Created in 2.9 4 days specifically for GMTK jam 2024

Destroy piece by piece the enemy ships that fall on your village!

Controls:

  • Left Mouse Button - use small turret (machine gun)
  • Right Mouse Button - use big turret (cannon)
  • Mouse Wheel Down/Up (or Down/Up) - change type of rocket
  • Middle Mouse Button (or F) - lauch select type of rockets


Made by Dmitry "IIsux"
StatusReleased
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
Author11slx
GenreShooter, Simulation
Made withGodot
TagsDestruction, Game Maker's Toolkit Jam, Godot, Minimalist, Physics, Roguelike, Sandbox, Voxel

Download

Download
nukecow.zip 18 MB

Comments

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my screen randomly turned orange what do i do?

I don't know, honestly. This is the first time I've been told about such a bug. Maybe restarting the page will work?

it worked thanks i dont know what happened

who did lead on the coding here ? 

( 3)

Interesting but some balancing issues 10x10% repair is cheaper than 100% repair, the mortar sucks in comparsion to the heavy cannon.

nice game !. could you add keyboard shortcut for changing type of rocket please ? I cant wheel down with the trackpad

Done, now you can switch between tp rockets to Up/Down

26.08.24 Postjam update:

Fixed a bug with infinite respawn of the wave on the space bar or enter
Moving background
More sounds
New ambient music
The economy is more balanced
Ships die faster over screen
Update nuke
New animation of ships death
Menu blocks the selection of the same tower that you have
A sniper cannon does 4-5 times more damage
The guns have become more accurate
Added repair of the base by 10%
Fixed the healthbar

can you make to where when the enemy ship reach's the other side of my screen it does not make the round never end and me unable to do anything I would not even mind if it made me lose instantly just make it so the match does not last forever

SOOO FUN!!!

( 1)(-1)

Why every recovery is have to max HP?It's a bad design

( 4)

Very fun! I love the art

( 4)

This is awseome!, love the artsyle and sound design, reminds a bit of Luftrausers

( 3)

The progression system is quite good as well, at first I didn't understand it but then it became quite addictive