Welcome!

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Hi, JPBotelho. Welcome to Wikipedia! Thank you for your contributions. I hope you like the place and decide to stay. Our intro page contains a lot of helpful material for new users—please check it out! If you need help, visit Wikipedia:Questions, ask me on my talk page, or ask a question on your talk page. — jmcgnh(talk) (contribs) 07:57, 22 January 2018 (UTC)Reply

Hey there :) Thanks for the warm welcome. I'll be sure to stick around as long as there are fractals and related with no pseudocode >:|. Non-math programmers must conquer all.
Also, while you're here, how the hell do i post replies to comments? I just typed this with a /n below your text. — Preceding unsigned comment added by JPBotelho (talkcontribs) 22:01, 22 January 2018 (UTC)Reply
Oh, now I think I should perhaps have posted the long welcome message with dozens of links to help pages after all. I just posted the short one since it appeared to me that you were doing very well with your editing.
So, with respect to replying, we have the convention that replies are indented using colon characters, each layer of reply indented by one more colon. And at the end, you put four tildes ~~~~ or use the signature button provided by the editor. By default, this puts a simple signature and timestamp, but you can design a fancier signature for yourself with colors, fonts and other effects.
For the general guidelines on talk pages, see WP:TPG. For more information about customized signatures, see WP:CUSTOMSIG. — jmcgnh(talk) (contribs) 06:48, 23 January 2018 (UTC)Reply
My edits have been made with the visual editor. The lack of one was odd at first! Apparently mobile has a fancy auto replier, that's where I'm sending this from. Anyway, thanks for the explanation. JPBotelho (talk) 13:46, 23 January 2018 (UTC)Reply

Mandelbrot Rendering Techniques

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Hi. Thx for you image : Distance_Estimation.png. Can you add source code ? TIA --Adam majewski (talk) 20:02, 3 February 2018 (UTC)Reply

Hey, i'll provide all of the gallery's source code when i get internet again (aprox. 1 month) on github. If you wait a while i can send you a message when it's out there :) --JPBotelho (talk) 20:20, 3 February 2018 (UTC)Reply

Mandelbrot Interior Detection

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Hi.

  • This method is not DEM
  • here derivative is used to stope iteration earlier ( then iteration max) in case of interior
  • color is proportional to iteration not to the distance so one can see level sets

Have a nice day

--Adam majewski (talk) 10:22, 4 February 2018 (UTC)Reply

BTW :

  • IMHO it is better to add code/pseudocode/algorithms ( = how to do it) to wikibooks then wikipedia.
  • you are wellcome to edit Fractals in wikibooks


Hey. The method that you said was not interior distance estimation worked great for results similar to the actual thing. The code that you asked for? It uses code similar to what you had, but instead of having a palette for the number of iterations until the derivative escapes i lerped between two colors using the iterations as the interpolator.
As for pseudocode in fractal articles, I think that its best to have the very basic pseudocode there since most fractal articles have a very abstract description and if you're just a programmer like me it is very hard to understand, so pseudocode helps a lot. For more advanced/different rendering techniques i will add them to Wikibooks :) --JPBotelho (talk) 11:01, 4 February 2018 (UTC)Reply

Hi. I see that you have used above wiki. Do you know: https://gitlab.com/adammajewski/mandelbrot_wiki_ACh

--Adam majewski (talk) 21:42, 4 February 2018 (UTC)Reply