Maya Plugins are extensions for the 3D animation software Autodesk Maya. There are plugins for many different areas such as modeling, animation, and rendering. Some of them also interact with external applications (for instance renderers, game engines, or other software packages).

Crowd simulation

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Plugin Compatibility Description
Golaem Crowd 2011-2018 (Windows/Linux: 32 & 64-bit) Simulates complex and controllable characters.
Miarmy 2012/2013 (Windows/Linux/Mac OS X: 64-bit) Human language/logic decision system controlled AI, PhysX SDK tools, all renderers support.

Dynamics

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Plugin Compatibility Description
Miarmy 1.18/2016 PhysX character dynamics & RBD emitter.

Fluid

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Plugin Compatibility Description
Glu3d 7/8.5 Fluid in real time.
RealFlow 7/8.5/2008 Fluid and simulation.

Import/Export

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Plugin Compatibility Description
Collada 7-2008 Import/export plugin for the Collada format.
OpenGEX 2013– Export plugin for the Open Game Engine Exchange format.

Modeling

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Plugin Compatibility Description
Xfrog 2008-2015 Robust Plant/Organic modeling and animation plugin, and 3000 prebuilt procedural and editable plants (XfrogPlants).

Rendering

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Plugin Compatibility Description
RenderMan for Maya 2018–2020 Photo-realistic rendering by Pixar.
3Delight for Maya 2016–2018 Renderman compliant renderer by DNA Research.
Maxwell Render for Maya 2011–2020 A unbiased raytracing render engine.
V-Ray for Maya 2016–2020 A raytracing render engine.
FurryBall 2011–2018 Real-time GPU renderer.
Octane Render 2017–2020 Real-time GPU-based (exclusively Nvidia CUDA), unbiased, physically based renderer.
Arnold Renderer 2017–2022 An advanced Monte Carlo ray tracing renderer.
Maya Cg Plug-in 4.5 or above advanced hardware rendering and the Nvidia Cg high level shading language