Lords of Madness: The Book of Aberrations is an official supplement for the 3.5 edition of the Dungeons & Dragons fantasy role-playing game published by Wizards of the Coast (WotC) in 2005 that details "aberrations" — creatures said to have evolved from wild magic or distant dimensions.

Lords of Madness
Cover art by Wayne England and Ed Cox
AuthorRich Baker, James Jacobs, and Steve Winter
PublisherWizards of the Coast
Publication date
May 2005
Pages224
ISBN978-0786936571

Contents

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The book includes new aberration monsters and monsters related to them. It is explores what an aberration is, and describes various classes of aberrations. It also provides information for player characters that hunt aberrations, including new feats, magic, spells, and magic items, and new prestige classes.[1]

Publication history

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Lords of Madness was written by Rich Baker, James Jacobs, and Steve Winter. Baker explained how they chose the creatures that would be highlighted, saying, "The best master aberrations we identified were the aboleths, beholders, and mind flayers. They're highly intelligent, they enslave other monsters, and they're particularly inimical to human life and society. Beyond those three major races, we found a couple of others that shared some similar characteristics but were not as iconic to the game -- the neogi and the grell. Finally, we created a new aberration just for this book, the tsochari. As the lead designer, I divvied up the book into assignments for Steve and James. Steve got mind flayers and neogi, James got beholders and aboleths. I took the grell and the new race, the tsochari. A fair amount of that decision-making was driven by the physics of carving up a book for three designers to work on, but I did decide to hog the new race for myself. I wanted to take a shot at 'em."[2]

WotC published the book in May 2005 with cover art by Wayne England and Ed Cox and interior art by Steve Belledin, Mitch Cotie, Ed Cox, Dennis Crabapple McClain, Steve Ellis, Wayne England, Colin Fix, Dana Knutson, Doug Kovacs, Chuck Lukacs, Jim Nelson, Michael Phillippi, Wayne Reynolds, Richard Sardinha, Dan Scott, and Ron Spencer.[1]

WotC also published several other books in this series about specific monster types including the Draconomicon and Libris Mortis.

Reception

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The website Exposition Break found the book a disappointment, noting that it does not resolve the many conflicting origin stories for these creatures that had been developed from previous editions of D&D. "Instead of seeming like the all-encompassing companion to more encyclopedic works like The Draconomicon, Lords of Madness's write-ups felt like shortened, crib notes version of these many weird creatures. Not only had several of them received more detail before, but what was here simplified the aberrations it covered and with this flattened them and made them less interesting." The review concluded, "As with other third edition books it feels a bit afraid of saying anything definite in fear of ruining someone’s homebrew campaign", and suggested that readers skip this book.[3]

Other reviews and commentary

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  • Coleção Dragon Slayer #4[4]

References

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  1. ^ a b "Lords of Madness". Guide du Rôliste Galactique (in French). 2009-05-08. Retrieved 2024-10-11.
  2. ^ Carroll, Bart (April 8, 2005). "Product Spotlight: Lords of Madness". Wizards of the Coast. Archived from the original on April 18, 2005. Retrieved August 15, 2013.
  3. ^ "A Walk Through the Planes – Part 100: Lords of Madness & Enter the Far Realm". Exposition Break. 2023-06-12. Retrieved 2024-10-11.
  4. ^ Coleção Dragon Slayer.
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