tri-Crescendo is a Japanese video game developer. It was founded in February 1999 by Hiroya Hatsushiba, who still runs the company. Hatsushiba, originally being a sound programmer, carried his experience into tri-Crescendo; the company was initially responsible for the sound in all games by tri-Ace starting with Valkyrie Profile until 2001 when the company co-created Baten Kaitos with Monolith Soft. tri-Crescendo then went on to make Eternal Sonata for the Xbox 360 and PlayStation 3 and Fragile Dreams: Farewell Ruins of the Moon[2] for the Wii.

tri-Crescendo
Company typeKabushiki gaisha
IndustryVideo games
Founded1999
HeadquartersTokyo, Japan
Key people
Hiroya Hatsushiba
ProductsBaten Kaitos series
Eternal Sonata
Fragile Dreams
Number of employees
34[1] (2021)
Websitetri-crescendo.co.jp

tri-Crescendo was responsible for the programming and sound design in both the first Baten Kaitos and the prequel, Baten Kaitos Origins. In the first game battle planning was handled by Hiroya Hatsushiba, from tri-Crescendo and Yoshiharu Kuwabara from Monolith Soft,[3] but in the second game it was handled by tri-Crescendo themselves led by Shuhei Rokumoto.[4]

Games developed

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Year Title Platform(s) Notes
1999 Valkyrie Profile PlayStation Sound development for tri-Ace
2001 Star Ocean: Blue Sphere Game Boy Color Sound development for tri-Ace
2001 The Fear PlayStation 2 Sound development
2003 Star Ocean: Till the End of Time PlayStation 2 Sound development for tri-Ace
2003 Baten Kaitos: Eternal Wings and the Lost Ocean GameCube Co-developed with Monolith Soft
2005 Radiata Stories PlayStation 2 Sound development for tri-Ace
2006 Baten Kaitos Origins GameCube Co-developed with Monolith Soft
2006 Valkyrie Profile 2: Silmeria PlayStation 2 Sound development for tri-Ace
2007 Eternal Sonata PlayStation 3, Xbox 360
2009 Blue Dragon: Awakened Shadow Nintendo DS Co-developed with Mistwalker
2009 Calling Wii Sound development for Hudson Soft
2009 Fragile Dreams: Farewell Ruins of the Moon Wii Co-developed with Bandai Namco Games
2011 Danbōru Senki PlayStation Portable Co-developed with Level-5
2011 Danbōru Senki Boost PlayStation Portable Co-developed with Level-5
2012 Digimon World Re:Digitize PlayStation Portable
2013 Digimon World Re:Digitize Decode Nintendo 3DS
2013 Tales of Symphonia Chronicles PlayStation 3 HD remaster of Tales of Symphonia and Tales of Symphonia: Dawn of the New World[5]
2014 Super Smash Bros. for Nintendo 3DS Nintendo 3DS Co-developed with Sora Ltd. and Bandai Namco Games
2014 Super Smash Bros. for Wii U Wii U Co-developed with Sora Ltd. and Bandai Namco Games
2015 Tales of Zestiria PlayStation 3, PlayStation 4 Co-developed with Bandai Namco Studios
2016 Tales of Berseria PlayStation 3, PlayStation 4 Co-developed with Bandai Namco Studios
2016 The Idolmaster Platinum Stars PlayStation 4 Co-developed with Bandai Namco Studios
2017 Mario Sports Superstars Nintendo 3DS Co-developed with Camelot Software Planning
2017 Gundam Versus PlayStation 4 Co-developed with Bandai Namco Studios
2018 Mobile Suit Gundam Extreme Versus 2 Arcade Co-developed with Bandai Namco Studios
2018 Super Smash Bros. Ultimate Nintendo Switch Co-developed with Sora Ltd. and Bandai Namco Games
2021 Tales of Arise PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and Series S Co-developed with Bandai Namco Studios
2022 Gran Turismo 7 PlayStation 4, PlayStation 5 Co-developed with Polyphony Digital
2022 SD Gundam Battle Alliance PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and Series S, Nintendo Switch

References

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  1. ^ 株式会社トライクレッシェンド 会社概要 (in Japanese). Retrieved September 20, 2021.
  2. ^ IGN: Fragile Detailed
  3. ^ Game Credits for Baten Kaitos: Eternal Wings and the Lost Ocean
  4. ^ Game Credits for Baten Kaitos Origins
  5. ^ "Fragile Dreams Developer Helped Make Tales Of Symphonia Chronicles". Siliconera. March 18, 2014. Retrieved April 6, 2014.
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