Clans is a German-style board game designed by Leo Colovini. The game centers on the creation of villages.

Clans
DesignersLeo Colovini
Players2-4
Setup time5 minutes
Playing time30 minutes
ChanceLow
Age range10 and up
SkillsBluffing

Gameplay

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At the start of the game, each player is secretly dealt a card that has one of five colors on it - red, yellow, blue, green, or black. Although each player knows his own color, but not color of any of the other players. The game begins with one hut on each space, the colors being randomly distributed across the huts. On his turn, a player moves all of the huts from one space to another space. When a group of huts is completely isolated (all the surrounding spaces are empty) that space is scored. Scoring is different based on the terrain that those huts are on. The person with the most huts on that space, and anyone tied for the most, gets points. The game ends when the moves have been exhausted.[1]

Awards

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References

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  1. ^ "Clans: Move tribes and found villages in an epic quest for fertile terrain".
  2. ^ "The History of the Spiel des Jahres Board Game Awards".
  3. ^ "DEUTSCHER SPIELE PREIS, History and Prize Winners" (in German).
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