Lego Battles: Ninjago (also known as Lego Ninjago: The Videogame in Europe and Australia) is a real-time strategy game developed by Hellbent Games and published by Warner Bros. Interactive Entertainment. It was released on 12 April 2011 in North America, 15 April 2011 in Europe, and 20 April 2011 in Australia for the Nintendo DS.[1] It is a follow-up to Lego Battles. Unlike the previous game, Lego Battles: Ninjago is loosely based on the pilot season of the Ninjago: Masters of Spinjitzu animated television series.

Lego Battles:
Ninjago
North American cover art
Developer(s)Hellbent Games
Publisher(s)Warner Bros. Interactive Entertainment
TT Games Publishing
Composer(s)Chris Rezanson
SeriesLego Ninjago
Platform(s)Nintendo DS
Release
  • NA: 12 April 2011
  • EU: 15 April 2011
  • AU: 20 April 2011
Genre(s)Real-time strategy
Mode(s)Single-player, multiplayer

Gameplay

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In Lego Battles: Ninjago, players control six builders and seven heroes. Each hero has three versions, two of which must be researched. Two special abilities ("spells") can be used in these modes. Teams can also build five different buildings: the keep, the headquarters of the team; the brick bank, where builders can drop off bricks; the mine, which automatically produces bricks; the barracks, which produces heroes; and the tower, which fires projectiles. In addition, towers can have upgrades based on elements. The Ninjago story is based on ninja training and their quest to find the four golden weapons in the underworld. The skeleton story is based on the skeleton army (led by Samukai) searching for golden weapons.

The story is based on the Ninjago: Masters of Spinjitzu pilot episode (but with some minor differences). Some characters in the game are from different Lego themes; Agents, Mars Mission, etc.

Reception

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Lego Battles: Ninjago received "mixed or average" reviews, according to review aggregator Metacritic.[2]

GamesRadar 's Jason Kramer said "The real-time strategy component is great for beginners, but may come off as a bore for seasoned players and anyone who prefers fast-paced action over strategic planning."[4]

Andrew Brown at Nintendo World Report stated that "While the game can be quite enjoyable with patience and perseverance, the story premise is overdone and ridiculous, and Lego fans would be better off to play with the actual toy bricks."[1]

See also

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References

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  1. ^ a b c Brown, Andrew (17 May 2011). "LEGO Battles: Ninjago Review". Nintendo World Report. Archived from the original on 2 September 2021. Retrieved 2 September 2021.
  2. ^ a b "LEGO Battles: Ninjago for DS Reviews". Metacritic. Archived from the original on 1 May 2021. Retrieved 26 June 2021.
  3. ^ Kaplan, Zach (17 May 2011). "LEGO Battles: Ninjago Review (DS)". Nintendo Life. Archived from the original on 2 September 2021. Retrieved 2 September 2021.
  4. ^ a b Kramer, Jason (20 April 2011). "Lego Battles: Ninjago review". GamesRadar. Archived from the original on 5 March 2016. Retrieved 24 October 2013.