Generic Webcam Java API
This library allows you to use your build-in or external webcam directly from Java. It's designed to abstract commonly used camera features and support multiple capturing farmeworks.
(and other ARM devices)
The lates version (0.3.10) does not work on ARM just out of the box. To make it working you need to replace version 0.6.2 of BridJ JAR by the 0.6.3-SNAPHOST or newer bridj-0.7-20140918. Moreover, lately Jonathon Hare from OpenIMAJ team, found a problem described in bridj #525 which causes problems on armhf architecture.
The latest stable version is available in Maven Central:
<dependency>
<groupId>com.github.sarxos</groupId>
<artifactId>webcam-capture</artifactId>
<version>0.3.10</version>
</dependency>
Snapshot version:
<repository>
<id>Sonatype OSS Snapshot Repository</id>
<url>http://oss.sonatype.org/content/repositories/snapshots</url>
</repository>
<dependency>
<groupId>com.github.sarxos</groupId>
<artifactId>webcam-capture</artifactId>
<version>0.3.11-SNAPSHOT</version>
</dependency>
The newest stable version can be downloaded as separated ZIP binary. This ZIP file contains Webcam Capture API itself and all required dependencies (in libs
directory). Click on the below link to download it:
webcam-capture-0.3.10-dist.zip
The latest development version JAR (aka SNAPSHOT) can be downloaded here.
If you have strong will, spare time, knownledge or even some small amount of money you would like to spent for good purpose you can help developing this awesome Webcam Capture API and make it even better! Several kinds of contributions are very welcome:
If you think this project is great, you would like to help, but you don't know how - you can become project's stargazer. By starring you're making project more popular. Visit this link if you would like to learn more about how notifications and stars works on Github.
If you've found a bug or you've came-up with some fantastic feature which can make Webcam Capture a better API to use, don't hesitate to create new issue where you can describe in details what the problem is, or what would you like to improve.
Since Webcam Capture use some part of native code, it's very hard to cover all supported operating systems. I'm always testing it on 64-bit Ubuntu Linux, Windows XP and Vista (both 32-bit), but I have no possibility to test on Raspberry Pi, Mac OS and 32-bit Linux. Please help and test on those systems if you have such possibility.
If you know Java or C you can help developing Webcam Capture by forking repository and sending pull requests. Please visit this link if you don't know how to contribute to other's code at Github.
People have expressed a wish to donate a little money. Donating won't get you anything special, other than a warm feeling inside, and possibly urge me to produce more freely available material for Webcam Capture project. You can donate via PayPal, just click donate button available below - it will redirect you to the secured PayPal page where you can provide donation amount (there is no minimal value).
Code below will capture image from your default webcam and save it in hello-world.png
file:
Webcam webcam = Webcam.getDefault();
webcam.open();
ImageIO.write(webcam.getImage(), "PNG", new File("hello-world.png"));
Below are the very pretty basic examples demonstrating of how Webcam Capture API can be used in the Java code. All can be found in the project source code. Please note that some of those examples may use the newest API which has not yet been released to maven Central. In such a case please make sure you are using the newest Webcam Capture API SNAPSHOT.
And here are some more advanced examples, few with quite fancy GUI.
WebcamMotionDetector
with the JFrame
windowWebcamPanel.Painter
interface to draw effects on WebcamPanel
componentWebcamImageTransformer
to draw effects directly on image from cameraImagine situation when you depend on some framework, but suddenly have to drop it and use different one (e.g. replace archaic JMF with newest GStreamer). By doing this one have to rewrite significant piece of code because new framework is completely incompatible with previous one. Here Webcam Capture API comes to help you! This library has been created to remove the burden of situation when you would like to write your application with intention to replace capturing framework somewhere in the future.
Webcam Capture API defined WebcamDriver
interface which has been already implemented in several capturing drivers build on top of well-known frameworks used to work with multimedia and cameras. Complete list can be found below.
By default, Webcam Capture library uses default driver which consists of small, refined part of awesome OpenIMAJ framework wrapped in thread-safe container which allows it to be used in multithreaded applications. However there are more ready-to-use drivers which can be used as a replacement or addition to the default one. By utilizing those drivers Webcam Capture can be extended with various new features (e.g. IP camera support).
List of additional capture drivers includes:
Driver Name | Stable | Central | Description |
---|---|---|---|
ipcam | yes | yes | Driver for IP / network camera |
gstreamer | yes | no | Driver for GStreamer framework |
openimaj | yes | no | Driver for OpenIMAJ framework |
v4l4j | yes | no | Driver for V4L4j library |
jmf | yes | yes | Driver for JMF / FMJ frameworks |
lti-civil | yes | yes | Driver for LTI-CIVIL library |
javacv | no | no | Driver for JavaCV library |
vlcj | yes | yes | Driver for vlcj library |
ffmpeg-cli | exp | no | Driver for FFmpeg CLI tool |
I initially started working on Webcam Capture as a simple proof-of-concept after I read Andrew Davison's fantastic book entitled Killer Game Programming (which is also available online). Thank you Andrew! Later I found that there is a complete mess in Java APIs allowing you to capture images from webcams. Once you choose specific API you cannot change it without modifying large parts of the code. I decided to change this situation and write general purpose wrapper for various different APIs (like JMF, OpenCV, OpenIMAJ, LTI-CIVIL, VLC). In such a way, Webcam Capture as we know it today, was brought to life. Today you can change underlying frameworks just by replacing webcam driver (one line code change). If there is no driver for particular framework, it's very easy to write it yourself.
Copyright (C) 2012 - 2015 Bartosz Firyn (https://github.com/sarxos)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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