACE), \f (FORM FEED), \n (LINE FEED), \r (CARRIAGE RETURN), \t (CHARACTER TABULATION).
Note 4
Finite numbers are stringified as if by calling ToString(number). NaN and Infinity regardless of sign are represented as the String value "null".
Note 5
Values that do not have a JSON representation (such as undefined and functions) do not produce a String. Instead they produce the undefined value. In arrays these values are represented as the String value "null". In objects an unrepresentable value causes the property to be excluded from stringification.
Note 6
An object is rendered as U 007B (LEFT CURLY BRACKET) followed
by zero or more properties, separated with a U 002C (COMMA), closed
with a U 007D (RIGHT CURLY BRACKET). A property is a quoted String
representing the property name,
a U 003A (COLON), and then the stringified property value. An array is
rendered as an opening U 005B (LEFT SQUARE BRACKET) followed by zero or
more values, separated with a U 002C (COMMA), closed with a U 005D
(RIGHT SQUARE BRACKET).
25.5.2.1 JSON Serialization Record
A JSON Serialization Record is a Record value used to enable serialization to the JSON format.
JSON Serialization Records have the fields listed in Table 69.
The abstract operation SerializeJSONProperty takes arguments state (a JSON Serialization Record), key (a String), and holder (an Object) and returns either a normal completion containing either a String or undefined, or a throw completion. It performs the following steps when called:
The abstract operation QuoteJSONString takes argument value (a String) and returns a String. It wraps value in 0x0022 (QUOTATION MARK) code units and escapes certain other code units within it. This operation interprets value as a sequence of UTF-16 encoded code points, as described in 6.1.4. It performs the following steps when called:
1. Let product be the String value consisting solely of the code unit 0x0022 (QUOTATION MARK).
a. If C is listed in the “Code Point” column of Table 70, then
i. Set product to the string-concatenation of product and the escape sequence for C as specified in the “Escape Sequence” column of the corresponding row.
b. Else if C has a numeric value less than 0x0020 (SPACE) or C has the same numeric value as a leading surrogate or trailing surrogate, then
i. Let unit be the code unit whose numeric value is the numeric value of C.
3. Set product to the string-concatenation of product and the code unit 0x0022 (QUOTATION MARK).
4. Return product.
Table 70: JSON Single Character Escape Sequences
Code Point
Unicode Character Name
Escape Sequence
U 0008
BACKSPACE
\b
U 0009
CHARACTER TABULATION
\t
U 000A
LINE FEED (LF)
\n
U 000C
FORM FEED (FF)
\f
U 000D
CARRIAGE RETURN (CR)
\r
U 0022
QUOTATION MARK
\"
U 005C
REVERSE SOLIDUS
\\
25.5.2.4 UnicodeEscape ( C )
The abstract operation UnicodeEscape takes argument C (a code unit) and returns a String. It represents C as a Unicode escape sequence. It performs the following steps when called:
i. Let properties be the String value formed by concatenating all the element Strings of partial
with each adjacent pair of Strings separated with the code unit 0x002C
(COMMA). A comma is not inserted either before the first String or after
the last String.
i. Let separator be the string-concatenation of the code unit 0x002C (COMMA), the code unit 0x000A (LINE FEED), and state.[[Indent]].
ii. Let properties be the String value formed by concatenating all the element Strings of partial with each adjacent pair of Strings separated with separator. The separator String is not inserted either before the first String or after the last String.
iii. Let final be the string-concatenation of "{", the code unit 0x000A (LINE FEED), state.[[Indent]], properties, the code unit 0x000A (LINE FEED), stepback, and "}".
i. Let properties be the String value formed by concatenating all the element Strings of partial
with each adjacent pair of Strings separated with the code unit 0x002C
(COMMA). A comma is not inserted either before the first String or after
the last String.
i. Let separator be the string-concatenation of the code unit 0x002C (COMMA), the code unit 0x000A (LINE FEED), and state.[[Indent]].
ii. Let properties be the String value formed by concatenating all the element Strings of partial with each adjacent pair of Strings separated with separator. The separator String is not inserted either before the first String or after the last String.
iii. Let final be the string-concatenation of "[", the code unit 0x000A (LINE FEED), state.[[Indent]], properties, the code unit 0x000A (LINE FEED), stepback, and "]".
11. Remove the last element of state.[[Stack]].
12. Set state.[[Indent]] to stepback.
13. Return final.
Note
The representation of arrays includes only the elements in the interval from 0𝔽 (inclusive) to array.length (exclusive). Properties whose keys are not array indices
are excluded from the stringification. An array is stringified as an
opening LEFT SQUARE BRACKET, elements separated by COMMA, and a closing
RIGHT SQUARE BRACKET.
25.5.3 JSON [ @@toStringTag ]
The initial value of the @@toStringTag property is the String value "JSON".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
26 Managing Memory
26.1 WeakRef Objects
A WeakRef is an object that is used to refer to a target object or symbol without preserving it from garbage collection. WeakRefs can be dereferenced to allow access to the target value, if the target hasn't been reclaimed by garbage collection.
is the initial value of the "WeakRef" property of the global object.
creates and initializes a new WeakRef when called as a constructor.
is not intended to be called as a function and will throw an exception when called in that manner.
may be used as the value in an extends clause of a class definition. Subclass constructors that intend to inherit the specified WeakRef behaviour must include a super call to the WeakRefconstructor to create and initialize the subclass instance with the internal state necessary to support the WeakRef.prototype built-in methods.
26.1.1.1 WeakRef ( target )
This function performs the following steps when called:
1. If NewTarget is undefined, throw a TypeError exception.
2. If CanBeHeldWeakly(target) is false, throw a TypeError exception.
If the WeakRef returns a target value that is not undefined, then this target value should not be garbage collected until the current execution of ECMAScript code has completed. The AddToKeptObjects operation makes sure read consistency is maintained.
let target = { foo() {} };
let weakRef = newWeakRef(target);
// ... later ...if (weakRef.deref()) {
weakRef.deref().foo();
}
In the above example, if the first deref does not evaluate to undefined then the second deref cannot either.
26.1.3.3 WeakRef.prototype [ @@toStringTag ]
The initial value of the @@toStringTag property is the String value "WeakRef".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
26.1.4 WeakRef Abstract Operations
26.1.4.1 WeakRefDeref ( weakRef )
The abstract operation WeakRefDeref takes argument weakRef (a WeakRef) and returns an ECMAScript language value. It performs the following steps when called:
A FinalizationRegistry
is an object that manages registration and unregistration of cleanup
operations that are performed when target objects and symbols are
garbage collected.
is the initial value of the "FinalizationRegistry" property of the global object.
creates and initializes a new FinalizationRegistry when called as a constructor.
is not intended to be called as a function and will throw an exception when called in that manner.
may be used as the value in an extends clause of a class definition. Subclass constructors that intend to inherit the specified FinalizationRegistry behaviour must include a super call to the FinalizationRegistryconstructor to create and initialize the subclass instance with the internal state necessary to support the FinalizationRegistry.prototype built-in methods.
26.2.1.1 FinalizationRegistry ( cleanupCallback )
This function performs the following steps when called:
1. If NewTarget is undefined, throw a TypeError exception.
2. If IsCallable(cleanupCallback) is false, throw a TypeError exception.
3. Let finalizationRegistry be ? OrdinaryCreateFromConstructor(NewTarget, "%FinalizationRegistry.prototype%", « [[Realm]], [[CleanupCallback]], [[Cells]] »).
a. If unregisterToken is not undefined, throw a TypeError exception.
b. Set unregisterToken to empty.
6. Let cell be the Record { [[WeakRefTarget]]: target, [[HeldValue]]: heldValue, [[UnregisterToken]]: unregisterToken }.
7. Append cell to finalizationRegistry.[[Cells]].
8. Return undefined.
Note
Based on the algorithms and definitions in this specification, cell.[[HeldValue]] is live when finalizationRegistry.[[Cells]] contains cell; however, this does not necessarily mean that cell.[[UnregisterToken]] or cell.[[Target]] are live. For example, registering an object with itself as its unregister token would not keep the object alive forever.
An interface is a set of property keys
whose associated values match a specific specification. Any object that
provides all the properties as described by an interface's
specification conforms to that interface. An interface is not
represented by a distinct object. There may be many separately
implemented objects that conform to any interface. An individual object
may conform to multiple interfaces.
27.1.1.1 The Iterable Interface
The Iterable interface includes the property described in Table 71:
Table 71: Iterable Interface Required Properties
Property
Value
Requirements
@@iterator
a function that returns an Iterator object
The returned object must conform to the Iterator interface.
27.1.1.2 The Iterator Interface
An object that implements the Iterator interface must include the property in Table 72. Such objects may also implement the properties in Table 73.
Table 72: Iterator Interface Required Properties
Property
Value
Requirements
"next"
a function that returns an IteratorResult object
The returned object must conform to the IteratorResult interface. If a previous call to the next method of an Iterator has returned an IteratorResult object whose "done" property is true, then all subsequent calls to the next method of that object should also return an IteratorResult object whose "done" property is true. However, this requirement is not enforced.
Note 1
Arguments may be passed to the next function but their interpretation and validity is dependent upon the target Iterator. The for-of statement and other common users of Iterators do not pass any arguments, so Iterator objects that expect to be used in such a manner must be prepared to deal with being called with no arguments.
Table 73: Iterator Interface Optional Properties
Property
Value
Requirements
"return"
a function that returns an IteratorResult object
The returned object must conform to the IteratorResult interface. Invoking this method notifies the Iterator object that the caller does not intend to make any more next method calls to the Iterator. The returned IteratorResult object will typically have a "done" property whose value is true, and a "value" property with the value passed as the argument of the return method. However, this requirement is not enforced.
"throw"
a function that returns an IteratorResult object
The returned object must conform to the IteratorResult interface. Invoking this method notifies the Iterator
object that the caller has detected an error condition. The argument
may be used to identify the error condition and typically will be an
exception object. A typical response is to throw the value passed as the argument. If the method does not throw, the returned IteratorResult object will typically have a "done" property whose value is true.
Note 2
Typically callers of these methods should check for their
existence before invoking them. Certain ECMAScript language features
including for-of, yield*, and array destructuring call these methods after performing an existence check. Most ECMAScript library functions that accept Iterable objects as arguments also conditionally call them.
27.1.1.3 The AsyncIterable Interface
The AsyncIterable interface includes the properties described in Table 74:
The returned object must conform to the AsyncIterator interface.
27.1.1.4 The AsyncIterator Interface
An object that implements the AsyncIterator interface must include the properties in Table 75. Such objects may also implement the properties in Table 76.
a function that returns a promise for an IteratorResult object
The returned promise, when fulfilled, must fulfill with an object that conforms to the IteratorResult interface. If a previous call to the next method of an AsyncIterator has returned a promise for an IteratorResult object whose "done" property is true, then all subsequent calls to the next method of that object should also return a promise for an IteratorResult object whose "done" property is true. However, this requirement is not enforced.
Additionally, the IteratorResult object that serves as a fulfillment value should have a "value" property whose value is not a promise (or "thenable"). However, this requirement is also not enforced.
Note 1
Arguments may be passed to the next function but their interpretation and validity is dependent upon the target AsyncIterator. The for-await-of statement and other common users of AsyncIterators do not pass any arguments, so AsyncIterator objects that expect to be used in such a manner must be prepared to deal with being called with no arguments.
a function that returns a promise for an IteratorResult object
The returned promise, when fulfilled, must fulfill with an object that conforms to the IteratorResult interface. Invoking this method notifies the AsyncIterator object that the caller does not intend to make any more next method calls to the AsyncIterator. The returned promise will fulfill with an IteratorResult object which will typically have a "done" property whose value is true, and a "value" property with the value passed as the argument of the return method. However, this requirement is not enforced.
Additionally, the IteratorResult object that serves as a fulfillment value should have a "value"
property whose value is not a promise (or "thenable"). If the argument
value is used in the typical manner, then if it is a rejected promise, a
promise rejected with the same reason should be returned; if it is a
fulfilled promise, then its fulfillment value should be used as the "value" property of the returned promise's IteratorResult object fulfillment value. However, these requirements are also not enforced.
"throw"
a function that returns a promise for an IteratorResult object
The returned promise, when fulfilled, must fulfill with an object that conforms to the IteratorResult interface. Invoking this method notifies the AsyncIterator
object that the caller has detected an error condition. The argument
may be used to identify the error condition and typically will be an
exception object. A typical response is to return a rejected promise
which rejects with the value passed as the argument.
If the returned promise is fulfilled, the IteratorResult fulfillment value will typically have a "done" property whose value is true. Additionally, it should have a "value" property whose value is not a promise (or "thenable"), but this requirement is not enforced.
Note 2
Typically callers of these methods should check for their
existence before invoking them. Certain ECMAScript language features
including for-await-of and yield* call these methods after performing an existence check.
27.1.1.5 The IteratorResult Interface
The IteratorResult interface includes the properties listed in Table 77:
Table 77: IteratorResult Interface Properties
Property
Value
Requirements
"done"
a Boolean
This is the result status of an iteratornext method call. If the end of the iterator was reached "done" is true. If the end was not reached "done" is false and a value is available. If a "done" property (either own or inherited) does not exist, it is considered to have the value false.
If done is false, this is the current iteration element value. If done is true, this is the return value of the iterator, if it supplied one. If the iterator does not have a return value, "value" is undefined. In that case, the "value" property may be absent from the conforming object if it does not inherit an explicit "value" property.
All objects defined in this specification that implement the
Iterator interface also inherit from %IteratorPrototype%. ECMAScript
code may also define objects that inherit from %IteratorPrototype%. The
%IteratorPrototype% object provides a place where additional methods
that are applicable to all iterator objects may be added.
The following expression is one way that ECMAScript code can access the %IteratorPrototype% object:
All objects defined in this specification that implement the
AsyncIterator interface also inherit from %AsyncIteratorPrototype%.
ECMAScript code may also define objects that inherit from
%AsyncIteratorPrototype%. The %AsyncIteratorPrototype% object provides a
place where additional methods that are applicable to all async
iterator objects may be added.
This function performs the following steps when called:
1. Return the this value.
The value of the "name" property of this function is "[Symbol.asyncIterator]".
27.1.4 Async-from-Sync Iterator Objects
An Async-from-Sync Iterator object is an async iterator that adapts a specific synchronous iterator. There is not a named constructor for Async-from-Sync Iterator objects. Instead, Async-from-Sync iterator objects are created by the CreateAsyncFromSyncIterator abstract operation as needed.
The abstract operation CreateAsyncFromSyncIterator takes argument syncIteratorRecord (an Iterator Record) and returns an Iterator Record. It is used to create an async Iterator Record from a synchronous Iterator Record. It performs the following steps when called:
27.1.4.3 Properties of Async-from-Sync Iterator Instances
Async-from-Sync Iterator instances are ordinary objects that inherit properties from the %AsyncFromSyncIteratorPrototype% intrinsic object. Async-from-Sync Iterator instances are initially created with the internal slots listed in Table 78. Async-from-Sync Iterator instances are not directly observable from ECMAScript code.
Table 78: Internal Slots of Async-from-Sync Iterator Instances
The abstract operation AsyncFromSyncIteratorContinuation takes arguments result (an Object) and promiseCapability (a PromiseCapability Record for an intrinsic %Promise%) and returns a Promise. It performs the following steps when called:
1. NOTE: Because promiseCapability is derived from the intrinsic %Promise%, the calls to promiseCapability.[[Reject]] entailed by the use IfAbruptRejectPromise below are guaranteed not to throw.
10. NOTE: onFulfilled is used when processing the "value"
property of an IteratorResult object in order to wait for its value if
it is a promise and re-package the result in a new "unwrapped"
IteratorResult object.
A Promise is an object that is used as a placeholder for the
eventual results of a deferred (and possibly asynchronous) computation.
Any Promise is in one of three mutually exclusive states: fulfilled, rejected, and pending:
A promise p is fulfilled if p.then(f, r) will immediately enqueue a Job to call the function f.
A promise p is rejected if p.then(f, r) will immediately enqueue a Job to call the function r.
A promise is pending if it is neither fulfilled nor rejected.
A promise is said to be settled if it is not pending, i.e. if it is either fulfilled or rejected.
A promise is resolved if it is settled or if it has been
“locked in” to match the state of another promise. Attempting to
resolve or reject a resolved promise has no effect. A promise is unresolved
if it is not resolved. An unresolved promise is always in the pending
state. A resolved promise may be pending, fulfilled or rejected.
27.2.1 Promise Abstract Operations
27.2.1.1 PromiseCapability Records
A PromiseCapability Record is a Record
value used to encapsulate a Promise or promise-like object along with
the functions that are capable of resolving or rejecting that promise.
PromiseCapability Records are produced by the NewPromiseCapability abstract operation.
PromiseCapability Records have the fields listed in Table 79.
a. Perform ? Call(capability.[[Reject]], undefined, « value.[[Value]] »).
b. Return capability.[[Promise]].
3. Else, set value to value.[[Value]].
27.2.1.2 PromiseReaction Records
The PromiseReaction is a Record
value used to store information about how a promise should react when
it becomes resolved or rejected with a given value. PromiseReaction
records are created by the PerformPromiseThen abstract operation, and are used by the Abstract Closure returned by NewPromiseReactionJob.
PromiseReaction records have the fields listed in Table 80.
The function that should be applied to the incoming
value, and whose return value will govern what happens to the derived
promise. If [[Handler]] is empty, a function that depends on the value of [[Type]] will be used instead.
27.2.1.3 CreateResolvingFunctions ( promise )
The abstract operation CreateResolvingFunctions takes argument promise (a Promise) and returns a Record with fields [[Resolve]] (a function object) and [[Reject]] (a function object). It performs the following steps when called:
1. Let alreadyResolved be the Record { [[Value]]: false }.
The "length" property of a promise resolve function is 1𝔽.
27.2.1.4 FulfillPromise ( promise, value )
The abstract operation FulfillPromise takes arguments promise (a Promise) and value (an ECMAScript language value) and returns unused. It performs the following steps when called:
1. Assert: The value of promise.[[PromiseState]] is pending.
2. Let reactions be promise.[[PromiseFulfillReactions]].
3. Set promise.[[PromiseResult]] to value.
4. Set promise.[[PromiseFulfillReactions]] to undefined.
5. Set promise.[[PromiseRejectReactions]] to undefined.
1. If IsConstructor(C) is false, throw a TypeError exception.
2. NOTE: C is assumed to be a constructor function that supports the parameter conventions of the Promise constructor (see 27.2.3.1).
3. Let resolvingFunctions be the Record { [[Resolve]]: undefined, [[Reject]]: undefined }.
4. Let executorClosure be a new Abstract Closure with parameters (resolve, reject) that captures resolvingFunctions and performs the following steps when called:
a. If resolvingFunctions.[[Resolve]] is not undefined, throw a TypeError exception.
b. If resolvingFunctions.[[Reject]] is not undefined, throw a TypeError exception.
7. If IsCallable(resolvingFunctions.[[Resolve]]) is false, throw a TypeError exception.
8. If IsCallable(resolvingFunctions.[[Reject]]) is false, throw a TypeError exception.
9. Return the PromiseCapability Record { [[Promise]]: promise, [[Resolve]]: resolvingFunctions.[[Resolve]], [[Reject]]: resolvingFunctions.[[Reject]] }.
Note
This abstract operation supports Promise subclassing, as it is generic on any constructor that calls a passed executor function argument in the same way as the Promise constructor. It is used to generalize static methods of the Promise constructor to any subclass.
27.2.1.6 IsPromise ( x )
The abstract operation IsPromise takes argument x (an ECMAScript language value) and returns a Boolean. It checks for the promise brand on an object. It performs the following steps when called:
2. If x does not have a [[PromiseState]] internal slot, return false.
3. Return true.
27.2.1.7 RejectPromise ( promise, reason )
The abstract operation RejectPromise takes arguments promise (a Promise) and reason (an ECMAScript language value) and returns unused. It performs the following steps when called:
1. Assert: The value of promise.[[PromiseState]] is pending.
2. Let reactions be promise.[[PromiseRejectReactions]].
3. Set promise.[[PromiseResult]] to reason.
4. Set promise.[[PromiseFulfillReactions]] to undefined.
5. Set promise.[[PromiseRejectReactions]] to undefined.
The abstract operation TriggerPromiseReactions takes arguments reactions (a List of PromiseReaction Records) and argument (an ECMAScript language value) and returns unused. It enqueues a new Job for each record in reactions. Each such Job processes the [[Type]] and [[Handler]] of the PromiseReaction Record, and if the [[Handler]] is not empty, calls it passing the given argument. If the [[Handler]] is empty, the behaviour is determined by the [[Type]]. It performs the following steps when called:
The host-defined abstract operation HostPromiseRejectionTracker takes arguments promise (a Promise) and operation ("reject" or "handle") and returns unused. It allows host environments to track promise rejections.
An implementation of HostPromiseRejectionTracker must conform to the following requirements:
The default implementation of HostPromiseRejectionTracker is to return unused.
Note 1
HostPromiseRejectionTracker is called in two scenarios:
When a promise is rejected without any handlers, it is called with its operation argument set to "reject".
When a handler is added to a rejected promise for the first time, it is called with its operation argument set to "handle".
A typical implementation of HostPromiseRejectionTracker
might try to notify developers of unhandled rejections, while also being
careful to notify them if such previous notifications are later
invalidated by new handlers being attached.
Note 2
If operation is "handle", an implementation should not hold a reference to promise in a way that would interfere with garbage collection. An implementation may hold a reference to promise if operation is "reject", since it is expected that rejections will be rare and not on hot code paths.
The abstract operation NewPromiseReactionJob takes arguments reaction (a PromiseReaction Record) and argument (an ECMAScript language value) and returns a Record with fields [[Job]] (a JobAbstract Closure) and [[Realm]] (a Realm Record or null). It returns a new JobAbstract Closure
that applies the appropriate handler to the incoming value, and uses
the handler's return value to resolve or reject the derived promise
associated with that handler. It performs the following steps when
called:
1. Let job be a new JobAbstract Closure with no parameters that captures reaction and argument and performs the following steps when called:
a. Let promiseCapability be reaction.[[Capability]].
b. Let type be reaction.[[Type]].
c. Let handler be reaction.[[Handler]].
d. If handler is empty, then
i. If type is Fulfill, let handlerResult be NormalCompletion(argument).
d. NOTE: handlerRealm is never null unless the handler is undefined. When the handler is a revoked Proxy and no ECMAScript code runs, handlerRealm is used to create error objects.
4. Return the Record { [[Job]]: job, [[Realm]]: handlerRealm }.
27.2.2.2 NewPromiseResolveThenableJob ( promiseToResolve, thenable, then )
The abstract operation NewPromiseResolveThenableJob takes arguments promiseToResolve (a Promise), thenable (an Object), and then (a JobCallback Record) and returns a Record with fields [[Job]] (a JobAbstract Closure) and [[Realm]] (a Realm Record). It performs the following steps when called:
1. Let job be a new JobAbstract Closure with no parameters that captures promiseToResolve, thenable, and then and performs the following steps when called:
5. NOTE: thenRealm is never null. When then.[[Callback]] is a revoked Proxy and no code runs, thenRealm is used to create error objects.
6. Return the Record { [[Job]]: job, [[Realm]]: thenRealm }.
Note
This Job uses the supplied thenable and its then method to resolve the given promise. This process must take place as a Job to ensure that the evaluation of the then method occurs after evaluation of any surrounding code has completed.
is the initial value of the "Promise" property of the global object.
creates and initializes a new Promise when called as a constructor.
is not intended to be called as a function and will throw an exception when called in that manner.
may be used as the value in an extends clause of a class definition. Subclass constructors that intend to inherit the specified Promise behaviour must include a super call to the Promise constructor to create and initialize the subclass instance with the internal state necessary to support the Promise and Promise.prototype built-in methods.
27.2.3.1 Promise ( executor )
This function performs the following steps when called:
1. If NewTarget is undefined, throw a TypeError exception.
2. If IsCallable(executor) is false, throw a TypeError exception.
3. Let promise be ? OrdinaryCreateFromConstructor(NewTarget, "%Promise.prototype%", « [[PromiseState]], [[PromiseResult]], [[PromiseFulfillReactions]], [[PromiseRejectReactions]], [[PromiseIsHandled]] »).
4. Set promise.[[PromiseState]] to pending.
5. Set promise.[[PromiseFulfillReactions]] to a new empty List.
6. Set promise.[[PromiseRejectReactions]] to a new empty List.
a. Perform ? Call(resolvingFunctions.[[Reject]], undefined, « completion.[[Value]] »).
11. Return promise.
Note
The executor argument must be a function object.
It is called for initiating and reporting completion of the possibly
deferred action represented by this Promise. The executor is called with
two arguments: resolve and reject. These are functions that may be used by the executor
function to report eventual completion or failure of the deferred
computation. Returning from the executor function does not mean that the
deferred action has been completed but only that the request to
eventually perform the deferred action has been accepted.
The resolve function that is passed to an executor function accepts a single argument. The executor code may eventually call the resolve function to indicate that it wishes to resolve the associated Promise. The argument passed to the resolve
function represents the eventual value of the deferred action and can
be either the actual fulfillment value or another promise which will
provide the value if it is fulfilled.
The reject function that is passed to an executor function accepts a single argument. The executor code may eventually call the reject function to indicate that the associated Promise is rejected and will never be fulfilled. The argument passed to the reject function is used as the rejection value of the promise. Typically it will be an Error object.
The resolve and reject functions passed to an executor function by the Promise constructor have the capability to actually resolve and reject the associated promise. Subclasses may have different constructor behaviour that passes in customized values for resolve and reject.
This function returns a new promise which is fulfilled with
an array of fulfillment values for the passed promises, or rejects with
the reason of the first passed promise that rejects. It resolves all
elements of the passed iterable to promises as it runs this algorithm.
l. Let onFulfilled be CreateBuiltinFunction(steps, length, "", « [[AlreadyCalled]], [[Index]], [[Values]], [[Capability]], [[RemainingElements]] »).
m. Set onFulfilled.[[AlreadyCalled]] to false.
n. Set onFulfilled.[[Index]] to index.
o. Set onFulfilled.[[Values]] to values.
p. Set onFulfilled.[[Capability]] to resultCapability.
q. Set onFulfilled.[[RemainingElements]] to remainingElementsCount.
r. Set remainingElementsCount.[[Value]] to remainingElementsCount.[[Value]] 1.
s. Perform ? Invoke(nextPromise, "then", « onFulfilled, resultCapability.[[Reject]] »).
t. Set index to index 1.
27.2.4.1.3Promise.all Resolve Element Functions
A Promise.all resolve element function is an anonymous built-in function that is used to resolve a specific Promise.all element. Each Promise.all
resolve element function has [[Index]], [[Values]], [[Capability]],
[[RemainingElements]], and [[AlreadyCalled]] internal slots.
When a Promise.all resolve element function is called with argument x, the following steps are taken:
b. Return ? Call(promiseCapability.[[Resolve]], undefined, « valuesArray »).
11. Return undefined.
The "length" property of a Promise.all resolve element function is 1𝔽.
27.2.4.2 Promise.allSettled ( iterable )
This function returns a promise that is fulfilled with an
array of promise state snapshots, but only after all the original
promises have settled, i.e. become either fulfilled or rejected. It
resolves all elements of the passed iterable to promises as it runs this
algorithm.
l. Let onFulfilled be CreateBuiltinFunction(stepsFulfilled, lengthFulfilled, "", « [[AlreadyCalled]], [[Index]], [[Values]], [[Capability]], [[RemainingElements]] »).
m. Let alreadyCalled be the Record { [[Value]]: false }.
n. Set onFulfilled.[[AlreadyCalled]] to alreadyCalled.
o. Set onFulfilled.[[Index]] to index.
p. Set onFulfilled.[[Values]] to values.
q. Set onFulfilled.[[Capability]] to resultCapability.
r. Set onFulfilled.[[RemainingElements]] to remainingElementsCount.
u. Let onRejected be CreateBuiltinFunction(stepsRejected, lengthRejected, "", « [[AlreadyCalled]], [[Index]], [[Values]], [[Capability]], [[RemainingElements]] »).
v. Set onRejected.[[AlreadyCalled]] to alreadyCalled.
w. Set onRejected.[[Index]] to index.
x. Set onRejected.[[Values]] to values.
y. Set onRejected.[[Capability]] to resultCapability.
z. Set onRejected.[[RemainingElements]] to remainingElementsCount.
aa. Set remainingElementsCount.[[Value]] to remainingElementsCount.[[Value]] 1.
ab. Perform ? Invoke(nextPromise, "then", « onFulfilled, onRejected »).
ac. Set index to index 1.
27.2.4.2.2Promise.allSettled Resolve Element Functions
A Promise.allSettled resolve element function is an anonymous built-in function that is used to resolve a specific Promise.allSettled element. Each Promise.allSettled
resolve element function has [[Index]], [[Values]], [[Capability]],
[[RemainingElements]], and [[AlreadyCalled]] internal slots.
When a Promise.allSettled resolve element function is called with argument x, the following steps are taken:
b. Return ? Call(promiseCapability.[[Resolve]], undefined, « valuesArray »).
15. Return undefined.
The "length" property of a Promise.allSettled resolve element function is 1𝔽.
27.2.4.2.3Promise.allSettled Reject Element Functions
A Promise.allSettled reject element function is an anonymous built-in function that is used to reject a specific Promise.allSettled element. Each Promise.allSettled reject element function has [[Index]], [[Values]], [[Capability]], [[RemainingElements]], and [[AlreadyCalled]] internal slots.
When a Promise.allSettled reject element function is called with argument x, the following steps are taken:
b. Return ? Call(promiseCapability.[[Resolve]], undefined, « valuesArray »).
15. Return undefined.
The "length" property of a Promise.allSettled reject element function is 1𝔽.
27.2.4.3 Promise.any ( iterable )
This function returns a promise that is fulfilled by the first given promise to be fulfilled, or rejected with an AggregateError
holding the rejection reasons if all of the given promises are
rejected. It resolves all elements of the passed iterable to promises as
it runs this algorithm.
l. Let onRejected be CreateBuiltinFunction(stepsRejected, lengthRejected, "", « [[AlreadyCalled]], [[Index]], [[Errors]], [[Capability]], [[RemainingElements]] »).
m. Set onRejected.[[AlreadyCalled]] to false.
n. Set onRejected.[[Index]] to index.
o. Set onRejected.[[Errors]] to errors.
p. Set onRejected.[[Capability]] to resultCapability.
q. Set onRejected.[[RemainingElements]] to remainingElementsCount.
r. Set remainingElementsCount.[[Value]] to remainingElementsCount.[[Value]] 1.
s. Perform ? Invoke(nextPromise, "then", « resultCapability.[[Resolve]], onRejected »).
t. Set index to index 1.
27.2.4.3.2Promise.any Reject Element Functions
A Promise.any reject element function is an anonymous built-in function that is used to reject a specific Promise.any element. Each Promise.any reject element function has [[Index]], [[Errors]], [[Capability]], [[RemainingElements]], and [[AlreadyCalled]] internal slots.
When a Promise.any reject element function is called with argument x, the following steps are taken:
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
27.2.4.5 Promise.race ( iterable )
This function returns a new promise which is settled in the
same way as the first passed promise to settle. It resolves all elements
of the passed iterable to promises as it runs this algorithm.
If the iterable argument yields no values or if none of the promises yielded by iterable ever settle, then the pending promise returned by this method will never be settled.
Note 2
This function expects its this value to be a constructor function that supports the parameter conventions of the Promise constructor. It also expects that its this value provides a resolve method.
3. Perform ? Call(promiseCapability.[[Reject]], undefined, « r »).
4. Return promiseCapability.[[Promise]].
Note
This function expects its this value to be a constructor function that supports the parameter conventions of the Promise constructor.
27.2.4.7 Promise.resolve ( x )
This function returns either a new promise resolved with the
passed argument, or the argument itself if the argument is a promise
produced by this constructor.
3. Perform ? Call(promiseCapability.[[Resolve]], undefined, « x »).
4. Return promiseCapability.[[Promise]].
27.2.4.8 get Promise [ @@species ]
Promise[@@species] is an accessor property whose set accessor function is undefined. Its get accessor function performs the following steps when called:
1. Return the this value.
The value of the "name" property of this function is "get [Symbol.species]".
Note
Promise prototype methods normally use their this value's constructor to create a derived object. However, a subclass constructor may over-ride that default behaviour by redefining its @@species property.
a. Let thenFinallyClosure be a new Abstract Closure with parameters (value) that captures onFinally and C and performs the following steps when called:
c. Let catchFinallyClosure be a new Abstract Closure with parameters (reason) that captures onFinally and C and performs the following steps when called:
The abstract operation PerformPromiseThen takes arguments promise (a Promise), onFulfilled (an ECMAScript language value), and onRejected (an ECMAScript language value) and optional argument resultCapability (a PromiseCapability Record) and returns an ECMAScript language value. It performs the “then” operation on promise using onFulfilled and onRejected as its settlement actions. If resultCapability is passed, the result is stored by updating resultCapability's
promise. If it is not passed, then PerformPromiseThen is being called
by a specification-internal operation where the result does not matter.
It performs the following steps when called:
creates and initializes a new GeneratorFunction when called as a function rather than as a constructor. Thus the function call GeneratorFunction (…) is equivalent to the object creation expression new GeneratorFunction (…) with the same arguments.
may be used as the value of an extends clause of a class definition. Subclass constructors that intend to inherit the specified GeneratorFunction behaviour must include a super call to the GeneratorFunction constructor
to create and initialize subclass instances with the internal slots
necessary for built-in GeneratorFunction behaviour. All ECMAScript
syntactic forms for defining generator function objects create direct instances of GeneratorFunction. There is no syntactic means to create instances of GeneratorFunction subclasses.
The initial value of the @@toStringTag property is the String value "GeneratorFunction".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
27.3.4 GeneratorFunction Instances
Every GeneratorFunction instance is an ECMAScript function object and has the internal slots listed in Table 30. The value of the [[IsClassConstructor]] internal slot for all such instances is false.
Each GeneratorFunction instance has the following own properties:
27.3.4.1 length
The specification for the "length" property of Function instances given in 20.2.4.1 also applies to GeneratorFunction instances.
27.3.4.2 name
The specification for the "name" property of Function instances given in 20.2.4.2 also applies to GeneratorFunction instances.
27.3.4.3 prototype
Whenever a GeneratorFunction instance is created another ordinary object is also created and is the initial value of the generator function's "prototype"
property. The value of the prototype property is used to initialize the
[[Prototype]] internal slot of a newly created Generator when the
generator function object is invoked using [[Call]].
This property has the attributes { [[Writable]]: true, [[Enumerable]]: false, [[Configurable]]: false }.
Note
Unlike Function instances, the object that is the value of a GeneratorFunction's "prototype" property does not have a "constructor" property whose value is the GeneratorFunction instance.
creates and initializes a new AsyncGeneratorFunction when called as a function rather than as a constructor. Thus the function call AsyncGeneratorFunction (...) is equivalent to the object creation expression new AsyncGeneratorFunction (...) with the same arguments.
may be used as the value of an extends clause of a class definition. Subclass constructors that intend to inherit the specified AsyncGeneratorFunction behaviour must include a super call to the AsyncGeneratorFunction constructor
to create and initialize subclass instances with the internal slots
necessary for built-in AsyncGeneratorFunction behaviour. All ECMAScript
syntactic forms for defining async generator function objects
create direct instances of AsyncGeneratorFunction. There is no
syntactic means to create instances of AsyncGeneratorFunction
subclasses.
The initial value of the @@toStringTag property is the String value "AsyncGeneratorFunction".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
27.4.4 AsyncGeneratorFunction Instances
Every AsyncGeneratorFunction instance is an ECMAScript function object and has the internal slots listed in Table 30. The value of the [[IsClassConstructor]] internal slot for all such instances is false.
Each AsyncGeneratorFunction instance has the following own properties:
27.4.4.1 length
The value of the "length" property is an integral Number
that indicates the typical number of arguments expected by the
AsyncGeneratorFunction. However, the language permits the function to be
invoked with some other number of arguments. The behaviour of an
AsyncGeneratorFunction when invoked on a number of arguments other than
the number specified by its "length" property depends on the function.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
27.4.4.2 name
The specification for the "name" property of Function instances given in 20.2.4.2 also applies to AsyncGeneratorFunction instances.
27.4.4.3 prototype
Whenever an AsyncGeneratorFunction instance is created, another ordinary object is also created and is the initial value of the async generator function's "prototype"
property. The value of the prototype property is used to initialize the
[[Prototype]] internal slot of a newly created AsyncGenerator when the
generator function object is invoked using [[Call]].
This property has the attributes { [[Writable]]: true, [[Enumerable]]: false, [[Configurable]]: false }.
Note
Unlike function instances, the object that is the value of an AsyncGeneratorFunction's "prototype" property does not have a "constructor" property whose value is the AsyncGeneratorFunction instance.
27.5 Generator Objects
A Generator is an instance of a generator function and conforms to both the Iterator and Iterable interfaces.
Generator instances directly inherit properties from the object that is the initial value of the "prototype"
property of the Generator function that created the instance. Generator
instances indirectly inherit properties from the Generator Prototype
intrinsic, %GeneratorFunction.prototype.prototype%.
27.5.1 Properties of the Generator Prototype Object
The abstract operation GeneratorStart takes arguments generator (a Generator) and generatorBody (a FunctionBodyParse Node or an Abstract Closure with no parameters) and returns unused. It performs the following steps when called:
1. Assert: The value of generator.[[GeneratorState]] is undefined.
g. Set acGenerator.[[GeneratorState]] to completed.
h. NOTE: Once a generator enters the completed state it never leaves it and its associated execution context is never resumed. Any execution state associated with acGenerator can be discarded at this point.
i. If result.[[Type]] is normal, let resultValue be undefined.
j. Else if result.[[Type]] is return, let resultValue be result.[[Value]].
5. Set the code evaluation state of genContext such that when evaluation is resumed for that execution context, closure will be called with no arguments.
6. Set generator.[[GeneratorContext]] to genContext.
7. Set generator.[[GeneratorState]] to suspendedStart.
The abstract operation GeneratorValidate takes arguments generator (an ECMAScript language value) and generatorBrand (a String or empty) and returns either a normal completion containing one of suspendedStart, suspendedYield, or completed, or a throw completion. It performs the following steps when called:
9. Resume the suspended evaluation of genContext using NormalCompletion(value) as the result of the operation that suspended it. Let result be the value returned by the resumed computation.
b. NOTE: Once a generator enters the completed state it never leaves it and its associated execution context is never resumed. Any execution state associated with generator can be discarded at this point.
10. Resume the suspended evaluation of genContext using abruptCompletion as the result of the operation that suspended it. Let result be the Completion Record returned by the resumed computation.
8. Resume callerContext passing NormalCompletion(iterNextObj). If genContext is ever resumed again, let resumptionValue be the Completion Record with which it is resumed.
The abstract operation CreateIteratorFromClosure takes arguments closure (an Abstract Closure with no parameters), generatorBrand (a String or empty), and generatorPrototype (an Object) and returns a Generator. It performs the following steps when called:
1. NOTE: closure can contain uses of the Yield operation to yield an IteratorResult object.
2. Let internalSlotsList be « [[GeneratorState]], [[GeneratorContext]], [[GeneratorBrand]] ».
3. Let generator be OrdinaryObjectCreate(generatorPrototype, internalSlotsList).
4. Set generator.[[GeneratorBrand]] to generatorBrand.
An AsyncGenerator is an instance of an async generator function
and conforms to both the AsyncIterator and AsyncIterable interfaces.
AsyncGenerator instances directly inherit properties from the object that is the initial value of the "prototype"
property of the AsyncGenerator function that created the instance.
AsyncGenerator instances indirectly inherit properties from the
AsyncGenerator Prototype intrinsic, %AsyncGeneratorFunction.prototype.prototype%.
27.6.1 Properties of the AsyncGenerator Prototype Object
Records
which represent requests to resume the async generator. Except during
state transitions, it is non-empty if and only if
[[AsyncGeneratorState]] is either executing or awaiting-return.
[[GeneratorBrand]]
a String or empty
A brand used to distinguish different kinds of async generators. The [[GeneratorBrand]] of async generators declared by ECMAScript source text is always empty.
27.6.3 AsyncGenerator Abstract Operations
27.6.3.1 AsyncGeneratorRequest Records
An AsyncGeneratorRequest is a Record
value used to store information about how an async generator should be
resumed and contains capabilities for fulfilling or rejecting the
corresponding promise.
The abstract operation AsyncGeneratorStart takes arguments generator (an AsyncGenerator) and generatorBody (a FunctionBodyParse Node or an Abstract Closure with no parameters) and returns unused. It performs the following steps when called:
1. Assert: generator.[[AsyncGeneratorState]] is undefined.
5. Set the code evaluation state of genContext such that when evaluation is resumed for that execution context, closure will be called with no arguments.
6. Set generator.[[AsyncGeneratorContext]] to genContext.
7. Set generator.[[AsyncGeneratorState]] to suspendedStart.
8. Set generator.[[AsyncGeneratorQueue]] to a new empty List.
The abstract operation AsyncGeneratorEnqueue takes arguments generator (an AsyncGenerator), completion (a Completion Record), and promiseCapability (a PromiseCapability Record) and returns unused. It performs the following steps when called:
1. Let request be AsyncGeneratorRequest { [[Completion]]: completion, [[Capability]]: promiseCapability }.
2. Append request to generator.[[AsyncGeneratorQueue]].
The abstract operation AsyncGeneratorCompleteStep takes arguments generator (an AsyncGenerator), completion (a Completion Record), and done (a Boolean) and optional argument realm (a Realm Record) and returns unused. It performs the following steps when called:
1. Assert: generator.[[AsyncGeneratorQueue]] is not empty.
2. Let next be the first element of generator.[[AsyncGeneratorQueue]].
3. Remove the first element from generator.[[AsyncGeneratorQueue]].
4. Let promiseCapability be next.[[Capability]].
5. Let value be completion.[[Value]].
6. If completion.[[Type]] is throw, then
a. Perform ! Call(promiseCapability.[[Reject]], undefined, « value »).
The abstract operation AsyncGeneratorResume takes arguments generator (an AsyncGenerator) and completion (a Completion Record) and returns unused. It performs the following steps when called:
1. Assert: generator.[[AsyncGeneratorState]] is either suspendedStart or suspendedYield.
2. Let genContext be generator.[[AsyncGeneratorContext]].
7. Resume the suspended evaluation of genContext using completion as the result of the operation that suspended it. Let result be the Completion Record returned by the resumed computation.
The abstract operation AsyncGeneratorAwaitReturn takes argument generator (an AsyncGenerator) and returns either a normal completion containingunused or a throw completion. It performs the following steps when called:
1. Let queue be generator.[[AsyncGeneratorQueue]].
The abstract operation AsyncGeneratorDrainQueue takes argument generator (an AsyncGenerator) and returns unused. It drains the generator's AsyncGeneratorQueue until it encounters an AsyncGeneratorRequest which holds a return completion. It performs the following steps when called:
1. Assert: generator.[[AsyncGeneratorState]] is completed.
2. Let queue be generator.[[AsyncGeneratorQueue]].
3. If queue is empty, return unused.
4. Let done be false.
5. Repeat, while done is false,
a. Let next be the first element of queue.
b. Let completion be Completion(next.[[Completion]]).
c. If completion.[[Type]] is return, then
i. Set generator.[[AsyncGeneratorState]] to awaiting-return.
The abstract operation CreateAsyncIteratorFromClosure takes arguments closure (an Abstract Closure with no parameters), generatorBrand (a String or empty), and generatorPrototype (an Object) and returns an AsyncGenerator. It performs the following steps when called:
1. NOTE: closure can contain uses of the Await operation and uses of the Yield operation to yield an IteratorResult object.
2. Let internalSlotsList be « [[AsyncGeneratorState]], [[AsyncGeneratorContext]], [[AsyncGeneratorQueue]], [[GeneratorBrand]] ».
3. Let generator be OrdinaryObjectCreate(generatorPrototype, internalSlotsList).
4. Set generator.[[GeneratorBrand]] to generatorBrand.
5. Set generator.[[AsyncGeneratorState]] to undefined.
creates and initializes a new AsyncFunction when called as a function rather than as a constructor. Thus the function call AsyncFunction(…) is equivalent to the object creation expression new AsyncFunction(…) with the same arguments.
may be used as the value of an extends clause of a class definition. Subclass constructors that intend to inherit the specified AsyncFunction behaviour must include a super call to the AsyncFunction constructor
to create and initialize a subclass instance with the internal slots
necessary for built-in async function behaviour. All ECMAScript
syntactic forms for defining async function objects create direct instances of AsyncFunction. There is no syntactic means to create instances of AsyncFunction subclasses.
The initial value of the @@toStringTag property is the String value "AsyncFunction".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }.
27.7.4 AsyncFunction Instances
Every AsyncFunction instance is an ECMAScript function object and has the internal slots listed in Table 30. The value of the [[IsClassConstructor]] internal slot for all such instances is false. AsyncFunction instances are not constructors
and do not have a [[Construct]] internal method. AsyncFunction
instances do not have a prototype property as they are not
constructible.
Each AsyncFunction instance has the following own properties:
27.7.4.1 length
The specification for the "length" property of Function instances given in 20.2.4.1 also applies to AsyncFunction instances.
27.7.4.2 name
The specification for the "name" property of Function instances given in 20.2.4.2 also applies to AsyncFunction instances.
3. NOTE: Copying the execution state is required for AsyncBlockStart to resume its execution. It is ill-defined to resume a currently executing context.
The abstract operation AsyncBlockStart takes arguments promiseCapability (a PromiseCapability Record), asyncBody (a Parse Node), and asyncContext (an execution context) and returns unused. It performs the following steps when called:
3. Let closure be a new Abstract Closure with no parameters that captures promiseCapability and asyncBody and performs the following steps when called:
ii. Perform ! Call(promiseCapability.[[Reject]], undefined, « result.[[Value]] »).
h. Return unused.
4. Set the code evaluation state of asyncContext such that when evaluation is resumed for that execution context, closure will be called with no arguments.
8. Assert: result is a normal completion with a value of unused. The possible sources of this value are Await or, if the async function doesn't await anything, step 3.h above.
A Module Namespace Object is a module namespace exotic object that provides runtime property-based access to a module's exported bindings. There is no constructor function for Module Namespace Objects. Instead, such an object is created for each module that is imported by an ImportDeclaration that contains a NameSpaceImport.
In addition to the properties specified in 10.4.6 each Module Namespace Object has the following own property:
28.3.1 @@toStringTag
The initial value of the @@toStringTag property is the String value "Module".
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
29 Memory Model
The memory consistency model, or memory model, specifies the possible orderings of Shared Data Block events,
arising via accessing TypedArray instances backed by a
SharedArrayBuffer and via methods on the Atomics object. When the
program has no data races (defined below), the ordering of events
appears as sequentially consistent, i.e., as an interleaving of actions
from each agent.
When the program has data races, shared memory operations may appear
sequentially inconsistent. For example, programs may exhibit
causality-violating behaviour and other astonishments. These
astonishments arise from compiler transforms and the design of CPUs
(e.g., out-of-order execution and speculation). The memory model defines
both the precise conditions under which a program exhibits sequentially
consistent behaviour as well as the possible values read from data
races. To wit, there is no undefined behaviour.
The memory model is defined as relational constraints on events introduced by abstract operations on SharedArrayBuffer or by methods on the Atomics object during an evaluation.
Note
This section provides an axiomatic model on events introduced by the abstract operations
on SharedArrayBuffers. It bears stressing that the model is not
expressible algorithmically, unlike the rest of this specification. The
nondeterministic introduction of events by abstract operations
is the interface between the operational semantics of ECMAScript
evaluation and the axiomatic semantics of the memory model. The
semantics of these events is defined by considering graphs of all events
in an evaluation. These are neither Static Semantics nor Runtime
Semantics. There is no demonstrated algorithmic implementation, but
instead a set of constraints that determine if a particular event graph
is allowed or disallowed.
29.1 Memory Model Fundamentals
Shared memory accesses (reads and writes) are divided into two
groups, atomic accesses and data accesses, defined below. Atomic
accesses are sequentially consistent, i.e., there is a strict total
ordering of events agreed upon by all agents in an agent cluster. Non-atomic accesses do not have a strict total ordering agreed upon by all agents, i.e., unordered.
Note 1
No orderings weaker than sequentially consistent and stronger than unordered, such as release-acquire, are supported.
A Shared Data Block event is either a ReadSharedMemory, WriteSharedMemory, or ReadModifyWriteSharedMemory Record.
These events are introduced by abstract operations or by methods on the Atomics object.
Some operations may also introduce Synchronize events. A Synchronize event has no fields, and exists purely to directly constrain the permitted orderings of other events.
In addition to Shared Data Block and Synchronize events, there are host-specific events.
Let the range of a ReadSharedMemory, WriteSharedMemory, or ReadModifyWriteSharedMemory event be the Set of contiguous integers
from its [[ByteIndex]] to [[ByteIndex]] [[ElementSize]] - 1. Two
events' ranges are equal when the events have the same [[Block]], and
the ranges are element-wise equal. Two events' ranges are overlapping
when the events have the same [[Block]], the ranges are not equal and
their intersection is non-empty. Two events' ranges are disjoint when
the events do not have the same [[Block]] or their ranges are neither
equal nor overlapping.
Note 2
Examples of host-specific synchronizing events that should be accounted for are: sending a SharedArrayBuffer from one agent to another (e.g., by postMessage in a browser), starting and stopping agents, and communicating within the agent cluster via channels other than shared memory. It is assumed those events are appended to agent-order during evaluation like the other SharedArrayBuffer events.
An empty candidate execution is a candidate execution Record whose fields are empty Lists and Relations.
29.5 Abstract Operations for the Memory Model
29.5.1 EventSet ( execution )
The abstract operation EventSet takes argument execution (a candidate execution) and returns a Set of events. It performs the following steps when called:
The abstract operation SharedDataBlockEventSet takes argument execution (a candidate execution) and returns a Set of events. It performs the following steps when called:
The abstract operation HostEventSet takes argument execution (a candidate execution) and returns a Set of events. It performs the following steps when called:
iii. Let bytesModified be W.[[ModifyOp]](bytes, W.[[Payload]]).
iv. Let byte be bytesModified[payloadIndex].
e. Append byte to bytesRead.
f. Set byteLocation to byteLocation 1.
4. Return bytesRead.
Note 1
The read-modify-write modification [[ModifyOp]] is given by the function properties on the Atomics object that introduce ReadModifyWriteSharedMemory events.
For a candidate executionexecution, execution.[[AgentOrder]] is a Relation on events that satisfies the following.
For each pair (E, D) in EventSet(execution), execution.[[AgentOrder]] contains (E, D) if there is some Agent Events Recordaer in execution.[[EventsRecords]] such that E and D are in aer.[[EventList]] and E is before D in List order of aer.[[EventList]].
If execution.[[HostSynchronizesWith]] contains (E, D), E and D are in HostEventSet(execution).
There is no cycle in the union of execution.[[HostSynchronizesWith]] and execution.[[AgentOrder]].
Note 1
For two host-specific events E and D, E host-synchronizes-with D implies Ehappens-beforeD.
Note 2
The host-synchronizes-with relation allows the host to provide additional synchronization mechanisms, such as postMessage between HTML workers.
29.6.5 synchronizes-with
For a candidate executionexecution, execution.[[SynchronizesWith]] is the least Relation on events that satisfies the following.
For each pair (R, W) in execution.[[ReadsFrom]], execution.[[SynchronizesWith]] contains (W, R) if R.[[Order]] is SeqCst, W.[[Order]] is SeqCst, and R and W have equal ranges.
For each element eventsRecord of execution.[[EventsRecords]], the following is true.
For each pair (S, Sw) in eventsRecord.[[AgentSynchronizesWith]], execution.[[SynchronizesWith]] contains (S, Sw).
For each pair (E, D) in execution.[[HostSynchronizesWith]], execution.[[SynchronizesWith]] contains (E, D).
Note 1
Owing to convention, write events synchronizes-with read events, instead of read events synchronizes-with write events.
Note 2
Init events do not participate in synchronizes-with, and are instead constrained directly by happens-before.
Note 3
Not all SeqCst events related by reads-from are related by synchronizes-with. Only events that also have equal ranges are related by synchronizes-with.
For a candidate executionexecution, execution.[[HappensBefore]] is the least Relation on events that satisfies the following.
For each pair (E, D) in execution.[[AgentOrder]], execution.[[HappensBefore]] contains (E, D).
For each pair (E, D) in execution.[[SynchronizesWith]], execution.[[HappensBefore]] contains (E, D).
For each pair (E, D) in SharedDataBlockEventSet(execution), execution.[[HappensBefore]] contains (E, D) if E.[[Order]] is Init and E and D have overlapping ranges.
For each pair (E, D) in EventSet(execution), execution.[[HappensBefore]] contains (E, D) if there is an event F such that the pairs (E, F) and (F, D) are in execution.[[HappensBefore]].
Note
Because happens-before is a superset of agent-order, candidate executions are consistent with the single-thread evaluation semantics of ECMAScript.
29.7 Properties of Valid Executions
29.7.1 Valid Chosen Reads
A candidate executionexecution has valid chosen reads if the following algorithm returns true.
i. If execution.[[HappensBefore]] contains (R, W), then
1. Return false.
ii. If there exists a WriteSharedMemory or ReadModifyWriteSharedMemory event V that has byteLocation in its range such that the pairs (W, V) and (V, R) are in execution.[[HappensBefore]], then
1. Return false.
iii. Set byteLocation to byteLocation 1.
2. Return true.
29.7.3 Tear Free Reads
A candidate executionexecution has tear free reads if the following algorithm returns true.
i. Assert: The remainder of dividing R.[[ByteIndex]] by R.[[ElementSize]] is 0.
ii. For each event W such that execution.[[ReadsFrom]] contains (R, W) and W.[[NoTear]] is true, do
1. If R and W have equal ranges and there exists an event V such that V and W have equal ranges, V.[[NoTear]] is true, W is not V, and execution.[[ReadsFrom]] contains (R, V), then
a. Return false.
2. Return true.
Note
An event's [[NoTear]] field is true when that event was introduced via accessing an integer TypedArray, and false when introduced via accessing a floating point TypedArray or DataView.
Intuitively, this requirement says when a memory range is accessed in an aligned fashion via an integer
TypedArray, a single write event on that range must "win" when in a
data race with other write events with equal ranges. More precisely,
this requirement says an aligned read event cannot read a value composed
of bytes from multiple, different write events all with equal ranges.
It is possible, however, for an aligned read event to read from multiple
write events with overlapping ranges.
For each pair (E, D) in execution.[[HappensBefore]], (E, D) is in memory-order.
For each pair (R, W) in execution.[[ReadsFrom]], there is no WriteSharedMemory or ReadModifyWriteSharedMemory event V in SharedDataBlockEventSet(execution) such that V.[[Order]] is SeqCst, the pairs (W, V) and (V, R) are in memory-order, and any of the following conditions are true.
execution.[[SynchronizesWith]] contains the pair (W, R), and V and R have equal ranges.
The pairs (W, R) and (V, R) are in execution.[[HappensBefore]], W.[[Order]] is SeqCst, and W and V have equal ranges.
The pairs (W, R) and (W, V) are in execution.[[HappensBefore]], R.[[Order]] is SeqCst, and V and R have equal ranges.
Note 1
This clause additionally constrains SeqCst events on equal ranges.
This clause together with the forward progress guarantee on agents ensure the liveness condition that SeqCst writes become visible to SeqCst reads with equal range in finite time.
A candidate execution has sequentially consistent atomics if a memory-order exists.
Note 3
While memory-order includes all events in EventSet(execution), those that are not constrained by happens-before or synchronizes-with are allowed to occur anywhere in the order.
29.7.5 Valid Executions
A candidate executionexecution is a valid execution (or simply an execution) if all of the following are true.
ii. If execution.[[ReadsFrom]] contains either (E, D) or (D, E), then
1. Return true.
2. Return false.
29.9 Data Races
For an execution execution, two events E and D in SharedDataBlockEventSet(execution) are in a data race if the following algorithm returns true.
1. If E and D are in a race in execution, then
a. If E.[[Order]] is not SeqCst or D.[[Order]] is not SeqCst, then
i. Return true.
b. If E and D have overlapping ranges, then
i. Return true.
2. Return false.
29.10 Data Race Freedom
An execution execution is data race free if there are no two events in SharedDataBlockEventSet(execution) that are in a data race.
A program is data race free if all its executions are data race free.
The memory model guarantees sequential consistency of all events for data race free programs.
29.11 Shared Memory Guidelines
Note 1
The following are guidelines for ECMAScript programmers working with shared memory.
We recommend programs be kept data race free, i.e., make it so
that it is impossible for there to be concurrent non-atomic operations
on the same memory location. Data race free programs have interleaving
semantics where each step in the evaluation semantics of each agent are interleaved with each other. For data race free programs, it is not necessary to understand the details of the memory model. The details are unlikely to build intuition that will help one to better write ECMAScript.
More generally, even if a program is not data race free it may
have predictable behaviour, so long as atomic operations are not
involved in any data races and the operations that race all have the
same access size. The simplest way to arrange for atomics not to be
involved in races is to ensure that different memory cells are used by
atomic and non-atomic operations and that atomic accesses of different
sizes are not used to access the same cells at the same time.
Effectively, the program should treat shared memory as strongly typed as
much as possible. One still cannot depend on the ordering and timing of
non-atomic accesses that race, but if memory is treated as strongly
typed the racing accesses will not "tear" (bits of their values will not
be mixed).
Note 2
The following are guidelines for ECMAScript implementers writing compiler transformations for programs using shared memory.
It is desirable to allow most program transformations that are valid in a single-agent setting in a multi-agent setting, to ensure that the performance of each agent in a multi-agent program is as good as it would be in a single-agent
setting. Frequently these transformations are hard to judge. We outline
some rules about program transformations that are intended to be taken
as normative (in that they are implied by the memory model or stronger than what the memory model
implies) but which are likely not exhaustive. These rules are intended
to apply to program transformations that precede the introductions of
the events that make up the agent-order.
Let an agent-order slice be the subset of the agent-order pertaining to a single agent.
Let possible read values of a read event be the set of all values of ValueOfReadEvent for that event across all valid executions.
Any transformation of an agent-order slice that is valid in the
absence of shared memory is valid in the presence of shared memory,
with the following exceptions.
Atomics are carved in stone: Program transformations must not cause the SeqCst events in an agent-order slice to be reordered with its Unordered operations, nor its SeqCst operations to be reordered with each other, nor may a program transformation remove a SeqCst operation from the agent-order.
(In practice, the prohibition on reorderings forces a compiler to assume that every SeqCst operation is a synchronization and included in the final memory-order, which it would usually have to assume anyway in the absence of inter-agent program analysis. It also forces the compiler to assume that every call where the callee's effects on the memory-order are unknown may contain SeqCst operations.)
Reads must be stable: Any given shared memory read must only observe a single value in an execution.
(For example, if what is semantically a single read in the
program is executed multiple times then the program is subsequently
allowed to observe only one of the values read. A transformation known
as rematerialization can violate this rule.)
Writes must be stable: All observable writes to shared memory must follow from program semantics in an execution.
(For example, a transformation may not introduce certain
observable writes, such as by using read-modify-write operations on a
larger location to write a smaller datum, writing a value to memory that
the program could not have written, or writing a just-read value back
to the location it was read from, if that location could have been
overwritten by another agent after the read.)
Possible read values must be non-empty: Program transformations cannot cause the possible read values of a shared memory read to become empty.
(Counterintuitively, this rule in effect restricts transformations on writes, because writes have force in memory model insofar as to be read by read events. For example, writes may be moved and coalesced and sometimes reordered between two SeqCst operations, but the transformation may not remove every write that updates a location; some write must be preserved.)
Examples of transformations that remain valid are: merging
multiple non-atomic reads from the same location, reordering non-atomic
reads, introducing speculative non-atomic reads, merging multiple
non-atomic writes to the same location, reordering non-atomic writes to
different locations, and hoisting non-atomic reads out of loops even if
that affects termination. Note in general that aliased TypedArrays make
it hard to prove that locations are different.
Note 3
The following are guidelines for ECMAScript implementers generating machine code for shared memory accesses.
For architectures with memory models no weaker than those of
ARM or Power, non-atomic stores and loads may be compiled to bare stores
and loads on the target architecture. Atomic stores and loads may be
compiled down to instructions that guarantee sequential consistency. If
no such instructions exist, memory barriers are to be employed, such as
placing barriers on both sides of a bare store or load.
Read-modify-write operations may be compiled to read-modify-write
instructions on the target architecture, such as LOCK-prefixed
instructions on x86, load-exclusive/store-exclusive instructions on
ARM, and load-link/store-conditional instructions on Power.
Specifically, the memory model is intended to allow code generation as follows.
Every atomic operation in the program is assumed to be necessary.
Atomic operations are never rearranged with each other or with non-atomic operations.
Functions are always assumed to perform atomic operations.
Atomic operations are never implemented as read-modify-write
operations on larger data, but as non-lock-free atomics if the platform
does not have atomic operations of the appropriate size. (We already
assume that every platform has normal memory access operations of every
interesting size.)
Naive code generation uses these patterns:
Regular loads and stores compile to single load and store instructions.
Lock-free atomic loads and stores compile to a full (sequentially consistent) fence, a regular load or store, and a full fence.
Lock-free atomic read-modify-write accesses compile to a
full fence, an atomic read-modify-write instruction sequence, and a full
fence.
Non-lock-free atomics compile to a spinlock acquire, a full
fence, a series of non-atomic load and store instructions, a full fence,
and a spinlock release.
That mapping is correct so long as an atomic operation on an
address range does not race with a non-atomic write or with an atomic
operation of different size. However, that is all we need: the memory model
effectively demotes the atomic operations involved in a race to
non-atomic status. On the other hand, the naive mapping is quite strong:
it allows atomic operations to be used as sequentially consistent
fences, which the memory model does not actually guarantee.
Local improvements to those basic patterns are also allowed, subject to the constraints of the memory model. For example:
There are obvious platform-dependent improvements that
remove redundant fences. For example, on x86 the fences around lock-free
atomic loads and stores can always be omitted except for the fence
following a store, and no fence is needed for lock-free
read-modify-write instructions, as these all use LOCK-prefixed
instructions. On many platforms there are fences of several strengths,
and weaker fences can be used in certain contexts without destroying
sequential consistency.
Most modern platforms support lock-free atomics for all the
data sizes required by ECMAScript atomics. Should non-lock-free atomics
be needed, the fences surrounding the body of the atomic operation can
usually be folded into the lock and unlock steps. The simplest solution
for non-lock-free atomics is to have a single lock word per
SharedArrayBuffer.
There are also more complicated platform-dependent local
improvements, requiring some code analysis. For example, two
back-to-back fences often have the same effect as a single fence, so if
code is generated for two atomic operations in sequence, only a single
fence need separate them. On x86, even a single fence separating atomic
stores can be omitted, as the fence following a store is only needed to
separate the store from a subsequent load.
The ECMAScript language syntax and semantics defined in this annex are required when the ECMAScript host is a web browser. The content of this annex is normative but optional if the ECMAScript host is not a web browser.
Note
This annex describes various legacy features and other characteristics of web browser ECMAScript hosts.
All of the language features and behaviours specified in this annex
have one or more undesirable characteristics and in the absence of
legacy usage would be removed from this specification. However, the
usage of these features by large numbers of existing web pages means
that web browsers must continue to support them. The specifications in
this annex define the requirements for interoperable implementations of
these legacy features.
These features are not considered part of the core ECMAScript
language. Programmers should not use or assume the existence of these
features and behaviours when writing new ECMAScript code. ECMAScript
implementations are discouraged from implementing these features unless
the implementation is part of a web browser or is required to run the
same legacy ECMAScript code that web browsers encounter.
B.1 Additional Syntax
B.1.1 HTML-like Comments
The syntax and semantics of 12.4 is extended as follows except that this extension is not allowed when parsing source text using the goal symbolModule:
The syntax of 22.2.1
is modified and extended as follows. These changes introduce
ambiguities that are broken by the ordering of grammar productions and
by contextual information. When parsing using the following grammar,
each alternative is considered only if previous production alternatives
do not match.
This alternative pattern grammar and semantics only changes the
syntax and semantics of BMP patterns. The following grammar extensions
include productions parameterized with the [UnicodeMode] parameter.
However, none of these extensions change the syntax of Unicode patterns
recognized when parsing with the [UnicodeMode] parameter present on the goal symbol.
1. Return the CharSet containing the single character \ U 005C (REVERSE SOLIDUS).
Note
This production can only be reached from the sequence \c within a character class where it is not followed by an acceptable control character.
B.1.2.8.1 CharacterRangeOrUnion ( rer, A, B )
The abstract operation CharacterRangeOrUnion takes arguments rer (a RegExp Record), A (a CharSet), and B (a CharSet) and returns a CharSet. It performs the following steps when called:
1. If rer.[[Unicode]] is false, then
a. If A does not contain exactly one character or B does not contain exactly one character, then
i. Let C be the CharSet containing the single character - U 002D (HYPHEN-MINUS).
The abstract operation ParsePattern takes arguments patternText (a sequence of Unicode code points) and u (a Boolean). It performs the following steps when called:
1. If u is true, then
a. Let parseResult be ParseText(patternText, Pattern[ UnicodeMode, N]).
2. Else,
a. Let parseResult be ParseText(patternText, Pattern[~UnicodeMode, ~N]).
b. If parseResult is a Parse Node and parseResult contains a GroupName, then
i. Set parseResult to ParseText(patternText, Pattern[~UnicodeMode, N]).
3. Return parseResult.
B.2 Additional Built-in Properties
When the ECMAScript host is a web browser the following additional properties of the standard built-in objects are defined.
This function is a property of the global object. It computes a new version of a String value in which certain code units have been replaced by a hexadecimal escape sequence.
When replacing a code unit of numeric value less than or equal to 0x00FF, a two-digit escape sequence of the form %xx is used. When replacing a code unit of numeric value strictly greater than 0x00FF, a four-digit escape sequence of the form %uxxxx is used.
The encoding is partly based on the encoding described in
RFC 1738, but the entire encoding specified in this standard is
described above without regard to the contents of RFC 1738. This
encoding does not reflect changes to RFC 1738 made by RFC 3986.
B.2.1.2 unescape ( string )
This function is a property of the global object. It computes a new version of a String value in which each escape sequence of the sort that might be introduced by the escape function is replaced with the code unit that it represents.
B.2.2 Additional Properties of the String.prototype Object
B.2.2.1 String.prototype.substr ( start, length )
This method returns a substring of the result of converting the this value to a String, starting from index start and running for length code units (or through the end of the String if length is undefined). If start is negative, it is treated as sourceLengthstart where sourceLength is the length of the String. The result is a String value, not a String object.
11. Return the substring of S from intStart to intEnd.
Note
This method is intentionally generic; it does not require that its this value be a String object. Therefore it can be transferred to other kinds of objects for use as a method.
B.2.2.2 String.prototype.anchor ( name )
This method performs the following steps when called:
b. Let escapedV be the String value that is the same as V except that each occurrence of the code unit 0x0022 (QUOTATION MARK) in V has been replaced with the six code unit sequence """.
The property "trimStart" is preferred. The "trimLeft" property is provided principally for compatibility with old code. It is recommended that the "trimStart" property be used in new ECMAScript code.
The initial value of the "trimLeft" property is %String.prototype.trimStart%, defined in 22.1.3.32.
B.2.2.16 String.prototype.trimRight ( )
Note
The property "trimEnd" is preferred. The "trimRight" property is provided principally for compatibility with old code. It is recommended that the "trimEnd" property be used in new ECMAScript code.
The initial value of the "trimRight" property is %String.prototype.trimEnd%, defined in 22.1.3.31.
B.2.3 Additional Properties of the Date.prototype Object
B.2.3.1 Date.prototype.getYear ( )
Note
The getFullYear method is preferred for nearly all purposes, because it avoids the “year 2000 problem.”
This method performs the following steps when called:
This method completely reinitializes the this
value RegExp with a new pattern and flags. An implementation may
interpret use of this method as an assertion that the resulting RegExp
object will be used multiple times and hence is a candidate for extra
optimization.
B.3 Other Additional Features
B.3.1 Labelled Function Declarations
Prior to ECMAScript 2015, the specification of LabelledStatement did not allow for the association of a statement label with a FunctionDeclaration. However, a labelled FunctionDeclaration was an allowable extension for non-strict code
and most browser-hosted ECMAScript implementations supported that
extension. In ECMAScript 2015 and later, the grammar production for LabelledStatement permits use of FunctionDeclaration as a LabelledItem but 14.13.1 includes an Early Error rule that produces a Syntax Error if that occurs. That rule is modified with the addition of the highlighted text:
B.3.2 Block-Level Function Declarations Web Legacy Compatibility Semantics
Prior to ECMAScript 2015, the ECMAScript specification did not define the occurrence of a FunctionDeclaration as an element of a Block statement's StatementList. However, support for that form of FunctionDeclaration
was an allowable extension and most browser-hosted ECMAScript
implementations permitted them. Unfortunately, the semantics of such
declarations differ among those implementations. Because of these
semantic differences, existing web ECMAScript source text that uses Block
level function declarations is only portable among browser
implementations if the usage only depends upon the semantic intersection
of all of the browser implementations for such declarations. The
following are the use cases that fall within that intersection
semantics:
A function is declared and only referenced within a single block.
One or more FunctionDeclarations whose BindingIdentifier is the name f occur within the function code of an enclosing function g and that declaration is nested within a Block.
No other declaration of f that is not a var declaration occurs within the function code of g.
A function is declared and possibly used within a single Block but also referenced by an inner function definition that is not contained within that same Block.
One or more FunctionDeclarations whose BindingIdentifier is the name f occur within the function code of an enclosing function g and that declaration is nested within a Block.
No other declaration of f that is not a var declaration occurs within the function code of g.
There is at least one occurrence of f as an IdentifierReference within another function h that is nested within g and no other declaration of f shadows the references to f from within h.
All invocations of h occur after the declaration of f has been evaluated.
A function is declared and possibly used within a single block but also referenced within subsequent blocks.
One or more FunctionDeclaration whose BindingIdentifier is the name f occur within the function code of an enclosing function g and that declaration is nested within a Block.
No other declaration of f that is not a var declaration occurs within the function code of g.
There is at least one occurrence of f as an IdentifierReference within the function code of g that lexically follows the Block containing the declaration of f.
The first use case is interoperable with the semantics of Block level function declarations provided by ECMAScript 2015. Any pre-existing ECMAScript source text that employs that use case will operate using the Block level function declarations semantics defined by clauses 10, 14, and 15.
ECMAScript 2015 interoperability for the second and third use cases requires the following extensions to the clause 10, clause 15, clause 19.2.1 and clause 16.1.7 semantics.
If an ECMAScript implementation has a mechanism for reporting
diagnostic warning messages, a warning should be produced when code
contains a FunctionDeclaration
for which these compatibility semantics are applied and introduce
observable differences from non-compatibility semantics. For example, if
a var binding is not introduced because its introduction would create
an early error, a warning message should not be produced.
B.3.2.1 Changes to FunctionDeclarationInstantiation
1. NOTE: A var binding for F is only instantiated here if it is neither a VarDeclaredName, the name of a formal parameter, or another FunctionDeclaration.
2. If initializedBindings does not contain F and F is not "arguments", then
a. Perform ! varEnv.CreateMutableBinding(F, false).
b. Perform ! varEnv.InitializeBinding(F, undefined).
The Block of a Catch clause may contain var declarations that bind a name that is also bound by the CatchParameter.
At runtime, such bindings are instantiated in the
VariableDeclarationEnvironment. They do not shadow the same-named
bindings introduced by the CatchParameter and hence the Initializer for such var declarations will assign to the corresponding catch parameter rather than the var binding.
This modified behaviour also applies to var and function declarations introduced by direct eval calls contained within the Block of a Catch clause. This change is accomplished by modifying the algorithm of 19.2.1.3 as follows:
Objects with an [[IsHTMLDDA]] internal slot are never created by this specification. However, the document.all object in web browsers is a host-definedexotic object
with this slot that exists for web compatibility purposes. There are no
other known examples of this type of object and implementations should
not create any with the exception of document.all.
Assignment to an undeclared identifier or otherwise unresolvable reference does not create a property in the global object. When a simple assignment occurs within strict mode code, its LeftHandSideExpression must not evaluate to an unresolvable Reference. If it does a ReferenceError exception is thrown (6.2.5.6). The LeftHandSideExpression also may not be a reference to a data property with the attribute value { [[Writable]]: false }, to an accessor property with the attribute value { [[Set]]: undefined }, nor to a non-existent property of an object whose [[Extensible]] internal slot is false. In these cases a TypeError exception is thrown (13.15).
Arguments objects for strict functions do not dynamically share their array-indexed property values with the corresponding formal parameter bindings of their functions. (10.4.4).
For strict functions, if an arguments object is created the binding of the local identifier arguments to the arguments object is immutable and hence may not be the target of an assignment expression. (10.2.11).
Strict mode eval code cannot instantiate variables or functions in
the variable environment of the caller to eval. Instead, a new variable
environment is created and that environment is used for declaration
binding instantiation for the eval code (19.2.1).
If this is evaluated within strict mode code, then the this value is not coerced to an object. A this value of either undefined or null is not converted to the global object and primitive values are not converted to wrapper objects. The this value passed via a function call (including calls made using Function.prototype.apply and Function.prototype.call) do not coerce the passed this value to an object (10.2.1.2, 20.2.3.1, 20.2.3.3).
When a delete operator occurs within strict mode code, a SyntaxError is thrown if its UnaryExpression is a direct reference to a variable, function argument, or function name (13.5.1.1).
When a delete operator occurs within strict mode code, a TypeError is thrown if the property to be deleted has the attribute { [[Configurable]]: false } or otherwise cannot be deleted (13.5.1.2).
An implementation may not extend, beyond that defined in this specification, the meanings within strict functions of properties named "caller" or "arguments" of function instances.
Preparation steps before, and cleanup steps after, invocation of JobAbstract Closures. See 9.5.
D.5 Internal Methods of Exotic Objects
Any of the essential internal methods in Table 4 for any exotic object not specified within this specification.
D.6 Built-in Objects and Methods
Any built-in objects and methods not defined within this specification, except as restricted in 17.1.
E Corrections and Clarifications in ECMAScript 2015 with Possible Compatibility Impact
9.1.1.4.15-9.1.1.4.18 Edition 5 and 5.1 used a property existence test to determine whether a global object
property corresponding to a new global declaration already existed.
ECMAScript 2015 uses an own property existence test. This corresponds to
what has been most commonly implemented by web browsers.
10.4.2.1: The 5th Edition moved the capture of the current array length prior to the integer conversion of the array index
or new length value. However, the captured length value could become
invalid if the conversion process has the side-effect of changing the
array length. ECMAScript 2015 specifies that the current array length
must be captured after the possible occurrence of such side-effects.
21.4.1.17: Previous editions permitted the TimeClip abstract operation to return either 0𝔽 or -0𝔽 as the representation of a 0 time value. ECMAScript 2015 specifies that 0𝔽 always returned. This means that for ECMAScript 2015 the time value of a Date is never observably -0𝔽 and methods that return time values never return -0𝔽.
21.4.1.18:
If a UTC offset representation is not present, the local time zone is
used. Edition 5.1 incorrectly stated that a missing time zone should be
interpreted as "z".
21.4.4.36: If the year cannot be represented using the Date Time String Format specified in 21.4.1.18 a RangeError exception is thrown. Previous editions did not specify the behaviour for that case.
21.4.4.41: Previous editions did not specify the value returned by Date.prototype.toString when this time value is NaN. ECMAScript 2015 specifies the result to be the String value "Invalid Date".
22.2.4.1, 22.2.6.13.1: Any LineTerminator code points in the value of the "source" property of a RegExp instance must be expressed using an escape sequence. Edition 5.1 only required the escaping of /.
22.2.6.8, 22.2.6.11: In previous editions, the specifications for String.prototype.match and String.prototype.replace was incorrect for cases where the pattern argument was a RegExp value whose global flag is set. The previous specifications stated that for each attempt to match the pattern, if lastIndex did not change, it should be incremented by 1. The correct behaviour is that lastIndex should be incremented by 1 only if the pattern matched the empty String.
23.1.3.30: Previous editions did not specify how a NaN value returned by a comparefn was interpreted by Array.prototype.sort. ECMAScript 2015 specifies that such as value is treated as if 0𝔽 was returned from the comparefn. ECMAScript 2015 also specifies that ToNumber is applied to the result returned by a comparefn. In previous editions, the effect of a comparefn result that is not a Number value was implementation-defined. In practice, implementations call ToNumber.
F Additions and Changes That Introduce Incompatibilities with Prior Editions
6.2.5: In ECMAScript 2015, Function calls are not allowed to return a Reference Record.
9.3: In ECMAScript 2018, Template objects are canonicalized based on Parse Node (source location), instead of across all occurrences of that template literal or tagged template in a Realm in previous editions.
12.2:
In ECMAScript 2016, Unicode 8.0.0 or higher is mandated, as opposed to
ECMAScript 2015 which mandated Unicode 5.1. In particular, this caused
U 180E MONGOLIAN VOWEL SEPARATOR, which was in the Space_Separator (Zs) category and thus treated as whitespace in ECMAScript 2015, to be moved to the Format (Cf) category (as of Unicode 6.3.0). This causes whitespace-sensitive methods to behave differently. For example, "\u180E".trim().length was 0 in previous editions, but 1 in ECMAScript 2016 and later. Additionally, ECMAScript 2017 mandated always using the latest version of the Unicode Standard.
12.7: In ECMAScript 2015, the valid code points for an IdentifierName are specified in terms of the Unicode properties “ID_Start” and “ID_Continue”. In previous editions, the valid IdentifierName or Identifier code points were specified by enumerating various Unicode code point categories.
12.10.1:
In ECMAScript 2015, Automatic Semicolon Insertion adds a semicolon at
the end of a do-while statement if the semicolon is missing. This change
aligns the specification with the actual behaviour of most existing
implementations.
13.2.5.1: In ECMAScript 2015, it is no longer an early error to have duplicate property names in Object Initializers.
13.15.1: In ECMAScript 2015, strict mode code containing an assignment to an immutable binding such as the function name of a FunctionExpression does not produce an early error. Instead it produces a runtime error.
14.2: In ECMAScript 2015, a StatementList beginning with the token let followed by the input elements LineTerminator then Identifier is the start of a LexicalDeclaration. In previous editions, automatic semicolon insertion would always insert a semicolon before the Identifier input element.
14.7: In ECMAScript 2015, if the ( token of a for statement is immediately followed by the token sequence let [ then the let is treated as the start of a LexicalDeclaration. In previous editions such a token sequence would be the start of an Expression.
14.7: In ECMAScript 2015, if the ( token of a for-in statement is immediately followed by the token sequence let [ then the let is treated as the start of a ForDeclaration. In previous editions such a token sequence would be the start of an LeftHandSideExpression.
14.7: Prior to ECMAScript 2015, an initialization expression could appear as part of the VariableDeclaration that precedes the inkeyword. In ECMAScript 2015, the ForBinding
in that same position does not allow the occurrence of such an
initializer. In ECMAScript 2017, such an initializer is permitted only
in non-strict code.
14.15: In ECMAScript 2015, it is an early error for a Catch clause to contain a var declaration for the same Identifier that appears as the Catch
clause parameter. In previous editions, such a variable declaration
would be instantiated in the enclosing variable environment but the
declaration's Initializer value would be assigned to the Catch parameter.
14.15, 19.2.1.3: In ECMAScript 2015, a runtime SyntaxError is thrown if a Catch clause evaluates a non-strict direct eval whose eval code includes a var or FunctionDeclaration declaration that binds the same Identifier that appears as the Catch clause parameter.
15.4.5 In ECMAScript 2015, the function objects that are created as the values of the [[Get]] or [[Set]] attribute of accessor properties in an ObjectLiteral are not constructor functions and they do not have a "prototype" own property. In the previous edition, they were constructors and had a "prototype" property.
20.1.2.6: In ECMAScript 2015, if the argument to Object.freeze is not an object it is treated as if it was a non-extensible ordinary object with no own properties. In the previous edition, a non-object argument always causes a TypeError to be thrown.
20.1.2.8: In ECMAScript 2015, if the argument to Object.getOwnPropertyDescriptor is not an object an attempt is made to coerce the argument using ToObject.
If the coercion is successful the result is used in place of the
original argument value. In the previous edition, a non-object argument
always causes a TypeError to be thrown.
20.1.2.10: In ECMAScript 2015, if the argument to Object.getOwnPropertyNames is not an object an attempt is made to coerce the argument using ToObject.
If the coercion is successful the result is used in place of the
original argument value. In the previous edition, a non-object argument
always causes a TypeError to be thrown.
20.1.2.12: In ECMAScript 2015, if the argument to Object.getPrototypeOf is not an object an attempt is made to coerce the argument using ToObject.
If the coercion is successful the result is used in place of the
original argument value. In the previous edition, a non-object argument
always causes a TypeError to be thrown.
20.1.2.15: In ECMAScript 2015, if the argument to Object.isExtensible is not an object it is treated as if it was a non-extensible ordinary object with no own properties. In the previous edition, a non-object argument always causes a TypeError to be thrown.
20.1.2.16: In ECMAScript 2015, if the argument to Object.isFrozen is not an object it is treated as if it was a non-extensible ordinary object with no own properties. In the previous edition, a non-object argument always causes a TypeError to be thrown.
20.1.2.17: In ECMAScript 2015, if the argument to Object.isSealed is not an object it is treated as if it was a non-extensible ordinary object with no own properties. In the previous edition, a non-object argument always causes a TypeError to be thrown.
20.1.2.18: In ECMAScript 2015, if the argument to Object.keys is not an object an attempt is made to coerce the argument using ToObject.
If the coercion is successful the result is used in place of the
original argument value. In the previous edition, a non-object argument
always causes a TypeError to be thrown.
20.1.2.19: In ECMAScript 2015, if the argument to Object.preventExtensions is not an object it is treated as if it was a non-extensible ordinary object with no own properties. In the previous edition, a non-object argument always causes a TypeError to be thrown.
20.1.2.21: In ECMAScript 2015, if the argument to Object.seal is not an object it is treated as if it was a non-extensible ordinary object with no own properties. In the previous edition, a non-object argument always causes a TypeError to be thrown.
20.2.3.2:
In ECMAScript 2015, the [[Prototype]] internal slot of a bound function
is set to the [[GetPrototypeOf]] value of its target function. In the
previous edition, [[Prototype]] was always set to %Function.prototype%.
20.2.4.1: In ECMAScript 2015, the "length" property of function instances is configurable. In previous editions it was non-configurable.
21.4.4 In ECMAScript 2015, the Date prototype object is not a Date instance. In previous editions it was a Date instance whose TimeValue was NaN.
22.1.3.11 In ECMAScript 2015, the String.prototype.localeCompare
function must treat Strings that are canonically equivalent according
to the Unicode Standard as being identical. In previous editions
implementations were permitted to ignore canonical equivalence and could
instead use a bit-wise comparison.
22.1.3.27 and 22.1.3.29
In ECMAScript 2015, lowercase/upper conversion processing operates on
code points. In previous editions such the conversion processing was
only applied to individual code units. The only affected code points are
those in the Deseret block of Unicode.
22.1.3.30 In ECMAScript 2015, the String.prototype.trim
method is defined to recognize white space code points that may exist
outside of the Unicode BMP. However, as of Unicode 7 no such code points
are defined. In previous editions such code points would not have been
recognized as white space.
22.2.4.1 In ECMAScript 2015, If the pattern argument is a RegExp instance and the flags argument is not undefined, a new RegExp instance is created just like pattern except that pattern's flags are replaced by the argument flags. In previous editions a TypeError exception was thrown when pattern was a RegExp instance and flags was not undefined.
22.2.6 In ECMAScript 2015, the RegExp prototype object is not a RegExp instance. In previous editions it was a RegExp instance whose pattern is the empty String.
25.4.13: In ECMAScript 2019, Atomics.wake has been renamed to Atomics.notify to prevent confusion with Atomics.wait.
27.1.4.4, 27.6.3.6: In ECMAScript 2019, the number of Jobs enqueued by await was reduced, which could create an observable difference in resolution order between a then() call and an await expression.
G Colophon
This specification is authored on GitHub in a plaintext source format called Ecmarkup.
Ecmarkup is an HTML and Markdown dialect that provides a framework and
toolset for authoring ECMAScript specifications in plaintext and
processing the specification into a full-featured HTML rendering that
follows the editorial conventions for this document. Ecmarkup builds on
and integrates a number of other formats and technologies including Grammarkdown for defining syntax and Ecmarkdown for authoring algorithm steps. PDF renderings of this specification are produced by printing the HTML rendering to a PDF.
Prior editions of this specification were authored using Word—the
Ecmarkup source text that formed the basis of this edition was produced
by converting the ECMAScript 2015 Word document to Ecmarkup using an
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H Bibliography
IEEE 754-2019: IEEE Standard for Floating-Point Arithmetic. Institute of Electrical and Electronic Engineers, New York (2019)
Note
There are no normative changes between IEEE 754-2008 and IEEE 754-2019 that affect the ECMA-262 specification.
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